llvm-6502/lib/Transforms/Scalar/SROA.cpp
Chandler Carruth ed1951e79f Fix an issue where SROA computed different results based on the relative
order of slices of the alloca which have exactly the same size and other
properties. This was found by a perniciously unstable sort
implementation used to flush out buggy uses of the algorithm.

The fundamental idea is that findCommonType should return the best
common type it can find across all of the slices in the range. There
were two bugs here previously:

1) We would accept an integer type smaller than a byte-width multiple,
   and if there were different bit-width integer types, we would accept
   the first one. This caused an actual failure in the testcase updated
   here when the sort order changed.
2) If we found a bad combination of types or a non-load, non-store use
   before an integer typed load or store we would bail, but if we found
   the integere typed load or store, we would use it. The correct
   behavior is to always use an integer typed operation which covers the
   partition if one exists.

While a clever debugging sort algorithm found problem #1 in our existing
test cases, I have no useful test case ideas for #2. I spotted in by
inspection when looking at this code.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195118 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-19 09:03:18 +00:00

3591 lines
137 KiB
C++

//===- SROA.cpp - Scalar Replacement Of Aggregates ------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
/// This transformation implements the well known scalar replacement of
/// aggregates transformation. It tries to identify promotable elements of an
/// aggregate alloca, and promote them to registers. It will also try to
/// convert uses of an element (or set of elements) of an alloca into a vector
/// or bitfield-style integer scalar if appropriate.
///
/// It works to do this with minimal slicing of the alloca so that regions
/// which are merely transferred in and out of external memory remain unchanged
/// and are not decomposed to scalar code.
///
/// Because this also performs alloca promotion, it can be thought of as also
/// serving the purpose of SSA formation. The algorithm iterates on the
/// function until all opportunities for promotion have been realized.
///
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "sroa"
#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/Loads.h"
#include "llvm/Analysis/PtrUseVisitor.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/DIBuilder.h"
#include "llvm/DebugInfo.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Operator.h"
#include "llvm/InstVisitor.h"
#include "llvm/Pass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
using namespace llvm;
STATISTIC(NumAllocasAnalyzed, "Number of allocas analyzed for replacement");
STATISTIC(NumAllocaPartitions, "Number of alloca partitions formed");
STATISTIC(MaxPartitionsPerAlloca, "Maximum number of partitions per alloca");
STATISTIC(NumAllocaPartitionUses, "Number of alloca partition uses rewritten");
STATISTIC(MaxUsesPerAllocaPartition, "Maximum number of uses of a partition");
STATISTIC(NumNewAllocas, "Number of new, smaller allocas introduced");
STATISTIC(NumPromoted, "Number of allocas promoted to SSA values");
STATISTIC(NumLoadsSpeculated, "Number of loads speculated to allow promotion");
STATISTIC(NumDeleted, "Number of instructions deleted");
STATISTIC(NumVectorized, "Number of vectorized aggregates");
/// Hidden option to force the pass to not use DomTree and mem2reg, instead
/// forming SSA values through the SSAUpdater infrastructure.
static cl::opt<bool>
ForceSSAUpdater("force-ssa-updater", cl::init(false), cl::Hidden);
namespace {
/// \brief A custom IRBuilder inserter which prefixes all names if they are
/// preserved.
template <bool preserveNames = true>
class IRBuilderPrefixedInserter :
public IRBuilderDefaultInserter<preserveNames> {
std::string Prefix;
public:
void SetNamePrefix(const Twine &P) { Prefix = P.str(); }
protected:
void InsertHelper(Instruction *I, const Twine &Name, BasicBlock *BB,
BasicBlock::iterator InsertPt) const {
IRBuilderDefaultInserter<preserveNames>::InsertHelper(
I, Name.isTriviallyEmpty() ? Name : Prefix + Name, BB, InsertPt);
}
};
// Specialization for not preserving the name is trivial.
template <>
class IRBuilderPrefixedInserter<false> :
public IRBuilderDefaultInserter<false> {
public:
void SetNamePrefix(const Twine &P) {}
};
/// \brief Provide a typedef for IRBuilder that drops names in release builds.
#ifndef NDEBUG
typedef llvm::IRBuilder<true, ConstantFolder,
IRBuilderPrefixedInserter<true> > IRBuilderTy;
#else
typedef llvm::IRBuilder<false, ConstantFolder,
IRBuilderPrefixedInserter<false> > IRBuilderTy;
#endif
}
namespace {
/// \brief A used slice of an alloca.
///
/// This structure represents a slice of an alloca used by some instruction. It
/// stores both the begin and end offsets of this use, a pointer to the use
/// itself, and a flag indicating whether we can classify the use as splittable
/// or not when forming partitions of the alloca.
class Slice {
/// \brief The beginning offset of the range.
uint64_t BeginOffset;
/// \brief The ending offset, not included in the range.
uint64_t EndOffset;
/// \brief Storage for both the use of this slice and whether it can be
/// split.
PointerIntPair<Use *, 1, bool> UseAndIsSplittable;
public:
Slice() : BeginOffset(), EndOffset() {}
Slice(uint64_t BeginOffset, uint64_t EndOffset, Use *U, bool IsSplittable)
: BeginOffset(BeginOffset), EndOffset(EndOffset),
UseAndIsSplittable(U, IsSplittable) {}
uint64_t beginOffset() const { return BeginOffset; }
uint64_t endOffset() const { return EndOffset; }
bool isSplittable() const { return UseAndIsSplittable.getInt(); }
void makeUnsplittable() { UseAndIsSplittable.setInt(false); }
Use *getUse() const { return UseAndIsSplittable.getPointer(); }
bool isDead() const { return getUse() == 0; }
void kill() { UseAndIsSplittable.setPointer(0); }
/// \brief Support for ordering ranges.
///
/// This provides an ordering over ranges such that start offsets are
/// always increasing, and within equal start offsets, the end offsets are
/// decreasing. Thus the spanning range comes first in a cluster with the
/// same start position.
bool operator<(const Slice &RHS) const {
if (beginOffset() < RHS.beginOffset()) return true;
if (beginOffset() > RHS.beginOffset()) return false;
if (isSplittable() != RHS.isSplittable()) return !isSplittable();
if (endOffset() > RHS.endOffset()) return true;
return false;
}
/// \brief Support comparison with a single offset to allow binary searches.
friend LLVM_ATTRIBUTE_UNUSED bool operator<(const Slice &LHS,
uint64_t RHSOffset) {
return LHS.beginOffset() < RHSOffset;
}
friend LLVM_ATTRIBUTE_UNUSED bool operator<(uint64_t LHSOffset,
const Slice &RHS) {
return LHSOffset < RHS.beginOffset();
}
bool operator==(const Slice &RHS) const {
return isSplittable() == RHS.isSplittable() &&
beginOffset() == RHS.beginOffset() && endOffset() == RHS.endOffset();
}
bool operator!=(const Slice &RHS) const { return !operator==(RHS); }
};
} // end anonymous namespace
namespace llvm {
template <typename T> struct isPodLike;
template <> struct isPodLike<Slice> {
static const bool value = true;
};
}
namespace {
/// \brief Representation of the alloca slices.
///
/// This class represents the slices of an alloca which are formed by its
/// various uses. If a pointer escapes, we can't fully build a representation
/// for the slices used and we reflect that in this structure. The uses are
/// stored, sorted by increasing beginning offset and with unsplittable slices
/// starting at a particular offset before splittable slices.
class AllocaSlices {
public:
/// \brief Construct the slices of a particular alloca.
AllocaSlices(const DataLayout &DL, AllocaInst &AI);
/// \brief Test whether a pointer to the allocation escapes our analysis.
///
/// If this is true, the slices are never fully built and should be
/// ignored.
bool isEscaped() const { return PointerEscapingInstr; }
/// \brief Support for iterating over the slices.
/// @{
typedef SmallVectorImpl<Slice>::iterator iterator;
iterator begin() { return Slices.begin(); }
iterator end() { return Slices.end(); }
typedef SmallVectorImpl<Slice>::const_iterator const_iterator;
const_iterator begin() const { return Slices.begin(); }
const_iterator end() const { return Slices.end(); }
/// @}
/// \brief Allow iterating the dead users for this alloca.
///
/// These are instructions which will never actually use the alloca as they
/// are outside the allocated range. They are safe to replace with undef and
/// delete.
/// @{
typedef SmallVectorImpl<Instruction *>::const_iterator dead_user_iterator;
dead_user_iterator dead_user_begin() const { return DeadUsers.begin(); }
dead_user_iterator dead_user_end() const { return DeadUsers.end(); }
/// @}
/// \brief Allow iterating the dead expressions referring to this alloca.
///
/// These are operands which have cannot actually be used to refer to the
/// alloca as they are outside its range and the user doesn't correct for
/// that. These mostly consist of PHI node inputs and the like which we just
/// need to replace with undef.
/// @{
typedef SmallVectorImpl<Use *>::const_iterator dead_op_iterator;
dead_op_iterator dead_op_begin() const { return DeadOperands.begin(); }
dead_op_iterator dead_op_end() const { return DeadOperands.end(); }
/// @}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void print(raw_ostream &OS, const_iterator I, StringRef Indent = " ") const;
void printSlice(raw_ostream &OS, const_iterator I,
StringRef Indent = " ") const;
void printUse(raw_ostream &OS, const_iterator I,
StringRef Indent = " ") const;
void print(raw_ostream &OS) const;
void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump(const_iterator I) const;
void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump() const;
#endif
private:
template <typename DerivedT, typename RetT = void> class BuilderBase;
class SliceBuilder;
friend class AllocaSlices::SliceBuilder;
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
/// \brief Handle to alloca instruction to simplify method interfaces.
AllocaInst &AI;
#endif
/// \brief The instruction responsible for this alloca not having a known set
/// of slices.
///
/// When an instruction (potentially) escapes the pointer to the alloca, we
/// store a pointer to that here and abort trying to form slices of the
/// alloca. This will be null if the alloca slices are analyzed successfully.
Instruction *PointerEscapingInstr;
/// \brief The slices of the alloca.
///
/// We store a vector of the slices formed by uses of the alloca here. This
/// vector is sorted by increasing begin offset, and then the unsplittable
/// slices before the splittable ones. See the Slice inner class for more
/// details.
SmallVector<Slice, 8> Slices;
/// \brief Instructions which will become dead if we rewrite the alloca.
///
/// Note that these are not separated by slice. This is because we expect an
/// alloca to be completely rewritten or not rewritten at all. If rewritten,
/// all these instructions can simply be removed and replaced with undef as
/// they come from outside of the allocated space.
SmallVector<Instruction *, 8> DeadUsers;
/// \brief Operands which will become dead if we rewrite the alloca.
///
/// These are operands that in their particular use can be replaced with
/// undef when we rewrite the alloca. These show up in out-of-bounds inputs
/// to PHI nodes and the like. They aren't entirely dead (there might be
/// a GEP back into the bounds using it elsewhere) and nor is the PHI, but we
/// want to swap this particular input for undef to simplify the use lists of
/// the alloca.
SmallVector<Use *, 8> DeadOperands;
};
}
static Value *foldSelectInst(SelectInst &SI) {
// If the condition being selected on is a constant or the same value is
// being selected between, fold the select. Yes this does (rarely) happen
// early on.
if (ConstantInt *CI = dyn_cast<ConstantInt>(SI.getCondition()))
return SI.getOperand(1+CI->isZero());
if (SI.getOperand(1) == SI.getOperand(2))
return SI.getOperand(1);
return 0;
}
/// \brief Builder for the alloca slices.
///
/// This class builds a set of alloca slices by recursively visiting the uses
/// of an alloca and making a slice for each load and store at each offset.
class AllocaSlices::SliceBuilder : public PtrUseVisitor<SliceBuilder> {
friend class PtrUseVisitor<SliceBuilder>;
friend class InstVisitor<SliceBuilder>;
typedef PtrUseVisitor<SliceBuilder> Base;
const uint64_t AllocSize;
AllocaSlices &S;
SmallDenseMap<Instruction *, unsigned> MemTransferSliceMap;
SmallDenseMap<Instruction *, uint64_t> PHIOrSelectSizes;
/// \brief Set to de-duplicate dead instructions found in the use walk.
SmallPtrSet<Instruction *, 4> VisitedDeadInsts;
public:
SliceBuilder(const DataLayout &DL, AllocaInst &AI, AllocaSlices &S)
: PtrUseVisitor<SliceBuilder>(DL),
AllocSize(DL.getTypeAllocSize(AI.getAllocatedType())), S(S) {}
private:
void markAsDead(Instruction &I) {
if (VisitedDeadInsts.insert(&I))
S.DeadUsers.push_back(&I);
}
void insertUse(Instruction &I, const APInt &Offset, uint64_t Size,
bool IsSplittable = false) {
// Completely skip uses which have a zero size or start either before or
// past the end of the allocation.
if (Size == 0 || Offset.isNegative() || Offset.uge(AllocSize)) {
DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte use @" << Offset
<< " which has zero size or starts outside of the "
<< AllocSize << " byte alloca:\n"
<< " alloca: " << S.AI << "\n"
<< " use: " << I << "\n");
return markAsDead(I);
}
uint64_t BeginOffset = Offset.getZExtValue();
uint64_t EndOffset = BeginOffset + Size;
// Clamp the end offset to the end of the allocation. Note that this is
// formulated to handle even the case where "BeginOffset + Size" overflows.
// This may appear superficially to be something we could ignore entirely,
// but that is not so! There may be widened loads or PHI-node uses where
// some instructions are dead but not others. We can't completely ignore
// them, and so have to record at least the information here.
assert(AllocSize >= BeginOffset); // Established above.
if (Size > AllocSize - BeginOffset) {
DEBUG(dbgs() << "WARNING: Clamping a " << Size << " byte use @" << Offset
<< " to remain within the " << AllocSize << " byte alloca:\n"
<< " alloca: " << S.AI << "\n"
<< " use: " << I << "\n");
EndOffset = AllocSize;
}
S.Slices.push_back(Slice(BeginOffset, EndOffset, U, IsSplittable));
}
void visitBitCastInst(BitCastInst &BC) {
if (BC.use_empty())
return markAsDead(BC);
return Base::visitBitCastInst(BC);
}
void visitGetElementPtrInst(GetElementPtrInst &GEPI) {
if (GEPI.use_empty())
return markAsDead(GEPI);
return Base::visitGetElementPtrInst(GEPI);
}
void handleLoadOrStore(Type *Ty, Instruction &I, const APInt &Offset,
uint64_t Size, bool IsVolatile) {
// We allow splitting of loads and stores where the type is an integer type
// and cover the entire alloca. This prevents us from splitting over
// eagerly.
// FIXME: In the great blue eventually, we should eagerly split all integer
// loads and stores, and then have a separate step that merges adjacent
// alloca partitions into a single partition suitable for integer widening.
// Or we should skip the merge step and rely on GVN and other passes to
// merge adjacent loads and stores that survive mem2reg.
bool IsSplittable =
Ty->isIntegerTy() && !IsVolatile && Offset == 0 && Size >= AllocSize;
insertUse(I, Offset, Size, IsSplittable);
}
void visitLoadInst(LoadInst &LI) {
assert((!LI.isSimple() || LI.getType()->isSingleValueType()) &&
"All simple FCA loads should have been pre-split");
if (!IsOffsetKnown)
return PI.setAborted(&LI);
uint64_t Size = DL.getTypeStoreSize(LI.getType());
return handleLoadOrStore(LI.getType(), LI, Offset, Size, LI.isVolatile());
}
void visitStoreInst(StoreInst &SI) {
Value *ValOp = SI.getValueOperand();
if (ValOp == *U)
return PI.setEscapedAndAborted(&SI);
if (!IsOffsetKnown)
return PI.setAborted(&SI);
uint64_t Size = DL.getTypeStoreSize(ValOp->getType());
// If this memory access can be shown to *statically* extend outside the
// bounds of of the allocation, it's behavior is undefined, so simply
// ignore it. Note that this is more strict than the generic clamping
// behavior of insertUse. We also try to handle cases which might run the
// risk of overflow.
