mirror of
https://github.com/c64scene-ar/llvm-6502.git
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needed to emit a 64-bit gp-relative relocation entry. Make changes necessary for emitting jump tables which have entries with directive .gpdword. This patch does not implement the parts needed for direct object emission or JIT. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149668 91177308-0d34-0410-b5e6-96231b3b80d8
751 lines
26 KiB
C++
751 lines
26 KiB
C++
//===-- MachineFunction.cpp -----------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect native machine code information for a function. This allows
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// target-specific information about the generated code to be stored with each
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// function.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Function.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineJumpTableInfo.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/MC/MCAsmInfo.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/DebugInfo.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/GraphWriter.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// MachineFunction implementation
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//===----------------------------------------------------------------------===//
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// Out of line virtual method.
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MachineFunctionInfo::~MachineFunctionInfo() {}
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void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
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MBB->getParent()->DeleteMachineBasicBlock(MBB);
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}
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MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
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unsigned FunctionNum, MachineModuleInfo &mmi,
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GCModuleInfo* gmi)
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: Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) {
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if (TM.getRegisterInfo())
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RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo());
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else
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RegInfo = 0;
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MFInfo = 0;
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FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering());
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if (Fn->hasFnAttr(Attribute::StackAlignment))
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FrameInfo->setMaxAlignment(Attribute::getStackAlignmentFromAttrs(
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Fn->getAttributes().getFnAttributes()));
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ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData());
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Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
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// FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
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if (!Fn->hasFnAttr(Attribute::OptimizeForSize))
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Alignment = std::max(Alignment,
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TM.getTargetLowering()->getPrefFunctionAlignment());
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FunctionNumber = FunctionNum;
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JumpTableInfo = 0;
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}
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MachineFunction::~MachineFunction() {
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BasicBlocks.clear();
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InstructionRecycler.clear(Allocator);
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BasicBlockRecycler.clear(Allocator);
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if (RegInfo) {
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RegInfo->~MachineRegisterInfo();
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Allocator.Deallocate(RegInfo);
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}
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if (MFInfo) {
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MFInfo->~MachineFunctionInfo();
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Allocator.Deallocate(MFInfo);
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}
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FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo);
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ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool);
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if (JumpTableInfo) {
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JumpTableInfo->~MachineJumpTableInfo();
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Allocator.Deallocate(JumpTableInfo);
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}
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}
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/// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
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/// does already exist, allocate one.
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MachineJumpTableInfo *MachineFunction::
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getOrCreateJumpTableInfo(unsigned EntryKind) {
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if (JumpTableInfo) return JumpTableInfo;
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JumpTableInfo = new (Allocator)
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MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
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return JumpTableInfo;
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}
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/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
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/// recomputes them. This guarantees that the MBB numbers are sequential,
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/// dense, and match the ordering of the blocks within the function. If a
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/// specific MachineBasicBlock is specified, only that block and those after
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/// it are renumbered.
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void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
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if (empty()) { MBBNumbering.clear(); return; }
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MachineFunction::iterator MBBI, E = end();
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if (MBB == 0)
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MBBI = begin();
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else
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MBBI = MBB;
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// Figure out the block number this should have.
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unsigned BlockNo = 0;
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if (MBBI != begin())
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BlockNo = prior(MBBI)->getNumber()+1;
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for (; MBBI != E; ++MBBI, ++BlockNo) {
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if (MBBI->getNumber() != (int)BlockNo) {
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// Remove use of the old number.
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if (MBBI->getNumber() != -1) {
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assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
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"MBB number mismatch!");
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MBBNumbering[MBBI->getNumber()] = 0;
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}
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// If BlockNo is already taken, set that block's number to -1.
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if (MBBNumbering[BlockNo])
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MBBNumbering[BlockNo]->setNumber(-1);
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MBBNumbering[BlockNo] = MBBI;
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MBBI->setNumber(BlockNo);
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}
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}
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// Okay, all the blocks are renumbered. If we have compactified the block
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// numbering, shrink MBBNumbering now.
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assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
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MBBNumbering.resize(BlockNo);
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}
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/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
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/// of `new MachineInstr'.
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///
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MachineInstr *
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MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
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DebugLoc DL, bool NoImp) {
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return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
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MachineInstr(MCID, DL, NoImp);
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}
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/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
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/// 'Orig' instruction, identical in all ways except the instruction
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/// has no parent, prev, or next.
