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https://github.com/c64scene-ar/llvm-6502.git
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847a9c6d77
the difference from "int x" (which should go in registers and "struct y {int x;}" (which should not). Clang will be updated in the next patches. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166536 91177308-0d34-0410-b5e6-96231b3b80d8
14 lines
359 B
LLVM
14 lines
359 B
LLVM
; RUN: llc < %s -mcpu=generic -march=x86 -x86-asm-syntax=intel | \
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; RUN: grep "add ESP, 8"
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target triple = "i686-pc-linux-gnu"
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declare x86_fastcallcc void @func(i32*, i64 inreg)
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define x86_fastcallcc void @caller(i32, i64) {
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%X = alloca i32 ; <i32*> [#uses=1]
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call x86_fastcallcc void @func( i32* %X, i64 0 )
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ret void
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}
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