// FIXME: We should instead consider the pointer to have escaped if this
// function is being instrumented for addressing bugs or race conditions.
if (Offset.isNegative() || Size > AllocSize ||
Offset.ugt(AllocSize - Size)) {
DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte store @" << Offset
<< " which extends past the end of the " << AllocSize
<< " byte alloca:\n"
<< " alloca: " << S.AI << "\n"
<< " use: " << SI << "\n");
return markAsDead(SI);
}
assert((!SI.isSimple() || ValOp->getType()->isSingleValueType()) &&
"All simple FCA stores should have been pre-split");
handleLoadOrStore(ValOp->getType(), SI, Offset, Size, SI.isVolatile());
}
void visitMemSetInst(MemSetInst &II) {
assert(II.getRawDest() == *U && "Pointer use is not the destination?");
ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
if ((Length && Length->getValue() == 0) ||
(IsOffsetKnown && !Offset.isNegative() && Offset.uge(AllocSize)))
// Zero-length mem transfer intrinsics can be ignored entirely.
return markAsDead(II);
if (!IsOffsetKnown)
return PI.setAborted(&II);
insertUse(II, Offset,
Length ? Length->getLimitedValue()
: AllocSize - Offset.getLimitedValue(),
(bool)Length);
}
void visitMemTransferInst(MemTransferInst &II) {
ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
if ((Length && Length->getValue() == 0) ||
(IsOffsetKnown && !Offset.isNegative() && Offset.uge(AllocSize)))
// Zero-length mem transfer intrinsics can be ignored entirely.
return markAsDead(II);
if (!IsOffsetKnown)
return PI.setAborted(&II);
uint64_t RawOffset = Offset.getLimitedValue();
uint64_t Size = Length ? Length->getLimitedValue()
: AllocSize - RawOffset;
// Check for the special case where the same exact value is used for both
// source and dest.
if (*U == II.getRawDest() && *U == II.getRawSource()) {
// For non-volatile transfers this is a no-op.
if (!II.isVolatile())
return markAsDead(II);
return insertUse(II, Offset, Size, /*IsSplittable=*/false);
}
// If we have seen both source and destination for a mem transfer, then
// they both point to the same alloca.
bool Inserted;
SmallDenseMap<Instruction *, unsigned>::iterator MTPI;
llvm::tie(MTPI, Inserted) =
MemTransferSliceMap.insert(std::make_pair(&II, S.Slices.size()));
unsigned PrevIdx = MTPI->second;
if (!Inserted) {
Slice &PrevP = S.Slices[PrevIdx];
// Check if the begin offsets match and this is a non-volatile transfer.
// In that case, we can completely elide the transfer.
if (!II.isVolatile() && PrevP.beginOffset() == RawOffset) {
PrevP.kill();
return markAsDead(II);
}
// Otherwise we have an offset transfer within the same alloca. We can't
// split those.
PrevP.makeUnsplittable();
}
// Insert the use now that we've fixed up the splittable nature.
insertUse(II, Offset, Size, /*IsSplittable=*/Inserted && Length);
// Check that we ended up with a valid index in the map.
assert(S.Slices[PrevIdx].getUse()->getUser() == &II &&
"Map index doesn't point back to a slice with this user.");
}
// Disable SRoA for any intrinsics except for lifetime invariants.
// FIXME: What about debug intrinsics? This matches old behavior, but
// doesn't make sense.
void visitIntrinsicInst(IntrinsicInst &II) {
if (!IsOffsetKnown)
return PI.setAborted(&II);
if (II.getIntrinsicID() == Intrinsic::lifetime_start ||
II.getIntrinsicID() == Intrinsic::lifetime_end) {
ConstantInt *Length = cast<ConstantInt>(II.getArgOperand(0));
uint64_t Size = std::min(AllocSize - Offset.getLimitedValue(),
Length->getLimitedValue());
insertUse(II, Offset, Size, true);
return;
}
Base::visitIntrinsicInst(II);
}
Instruction *hasUnsafePHIOrSelectUse(Instruction *Root, uint64_t &Size) {
// We consider any PHI or select that results in a direct load or store of
// the same offset to be a viable use for slicing purposes. These uses
// are considered unsplittable and the size is the maximum loaded or stored
// size.
SmallPtrSet<Instruction *, 4> Visited;
SmallVector<std::pair<Instruction *, Instruction *>, 4> Uses;
Visited.insert(Root);
Uses.push_back(std::make_pair(cast<Instruction>(*U), Root));
// If there are no loads or stores, the access is dead. We mark that as
// a size zero access.
Size = 0;
do {
Instruction *I, *UsedI;
llvm::tie(UsedI, I) = Uses.pop_back_val();
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
Size = std::max(Size, DL.getTypeStoreSize(LI->getType()));
continue;
}
if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
Value *Op = SI->getOperand(0);
if (Op == UsedI)
return SI;
Size = std::max(Size, DL.getTypeStoreSize(Op->getType()));
continue;
}
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) {
if (!GEP->hasAllZeroIndices())
return GEP;
} else if (!isa<BitCastInst>(I) && !isa<PHINode>(I) &&
!isa<SelectInst>(I)) {
return I;
}
for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE;
++UI)
if (Visited.insert(cast<Instruction>(*UI)))
Uses.push_back(std::make_pair(I, cast<Instruction>(*UI)));
} while (!Uses.empty());
return 0;
}
void visitPHINode(PHINode &PN) {
if (PN.use_empty())
return markAsDead(PN);
if (!IsOffsetKnown)
return PI.setAborted(&PN);
// See if we already have computed info on this node.
uint64_t &PHISize = PHIOrSelectSizes[&PN];
if (!PHISize) {
// This is a new PHI node, check for an unsafe use of the PHI node.
if (Instruction *UnsafeI = hasUnsafePHIOrSelectUse(&PN, PHISize))
return PI.setAborted(UnsafeI);
}
// For PHI and select operands outside the alloca, we can't nuke the entire
// phi or select -- the other side might still be relevant, so we special
// case them here and use a separate structure to track the operands
// themselves which should be replaced with undef.
// FIXME: This should instead be escaped in the event we're instrumenting
// for address sanitization.
if ((Offset.isNegative() && (-Offset).uge(PHISize)) ||
(!Offset.isNegative() && Offset.uge(AllocSize))) {
S.DeadOperands.push_back(U);
return;
}
insertUse(PN, Offset, PHISize);
}
void visitSelectInst(SelectInst &SI) {
if (SI.use_empty())
return markAsDead(SI);
if (Value *Result = foldSelectInst(SI)) {
if (Result == *U)
// If the result of the constant fold will be the pointer, recurse
// through the select as if we had RAUW'ed it.
enqueueUsers(SI);
else
// Otherwise the operand to the select is dead, and we can replace it
// with undef.
S.DeadOperands.push_back(U);
return;
}
if (!IsOffsetKnown)
return PI.setAborted(&SI);
// See if we already have computed info on this node.
uint64_t &SelectSize = PHIOrSelectSizes[&SI];
if (!SelectSize) {
// This is a new Select, check for an unsafe use of it.
if (Instruction *UnsafeI = hasUnsafePHIOrSelectUse(&SI, SelectSize))
return PI.setAborted(UnsafeI);
}
// For PHI and select operands outside the alloca, we can't nuke the entire
// phi or select -- the other side might still be relevant, so we special
// case them here and use a separate structure to track the operands
// themselves which should be replaced with undef.
// FIXME: This should instead be escaped in the event we're instrumenting
// for address sanitization.
if ((Offset.isNegative() && Offset.uge(SelectSize)) ||
(!Offset.isNegative() && Offset.uge(AllocSize))) {
S.DeadOperands.push_back(U);
return;
}
insertUse(SI, Offset, SelectSize);
}
/// \brief Disable SROA entirely if there are unhandled users of the alloca.
void visitInstruction(Instruction &I) {
PI.setAborted(&I);
}
};
AllocaSlices::AllocaSlices(const DataLayout &DL, AllocaInst &AI)
:
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
AI(AI),
#endif
PointerEscapingInstr(0) {
SliceBuilder PB(DL, AI, *this);
SliceBuilder::PtrInfo PtrI = PB.visitPtr(AI);
if (PtrI.isEscaped() || PtrI.isAborted()) {
// FIXME: We should sink the escape vs. abort info into the caller nicely,
// possibly by just storing the PtrInfo in the AllocaSlices.
PointerEscapingInstr = PtrI.getEscapingInst() ? PtrI.getEscapingInst()
: PtrI.getAbortingInst();
assert(PointerEscapingInstr && "Did not track a bad instruction");
return;
}
Slices.erase(std::remove_if(Slices.begin(), Slices.end(),
std::mem_fun_ref(&Slice::isDead)),
Slices.end());
// Sort the uses. This arranges for the offsets to be in ascending order,
// and the sizes to be in descending order.
std::sort(Slices.begin(), Slices.end());
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void AllocaSlices::print(raw_ostream &OS, const_iterator I,
StringRef Indent) const {
printSlice(OS, I, Indent);
printUse(OS, I, Indent);
}
void AllocaSlices::printSlice(raw_ostream &OS, const_iterator I,
StringRef Indent) const {
OS << Indent << "[" << I->beginOffset() << "," << I->endOffset() << ")"
<< " slice #" << (I - begin())
<< (I->isSplittable() ? " (splittable)" : "") << "\n";
}
void AllocaSlices::printUse(raw_ostream &OS, const_iterator I,
StringRef Indent) const {
OS << Indent << " used by: " << *I->getUse()->getUser() << "\n";
}
void AllocaSlices::print(raw_ostream &OS) const {
if (PointerEscapingInstr) {
OS << "Can't analyze slices for alloca: " << AI << "\n"
<< " A pointer to this alloca escaped by:\n"
<< " " << *PointerEscapingInstr << "\n";
return;
}
OS << "Slices of alloca: " << AI << "\n";
for (const_iterator I = begin(), E = end(); I != E; ++I)
print(OS, I);
}
void AllocaSlices::dump(const_iterator I) const { print(dbgs(), I); }
void AllocaSlices::dump() const { print(dbgs()); }
#endif // !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
namespace {
/// \brief Implementation of LoadAndStorePromoter for promoting allocas.
///
/// This subclass of LoadAndStorePromoter adds overrides to handle promoting
/// the loads and stores of an alloca instruction, as well as updating its
/// debug information. This is used when a domtree is unavailable and thus
/// mem2reg in its full form can't be used to handle promotion of allocas to
/// scalar values.
class AllocaPromoter : public LoadAndStorePromoter {
AllocaInst &AI;
DIBuilder &DIB;
SmallVector<DbgDeclareInst *, 4> DDIs;
SmallVector<DbgValueInst *, 4> DVIs;
public:
AllocaPromoter(const SmallVectorImpl<Instruction *> &Insts, SSAUpdater &S,
AllocaInst &AI, DIBuilder &DIB)
: LoadAndStorePromoter(Insts, S), AI(AI), DIB(DIB) {}
void run(const SmallVectorImpl<Instruction*> &Insts) {
// Retain the debug information attached to the alloca for use when
// rewriting loads and stores.
if (MDNode *DebugNode = MDNode::getIfExists(AI.getContext(), &AI)) {
for (Value::use_iterator UI = DebugNode->use_begin(),
UE = DebugNode->use_end();
UI != UE; ++UI)
if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(*UI))
DDIs.push_back(DDI);
else if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(*UI))
DVIs.push_back(DVI);
}
LoadAndStorePromoter::run(Insts);
// While we have the debug information, clear it off of the alloca. The
// caller takes care of deleting the alloca.
while (!DDIs.empty())
DDIs.pop_back_val()->eraseFromParent();
while (!DVIs.empty())
DVIs.pop_back_val()->eraseFromParent();
}
virtual bool isInstInList(Instruction *I,
const SmallVectorImpl<Instruction*> &Insts) const {
Value *Ptr;
if (LoadInst *LI = dyn_cast<LoadInst>(I))
Ptr = LI->getOperand(0);
else
Ptr = cast<StoreInst>(I)->getPointerOperand();
// Only used to detect cycles, which will be rare and quickly found as
// we're walking up a chain of defs rather than down through uses.
SmallPtrSet<Value *, 4> Visited;
do {
if (Ptr == &AI)
return true;
if (BitCastInst *BCI = dyn_cast<BitCastInst>(Ptr))
Ptr = BCI->getOperand(0);
else if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(Ptr))
Ptr = GEPI->getPointerOperand();
else
return false;
} while (Visited.insert(Ptr));
return false;
}
virtual void updateDebugInfo(Instruction *Inst) const {
for (SmallVectorImpl<DbgDeclareInst *>::const_iterator I = DDIs.begin(),
E = DDIs.end(); I != E; ++I) {
DbgDeclareInst *DDI = *I;
if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
else if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
ConvertDebugDeclareToDebugValue(DDI, LI, DIB);
}
for (SmallVectorImpl<DbgValueInst *>::const_iterator I = DVIs.begin(),
E = DVIs.end(); I != E; ++I) {
DbgValueInst *DVI = *I;
Value *Arg = 0;
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// If an argument is zero extended then use argument directly. The ZExt
// may be zapped by an optimization pass in future.
if (ZExtInst *ZExt = dyn_cast<ZExtInst>(SI->getOperand(0)))
Arg = dyn_cast<Argument>(ZExt->getOperand(0));
else if (SExtInst *SExt = dyn_cast<SExtInst>(SI->getOperand(0)))
Arg = dyn_cast<Argument>(SExt->getOperand(0));
if (!Arg)
Arg = SI->getValueOperand();
} else if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
Arg = LI->getPointerOperand();
} else {
continue;
}
Instruction *DbgVal =
DIB.insertDbgValueIntrinsic(Arg, 0, DIVariable(DVI->getVariable()),
Inst);
DbgVal->setDebugLoc(DVI->getDebugLoc());
}
}
};
} // end anon namespace
namespace {
/// \brief An optimization pass providing Scalar Replacement of Aggregates.
///
/// This pass takes allocations which can be completely analyzed (that is, they
/// don't escape) and tries to turn them into scalar SSA values. There are
/// a few steps to this process.
///
/// 1) It takes allocations of aggregates and analyzes the ways in which they
/// are used to try to split them into smaller allocations, ideally of
/// a single scalar data type. It will split up memcpy and memset accesses
/// as necessary and try to isolate individual scalar accesses.
/// 2) It will transform accesses into forms which are suitable for SSA value
/// promotion. This can be replacing a memset with a scalar store of an
/// integer value, or it can involve speculating operations on a PHI or
/// select to be a PHI or select of the results.
/// 3) Finally, this will try to detect a pattern of accesses which map cleanly
/// onto insert and extract operations on a vector value, and convert them to
/// this form. By doing so, it will enable promotion of vector aggregates to
/// SSA vector values.
class SROA : public FunctionPass {
const bool RequiresDomTree;
LLVMContext *C;
const DataLayout *DL;
DominatorTree *DT;
/// \brief Worklist of alloca instructions to simplify.
///
/// Each alloca in the function is added to this. Each new alloca formed gets
/// added to it as well to recursively simplify unless that alloca can be
/// directly promoted. Finally, each time we rewrite a use of an alloca other
/// the one being actively rewritten, we add it back onto the list if not
/// already present to ensure it is re-visited.
SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > Worklist;
/// \brief A collection of instructions to delete.
/// We try to batch deletions to simplify code and make things a bit more
/// efficient.
SetVector<Instruction *, SmallVector<Instruction *, 8> > DeadInsts;
/// \brief Post-promotion worklist.
///
/// Sometimes we discover an alloca which has a high probability of becoming
/// viable for SROA after a round of promotion takes place. In those cases,
/// the alloca is enqueued here for re-processing.
///
/// Note that we have to be very careful to clear allocas out of this list in
/// the event they are deleted.
SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > PostPromotionWorklist;
/// \brief A collection of alloca instructions we can directly promote.
std::vector<AllocaInst *> PromotableAllocas;
/// \brief A worklist of PHIs to speculate prior to promoting allocas.
///
/// All of these PHIs have been checked for the safety of speculation and by
/// being speculated will allow promoting allocas currently in the promotable
/// queue.
SetVector<PHINode *, SmallVector<PHINode *, 2> > SpeculatablePHIs;
/// \brief A worklist of select instructions to speculate prior to promoting
/// allocas.
///
/// All of these select instructions have been checked for the safety of
/// speculation and by being speculated will allow promoting allocas
/// currently in the promotable queue.
SetVector<SelectInst *, SmallVector<SelectInst *, 2> > SpeculatableSelects;
public:
SROA(bool RequiresDomTree = true)
: FunctionPass(ID), RequiresDomTree(RequiresDomTree),
C(0), DL(0), DT(0) {
initializeSROAPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F);
void getAnalysisUsage(AnalysisUsage &AU) const;
const char *getPassName() const { return "SROA"; }
static char ID;
private:
friend class PHIOrSelectSpeculator;
friend class AllocaSliceRewriter;
bool rewritePartition(AllocaInst &AI, AllocaSlices &S,
AllocaSlices::iterator B, AllocaSlices::iterator E,
int64_t BeginOffset, int64_t EndOffset,
ArrayRef<AllocaSlices::iterator> SplitUses);
bool splitAlloca(AllocaInst &AI, AllocaSlices &S);
bool runOnAlloca(AllocaInst &AI);
void deleteDeadInstructions(SmallPtrSet<AllocaInst *, 4> &DeletedAllocas);
bool promoteAllocas(Function &F);
};
}
char SROA::ID = 0;
FunctionPass *llvm::createSROAPass(bool RequiresDomTree) {
return new SROA(RequiresDomTree);
}
INITIALIZE_PASS_BEGIN(SROA, "sroa", "Scalar Replacement Of Aggregates",
false, false)
INITIALIZE_PASS_DEPENDENCY(DominatorTree)
INITIALIZE_PASS_END(SROA, "sroa", "Scalar Replacement Of Aggregates",
false, false)
/// Walk the range of a partitioning looking for a common type to cover this
/// sequence of slices.
static Type *findCommonType(AllocaSlices::const_iterator B,
AllocaSlices::const_iterator E,
uint64_t EndOffset) {
Type *Ty = 0;
bool IgnoreNonIntegralTypes = false;
for (AllocaSlices::const_iterator I = B; I != E; ++I) {
Use *U = I->getUse();
if (isa<IntrinsicInst>(*U->getUser()))
continue;
if (I->beginOffset() != B->beginOffset() || I->endOffset() != EndOffset)
continue;
Type *UserTy = 0;
if (LoadInst *LI = dyn_cast<LoadInst>(U->getUser())) {
UserTy = LI->getType();
} else if (StoreInst *SI = dyn_cast<StoreInst>(U->getUser())) {
UserTy = SI->getValueOperand()->getType();
} else {
IgnoreNonIntegralTypes = true; // Give up on anything but an iN type.
continue;
}
if (IntegerType *ITy = dyn_cast<IntegerType>(UserTy)) {
// If the type is larger than the partition, skip it. We only encounter
// this for split integer operations where we want to use the type of the
// entity causing the split. Also skip if the type is not a byte width
// multiple.
if (ITy->getBitWidth() % 8 != 0 ||
ITy->getBitWidth() / 8 > (EndOffset - B->beginOffset()))
continue;
// If we have found an integer type use covering the alloca, use that
// regardless of the other types, as integers are often used for
// a "bucket of bits" type.