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///
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MachineInstr *
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MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
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return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
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MachineInstr(*this, *Orig);
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}
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/// DeleteMachineInstr - Delete the given MachineInstr.
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///
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void
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MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
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MI->~MachineInstr();
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InstructionRecycler.Deallocate(Allocator, MI);
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}
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/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
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/// instead of `new MachineBasicBlock'.
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///
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MachineBasicBlock *
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MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
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return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
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MachineBasicBlock(*this, bb);
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}
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/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
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///
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void
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MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
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assert(MBB->getParent() == this && "MBB parent mismatch!");
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MBB->~MachineBasicBlock();
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BasicBlockRecycler.Deallocate(Allocator, MBB);
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}
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MachineMemOperand *
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MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f,
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uint64_t s, unsigned base_alignment,
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const MDNode *TBAAInfo) {
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return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment,
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TBAAInfo);
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}
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MachineMemOperand *
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MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
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int64_t Offset, uint64_t Size) {
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return new (Allocator)
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MachineMemOperand(MachinePointerInfo(MMO->getValue(),
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MMO->getOffset()+Offset),
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MMO->getFlags(), Size,
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MMO->getBaseAlignment(), 0);
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}
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MachineInstr::mmo_iterator
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MachineFunction::allocateMemRefsArray(unsigned long Num) {
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return Allocator.Allocate<MachineMemOperand *>(Num);
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}
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std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
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MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
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MachineInstr::mmo_iterator End) {
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// Count the number of load mem refs.
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unsigned Num = 0;
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for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
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if ((*I)->isLoad())
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++Num;
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// Allocate a new array and populate it with the load information.
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MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
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unsigned Index = 0;
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for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
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if ((*I)->isLoad()) {
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if (!(*I)->isStore())
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// Reuse the MMO.
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Result[Index] = *I;
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else {
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// Clone the MMO and unset the store flag.
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MachineMemOperand *JustLoad =
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getMachineMemOperand((*I)->getPointerInfo(),
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(*I)->getFlags() & ~MachineMemOperand::MOStore,
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(*I)->getSize(), (*I)->getBaseAlignment(),
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(*I)->getTBAAInfo());
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Result[Index] = JustLoad;
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}
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++Index;
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}
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}
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return std::make_pair(Result, Result + Num);
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}
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std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
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MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
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MachineInstr::mmo_iterator End) {
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// Count the number of load mem refs.
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unsigned Num = 0;
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for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
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if ((*I)->isStore())
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++Num;
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// Allocate a new array and populate it with the store information.
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MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
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unsigned Index = 0;
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for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
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if ((*I)->isStore()) {
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if (!(*I)->isLoad())
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// Reuse the MMO.
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Result[Index] = *I;
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else {
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// Clone the MMO and unset the load flag.
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MachineMemOperand *JustStore =
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getMachineMemOperand((*I)->getPointerInfo(),
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(*I)->getFlags() & ~MachineMemOperand::MOLoad,
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(*I)->getSize(), (*I)->getBaseAlignment(),
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(*I)->getTBAAInfo());
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Result[Index] = JustStore;
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}
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++Index;
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}
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}
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return std::make_pair(Result, Result + Num);
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}
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void MachineFunction::dump() const {
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print(dbgs());
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}
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void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const {
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OS << "# Machine code for function " << Fn->getName() << ":\n";
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// Print Frame Information
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FrameInfo->print(*this, OS);
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// Print JumpTable Information
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if (JumpTableInfo)
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JumpTableInfo->print(OS);
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// Print Constant Pool
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ConstantPool->print(OS);
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const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
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if (RegInfo && !RegInfo->livein_empty()) {
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OS << "Function Live Ins: ";
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for (MachineRegisterInfo::livein_iterator
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I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
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OS << PrintReg(I->first, TRI);
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if (I->second)
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OS << " in " << PrintReg(I->second, TRI);
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if (llvm::next(I) != E)
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OS << ", ";
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}
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OS << '\n';
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}
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if (RegInfo && !RegInfo->liveout_empty()) {
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OS << "Function Live Outs:";
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for (MachineRegisterInfo::liveout_iterator
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I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
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OS << ' ' << PrintReg(*I, TRI);
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OS << '\n';
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}
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for (const_iterator BB = begin(), E = end(); BB != E; ++BB) {
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OS << '\n';
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BB->print(OS, Indexes);
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}
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OS << "\n# End machine code for function " << Fn->getName() << ".\n\n";
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}
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namespace llvm {
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template<>
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struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
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DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
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static std::string getGraphName(const MachineFunction *F) {
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return "CFG for '" + F->getFunction()->getName().str() + "' function";
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}
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std::string getNodeLabel(const MachineBasicBlock *Node,
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const MachineFunction *Graph) {
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std::string OutStr;
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{
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raw_string_ostream OSS(OutStr);
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if (isSimple()) {
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OSS << "BB#" << Node->getNumber();
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if (const BasicBlock *BB = Node->getBasicBlock())
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OSS << ": " << BB->getName();
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} else
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Node->print(OSS);
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}
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if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
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// Process string output to make it nicer...