//
// NB: This *must* be the only return from inside the loop so that the
// order of slices doesn't impact the computed type.
return ITy;
} else if (IgnoreNonIntegralTypes) {
continue;
}
if (Ty && Ty != UserTy)
IgnoreNonIntegralTypes = true; // Give up on anything but an iN type.
Ty = UserTy;
}
return Ty;
}
/// PHI instructions that use an alloca and are subsequently loaded can be
/// rewritten to load both input pointers in the pred blocks and then PHI the
/// results, allowing the load of the alloca to be promoted.
/// From this:
/// %P2 = phi [i32* %Alloca, i32* %Other]
/// %V = load i32* %P2
/// to:
/// %V1 = load i32* %Alloca -> will be mem2reg'd
/// ...
/// %V2 = load i32* %Other
/// ...
/// %V = phi [i32 %V1, i32 %V2]
///
/// We can do this to a select if its only uses are loads and if the operands
/// to the select can be loaded unconditionally.
///
/// FIXME: This should be hoisted into a generic utility, likely in
/// Transforms/Util/Local.h
static bool isSafePHIToSpeculate(PHINode &PN,
const DataLayout *DL = 0) {
// For now, we can only do this promotion if the load is in the same block
// as the PHI, and if there are no stores between the phi and load.
// TODO: Allow recursive phi users.
// TODO: Allow stores.
BasicBlock *BB = PN.getParent();
unsigned MaxAlign = 0;
bool HaveLoad = false;
for (Value::use_iterator UI = PN.use_begin(), UE = PN.use_end(); UI != UE;
++UI) {
LoadInst *LI = dyn_cast<LoadInst>(*UI);
if (LI == 0 || !LI->isSimple())
return false;
// For now we only allow loads in the same block as the PHI. This is
// a common case that happens when instcombine merges two loads through
// a PHI.
if (LI->getParent() != BB)
return false;
// Ensure that there are no instructions between the PHI and the load that
// could store.
for (BasicBlock::iterator BBI = &PN; &*BBI != LI; ++BBI)
if (BBI->mayWriteToMemory())
return false;
MaxAlign = std::max(MaxAlign, LI->getAlignment());
HaveLoad = true;
}
if (!HaveLoad)
return false;
// We can only transform this if it is safe to push the loads into the
// predecessor blocks. The only thing to watch out for is that we can't put
// a possibly trapping load in the predecessor if it is a critical edge.
for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num; ++Idx) {
TerminatorInst *TI = PN.getIncomingBlock(Idx)->getTerminator();
Value *InVal = PN.getIncomingValue(Idx);
// If the value is produced by the terminator of the predecessor (an
// invoke) or it has side-effects, there is no valid place to put a load
// in the predecessor.
if (TI == InVal || TI->mayHaveSideEffects())
return false;
// If the predecessor has a single successor, then the edge isn't
// critical.
if (TI->getNumSuccessors() == 1)
continue;
// If this pointer is always safe to load, or if we can prove that there
// is already a load in the block, then we can move the load to the pred
// block.
if (InVal->isDereferenceablePointer() ||
isSafeToLoadUnconditionally(InVal, TI, MaxAlign, DL))
continue;
return false;
}
return true;
}
static void speculatePHINodeLoads(PHINode &PN) {
DEBUG(dbgs() << " original: " << PN << "\n");
Type *LoadTy = cast<PointerType>(PN.getType())->getElementType();
IRBuilderTy PHIBuilder(&PN);
PHINode *NewPN = PHIBuilder.CreatePHI(LoadTy, PN.getNumIncomingValues(),
PN.getName() + ".sroa.speculated");
// Get the TBAA tag and alignment to use from one of the loads. It doesn't
// matter which one we get and if any differ.
LoadInst *SomeLoad = cast<LoadInst>(*PN.use_begin());
MDNode *TBAATag = SomeLoad->getMetadata(LLVMContext::MD_tbaa);
unsigned Align = SomeLoad->getAlignment();
// Rewrite all loads of the PN to use the new PHI.
while (!PN.use_empty()) {
LoadInst *LI = cast<LoadInst>(*PN.use_begin());
LI->replaceAllUsesWith(NewPN);
LI->eraseFromParent();
}
// Inject loads into all of the pred blocks.
for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num; ++Idx) {
BasicBlock *Pred = PN.getIncomingBlock(Idx);
TerminatorInst *TI = Pred->getTerminator();
Value *InVal = PN.getIncomingValue(Idx);
IRBuilderTy PredBuilder(TI);
LoadInst *Load = PredBuilder.CreateLoad(
InVal, (PN.getName() + ".sroa.speculate.load." + Pred->getName()));
++NumLoadsSpeculated;
Load->setAlignment(Align);
if (TBAATag)
Load->setMetadata(LLVMContext::MD_tbaa, TBAATag);
NewPN->addIncoming(Load, Pred);
}
DEBUG(dbgs() << " speculated to: " << *NewPN << "\n");
PN.eraseFromParent();
}
/// Select instructions that use an alloca and are subsequently loaded can be
/// rewritten to load both input pointers and then select between the result,
/// allowing the load of the alloca to be promoted.
/// From this:
/// %P2 = select i1 %cond, i32* %Alloca, i32* %Other
/// %V = load i32* %P2
/// to:
/// %V1 = load i32* %Alloca -> will be mem2reg'd
/// %V2 = load i32* %Other
/// %V = select i1 %cond, i32 %V1, i32 %V2
///
/// We can do this to a select if its only uses are loads and if the operand
/// to the select can be loaded unconditionally.
static bool isSafeSelectToSpeculate(SelectInst &SI, const DataLayout *DL = 0) {
Value *TValue = SI.getTrueValue();
Value *FValue = SI.getFalseValue();
bool TDerefable = TValue->isDereferenceablePointer();
bool FDerefable = FValue->isDereferenceablePointer();
for (Value::use_iterator UI = SI.use_begin(), UE = SI.use_end(); UI != UE;
++UI) {
LoadInst *LI = dyn_cast<LoadInst>(*UI);
if (LI == 0 || !LI->isSimple())
return false;
// Both operands to the select need to be dereferencable, either
// absolutely (e.g. allocas) or at this point because we can see other
// accesses to it.
if (!TDerefable &&
!isSafeToLoadUnconditionally(TValue, LI, LI->getAlignment(), DL))
return false;
if (!FDerefable &&
!isSafeToLoadUnconditionally(FValue, LI, LI->getAlignment(), DL))
return false;
}
return true;
}
static void speculateSelectInstLoads(SelectInst &SI) {
DEBUG(dbgs() << " original: " << SI << "\n");
IRBuilderTy IRB(&SI);
Value *TV = SI.getTrueValue();
Value *FV = SI.getFalseValue();
// Replace the loads of the select with a select of two loads.
while (!SI.use_empty()) {
LoadInst *LI = cast<LoadInst>(*SI.use_begin());
assert(LI->isSimple() && "We only speculate simple loads");
IRB.SetInsertPoint(LI);
LoadInst *TL =
IRB.CreateLoad(TV, LI->getName() + ".sroa.speculate.load.true");
LoadInst *FL =
IRB.CreateLoad(FV, LI->getName() + ".sroa.speculate.load.false");
NumLoadsSpeculated += 2;
// Transfer alignment and TBAA info if present.
TL->setAlignment(LI->getAlignment());
FL->setAlignment(LI->getAlignment());
if (MDNode *Tag = LI->getMetadata(LLVMContext::MD_tbaa)) {
TL->setMetadata(LLVMContext::MD_tbaa, Tag);
FL->setMetadata(LLVMContext::MD_tbaa, Tag);
}
Value *V = IRB.CreateSelect(SI.getCondition(), TL, FL,
LI->getName() + ".sroa.speculated");
DEBUG(dbgs() << " speculated to: " << *V << "\n");
LI->replaceAllUsesWith(V);
LI->eraseFromParent();
}
SI.eraseFromParent();
}
/// \brief Build a GEP out of a base pointer and indices.
///
/// This will return the BasePtr if that is valid, or build a new GEP
/// instruction using the IRBuilder if GEP-ing is needed.
static Value *buildGEP(IRBuilderTy &IRB, Value *BasePtr,
SmallVectorImpl<Value *> &Indices) {
if (Indices.empty())
return BasePtr;
// A single zero index is a no-op, so check for this and avoid building a GEP
// in that case.
if (Indices.size() == 1 && cast<ConstantInt>(Indices.back())->isZero())
return BasePtr;
return IRB.CreateInBoundsGEP(BasePtr, Indices, "idx");
}
/// \brief Get a natural GEP off of the BasePtr walking through Ty toward
/// TargetTy without changing the offset of the pointer.
///
/// This routine assumes we've already established a properly offset GEP with
/// Indices, and arrived at the Ty type. The goal is to continue to GEP with
/// zero-indices down through type layers until we find one the same as
/// TargetTy. If we can't find one with the same type, we at least try to use
/// one with the same size. If none of that works, we just produce the GEP as
/// indicated by Indices to have the correct offset.
static Value *getNaturalGEPWithType(IRBuilderTy &IRB, const DataLayout &DL,
Value *BasePtr, Type *Ty, Type *TargetTy,
SmallVectorImpl<Value *> &Indices) {
if (Ty == TargetTy)
return buildGEP(IRB, BasePtr, Indices);
// See if we can descend into a struct and locate a field with the correct
// type.
unsigned NumLayers = 0;
Type *ElementTy = Ty;
do {
if (ElementTy->isPointerTy())
break;
if (SequentialType *SeqTy = dyn_cast<SequentialType>(ElementTy)) {
ElementTy = SeqTy->getElementType();
// Note that we use the default address space as this index is over an
// array or a vector, not a pointer.
Indices.push_back(IRB.getInt(APInt(DL.getPointerSizeInBits(0), 0)));
} else if (StructType *STy = dyn_cast<StructType>(ElementTy)) {
if (STy->element_begin() == STy->element_end())
break; // Nothing left to descend into.
ElementTy = *STy->element_begin();
Indices.push_back(IRB.getInt32(0));
} else {
break;
}
++NumLayers;
} while (ElementTy != TargetTy);
if (ElementTy != TargetTy)
Indices.erase(Indices.end() - NumLayers, Indices.end());
return buildGEP(IRB, BasePtr, Indices);
}
/// \brief Recursively compute indices for a natural GEP.
///
/// This is the recursive step for getNaturalGEPWithOffset that walks down the
/// element types adding appropriate indices for the GEP.
static Value *getNaturalGEPRecursively(IRBuilderTy &IRB, const DataLayout &DL,
Value *Ptr, Type *Ty, APInt &Offset,
Type *TargetTy,
SmallVectorImpl<Value *> &Indices) {
if (Offset == 0)
return getNaturalGEPWithType(IRB, DL, Ptr, Ty, TargetTy, Indices);
// We can't recurse through pointer types.
if (Ty->isPointerTy())
return 0;
// We try to analyze GEPs over vectors here, but note that these GEPs are
// extremely poorly defined currently. The long-term goal is to remove GEPing
// over a vector from the IR completely.
if (VectorType *VecTy = dyn_cast<VectorType>(Ty)) {
unsigned ElementSizeInBits = DL.getTypeSizeInBits(VecTy->getScalarType());
if (ElementSizeInBits % 8)
return 0; // GEPs over non-multiple of 8 size vector elements are invalid.
APInt ElementSize(Offset.getBitWidth(), ElementSizeInBits / 8);
APInt NumSkippedElements = Offset.sdiv(ElementSize);
if (NumSkippedElements.ugt(VecTy->getNumElements()))
return 0;
Offset -= NumSkippedElements * ElementSize;
Indices.push_back(IRB.getInt(NumSkippedElements));
return getNaturalGEPRecursively(IRB, DL, Ptr, VecTy->getElementType(),
Offset, TargetTy, Indices);
}
if (ArrayType *ArrTy = dyn_cast<ArrayType>(Ty)) {
Type *ElementTy = ArrTy->getElementType();
APInt ElementSize(Offset.getBitWidth(), DL.getTypeAllocSize(ElementTy));
APInt NumSkippedElements = Offset.sdiv(ElementSize);
if (NumSkippedElements.ugt(ArrTy->getNumElements()))
return 0;
Offset -= NumSkippedElements * ElementSize;
Indices.push_back(IRB.getInt(NumSkippedElements));
return getNaturalGEPRecursively(IRB, DL, Ptr, ElementTy, Offset, TargetTy,
Indices);
}
StructType *STy = dyn_cast<StructType>(Ty);
if (!STy)
return 0;
const StructLayout *SL = DL.getStructLayout(STy);
uint64_t StructOffset = Offset.getZExtValue();
if (StructOffset >= SL->getSizeInBytes())
return 0;
unsigned Index = SL->getElementContainingOffset(StructOffset);
Offset -= APInt(Offset.getBitWidth(), SL->getElementOffset(Index));
Type *ElementTy = STy->getElementType(Index);
if (Offset.uge(DL.getTypeAllocSize(ElementTy)))
return 0; // The offset points into alignment padding.
Indices.push_back(IRB.getInt32(Index));
return getNaturalGEPRecursively(IRB, DL, Ptr, ElementTy, Offset, TargetTy,
Indices);
}
/// \brief Get a natural GEP from a base pointer to a particular offset and
/// resulting in a particular type.
///
/// The goal is to produce a "natural" looking GEP that works with the existing
/// composite types to arrive at the appropriate offset and element type for
/// a pointer. TargetTy is the element type the returned GEP should point-to if
/// possible. We recurse by decreasing Offset, adding the appropriate index to
/// Indices, and setting Ty to the result subtype.
///
/// If no natural GEP can be constructed, this function returns null.
static Value *getNaturalGEPWithOffset(IRBuilderTy &IRB, const DataLayout &DL,
Value *Ptr, APInt Offset, Type *TargetTy,
SmallVectorImpl<Value *> &Indices) {
PointerType *Ty = cast<PointerType>(Ptr->getType());
// Don't consider any GEPs through an i8* as natural unless the TargetTy is
// an i8.
if (Ty == IRB.getInt8PtrTy() && TargetTy->isIntegerTy(8))
return 0;
Type *ElementTy = Ty->getElementType();
if (!ElementTy->isSized())
return 0; // We can't GEP through an unsized element.
APInt ElementSize(Offset.getBitWidth(), DL.getTypeAllocSize(ElementTy));
if (ElementSize == 0)
return 0; // Zero-length arrays can't help us build a natural GEP.
APInt NumSkippedElements = Offset.sdiv(ElementSize);
Offset -= NumSkippedElements * ElementSize;
Indices.push_back(IRB.getInt(NumSkippedElements));
return getNaturalGEPRecursively(IRB, DL, Ptr, ElementTy, Offset, TargetTy,
Indices);
}
/// \brief Compute an adjusted pointer from Ptr by Offset bytes where the
/// resulting pointer has PointerTy.
///
/// This tries very hard to compute a "natural" GEP which arrives at the offset
/// and produces the pointer type desired. Where it cannot, it will try to use
/// the natural GEP to arrive at the offset and bitcast to the type. Where that
/// fails, it will try to use an existing i8* and GEP to the byte offset and
/// bitcast to the type.
///
/// The strategy for finding the more natural GEPs is to peel off layers of the
/// pointer, walking back through bit casts and GEPs, searching for a base
/// pointer from which we can compute a natural GEP with the desired
/// properties. The algorithm tries to fold as many constant indices into
/// a single GEP as possible, thus making each GEP more independent of the
/// surrounding code.
static Value *getAdjustedPtr(IRBuilderTy &IRB, const DataLayout &DL,
Value *Ptr, APInt Offset, Type *PointerTy) {
// Even though we don't look through PHI nodes, we could be called on an
// instruction in an unreachable block, which may be on a cycle.
SmallPtrSet<Value *, 4> Visited;
Visited.insert(Ptr);
SmallVector<Value *, 4> Indices;
// We may end up computing an offset pointer that has the wrong type. If we
// never are able to compute one directly that has the correct type, we'll
// fall back to it, so keep it around here.
Value *OffsetPtr = 0;
// Remember any i8 pointer we come across to re-use if we need to do a raw
// byte offset.
Value *Int8Ptr = 0;
APInt Int8PtrOffset(Offset.getBitWidth(), 0);
Type *TargetTy = PointerTy->getPointerElementType();
do {
// First fold any existing GEPs into the offset.
while (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) {
APInt GEPOffset(Offset.getBitWidth(), 0);
if (!GEP->accumulateConstantOffset(DL, GEPOffset))
break;
Offset += GEPOffset;
Ptr = GEP->getPointerOperand();
if (!Visited.insert(Ptr))
break;
}
// See if we can perform a natural GEP here.
Indices.clear();
if (Value *P = getNaturalGEPWithOffset(IRB, DL, Ptr, Offset, TargetTy,
Indices)) {
if (P->getType() == PointerTy) {
// Zap any offset pointer that we ended up computing in previous rounds.
if (OffsetPtr && OffsetPtr->use_empty())
if (Instruction *I = dyn_cast<Instruction>(OffsetPtr))
I->eraseFromParent();
return P;
}
if (!OffsetPtr) {
OffsetPtr = P;
}
}
// Stash this pointer if we've found an i8*.
if (Ptr->getType()->isIntegerTy(8)) {
Int8Ptr = Ptr;
Int8PtrOffset = Offset;
}
// Peel off a layer of the pointer and update the offset appropriately.
if (Operator::getOpcode(Ptr) == Instruction::BitCast) {
Ptr = cast<Operator>(Ptr)->getOperand(0);
} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(Ptr)) {
if (GA->mayBeOverridden())
break;
Ptr = GA->getAliasee();
} else {
break;
}
assert(Ptr->getType()->isPointerTy() && "Unexpected operand type!");
} while (Visited.insert(Ptr));
if (!OffsetPtr) {
if (!Int8Ptr) {
Int8Ptr = IRB.CreateBitCast(Ptr, IRB.getInt8PtrTy(),
"raw_cast");
Int8PtrOffset = Offset;
}
OffsetPtr = Int8PtrOffset == 0 ? Int8Ptr :
IRB.CreateInBoundsGEP(Int8Ptr, IRB.getInt(Int8PtrOffset),
"raw_idx");
}
Ptr = OffsetPtr;
// On the off chance we were targeting i8*, guard the bitcast here.
if (Ptr->getType() != PointerTy)
Ptr = IRB.CreateBitCast(Ptr, PointerTy, "cast");
return Ptr;
}
/// \brief Test whether we can convert a value from the old to the new type.
///
/// This predicate should be used to guard calls to convertValue in order to
/// ensure that we only try to convert viable values. The strategy is that we
/// will peel off single element struct and array wrappings to get to an
/// underlying value, and convert that value.
static bool canConvertValue(const DataLayout &DL, Type *OldTy, Type *NewTy) {
if (OldTy == NewTy)
return true;
if (IntegerType *OldITy = dyn_cast<IntegerType>(OldTy))
if (IntegerType *NewITy = dyn_cast<IntegerType>(NewTy))
if (NewITy->getBitWidth() >= OldITy->getBitWidth())
return true;
if (DL.getTypeSizeInBits(NewTy) != DL.getTypeSizeInBits(OldTy))
return false;
if (!NewTy->isSingleValueType() || !OldTy->isSingleValueType())
return false;
// We can convert pointers to integers and vice-versa. Same for vectors
// of pointers and integers.
OldTy = OldTy->getScalarType();
NewTy = NewTy->getScalarType();
if (NewTy->isPointerTy() || OldTy->isPointerTy()) {
if (NewTy->isPointerTy() && OldTy->isPointerTy())
return true;
if (NewTy->isIntegerTy() || OldTy->isIntegerTy())
return true;
return false;
}
return true;
}
/// \brief Generic routine to convert an SSA value to a value of a different
/// type.
///
/// This will try various different casting techniques, such as bitcasts,
/// inttoptr, and ptrtoint casts. Use the \c canConvertValue predicate to test
/// two types for viability with this routine.
static Value *convertValue(const DataLayout &DL, IRBuilderTy &IRB, Value *V,
Type *NewTy) {
Type *OldTy = V->getType();
assert(canConvertValue(DL, OldTy, NewTy) && "Value not convertable to type");
if (OldTy == NewTy)
return V;
if (IntegerType *OldITy = dyn_cast<IntegerType>(OldTy))
if (IntegerType *NewITy = dyn_cast<IntegerType>(NewTy))
if (NewITy->getBitWidth() > OldITy->getBitWidth())
return IRB.CreateZExt(V, NewITy);
// See if we need inttoptr for this type pair. A cast involving both scalars
// and vectors requires and additional bitcast.
if (OldTy->getScalarType()->isIntegerTy() &&
NewTy->getScalarType()->isPointerTy()) {
// Expand <2 x i32> to i8* --> <2 x i32> to i64 to i8*
if (OldTy->isVectorTy() && !NewTy->isVectorTy())
return IRB.CreateIntToPtr(IRB.CreateBitCast(V, DL.getIntPtrType(NewTy)),
NewTy);
// Expand i128 to <2 x i8*> --> i128 to <2 x i64> to <2 x i8*>
if (!OldTy->isVectorTy() && NewTy->isVectorTy())
return IRB.CreateIntToPtr(IRB.CreateBitCast(V, DL.getIntPtrType(NewTy)),
NewTy);
return IRB.CreateIntToPtr(V, NewTy);
}
// See if we need ptrtoint for this type pair. A cast involving both scalars
// and vectors requires and additional bitcast.
if (OldTy->getScalarType()->isPointerTy() &&
NewTy->getScalarType()->isIntegerTy()) {
// Expand <2 x i8*> to i128 --> <2 x i8*> to <2 x i64> to i128
if (OldTy->isVectorTy() && !NewTy->isVectorTy())
return IRB.CreateBitCast(IRB.CreatePtrToInt(V, DL.getIntPtrType(OldTy)),
NewTy);
// Expand i8* to <2 x i32> --> i8* to i64 to <2 x i32>
if (!OldTy->isVectorTy() && NewTy->isVectorTy())
return IRB.CreateBitCast(IRB.CreatePtrToInt(V, DL.getIntPtrType(OldTy)),
NewTy);
return IRB.CreatePtrToInt(V, NewTy);
}
return IRB.CreateBitCast(V, NewTy);
}
/// \brief Test whether the given slice use can be promoted to a vector.
///
/// This function is called to test each entry in a partioning which is slated
/// for a single slice.
static bool isVectorPromotionViableForSlice(
const DataLayout &DL, AllocaSlices &S, uint64_t SliceBeginOffset,
uint64_t SliceEndOffset, VectorType *Ty, uint64_t ElementSize,
AllocaSlices::const_iterator I) {
// First validate the slice offsets.
uint64_t BeginOffset =
std::max(I->beginOffset(), SliceBeginOffset) - SliceBeginOffset;
uint64_t BeginIndex = BeginOffset / ElementSize;
if (BeginIndex * ElementSize != BeginOffset ||
BeginIndex >= Ty->getNumElements())
return false;
uint64_t EndOffset =
std::min(I->endOffset(), SliceEndOffset) - SliceBeginOffset;
uint64_t EndIndex = EndOffset / ElementSize;
if (EndIndex * ElementSize != EndOffset || EndIndex > Ty->getNumElements())
return false;
assert(EndIndex > BeginIndex && "Empty vector!");
uint64_t NumElements = EndIndex - BeginIndex;
Type *SliceTy =
(NumElements == 1) ? Ty->getElementType()
: VectorType::get(Ty->getElementType(), NumElements);
Type *SplitIntTy =
Type::getIntNTy(Ty->getContext(), NumElements * ElementSize * 8);
Use *U = I->getUse();
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(U->getUser())) {
if (MI->isVolatile())
return false;
if (!I->isSplittable())
return false; // Skip any unsplittable intrinsics.
} else if (U->get()->getType()->getPointerElementType()->isStructTy()) {
// Disable vector promotion when there are loads or stores of an FCA.
return false;
} else if (LoadInst *LI = dyn_cast<LoadInst>(U->getUser())) {
if (LI->isVolatile())
return false;
Type *LTy = LI->getType();
if (SliceBeginOffset > I->beginOffset() ||
SliceEndOffset < I->endOffset()) {
assert(LTy->isIntegerTy());
LTy = SplitIntTy;
}
if (!canConvertValue(DL, SliceTy, LTy))
return false;
} else if (StoreInst *SI = dyn_cast<StoreInst>(U->getUser())) {
if (SI->isVolatile())
return false;
Type *STy = SI->getValueOperand()->getType();
if (SliceBeginOffset > I->beginOffset() ||
SliceEndOffset < I->endOffset()) {
assert(STy->isIntegerTy());
STy = SplitIntTy;
}
if (!canConvertValue(DL, STy, SliceTy))
return false;
} else {
return false;
}
return true;
}
/// \brief Test whether the given alloca partitioning and range of slices can be
/// promoted to a vector.
///
/// This is a quick test to check whether we can rewrite a particular alloca
/// partition (and its newly formed alloca) into a vector alloca with only
/// whole-vector loads and stores such that it could be promoted to a vector
/// SSA value. We only can ensure this for a limited set of operations, and we
/// don't want to do the rewrites unless we are confident that the result will
/// be promotable, so we have an early test here.
static bool
isVectorPromotionViable(const DataLayout &DL, Type *AllocaTy, AllocaSlices &S,
uint64_t SliceBeginOffset, uint64_t SliceEndOffset,
AllocaSlices::const_iterator I,
AllocaSlices::const_iterator E,
ArrayRef<AllocaSlices::iterator> SplitUses) {
VectorType *Ty = dyn_cast<VectorType>(AllocaTy);
if (!Ty)
return false;
uint64_t ElementSize = DL.getTypeSizeInBits(Ty->getScalarType());
// While the definition of LLVM vectors is bitpacked, we don't support sizes
// that aren't byte sized.
if (ElementSize % 8)
return false;
assert((DL.getTypeSizeInBits(Ty) % 8) == 0 &&
"vector size not a multiple of element size?");
ElementSize /= 8;
for (; I != E; ++I)
if (!isVectorPromotionViableForSlice(DL, S, SliceBeginOffset,
SliceEndOffset, Ty, ElementSize, I))
return false;
for (ArrayRef<AllocaSlices::iterator>::const_iterator SUI = SplitUses.begin(),
SUE = SplitUses.end();
SUI != SUE; ++SUI)
if (!isVectorPromotionViableForSlice(DL, S, SliceBeginOffset,
SliceEndOffset, Ty, ElementSize, *SUI))
return false;
return true;
}
/// \brief Test whether a slice of an alloca is valid for integer widening.
///
/// This implements the necessary checking for the \c isIntegerWideningViable
/// test below on a single slice of the alloca.
static bool isIntegerWideningViableForSlice(const DataLayout &DL,
Type *AllocaTy,
uint64_t AllocBeginOffset,
uint64_t Size, AllocaSlices &S,
AllocaSlices::const_iterator I,
bool &WholeAllocaOp) {
uint64_t RelBegin = I->beginOffset() - AllocBeginOffset;
uint64_t RelEnd = I->endOffset() - AllocBeginOffset;
// We can't reasonably handle cases where the load or store extends past
// the end of the aloca's type and into its padding.
if (RelEnd > Size)
return false;
Use *U = I->getUse();
if (LoadInst *LI = dyn_cast<LoadInst>(U->getUser())) {
if (LI->isVolatile())
return false;
if (RelBegin == 0 && RelEnd == Size)
WholeAllocaOp = true;
if (IntegerType *ITy = dyn_cast<IntegerType>(LI->getType())) {
if (ITy->getBitWidth() < DL.getTypeStoreSizeInBits(ITy))
return false;
} else if (RelBegin != 0 || RelEnd != Size ||
!canConvertValue(DL, AllocaTy, LI->getType())) {
// Non-integer loads need to be convertible from the alloca type so that
// they are promotable.
return false;
}
} else if (StoreInst *SI = dyn_cast<StoreInst>(U->getUser())) {
Type *ValueTy = SI->getValueOperand()->getType();
if (SI->isVolatile())
return false;
if (RelBegin == 0 && RelEnd == Size)
WholeAllocaOp = true;
if (IntegerType *ITy = dyn_cast<IntegerType>(ValueTy)) {
if (ITy->getBitWidth() < DL.getTypeStoreSizeInBits(ITy))
return false;
} else if (RelBegin != 0 || RelEnd != Size ||
!canConvertValue(DL, ValueTy, AllocaTy)) {
// Non-integer stores need to be convertible to the alloca type so that
// they are promotable.
return false;
}
} else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(U->getUser())) {
if (MI->isVolatile() || !isa<Constant>(MI->getLength()))
return false;
if (!I->isSplittable())
return false; // Skip any unsplittable intrinsics.
} else if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(U->getUser())) {
if (II->getIntrinsicID() != Intrinsic::lifetime_start &&
II->getIntrinsicID() != Intrinsic::lifetime_end)
return false;
} else {
return false;
}
return true;
}
/// \brief Test whether the given alloca partition's integer operations can be
/// widened to promotable ones.
///
/// This is a quick test to check whether we can rewrite the integer loads and
/// stores to a particular alloca into wider loads and stores and be able to
/// promote the resulting alloca.
static bool
isIntegerWideningViable(const DataLayout &DL, Type *AllocaTy,
uint64_t AllocBeginOffset, AllocaSlices &S,
AllocaSlices::const_iterator I,
AllocaSlices::const_iterator E,
ArrayRef<AllocaSlices::iterator> SplitUses) {
uint64_t SizeInBits = DL.getTypeSizeInBits(AllocaTy);
// Don't create integer types larger than the maximum bitwidth.
if (SizeInBits > IntegerType::MAX_INT_BITS)
return false;
// Don't try to handle allocas with bit-padding.
if (SizeInBits != DL.getTypeStoreSizeInBits(AllocaTy))
return false;
// We need to ensure that an integer type with the appropriate bitwidth can
// be converted to the alloca type, whatever that is. We don't want to force
// the alloca itself to have an integer type if there is a more suitable one.
Type *IntTy = Type::getIntNTy(AllocaTy->getContext(), SizeInBits);
if (!canConvertValue(DL, AllocaTy, IntTy) ||
!canConvertValue(DL, IntTy, AllocaTy))
return false;
uint64_t Size = DL.getTypeStoreSize(AllocaTy);
// While examining uses, we ensure that the alloca has a covering load or
// store. We don't want to widen the integer operations only to fail to
// promote due to some other unsplittable entry (which we may make splittable
// later). However, if there are only splittable uses, go ahead and assume
// that we cover the alloca.
bool WholeAllocaOp = (I != E) ? false : DL.isLegalInteger(SizeInBits);
for (; I != E; ++I)
if (!isIntegerWideningViableForSlice(DL, AllocaTy, AllocBeginOffset, Size,
S, I, WholeAllocaOp))
return false;
for (ArrayRef<AllocaSlices::iterator>::const_iterator SUI = SplitUses.begin(),
SUE = SplitUses.end();
SUI != SUE; ++SUI)
if (!isIntegerWideningViableForSlice(DL, AllocaTy, AllocBeginOffset, Size,
S, *SUI, WholeAllocaOp))
return false;
return WholeAllocaOp;
}
static Value *extractInteger(const DataLayout &DL, IRBuilderTy &IRB, Value *V,
IntegerType *Ty, uint64_t Offset,
const Twine &Name) {
DEBUG(dbgs() << " start: " << *V << "\n");
IntegerType *IntTy = cast<IntegerType>(V->getType());
assert(DL.getTypeStoreSize(Ty) + Offset <= DL.getTypeStoreSize(IntTy) &&
"Element extends past full value");
uint64_t ShAmt = 8*Offset;
if (DL.isBigEndian())
ShAmt = 8*(DL.getTypeStoreSize(IntTy) - DL.getTypeStoreSize(Ty) - Offset);
if (ShAmt) {
V = IRB.CreateLShr(V, ShAmt, Name + ".shift");
DEBUG(dbgs() << " shifted: " << *V << "\n");
}
assert(Ty->getBitWidth() <= IntTy->getBitWidth() &&
"Cannot extract to a larger integer!");
if (Ty != IntTy) {
V = IRB.CreateTrunc(V, Ty, Name + ".trunc");
DEBUG(dbgs() << " trunced: " << *V << "\n");
}
return V;
}
static Value *insertInteger(const DataLayout &DL, IRBuilderTy &IRB, Value *Old,
Value *V, uint64_t Offset, const Twine &Name) {
IntegerType *IntTy = cast<IntegerType>(Old->getType());
IntegerType *Ty = cast<IntegerType>(V->getType());
assert(Ty->getBitWidth() <= IntTy->getBitWidth() &&
"Cannot insert a larger integer!");
DEBUG(dbgs() << " start: " << *V << "\n");
if (Ty != IntTy) {
V = IRB.CreateZExt(V, IntTy, Name + ".ext");
DEBUG(dbgs() << " extended: " << *V << "\n");
}
assert(DL.getTypeStoreSize(Ty) + Offset <= DL.getTypeStoreSize(IntTy) &&
"Element store outside of alloca store");
uint64_t ShAmt = 8*Offset;
if (DL.isBigEndian())
ShAmt = 8*(DL.getTypeStoreSize(IntTy) - DL.getTypeStoreSize(Ty) - Offset);
if (ShAmt) {
V = IRB.CreateShl(V, ShAmt, Name + ".shift");
DEBUG(dbgs() << " shifted: " << *V << "\n");
}
if (ShAmt || Ty->getBitWidth() < IntTy->getBitWidth()) {
APInt Mask = ~Ty->getMask().zext(IntTy->getBitWidth()).shl(ShAmt);
Old = IRB.CreateAnd(Old, Mask, Name + ".mask");
DEBUG(dbgs() << " masked: " << *Old << "\n");
V = IRB.CreateOr(Old, V, Name + ".insert");
DEBUG(dbgs() << " inserted: " << *V << "\n");
}
return V;
}
static Value *extractVector(IRBuilderTy &IRB, Value *V,
unsigned BeginIndex, unsigned EndIndex,
const Twine &Name) {
VectorType *VecTy = cast<VectorType>(V->getType());
unsigned NumElements = EndIndex - BeginIndex;
assert(NumElements <= VecTy->getNumElements() && "Too many elements!");
if (NumElements == VecTy->getNumElements())
return V;
if (NumElements == 1) {
V = IRB.CreateExtractElement(V, IRB.getInt32(BeginIndex),
Name + ".extract");
DEBUG(dbgs() << " extract: " << *V << "\n");
return V;
}
SmallVector<Constant*, 8> Mask;
Mask.reserve(NumElements);
for (unsigned i = BeginIndex; i != EndIndex; ++i)
Mask.push_back(IRB.getInt32(i));
V = IRB.CreateShuffleVector(V, UndefValue::get(V->getType()),
ConstantVector::get(Mask),
Name + ".extract");
DEBUG(dbgs() << " shuffle: " << *V << "\n");
return V;
}
static Value *insertVector(IRBuilderTy &IRB, Value *Old, Value *V,
unsigned BeginIndex, const Twine &Name) {
VectorType *VecTy = cast<VectorType>(Old->getType());
assert(VecTy && "Can only insert a vector into a vector");
VectorType *Ty = dyn_cast<VectorType>(V->getType());
if (!Ty) {
// Single element to insert.
V = IRB.CreateInsertElement(Old, V, IRB.getInt32(BeginIndex),
Name + ".insert");
DEBUG(dbgs() << " insert: " << *V << "\n");
return V;
}
assert(Ty->getNumElements() <= VecTy->getNumElements() &&
"Too many elements!");
if (Ty->getNumElements() == VecTy->getNumElements()) {
assert(V->getType() == VecTy && "Vector type mismatch");
return V;
}
unsigned EndIndex = BeginIndex + Ty->getNumElements();
// When inserting a smaller vector into the larger to store, we first
// use a shuffle vector to widen it with undef elements, and then
// a second shuffle vector to select between the loaded vector and the
// incoming vector.
SmallVector<Constant*, 8> Mask;
Mask.reserve(VecTy->getNumElements());
for (unsigned i = 0; i != VecTy->getNumElements(); ++i)
if (i >= BeginIndex && i < EndIndex)
Mask.push_back(IRB.getInt32(i - BeginIndex));
else
Mask.push_back(UndefValue::get(IRB.getInt32Ty()));
V = IRB.CreateShuffleVector(V, UndefValue::get(V->getType()),
ConstantVector::get(Mask),
Name + ".expand");
DEBUG(dbgs() << " shuffle: " << *V << "\n");
Mask.clear();
for (unsigned i = 0; i != VecTy->getNumElements(); ++i)
Mask.push_back(IRB.getInt1(i >= BeginIndex && i < EndIndex));
V = IRB.CreateSelect(ConstantVector::get(Mask), V, Old, Name + "blend");
DEBUG(dbgs() << " blend: " << *V << "\n");
return V;
}
namespace {
/// \brief Visitor to rewrite instructions using p particular slice of an alloca
/// to use a new alloca.
///
/// Also implements the rewriting to vector-based accesses when the partition
/// passes the isVectorPromotionViable predicate. Most of the rewriting logic
/// lives here.
class AllocaSliceRewriter : public InstVisitor<AllocaSliceRewriter, bool> {
// Befriend the base class so it can delegate to private visit methods.
friend class llvm::InstVisitor<AllocaSliceRewriter, bool>;
typedef llvm::InstVisitor<AllocaSliceRewriter, bool> Base;
const DataLayout &DL;
AllocaSlices &S;
SROA &Pass;
AllocaInst &OldAI, &NewAI;
const uint64_t NewAllocaBeginOffset, NewAllocaEndOffset;
Type *NewAllocaTy;
// If we are rewriting an alloca partition which can be written as pure
// vector operations, we stash extra information here. When VecTy is
// non-null, we have some strict guarantees about the rewritten alloca:
// - The new alloca is exactly the size of the vector type here.
// - The accesses all either map to the entire vector or to a single
// element.
// - The set of accessing instructions is only one of those handled above
// in isVectorPromotionViable. Generally these are the same access kinds
// which are promotable via mem2reg.
VectorType *VecTy;
Type *ElementTy;
uint64_t ElementSize;
// This is a convenience and flag variable that will be null unless the new
// alloca's integer operations should be widened to this integer type due to
// passing isIntegerWideningViable above. If it is non-null, the desired
// integer type will be stored here for easy access during rewriting.
IntegerType *IntTy;
// The offset of the slice currently being rewritten.
uint64_t BeginOffset, EndOffset;
bool IsSplittable;
bool IsSplit;
Use *OldUse;
Instruction *OldPtr;
// Output members carrying state about the result of visiting and rewriting
// the slice of the alloca.
bool IsUsedByRewrittenSpeculatableInstructions;
// Utility IR builder, whose name prefix is setup for each visited use, and
// the insertion point is set to point to the user.
IRBuilderTy IRB;
public:
AllocaSliceRewriter(const DataLayout &DL, AllocaSlices &S, SROA &Pass,
AllocaInst &OldAI, AllocaInst &NewAI,
uint64_t NewBeginOffset, uint64_t NewEndOffset,
bool IsVectorPromotable = false,
bool IsIntegerPromotable = false)
: DL(DL), S(S), Pass(Pass), OldAI(OldAI), NewAI(NewAI),
NewAllocaBeginOffset(NewBeginOffset), NewAllocaEndOffset(NewEndOffset),
NewAllocaTy(NewAI.getAllocatedType()),
VecTy(IsVectorPromotable ? cast<VectorType>(NewAllocaTy) : 0),
ElementTy(VecTy ? VecTy->getElementType() : 0),
ElementSize(VecTy ? DL.getTypeSizeInBits(ElementTy) / 8 : 0),
IntTy(IsIntegerPromotable
? Type::getIntNTy(
NewAI.getContext(),
DL.getTypeSizeInBits(NewAI.getAllocatedType()))
: 0),
BeginOffset(), EndOffset(), IsSplittable(), IsSplit(), OldUse(),
OldPtr(), IsUsedByRewrittenSpeculatableInstructions(false),
IRB(NewAI.getContext(), ConstantFolder()) {
if (VecTy) {
assert((DL.getTypeSizeInBits(ElementTy) % 8) == 0 &&
"Only multiple-of-8 sized vector elements are viable");
++NumVectorized;
}
assert((!IsVectorPromotable && !IsIntegerPromotable) ||
IsVectorPromotable != IsIntegerPromotable);
}
bool visit(AllocaSlices::const_iterator I) {
bool CanSROA = true;
BeginOffset = I->beginOffset();
EndOffset = I->endOffset();
IsSplittable = I->isSplittable();
IsSplit =
BeginOffset < NewAllocaBeginOffset || EndOffset > NewAllocaEndOffset;
OldUse = I->getUse();
OldPtr = cast<Instruction>(OldUse->get());
Instruction *OldUserI = cast<Instruction>(OldUse->getUser());
IRB.SetInsertPoint(OldUserI);
IRB.SetCurrentDebugLocation(OldUserI->getDebugLoc());
IRB.SetNamePrefix(Twine(NewAI.getName()) + "." + Twine(BeginOffset) + ".");
CanSROA &= visit(cast<Instruction>(OldUse->getUser()));
if (VecTy || IntTy)
assert(CanSROA);
return CanSROA;
}
/// \brief Query whether this slice is used by speculatable instructions after
/// rewriting.
///
/// These instructions (PHIs and Selects currently) require the alloca slice
/// to run back through the rewriter. Thus, they are promotable, but not on
/// this iteration. This is distinct from a slice which is unpromotable for
/// some other reason, in which case we don't even want to perform the
/// speculation. This can be querried at any time and reflects whether (at
/// that point) a visit call has rewritten a speculatable instruction on the
/// current slice.
bool isUsedByRewrittenSpeculatableInstructions() const {
return IsUsedByRewrittenSpeculatableInstructions;
}
private:
// Make sure the other visit overloads are visible.
using Base::visit;
// Every instruction which can end up as a user must have a rewrite rule.
bool visitInstruction(Instruction &I) {
DEBUG(dbgs() << " !!!! Cannot rewrite: " << I << "\n");
llvm_unreachable("No rewrite rule for this instruction!");
}
Value *getAdjustedAllocaPtr(IRBuilderTy &IRB, uint64_t Offset,
Type *PointerTy) {
assert(Offset >= NewAllocaBeginOffset);
return getAdjustedPtr(IRB, DL, &NewAI, APInt(DL.getPointerSizeInBits(),
Offset - NewAllocaBeginOffset),
PointerTy);
}
/// \brief Compute suitable alignment to access an offset into the new alloca.
unsigned getOffsetAlign(uint64_t Offset) {
unsigned NewAIAlign = NewAI.getAlignment();
if (!NewAIAlign)
NewAIAlign = DL.getABITypeAlignment(NewAI.getAllocatedType());
return MinAlign(NewAIAlign, Offset);
}
/// \brief Compute suitable alignment to access a type at an offset of the
/// new alloca.
///
/// \returns zero if the type's ABI alignment is a suitable alignment,
/// otherwise returns the maximal suitable alignment.
unsigned getOffsetTypeAlign(Type *Ty, uint64_t Offset) {
unsigned Align = getOffsetAlign(Offset);
return Align == DL.getABITypeAlignment(Ty) ? 0 : Align;
}
unsigned getIndex(uint64_t Offset) {
assert(VecTy && "Can only call getIndex when rewriting a vector");
uint64_t RelOffset = Offset - NewAllocaBeginOffset;
assert(RelOffset / ElementSize < UINT32_MAX && "Index out of bounds");
uint32_t Index = RelOffset / ElementSize;
assert(Index * ElementSize == RelOffset);
return Index;
}
void deleteIfTriviallyDead(Value *V) {
Instruction *I = cast<Instruction>(V);
if (isInstructionTriviallyDead(I))
Pass.DeadInsts.insert(I);
}
Value *rewriteVectorizedLoadInst(uint64_t NewBeginOffset,
uint64_t NewEndOffset) {
unsigned BeginIndex = getIndex(NewBeginOffset);
unsigned EndIndex = getIndex(NewEndOffset);
assert(EndIndex > BeginIndex && "Empty vector!");
Value *V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"load");
return extractVector(IRB, V, BeginIndex, EndIndex, "vec");
}
Value *rewriteIntegerLoad(LoadInst &LI, uint64_t NewBeginOffset,
uint64_t NewEndOffset) {
assert(IntTy && "We cannot insert an integer to the alloca");
assert(!LI.isVolatile());
Value *V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"load");
V = convertValue(DL, IRB, V, IntTy);
assert(NewBeginOffset >= NewAllocaBeginOffset && "Out of bounds offset");
uint64_t Offset = NewBeginOffset - NewAllocaBeginOffset;
if (Offset > 0 || NewEndOffset < NewAllocaEndOffset)
V = extractInteger(DL, IRB, V, cast<IntegerType>(LI.getType()), Offset,
"extract");
return V;
}
bool visitLoadInst(LoadInst &LI) {
DEBUG(dbgs() << " original: " << LI << "\n");
Value *OldOp = LI.getOperand(0);
assert(OldOp == OldPtr);
// Compute the intersecting offset range.
assert(BeginOffset < NewAllocaEndOffset);
assert(EndOffset > NewAllocaBeginOffset);
uint64_t NewBeginOffset = std::max(BeginOffset, NewAllocaBeginOffset);
uint64_t NewEndOffset = std::min(EndOffset, NewAllocaEndOffset);
uint64_t Size = NewEndOffset - NewBeginOffset;
Type *TargetTy = IsSplit ? Type::getIntNTy(LI.getContext(), Size * 8)
: LI.getType();
bool IsPtrAdjusted = false;
Value *V;
if (VecTy) {
V = rewriteVectorizedLoadInst(NewBeginOffset, NewEndOffset);
} else if (IntTy && LI.getType()->isIntegerTy()) {
V = rewriteIntegerLoad(LI, NewBeginOffset, NewEndOffset);
} else if (NewBeginOffset == NewAllocaBeginOffset &&
canConvertValue(DL, NewAllocaTy, LI.getType())) {
V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
LI.isVolatile(), "load");
} else {
Type *LTy = TargetTy->getPointerTo();
V = IRB.CreateAlignedLoad(
getAdjustedAllocaPtr(IRB, NewBeginOffset, LTy),
getOffsetTypeAlign(TargetTy, NewBeginOffset - NewAllocaBeginOffset),
LI.isVolatile(), "load");
IsPtrAdjusted = true;
}
V = convertValue(DL, IRB, V, TargetTy);
if (IsSplit) {
assert(!LI.isVolatile());
assert(LI.getType()->isIntegerTy() &&
"Only integer type loads and stores are split");
assert(Size < DL.getTypeStoreSize(LI.getType()) &&
"Split load isn't smaller than original load");
assert(LI.getType()->getIntegerBitWidth() ==
DL.getTypeStoreSizeInBits(LI.getType()) &&
"Non-byte-multiple bit width");
// Move the insertion point just past the load so that we can refer to it.
IRB.SetInsertPoint(llvm::next(BasicBlock::iterator(&LI)));
// Create a placeholder value with the same type as LI to use as the
// basis for the new value. This allows us to replace the uses of LI with
// the computed value, and then replace the placeholder with LI, leaving
// LI only used for this computation.
Value *Placeholder
= new LoadInst(UndefValue::get(LI.getType()->getPointerTo()));
V = insertInteger(DL, IRB, Placeholder, V, NewBeginOffset,
"insert");
LI.replaceAllUsesWith(V);
Placeholder->replaceAllUsesWith(&LI);
delete Placeholder;
} else {
LI.replaceAllUsesWith(V);
}
Pass.DeadInsts.insert(&LI);
deleteIfTriviallyDead(OldOp);
DEBUG(dbgs() << " to: " << *V << "\n");
return !LI.isVolatile() && !IsPtrAdjusted;
}
bool rewriteVectorizedStoreInst(Value *V, StoreInst &SI, Value *OldOp,
uint64_t NewBeginOffset,
uint64_t NewEndOffset) {
if (V->getType() != VecTy) {
unsigned BeginIndex = getIndex(NewBeginOffset);
unsigned EndIndex = getIndex(NewEndOffset);
assert(EndIndex > BeginIndex && "Empty vector!");
unsigned NumElements = EndIndex - BeginIndex;
assert(NumElements <= VecTy->getNumElements() && "Too many elements!");
Type *SliceTy =
(NumElements == 1) ? ElementTy
: VectorType::get(ElementTy, NumElements);
if (V->getType() != SliceTy)
V = convertValue(DL, IRB, V, SliceTy);
// Mix in the existing elements.
Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"load");
V = insertVector(IRB, Old, V, BeginIndex, "vec");
}
StoreInst *Store = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
Pass.DeadInsts.insert(&SI);
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
return true;
}
bool rewriteIntegerStore(Value *V, StoreInst &SI,
uint64_t NewBeginOffset, uint64_t NewEndOffset) {
assert(IntTy && "We cannot extract an integer from the alloca");
assert(!SI.isVolatile());
if (DL.getTypeSizeInBits(V->getType()) != IntTy->getBitWidth()) {
Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"oldload");
Old = convertValue(DL, IRB, Old, IntTy);
assert(BeginOffset >= NewAllocaBeginOffset && "Out of bounds offset");
uint64_t Offset = BeginOffset - NewAllocaBeginOffset;
V = insertInteger(DL, IRB, Old, SI.getValueOperand(), Offset,
"insert");
}
V = convertValue(DL, IRB, V, NewAllocaTy);
StoreInst *Store = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
Pass.DeadInsts.insert(&SI);
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
return true;
}
bool visitStoreInst(StoreInst &SI) {
DEBUG(dbgs() << " original: " << SI << "\n");
Value *OldOp = SI.getOperand(1);
assert(OldOp == OldPtr);
Value *V = SI.getValueOperand();
// Strip all inbounds GEPs and pointer casts to try to dig out any root
// alloca that should be re-examined after promoting this alloca.
if (V->getType()->isPointerTy())
if (AllocaInst *AI = dyn_cast<AllocaInst>(V->stripInBoundsOffsets()))
Pass.PostPromotionWorklist.insert(AI);
// Compute the intersecting offset range.
assert(BeginOffset < NewAllocaEndOffset);
assert(EndOffset > NewAllocaBeginOffset);
uint64_t NewBeginOffset = std::max(BeginOffset, NewAllocaBeginOffset);
uint64_t NewEndOffset = std::min(EndOffset, NewAllocaEndOffset);
uint64_t Size = NewEndOffset - NewBeginOffset;
if (Size < DL.getTypeStoreSize(V->getType())) {
assert(!SI.isVolatile());
assert(V->getType()->isIntegerTy() &&
"Only integer type loads and stores are split");
assert(V->getType()->getIntegerBitWidth() ==
DL.getTypeStoreSizeInBits(V->getType()) &&
"Non-byte-multiple bit width");
IntegerType *NarrowTy = Type::getIntNTy(SI.getContext(), Size * 8);
V = extractInteger(DL, IRB, V, NarrowTy, NewBeginOffset,
"extract");
}
if (VecTy)
return rewriteVectorizedStoreInst(V, SI, OldOp, NewBeginOffset,
NewEndOffset);
if (IntTy && V->getType()->isIntegerTy())
return rewriteIntegerStore(V, SI, NewBeginOffset, NewEndOffset);
StoreInst *NewSI;
if (NewBeginOffset == NewAllocaBeginOffset &&
NewEndOffset == NewAllocaEndOffset &&
canConvertValue(DL, V->getType(), NewAllocaTy)) {
V = convertValue(DL, IRB, V, NewAllocaTy);
NewSI = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment(),
SI.isVolatile());
} else {
Value *NewPtr = getAdjustedAllocaPtr(IRB, NewBeginOffset,
V->getType()->getPointerTo());
NewSI = IRB.CreateAlignedStore(
V, NewPtr, getOffsetTypeAlign(
V->getType(), NewBeginOffset - NewAllocaBeginOffset),
SI.isVolatile());
}
(void)NewSI;
Pass.DeadInsts.insert(&SI);
deleteIfTriviallyDead(OldOp);
DEBUG(dbgs() << " to: " << *NewSI << "\n");
return NewSI->getPointerOperand() == &NewAI && !SI.isVolatile();
}
/// \brief Compute an integer value from splatting an i8 across the given
/// number of bytes.
///
/// Note that this routine assumes an i8 is a byte. If that isn't true, don't
/// call this routine.
/// FIXME: Heed the advice above.
///
/// \param V The i8 value to splat.
/// \param Size The number of bytes in the output (assuming i8 is one byte)
Value *getIntegerSplat(Value *V, unsigned Size) {
assert(Size > 0 && "Expected a positive number of bytes.");
IntegerType *VTy = cast<IntegerType>(V->getType());
assert(VTy->getBitWidth() == 8 && "Expected an i8 value for the byte");
if (Size == 1)
return V;
Type *SplatIntTy = Type::getIntNTy(VTy->getContext(), Size*8);
V = IRB.CreateMul(IRB.CreateZExt(V, SplatIntTy, "zext"),
ConstantExpr::getUDiv(
Constant::getAllOnesValue(SplatIntTy),
ConstantExpr::getZExt(
Constant::getAllOnesValue(V->getType()),
SplatIntTy)),
"isplat");
return V;
}
/// \brief Compute a vector splat for a given element value.
Value *getVectorSplat(Value *V, unsigned NumElements) {
V = IRB.CreateVectorSplat(NumElements, V, "vsplat");
DEBUG(dbgs() << " splat: " << *V << "\n");
return V;
}
bool visitMemSetInst(MemSetInst &II) {
DEBUG(dbgs() << " original: " << II << "\n");
assert(II.getRawDest() == OldPtr);
// If the memset has a variable size, it cannot be split, just adjust the
// pointer to the new alloca.
if (!isa<Constant>(II.getLength())) {
assert(!IsSplit);
assert(BeginOffset >= NewAllocaBeginOffset);
II.setDest(
getAdjustedAllocaPtr(IRB, BeginOffset, II.getRawDest()->getType()));
Type *CstTy = II.getAlignmentCst()->getType();
II.setAlignment(ConstantInt::get(CstTy, getOffsetAlign(BeginOffset)));
deleteIfTriviallyDead(OldPtr);
return false;
}
// Record this instruction for deletion.
Pass.DeadInsts.insert(&II);
Type *AllocaTy = NewAI.getAllocatedType();
Type *ScalarTy = AllocaTy->getScalarType();
// Compute the intersecting offset range.
assert(BeginOffset < NewAllocaEndOffset);
assert(EndOffset > NewAllocaBeginOffset);
uint64_t NewBeginOffset = std::max(BeginOffset, NewAllocaBeginOffset);
uint64_t NewEndOffset = std::min(EndOffset, NewAllocaEndOffset);
uint64_t SliceOffset = NewBeginOffset - NewAllocaBeginOffset;
// If this doesn't map cleanly onto the alloca type, and that type isn't
// a single value type, just emit a memset.
if (!VecTy && !IntTy &&
(BeginOffset > NewAllocaBeginOffset ||
EndOffset < NewAllocaEndOffset ||
!AllocaTy->isSingleValueType() ||
!DL.isLegalInteger(DL.getTypeSizeInBits(ScalarTy)) ||
DL.getTypeSizeInBits(ScalarTy)%8 != 0)) {
Type *SizeTy = II.getLength()->getType();
Constant *Size = ConstantInt::get(SizeTy, NewEndOffset - NewBeginOffset);
CallInst *New = IRB.CreateMemSet(
getAdjustedAllocaPtr(IRB, NewBeginOffset, II.getRawDest()->getType()),
II.getValue(), Size, getOffsetAlign(SliceOffset), II.isVolatile());
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");
return false;
}
// If we can represent this as a simple value, we have to build the actual
// value to store, which requires expanding the byte present in memset to
// a sensible representation for the alloca type. This is essentially
// splatting the byte to a sufficiently wide integer, splatting it across
// any desired vector width, and bitcasting to the final type.
Value *V;
if (VecTy) {
// If this is a memset of a vectorized alloca, insert it.
assert(ElementTy == ScalarTy);
unsigned BeginIndex = getIndex(NewBeginOffset);
unsigned EndIndex = getIndex(NewEndOffset);
assert(EndIndex > BeginIndex && "Empty vector!");
unsigned NumElements = EndIndex - BeginIndex;
assert(NumElements <= VecTy->getNumElements() && "Too many elements!");
Value *Splat =
getIntegerSplat(II.getValue(), DL.getTypeSizeInBits(ElementTy) / 8);
Splat = convertValue(DL, IRB, Splat, ElementTy);
if (NumElements > 1)
Splat = getVectorSplat(Splat, NumElements);
Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"oldload");
V = insertVector(IRB, Old, Splat, BeginIndex, "vec");
} else if (IntTy) {
// If this is a memset on an alloca where we can widen stores, insert the
// set integer.
assert(!II.isVolatile());
uint64_t Size = NewEndOffset - NewBeginOffset;
V = getIntegerSplat(II.getValue(), Size);
if (IntTy && (BeginOffset != NewAllocaBeginOffset ||
EndOffset != NewAllocaBeginOffset)) {
Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"oldload");
Old = convertValue(DL, IRB, Old, IntTy);
uint64_t Offset = NewBeginOffset - NewAllocaBeginOffset;
V = insertInteger(DL, IRB, Old, V, Offset, "insert");
} else {
assert(V->getType() == IntTy &&
"Wrong type for an alloca wide integer!");
}
V = convertValue(DL, IRB, V, AllocaTy);
} else {
// Established these invariants above.
assert(NewBeginOffset == NewAllocaBeginOffset);
assert(NewEndOffset == NewAllocaEndOffset);
V = getIntegerSplat(II.getValue(), DL.getTypeSizeInBits(ScalarTy) / 8);
if (VectorType *AllocaVecTy = dyn_cast<VectorType>(AllocaTy))
V = getVectorSplat(V, AllocaVecTy->getNumElements());
V = convertValue(DL, IRB, V, AllocaTy);
}
Value *New = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment(),
II.isVolatile());
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");
return !II.isVolatile();
}
bool visitMemTransferInst(MemTransferInst &II) {
// Rewriting of memory transfer instructions can be a bit tricky. We break
// them into two categories: split intrinsics and unsplit intrinsics.
DEBUG(dbgs() << " original: " << II << "\n");
// Compute the intersecting offset range.
assert(BeginOffset < NewAllocaEndOffset);
assert(EndOffset > NewAllocaBeginOffset);
uint64_t NewBeginOffset = std::max(BeginOffset, NewAllocaBeginOffset);
uint64_t NewEndOffset = std::min(EndOffset, NewAllocaEndOffset);
assert(II.getRawSource() == OldPtr || II.getRawDest() == OldPtr);
bool IsDest = II.getRawDest() == OldPtr;
// Compute the relative offset within the transfer.
unsigned IntPtrWidth = DL.getPointerSizeInBits();
APInt RelOffset(IntPtrWidth, NewBeginOffset - BeginOffset);
unsigned Align = II.getAlignment();
uint64_t SliceOffset = NewBeginOffset - NewAllocaBeginOffset;
if (Align > 1)
Align =
MinAlign(RelOffset.zextOrTrunc(64).getZExtValue(),
MinAlign(II.getAlignment(), getOffsetAlign(SliceOffset)));
// For unsplit intrinsics, we simply modify the source and destination
// pointers in place. This isn't just an optimization, it is a matter of
// correctness. With unsplit intrinsics we may be dealing with transfers
// within a single alloca before SROA ran, or with transfers that have
// a variable length. We may also be dealing with memmove instead of
// memcpy, and so simply updating the pointers is the necessary for us to
// update both source and dest of a single call.
if (!IsSplittable) {
Value *OldOp = IsDest ? II.getRawDest() : II.getRawSource();
if (IsDest)
II.setDest(
getAdjustedAllocaPtr(IRB, BeginOffset, II.getRawDest()->getType()));
else
II.setSource(getAdjustedAllocaPtr(IRB, BeginOffset,
II.getRawSource()->getType()));
Type *CstTy = II.getAlignmentCst()->getType();
II.setAlignment(ConstantInt::get(CstTy, Align));
DEBUG(dbgs() << " to: " << II << "\n");
deleteIfTriviallyDead(OldOp);
return false;
}
// For split transfer intrinsics we have an incredibly useful assurance:
// the source and destination do not reside within the same alloca, and at
// least one of them does not escape. This means that we can replace
// memmove with memcpy, and we don't need to worry about all manner of
// downsides to splitting and transforming the operations.
// If this doesn't map cleanly onto the alloca type, and that type isn't
// a single value type, just emit a memcpy.
bool EmitMemCpy
= !VecTy && !IntTy && (BeginOffset > NewAllocaBeginOffset ||
EndOffset < NewAllocaEndOffset ||
!NewAI.getAllocatedType()->isSingleValueType());
// If we're just going to emit a memcpy, the alloca hasn't changed, and the
// size hasn't been shrunk based on analysis of the viable range, this is
// a no-op.
if (EmitMemCpy && &OldAI == &NewAI) {
// Ensure the start lines up.
assert(NewBeginOffset == BeginOffset);
// Rewrite the size as needed.
if (NewEndOffset != EndOffset)
II.setLength(ConstantInt::get(II.getLength()->getType(),
NewEndOffset - NewBeginOffset));
return false;
}
// Record this instruction for deletion.
Pass.DeadInsts.insert(&II);
// Strip all inbounds GEPs and pointer casts to try to dig out any root
// alloca that should be re-examined after rewriting this instruction.
Value *OtherPtr = IsDest ? II.getRawSource() : II.getRawDest();
if (AllocaInst *AI
= dyn_cast<AllocaInst>(OtherPtr->stripInBoundsOffsets()))
Pass.Worklist.insert(AI);
if (EmitMemCpy) {
Type *OtherPtrTy = IsDest ? II.getRawSource()->getType()
: II.getRawDest()->getType();
// Compute the other pointer, folding as much as possible to produce
// a single, simple GEP in most cases.
OtherPtr = getAdjustedPtr(IRB, DL, OtherPtr, RelOffset, OtherPtrTy);
Value *OurPtr = getAdjustedAllocaPtr(
IRB, NewBeginOffset,
IsDest ? II.getRawDest()->getType() : II.getRawSource()->getType());
Type *SizeTy = II.getLength()->getType();
Constant *Size = ConstantInt::get(SizeTy, NewEndOffset - NewBeginOffset);
CallInst *New = IRB.CreateMemCpy(IsDest ? OurPtr : OtherPtr,
IsDest ? OtherPtr : OurPtr,
Size, Align, II.isVolatile());
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");
return false;
}
// Note that we clamp the alignment to 1 here as a 0 alignment for a memcpy
// is equivalent to 1, but that isn't true if we end up rewriting this as
// a load or store.
if (!Align)
Align = 1;
bool IsWholeAlloca = NewBeginOffset == NewAllocaBeginOffset &&
NewEndOffset == NewAllocaEndOffset;
uint64_t Size = NewEndOffset - NewBeginOffset;
unsigned BeginIndex = VecTy ? getIndex(NewBeginOffset) : 0;
unsigned EndIndex = VecTy ? getIndex(NewEndOffset) : 0;
unsigned NumElements = EndIndex - BeginIndex;
IntegerType *SubIntTy
= IntTy ? Type::getIntNTy(IntTy->getContext(), Size*8) : 0;
Type *OtherPtrTy = NewAI.getType();
if (VecTy && !IsWholeAlloca) {
if (NumElements == 1)
OtherPtrTy = VecTy->getElementType();
else
OtherPtrTy = VectorType::get(VecTy->getElementType(), NumElements);
OtherPtrTy = OtherPtrTy->getPointerTo();
} else if (IntTy && !IsWholeAlloca) {
OtherPtrTy = SubIntTy->getPointerTo();
}
Value *SrcPtr = getAdjustedPtr(IRB, DL, OtherPtr, RelOffset, OtherPtrTy);
Value *DstPtr = &NewAI;
if (!IsDest)
std::swap(SrcPtr, DstPtr);
Value *Src;
if (VecTy && !IsWholeAlloca && !IsDest) {
Src = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"load");
Src = extractVector(IRB, Src, BeginIndex, EndIndex, "vec");
} else if (IntTy && !IsWholeAlloca && !IsDest) {
Src = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"load");
Src = convertValue(DL, IRB, Src, IntTy);
uint64_t Offset = NewBeginOffset - NewAllocaBeginOffset;
Src = extractInteger(DL, IRB, Src, SubIntTy, Offset, "extract");
} else {
Src = IRB.CreateAlignedLoad(SrcPtr, Align, II.isVolatile(),
"copyload");
}
if (VecTy && !IsWholeAlloca && IsDest) {
Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"oldload");
Src = insertVector(IRB, Old, Src, BeginIndex, "vec");
} else if (IntTy && !IsWholeAlloca && IsDest) {
Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
"oldload");
Old = convertValue(DL, IRB, Old, IntTy);
uint64_t Offset = NewBeginOffset - NewAllocaBeginOffset;
Src = insertInteger(DL, IRB, Old, Src, Offset, "insert");
Src = convertValue(DL, IRB, Src, NewAllocaTy);
}
StoreInst *Store = cast<StoreInst>(
IRB.CreateAlignedStore(Src, DstPtr, Align, II.isVolatile()));
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
return !II.isVolatile();
}
bool visitIntrinsicInst(IntrinsicInst &II) {
assert(II.getIntrinsicID() == Intrinsic::lifetime_start ||
II.getIntrinsicID() == Intrinsic::lifetime_end);
DEBUG(dbgs() << " original: " << II << "\n");
assert(II.getArgOperand(1) == OldPtr);
// Compute the intersecting offset range.
assert(BeginOffset < NewAllocaEndOffset);
assert(EndOffset > NewAllocaBeginOffset);
uint64_t NewBeginOffset = std::max(BeginOffset, NewAllocaBeginOffset);
uint64_t NewEndOffset = std::min(EndOffset, NewAllocaEndOffset);
// Record this instruction for deletion.
Pass.DeadInsts.insert(&II);
ConstantInt *Size
= ConstantInt::get(cast<IntegerType>(II.getArgOperand(0)->getType()),
NewEndOffset - NewBeginOffset);
Value *Ptr =
getAdjustedAllocaPtr(IRB, NewBeginOffset, II.getArgOperand(1)->getType());
Value *New;
if (II.getIntrinsicID() == Intrinsic::lifetime_start)
New = IRB.CreateLifetimeStart(Ptr, Size);
else
New = IRB.CreateLifetimeEnd(Ptr, Size);
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");
return true;
}
bool visitPHINode(PHINode &PN) {
DEBUG(dbgs() << " original: " << PN << "\n");
assert(BeginOffset >= NewAllocaBeginOffset && "PHIs are unsplittable");
assert(EndOffset <= NewAllocaEndOffset && "PHIs are unsplittable");
// We would like to compute a new pointer in only one place, but have it be
// as local as possible to the PHI. To do that, we re-use the location of
// the old pointer, which necessarily must be in the right position to
// dominate the PHI.
IRBuilderTy PtrBuilder(OldPtr);
PtrBuilder.SetNamePrefix(Twine(NewAI.getName()) + "." + Twine(BeginOffset) +
".");
Value *NewPtr =
getAdjustedAllocaPtr(PtrBuilder, BeginOffset, OldPtr->getType());
// Replace the operands which were using the old pointer.
std::replace(PN.op_begin(), PN.op_end(), cast<Value>(OldPtr), NewPtr);
DEBUG(dbgs() << " to: " << PN << "\n");
deleteIfTriviallyDead(OldPtr);
// Check whether we can speculate this PHI node, and if so remember that
// fact and queue it up for another iteration after the speculation
// occurs.
if (isSafePHIToSpeculate(PN, &DL)) {
Pass.SpeculatablePHIs.insert(&PN);
IsUsedByRewrittenSpeculatableInstructions = true;
return true;
}
return false; // PHIs can't be promoted on their own.
}
bool visitSelectInst(SelectInst &SI) {
DEBUG(dbgs() << " original: " << SI << "\n");
assert((SI.getTrueValue() == OldPtr || SI.getFalseValue() == OldPtr) &&
"Pointer isn't an operand!");
assert(BeginOffset >= NewAllocaBeginOffset && "Selects are unsplittable");
assert(EndOffset <= NewAllocaEndOffset && "Selects are unsplittable");
Value *NewPtr = getAdjustedAllocaPtr(IRB, BeginOffset, OldPtr->getType());
// Replace the operands which were using the old pointer.
if (SI.getOperand(1) == OldPtr)
SI.setOperand(1, NewPtr);
if (SI.getOperand(2) == OldPtr)
SI.setOperand(2, NewPtr);
DEBUG(dbgs() << " to: " << SI << "\n");
deleteIfTriviallyDead(OldPtr);
// Check whether we can speculate this select instruction, and if so
// remember that fact and queue it up for another iteration after the
// speculation occurs.
if (isSafeSelectToSpeculate(SI, &DL)) {
Pass.SpeculatableSelects.insert(&SI);
IsUsedByRewrittenSpeculatableInstructions = true;
return true;
}
return false; // Selects can't be promoted on their own.
}
};
}
namespace {
/// \brief Visitor to rewrite aggregate loads and stores as scalar.
///
/// This pass aggressively rewrites all aggregate loads and stores on
/// a particular pointer (or any pointer derived from it which we can identify)
/// with scalar loads and stores.
class AggLoadStoreRewriter : public InstVisitor<AggLoadStoreRewriter, bool> {
// Befriend the base class so it can delegate to private visit methods.
friend class llvm::InstVisitor<AggLoadStoreRewriter, bool>;
const DataLayout &DL;
/// Queue of pointer uses to analyze and potentially rewrite.
SmallVector<Use *, 8> Queue;
/// Set to prevent us from cycling with phi nodes and loops.
SmallPtrSet<User *, 8> Visited;
/// The current pointer use being rewritten. This is used to dig up the used
/// value (as opposed to the user).
Use *U;
public:
AggLoadStoreRewriter(const DataLayout &DL) : DL(DL) {}
/// Rewrite loads and stores through a pointer and all pointers derived from
/// it.
bool rewrite(Instruction &I) {
DEBUG(dbgs() << " Rewriting FCA loads and stores...\n");
enqueueUsers(I);
bool Changed = false;
while (!Queue.empty()) {
U = Queue.pop_back_val();
Changed |= visit(cast<Instruction>(U->getUser()));
}
return Changed;
}
private:
/// Enqueue all the users of the given instruction for further processing.
/// This uses a set to de-duplicate users.
void enqueueUsers(Instruction &I) {
for (Value::use_iterator UI = I.use_begin(), UE = I.use_end(); UI != UE;
++UI)
if (Visited.insert(*UI))
Queue.push_back(&UI.getUse());
}
// Conservative default is to not rewrite anything.
bool visitInstruction(Instruction &I) { return false; }
/// \brief Generic recursive split emission class.
template <typename Derived>
class OpSplitter {
protected:
/// The builder used to form new instructions.
IRBuilderTy IRB;
/// The indices which to be used with insert- or extractvalue to select the
/// appropriate value within the aggregate.
SmallVector<unsigned, 4> Indices;
/// The indices to a GEP instruction which will move Ptr to the correct slot
/// within the aggregate.
SmallVector<Value *, 4> GEPIndices;
/// The base pointer of the original op, used as a base for GEPing the
/// split operations.
Value *Ptr;
/// Initialize the splitter with an insertion point, Ptr and start with a
/// single zero GEP index.
OpSplitter(Instruction *InsertionPoint, Value *Ptr)
: IRB(InsertionPoint), GEPIndices(1, IRB.getInt32(0)), Ptr(Ptr) {}
public:
/// \brief Generic recursive split emission routine.
///
/// This method recursively splits an aggregate op (load or store) into
/// scalar or vector ops. It splits recursively until it hits a single value
/// and emits that single value operation via the template argument.
///
/// The logic of this routine relies on GEPs and insertvalue and
/// extractvalue all operating with the same fundamental index list, merely
/// formatted differently (GEPs need actual values).
///
/// \param Ty The type being split recursively into smaller ops.
/// \param Agg The aggregate value being built up or stored, depending on
/// whether this is splitting a load or a store respectively.
void emitSplitOps(Type *Ty, Value *&Agg, const Twine &Name) {
if (Ty->isSingleValueType())
return static_cast<Derived *>(this)->emitFunc(Ty, Agg, Name);
if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
unsigned OldSize = Indices.size();
(void)OldSize;
for (unsigned Idx = 0, Size = ATy->getNumElements(); Idx != Size;
++Idx) {
assert(Indices.size() == OldSize && "Did not return to the old size");
Indices.push_back(Idx);
GEPIndices.push_back(IRB.getInt32(Idx));
emitSplitOps(ATy->getElementType(), Agg, Name + "." + Twine(Idx));
GEPIndices.pop_back();
Indices.pop_back();
}
return;
}
if (StructType *STy = dyn_cast<StructType>(Ty)) {
unsigned OldSize = Indices.size();
(void)OldSize;
for (unsigned Idx = 0, Size = STy->getNumElements(); Idx != Size;
++Idx) {
assert(Indices.size() == OldSize && "Did not return to the old size");
Indices.push_back(Idx);
GEPIndices.push_back(IRB.getInt32(Idx));
emitSplitOps(STy->getElementType(Idx), Agg, Name + "." + Twine(Idx));
GEPIndices.pop_back();
Indices.pop_back();
}
return;
}
llvm_unreachable("Only arrays and structs are aggregate loadable types");
}
};
struct LoadOpSplitter : public OpSplitter<LoadOpSplitter> {
LoadOpSplitter(Instruction *InsertionPoint, Value *Ptr)
: OpSplitter<LoadOpSplitter>(InsertionPoint, Ptr) {}
/// Emit a leaf load of a single value. This is called at the leaves of the
/// recursive emission to actually load values.
void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
assert(Ty->isSingleValueType());
// Load the single value and insert it using the indices.
Value *GEP = IRB.CreateInBoundsGEP(Ptr, GEPIndices, Name + ".gep");
Value *Load = IRB.CreateLoad(GEP, Name + ".load");
Agg = IRB.CreateInsertValue(Agg, Load, Indices, Name + ".insert");
DEBUG(dbgs() << " to: " << *Load << "\n");
}
};
bool visitLoadInst(LoadInst &LI) {
assert(LI.getPointerOperand() == *U);
if (!LI.isSimple() || LI.getType()->isSingleValueType())
return false;
// We have an aggregate being loaded, split it apart.
DEBUG(dbgs() << " original: " << LI << "\n");
LoadOpSplitter Splitter(&LI, *U);
Value *V = UndefValue::get(LI.getType());
Splitter.emitSplitOps(LI.getType(), V, LI.getName() + ".fca");
LI.replaceAllUsesWith(V);
LI.eraseFromParent();
return true;
}
struct StoreOpSplitter : public OpSplitter<StoreOpSplitter> {
StoreOpSplitter(Instruction *InsertionPoint, Value *Ptr)
: OpSplitter<StoreOpSplitter>(InsertionPoint, Ptr) {}
/// Emit a leaf store of a single value. This is called at the leaves of the
/// recursive emission to actually produce stores.
void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
assert(Ty->isSingleValueType());
// Extract the single value and store it using the indices.
Value *Store = IRB.CreateStore(
IRB.CreateExtractValue(Agg, Indices, Name + ".extract"),
IRB.CreateInBoundsGEP(Ptr, GEPIndices, Name + ".gep"));
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
}
};
bool visitStoreInst(StoreInst &SI) {
if (!SI.isSimple() || SI.getPointerOperand() != *U)
return false;
Value *V = SI.getValueOperand();
if (V->getType()->isSingleValueType())
return false;
// We have an aggregate being stored, split it apart.
DEBUG(dbgs() << " original: " << SI << "\n");
StoreOpSplitter Splitter(&SI, *U);
Splitter.emitSplitOps(V->getType(), V, V->getName() + ".fca");
SI.eraseFromParent();
return true;
}
bool visitBitCastInst(BitCastInst &BC) {
enqueueUsers(BC);
return false;
}
bool visitGetElementPtrInst(GetElementPtrInst &GEPI) {
enqueueUsers(GEPI);
return false;
}
bool visitPHINode(PHINode &PN) {
enqueueUsers(PN);
return false;
}
bool visitSelectInst(SelectInst &SI) {
enqueueUsers(SI);
return false;
}
};
}
/// \brief Strip aggregate type wrapping.
///
/// This removes no-op aggregate types wrapping an underlying type. It will
/// strip as many layers of types as it can without changing either the type
/// size or the allocated size.
static Type *stripAggregateTypeWrapping(const DataLayout &DL, Type *Ty) {
if (Ty->isSingleValueType())
return Ty;
uint64_t AllocSize = DL.getTypeAllocSize(Ty);
uint64_t TypeSize = DL.getTypeSizeInBits(Ty);
Type *InnerTy;
if (ArrayType *ArrTy = dyn_cast<ArrayType>(Ty)) {
InnerTy = ArrTy->getElementType();
} else if (StructType *STy = dyn_cast<StructType>(Ty)) {
const StructLayout *SL = DL.getStructLayout(STy);
unsigned Index = SL->getElementContainingOffset(0);
InnerTy = STy->getElementType(Index);
} else {
return Ty;
}
if (AllocSize > DL.getTypeAllocSize(InnerTy) ||
TypeSize > DL.getTypeSizeInBits(InnerTy))
return Ty;
return stripAggregateTypeWrapping(DL, InnerTy);
}
/// \brief Try to find a partition of the aggregate type passed in for a given
/// offset and size.
///
/// This recurses through the aggregate type and tries to compute a subtype
/// based on the offset and size. When the offset and size span a sub-section
/// of an array, it will even compute a new array type for that sub-section,
/// and the same for structs.
///
/// Note that this routine is very strict and tries to find a partition of the
/// type which produces the *exact* right offset and size. It is not forgiving
/// when the size or offset cause either end of type-based partition to be off.
/// Also, this is a best-effort routine. It is reasonable to give up and not
/// return a type if necessary.
static Type *getTypePartition(const DataLayout &DL, Type *Ty,
uint64_t Offset, uint64_t Size) {
if (Offset == 0 && DL.getTypeAllocSize(Ty) == Size)
return stripAggregateTypeWrapping(DL, Ty);
if (Offset > DL.getTypeAllocSize(Ty) ||
(DL.getTypeAllocSize(Ty) - Offset) < Size)
return 0;
if (SequentialType *SeqTy = dyn_cast<SequentialType>(Ty)) {
// We can't partition pointers...
if (SeqTy->isPointerTy())
return 0;
Type *ElementTy = SeqTy->getElementType();
uint64_t ElementSize = DL.getTypeAllocSize(ElementTy);
uint64_t NumSkippedElements = Offset / ElementSize;
if (ArrayType *ArrTy = dyn_cast<ArrayType>(SeqTy)) {
if (NumSkippedElements >= ArrTy->getNumElements())
return 0;
} else if (VectorType *VecTy = dyn_cast<VectorType>(SeqTy)) {
if (NumSkippedElements >= VecTy->getNumElements())
return 0;
}
Offset -= NumSkippedElements * ElementSize;
// First check if we need to recurse.
if (Offset > 0 || Size < ElementSize) {
// Bail if the partition ends in a different array element.
if ((Offset + Size) > ElementSize)
return 0;
// Recurse through the element type trying to peel off offset bytes.
return getTypePartition(DL, ElementTy, Offset, Size);
}
assert(Offset == 0);
if (Size == ElementSize)
return stripAggregateTypeWrapping(DL, ElementTy);
assert(Size > ElementSize);
uint64_t NumElements = Size / ElementSize;
if (NumElements * ElementSize != Size)
return 0;
return ArrayType::get(ElementTy, NumElements);
}
StructType *STy = dyn_cast<StructType>(Ty);
if (!STy)
return 0;
const StructLayout *SL = DL.getStructLayout(STy);
if (Offset >= SL->getSizeInBytes())
return 0;
uint64_t EndOffset = Offset + Size;
if (EndOffset > SL->getSizeInBytes())
return 0;
unsigned Index = SL->getElementContainingOffset(Offset);
Offset -= SL->getElementOffset(Index);
Type *ElementTy = STy->getElementType(Index);
uint64_t ElementSize = DL.getTypeAllocSize(ElementTy);
if (Offset >= ElementSize)
return 0; // The offset points into alignment padding.
// See if any partition must be contained by the element.
if (Offset > 0 || Size < ElementSize) {
if ((Offset + Size) > ElementSize)
return 0;
return getTypePartition(DL, ElementTy, Offset, Size);
}
assert(Offset == 0);
if (Size == ElementSize)
return stripAggregateTypeWrapping(DL, ElementTy);
StructType::element_iterator EI = STy->element_begin() + Index,
EE = STy->element_end();
if (EndOffset < SL->getSizeInBytes()) {
unsigned EndIndex = SL->getElementContainingOffset(EndOffset);
if (Index == EndIndex)
return 0; // Within a single element and its padding.
// Don't try to form "natural" types if the elements don't line up with the
// expected size.
// FIXME: We could potentially recurse down through the last element in the
// sub-struct to find a natural end point.
if (SL->getElementOffset(EndIndex) != EndOffset)
return 0;
assert(Index < EndIndex);
EE = STy->element_begin() + EndIndex;
}
// Try to build up a sub-structure.
StructType *SubTy = StructType::get(STy->getContext(), makeArrayRef(EI, EE),
STy->isPacked());
const StructLayout *SubSL = DL.getStructLayout(SubTy);
if (Size != SubSL->getSizeInBytes())
return 0; // The sub-struct doesn't have quite the size needed.
return SubTy;
}
/// \brief Rewrite an alloca partition's users.
///
/// This routine drives both of the rewriting goals of the SROA pass. It tries
/// to rewrite uses of an alloca partition to be conducive for SSA value
/// promotion. If the partition needs a new, more refined alloca, this will
/// build that new alloca, preserving as much type information as possible, and
/// rewrite the uses of the old alloca to point at the new one and have the
/// appropriate new offsets. It also evaluates how successful the rewrite was
/// at enabling promotion and if it was successful queues the alloca to be
/// promoted.
bool SROA::rewritePartition(AllocaInst &AI, AllocaSlices &S,
AllocaSlices::iterator B, AllocaSlices::iterator E,
int64_t BeginOffset, int64_t EndOffset,
ArrayRef<AllocaSlices::iterator> SplitUses) {
assert(BeginOffset < EndOffset);
uint64_t SliceSize = EndOffset - BeginOffset;
// Try to compute a friendly type for this partition of the alloca. This
// won't always succeed, in which case we fall back to a legal integer type
// or an i8 array of an appropriate size.
Type *SliceTy = 0;
if (Type *CommonUseTy = findCommonType(B, E, EndOffset))
if (DL->getTypeAllocSize(CommonUseTy) >= SliceSize)
SliceTy = CommonUseTy;
if (!SliceTy)
if (Type *TypePartitionTy = getTypePartition(*DL, AI.getAllocatedType(),
BeginOffset, SliceSize))
SliceTy = TypePartitionTy;
if ((!SliceTy || (SliceTy->isArrayTy() &&
SliceTy->getArrayElementType()->isIntegerTy())) &&
DL->isLegalInteger(SliceSize * 8))
SliceTy = Type::getIntNTy(*C, SliceSize * 8);
if (!SliceTy)
SliceTy = ArrayType::get(Type::getInt8Ty(*C), SliceSize);
assert(DL->getTypeAllocSize(SliceTy) >= SliceSize);
bool IsVectorPromotable = isVectorPromotionViable(
*DL, SliceTy, S, BeginOffset, EndOffset, B, E, SplitUses);
bool IsIntegerPromotable =
!IsVectorPromotable &&
isIntegerWideningViable(*DL, SliceTy, BeginOffset, S, B, E, SplitUses);
// Check for the case where we're going to rewrite to a new alloca of the
// exact same type as the original, and with the same access offsets. In that
// case, re-use the existing alloca, but still run through the rewriter to
// perform phi and select speculation.
AllocaInst *NewAI;
if (SliceTy == AI.getAllocatedType()) {
assert(BeginOffset == 0 &&
"Non-zero begin offset but same alloca type");
NewAI = &AI;
// FIXME: We should be able to bail at this point with "nothing changed".
// FIXME: We might want to defer PHI speculation until after here.
} else {
unsigned Alignment = AI.getAlignment();
if (!Alignment) {
// The minimum alignment which users can rely on when the explicit
// alignment is omitted or zero is that required by the ABI for this
// type.
Alignment = DL->getABITypeAlignment(AI.getAllocatedType());
}
Alignment = MinAlign(Alignment, BeginOffset);
// If we will get at least this much alignment from the type alone, leave
// the alloca's alignment unconstrained.
if (Alignment <= DL->getABITypeAlignment(SliceTy))
Alignment = 0;
NewAI = new AllocaInst(SliceTy, 0, Alignment,
AI.getName() + ".sroa." + Twine(B - S.begin()), &AI);
++NumNewAllocas;
}
DEBUG(dbgs() << "Rewriting alloca partition "
<< "[" << BeginOffset << "," << EndOffset << ") to: " << *NewAI
<< "\n");
// Track the high watermark on several worklists that are only relevant for
// promoted allocas. We will reset it to this point if the alloca is not in
// fact scheduled for promotion.
unsigned PPWOldSize = PostPromotionWorklist.size();
unsigned SPOldSize = SpeculatablePHIs.size();
unsigned SSOldSize = SpeculatableSelects.size();
unsigned NumUses = 0;
AllocaSliceRewriter Rewriter(*DL, S, *this, AI, *NewAI, BeginOffset,
EndOffset, IsVectorPromotable,
IsIntegerPromotable);
bool Promotable = true;
for (ArrayRef<AllocaSlices::iterator>::const_iterator SUI = SplitUses.begin(),
SUE = SplitUses.end();
SUI != SUE; ++SUI) {
DEBUG(dbgs() << " rewriting split ");
DEBUG(S.printSlice(dbgs(), *SUI, ""));
Promotable &= Rewriter.visit(*SUI);
++NumUses;
}
for (AllocaSlices::iterator I = B; I != E; ++I) {
DEBUG(dbgs() << " rewriting ");
DEBUG(S.printSlice(dbgs(), I, ""));
Promotable &= Rewriter.visit(I);
++NumUses;
}
NumAllocaPartitionUses += NumUses;
MaxUsesPerAllocaPartition =
std::max<unsigned>(NumUses, MaxUsesPerAllocaPartition);
if (Promotable && !Rewriter.isUsedByRewrittenSpeculatableInstructions()) {
DEBUG(dbgs() << " and queuing for promotion\n");
PromotableAllocas.push_back(NewAI);
} else if (NewAI != &AI ||
(Promotable &&
Rewriter.isUsedByRewrittenSpeculatableInstructions())) {
// If we can't promote the alloca, iterate on it to check for new
// refinements exposed by splitting the current alloca. Don't iterate on an
// alloca which didn't actually change and didn't get promoted.
//
// Alternatively, if we could promote the alloca but have speculatable
// instructions then we will speculate them after finishing our processing
// of the original alloca. Mark the new one for re-visiting in the next
// iteration so the speculated operations can be rewritten.
//
// FIXME: We should actually track whether the rewriter changed anything.
Worklist.insert(NewAI);
}
// Drop any post-promotion work items if promotion didn't happen.
if (!Promotable) {
while (PostPromotionWorklist.size() > PPWOldSize)
PostPromotionWorklist.pop_back();
while (SpeculatablePHIs.size() > SPOldSize)
SpeculatablePHIs.pop_back();
while (SpeculatableSelects.size() > SSOldSize)
SpeculatableSelects.pop_back();
}
return true;
}
namespace {
struct IsSliceEndLessOrEqualTo {
uint64_t UpperBound;
IsSliceEndLessOrEqualTo(uint64_t UpperBound) : UpperBound(UpperBound) {}
bool operator()(const AllocaSlices::iterator &I) {
return I->endOffset() <= UpperBound;
}
};
}
static void
removeFinishedSplitUses(SmallVectorImpl<AllocaSlices::iterator> &SplitUses,
uint64_t &MaxSplitUseEndOffset, uint64_t Offset) {
if (Offset >= MaxSplitUseEndOffset) {
SplitUses.clear();
MaxSplitUseEndOffset = 0;
return;
}
size_t SplitUsesOldSize = SplitUses.size();
SplitUses.erase(std::remove_if(SplitUses.begin(), SplitUses.end(),
IsSliceEndLessOrEqualTo(Offset)),
SplitUses.end());
if (SplitUsesOldSize == SplitUses.size())
return;
// Recompute the max. While this is linear, so is remove_if.
MaxSplitUseEndOffset = 0;
for (SmallVectorImpl<AllocaSlices::iterator>::iterator
SUI = SplitUses.begin(),
SUE = SplitUses.end();
SUI != SUE; ++SUI)
MaxSplitUseEndOffset = std::max((*SUI)->endOffset(), MaxSplitUseEndOffset);
}
/// \brief Walks the slices of an alloca and form partitions based on them,
/// rewriting each of their uses.
bool SROA::splitAlloca(AllocaInst &AI, AllocaSlices &S) {
if (S.begin() == S.end())
return false;
unsigned NumPartitions = 0;
bool Changed = false;
SmallVector<AllocaSlices::iterator, 4> SplitUses;
uint64_t MaxSplitUseEndOffset = 0;
uint64_t BeginOffset = S.begin()->beginOffset();
for (AllocaSlices::iterator SI = S.begin(), SJ = llvm::next(SI), SE = S.end();
SI != SE; SI = SJ) {
uint64_t MaxEndOffset = SI->endOffset();
if (!SI->isSplittable()) {
// When we're forming an unsplittable region, it must always start at the
// first slice and will extend through its end.
assert(BeginOffset == SI->beginOffset());
// Form a partition including all of the overlapping slices with this
// unsplittable slice.
while (SJ != SE && SJ->beginOffset() < MaxEndOffset) {
if (!SJ->isSplittable())
MaxEndOffset = std::max(MaxEndOffset, SJ->endOffset());
++SJ;
}
} else {
assert(SI->isSplittable()); // Established above.
// Collect all of the overlapping splittable slices.
while (SJ != SE && SJ->beginOffset() < MaxEndOffset &&
SJ->isSplittable()) {
MaxEndOffset = std::max(MaxEndOffset, SJ->endOffset());
++SJ;
}
// Back up MaxEndOffset and SJ if we ended the span early when
// encountering an unsplittable slice.
if (SJ != SE && SJ->beginOffset() < MaxEndOffset) {
assert(!SJ->isSplittable());
MaxEndOffset = SJ->beginOffset();
}
}
// Check if we have managed to move the end offset forward yet. If so,
// we'll have to rewrite uses and erase old split uses.
if (BeginOffset < MaxEndOffset) {
// Rewrite a sequence of overlapping slices.
Changed |=
rewritePartition(AI, S, SI, SJ, BeginOffset, MaxEndOffset, SplitUses);
++NumPartitions;
removeFinishedSplitUses(SplitUses, MaxSplitUseEndOffset, MaxEndOffset);
}
// Accumulate all the splittable slices from the [SI,SJ) region which
// overlap going forward.
for (AllocaSlices::iterator SK = SI; SK != SJ; ++SK)
if (SK->isSplittable() && SK->endOffset() > MaxEndOffset) {
SplitUses.push_back(SK);
MaxSplitUseEndOffset = std::max(SK->endOffset(), MaxSplitUseEndOffset);
}
// If we're already at the end and we have no split uses, we're done.
if (SJ == SE && SplitUses.empty())
break;
// If we have no split uses or no gap in offsets, we're ready to move to
// the next slice.
if (SplitUses.empty() || (SJ != SE && MaxEndOffset == SJ->beginOffset())) {
BeginOffset = SJ->beginOffset();
continue;
}
// Even if we have split slices, if the next slice is splittable and the
// split slices reach it, we can simply set up the beginning offset of the
// next iteration to bridge between them.
if (SJ != SE && SJ->isSplittable() &&
MaxSplitUseEndOffset > SJ->beginOffset()) {
BeginOffset = MaxEndOffset;
continue;
}
// Otherwise, we have a tail of split slices. Rewrite them with an empty
// range of slices.
uint64_t PostSplitEndOffset =
SJ == SE ? MaxSplitUseEndOffset : SJ->beginOffset();
Changed |= rewritePartition(AI, S, SJ, SJ, MaxEndOffset, PostSplitEndOffset,
SplitUses);
++NumPartitions;
if (SJ == SE)
break; // Skip the rest, we don't need to do any cleanup.
removeFinishedSplitUses(SplitUses, MaxSplitUseEndOffset,
PostSplitEndOffset);
// Now just reset the begin offset for the next iteration.
BeginOffset = SJ->beginOffset();
}
NumAllocaPartitions += NumPartitions;
MaxPartitionsPerAlloca =
std::max<unsigned>(NumPartitions, MaxPartitionsPerAlloca);
return Changed;
}
/// \brief Analyze an alloca for SROA.
///
/// This analyzes the alloca to ensure we can reason about it, builds
/// the slices of the alloca, and then hands it off to be split and
/// rewritten as needed.
bool SROA::runOnAlloca(AllocaInst &AI) {
DEBUG(dbgs() << "SROA alloca: " << AI << "\n");
++NumAllocasAnalyzed;
// Special case dead allocas, as they're trivial.
if (AI.use_empty()) {
AI.eraseFromParent();
return true;
}
// Skip alloca forms that this analysis can't handle.
if (AI.isArrayAllocation() || !AI.getAllocatedType()->isSized() ||
DL->getTypeAllocSize(AI.getAllocatedType()) == 0)
return false;
bool Changed = false;
// First, split any FCA loads and stores touching this alloca to promote
// better splitting and promotion opportunities.
AggLoadStoreRewriter AggRewriter(*DL);
Changed |= AggRewriter.rewrite(AI);
// Build the slices using a recursive instruction-visiting builder.
AllocaSlices S(*DL, AI);
DEBUG(S.print(dbgs()));
if (S.isEscaped())
return Changed;
// Delete all the dead users of this alloca before splitting and rewriting it.
for (AllocaSlices::dead_user_iterator DI = S.dead_user_begin(),
DE = S.dead_user_end();
DI != DE; ++DI) {
Changed = true;
(*DI)->replaceAllUsesWith(UndefValue::get((*DI)->getType()));
DeadInsts.insert(*DI);
}
for (AllocaSlices::dead_op_iterator DO = S.dead_op_begin(),
DE = S.dead_op_end();
DO != DE; ++DO) {
Value *OldV = **DO;
// Clobber the use with an undef value.
**DO = UndefValue::get(OldV->getType());
if (Instruction *OldI = dyn_cast<Instruction>(OldV))
if (isInstructionTriviallyDead(OldI)) {
Changed = true;
DeadInsts.insert(OldI);
}
}
// No slices to split. Leave the dead alloca for a later pass to clean up.
if (S.begin() == S.end())
return Changed;
Changed |= splitAlloca(AI, S);
DEBUG(dbgs() << " Speculating PHIs\n");
while (!SpeculatablePHIs.empty())
speculatePHINodeLoads(*SpeculatablePHIs.pop_back_val());
DEBUG(dbgs() << " Speculating Selects\n");
while (!SpeculatableSelects.empty())
speculateSelectInstLoads(*SpeculatableSelects.pop_back_val());
return Changed;
}
/// \brief Delete the dead instructions accumulated in this run.
///
/// Recursively deletes the dead instructions we've accumulated. This is done
/// at the very end to maximize locality of the recursive delete and to
/// minimize the problems of invalidated instruction pointers as such pointers
/// are used heavily in the intermediate stages of the algorithm.
///
/// We also record the alloca instructions deleted here so that they aren't
/// subsequently handed to mem2reg to promote.
void SROA::deleteDeadInstructions(SmallPtrSet<AllocaInst*, 4> &DeletedAllocas) {
while (!DeadInsts.empty()) {
Instruction *I = DeadInsts.pop_back_val();
DEBUG(dbgs() << "Deleting dead instruction: " << *I << "\n");
I->replaceAllUsesWith(UndefValue::get(I->getType()));
for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI)
if (Instruction *U = dyn_cast<Instruction>(*OI)) {
// Zero out the operand and see if it becomes trivially dead.
*OI = 0;
if (isInstructionTriviallyDead(U))
DeadInsts.insert(U);
}
if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
DeletedAllocas.insert(AI);
++NumDeleted;
I->eraseFromParent();
}
}
static void enqueueUsersInWorklist(Instruction &I,
SmallVectorImpl<Instruction *> &Worklist,
SmallPtrSet<Instruction *, 8> &Visited) {
for (Value::use_iterator UI = I.use_begin(), UE = I.use_end(); UI != UE;
++UI)
if (Visited.insert(cast<Instruction>(*UI)))
Worklist.push_back(cast<Instruction>(*UI));
}
/// \brief Promote the allocas, using the best available technique.
///
/// This attempts to promote whatever allocas have been identified as viable in
/// the PromotableAllocas list. If that list is empty, there is nothing to do.
/// If there is a domtree available, we attempt to promote using the full power
/// of mem2reg. Otherwise, we build and use the AllocaPromoter above which is
/// based on the SSAUpdater utilities. This function returns whether any
/// promotion occurred.
bool SROA::promoteAllocas(Function &F) {
if (PromotableAllocas.empty())
return false;
NumPromoted += PromotableAllocas.size();
if (DT && !ForceSSAUpdater) {
DEBUG(dbgs() << "Promoting allocas with mem2reg...\n");
PromoteMemToReg(PromotableAllocas, *DT);
PromotableAllocas.clear();
return true;
}
DEBUG(dbgs() << "Promoting allocas with SSAUpdater...\n");
SSAUpdater SSA;
DIBuilder DIB(*F.getParent());
SmallVector<Instruction *, 64> Insts;
// We need a worklist to walk the uses of each alloca.
SmallVector<Instruction *, 8> Worklist;
SmallPtrSet<Instruction *, 8> Visited;
SmallVector<Instruction *, 32> DeadInsts;
for (unsigned Idx = 0, Size = PromotableAllocas.size(); Idx != Size; ++Idx) {
AllocaInst *AI = PromotableAllocas[Idx];
Insts.clear();
Worklist.clear();
Visited.clear();
enqueueUsersInWorklist(*AI, Worklist, Visited);
while (!Worklist.empty()) {
Instruction *I = Worklist.pop_back_val();
// FIXME: Currently the SSAUpdater infrastructure doesn't reason about
// lifetime intrinsics and so we strip them (and the bitcasts+GEPs
// leading to them) here. Eventually it should use them to optimize the
// scalar values produced.
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
assert(II->getIntrinsicID() == Intrinsic::lifetime_start ||
II->getIntrinsicID() == Intrinsic::lifetime_end);
II->eraseFromParent();
continue;
}
// Push the loads and stores we find onto the list. SROA will already
// have validated that all loads and stores are viable candidates for
// promotion.
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
assert(LI->getType() == AI->getAllocatedType());
Insts.push_back(LI);
continue;
}
if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
assert(SI->getValueOperand()->getType() == AI->getAllocatedType());
Insts.push_back(SI);
continue;
}
// For everything else, we know that only no-op bitcasts and GEPs will
// make it this far, just recurse through them and recall them for later
// removal.
DeadInsts.push_back(I);
enqueueUsersInWorklist(*I, Worklist, Visited);
}
AllocaPromoter(Insts, SSA, *AI, DIB).run(Insts);
while (!DeadInsts.empty())
DeadInsts.pop_back_val()->eraseFromParent();
AI->eraseFromParent();
}
PromotableAllocas.clear();
return true;
}
namespace {
/// \brief A predicate to test whether an alloca belongs to a set.
class IsAllocaInSet {
typedef SmallPtrSet<AllocaInst *, 4> SetType;
const SetType &Set;
public:
typedef AllocaInst *argument_type;
IsAllocaInSet(const SetType &Set) : Set(Set) {}
bool operator()(AllocaInst *AI) const { return Set.count(AI); }
};
}
bool SROA::runOnFunction(Function &F) {
DEBUG(dbgs() << "SROA function: " << F.getName() << "\n");
C = &F.getContext();
DL = getAnalysisIfAvailable<DataLayout>();
if (!DL) {
DEBUG(dbgs() << " Skipping SROA -- no target data!\n");
return false;
}
DT = getAnalysisIfAvailable<DominatorTree>();
BasicBlock &EntryBB = F.getEntryBlock();
for (BasicBlock::iterator I = EntryBB.begin(), E = llvm::prior(EntryBB.end());
I != E; ++I)
if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
Worklist.insert(AI);
bool Changed = false;
// A set of deleted alloca instruction pointers which should be removed from
// the list of promotable allocas.
SmallPtrSet<AllocaInst *, 4> DeletedAllocas;
do {
while (!Worklist.empty()) {
Changed |= runOnAlloca(*Worklist.pop_back_val());
deleteDeadInstructions(DeletedAllocas);
// Remove the deleted allocas from various lists so that we don't try to
// continue processing them.
if (!DeletedAllocas.empty()) {
Worklist.remove_if(IsAllocaInSet(DeletedAllocas));
PostPromotionWorklist.remove_if(IsAllocaInSet(DeletedAllocas));
PromotableAllocas.erase(std::remove_if(PromotableAllocas.begin(),
PromotableAllocas.end(),
IsAllocaInSet(DeletedAllocas)),
PromotableAllocas.end());
DeletedAllocas.clear();
}
}
Changed |= promoteAllocas(F);
Worklist = PostPromotionWorklist;
PostPromotionWorklist.clear();
} while (!Worklist.empty());
return Changed;
}
void SROA::getAnalysisUsage(AnalysisUsage &AU) const {
if (RequiresDomTree)
AU.addRequired<DominatorTree>();
AU.setPreservesCFG();
}