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for (unsigned i = 0; i != OutStr.length(); ++i)
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if (OutStr[i] == '\n') { // Left justify
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OutStr[i] = '\\';
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OutStr.insert(OutStr.begin()+i+1, 'l');
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}
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return OutStr;
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}
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};
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}
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void MachineFunction::viewCFG() const
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{
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#ifndef NDEBUG
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ViewGraph(this, "mf" + getFunction()->getName());
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#else
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errs() << "MachineFunction::viewCFG is only available in debug builds on "
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<< "systems with Graphviz or gv!\n";
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#endif // NDEBUG
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}
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void MachineFunction::viewCFGOnly() const
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{
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#ifndef NDEBUG
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ViewGraph(this, "mf" + getFunction()->getName(), true);
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#else
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errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
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<< "systems with Graphviz or gv!\n";
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#endif // NDEBUG
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}
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/// addLiveIn - Add the specified physical register as a live-in value and
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/// create a corresponding virtual register for it.
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unsigned MachineFunction::addLiveIn(unsigned PReg,
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const TargetRegisterClass *RC) {
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MachineRegisterInfo &MRI = getRegInfo();
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unsigned VReg = MRI.getLiveInVirtReg(PReg);
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if (VReg) {
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assert(MRI.getRegClass(VReg) == RC && "Register class mismatch!");
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return VReg;
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}
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VReg = MRI.createVirtualRegister(RC);
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MRI.addLiveIn(PReg, VReg);
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return VReg;
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}
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/// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
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/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
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/// normal 'L' label is returned.
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MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,
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bool isLinkerPrivate) const {
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assert(JumpTableInfo && "No jump tables");
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assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
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const MCAsmInfo &MAI = *getTarget().getMCAsmInfo();
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const char *Prefix = isLinkerPrivate ? MAI.getLinkerPrivateGlobalPrefix() :
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MAI.getPrivateGlobalPrefix();
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SmallString<60> Name;
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raw_svector_ostream(Name)
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<< Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
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return Ctx.GetOrCreateSymbol(Name.str());
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}
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/// getPICBaseSymbol - Return a function-local symbol to represent the PIC
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/// base.
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MCSymbol *MachineFunction::getPICBaseSymbol() const {
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const MCAsmInfo &MAI = *Target.getMCAsmInfo();
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return Ctx.GetOrCreateSymbol(Twine(MAI.getPrivateGlobalPrefix())+
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Twine(getFunctionNumber())+"$pb");
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}
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//===----------------------------------------------------------------------===//
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// MachineFrameInfo implementation
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//===----------------------------------------------------------------------===//
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/// CreateFixedObject - Create a new object at a fixed location on the stack.
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/// All fixed objects should be created before other objects are created for
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/// efficiency. By default, fixed objects are immutable. This returns an
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/// index with a negative value.
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///
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int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
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bool Immutable) {
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assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
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// The alignment of the frame index can be determined from its offset from
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// the incoming frame position. If the frame object is at offset 32 and
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// the stack is guaranteed to be 16-byte aligned, then we know that the
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// object is 16-byte aligned.
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unsigned StackAlign = TFI.getStackAlignment();
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unsigned Align = MinAlign(SPOffset, StackAlign);
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Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
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/*isSS*/false, false));
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return -++NumFixedObjects;
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}
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BitVector
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MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
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assert(MBB && "MBB must be valid");
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const MachineFunction *MF = MBB->getParent();
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assert(MF && "MBB must be part of a MachineFunction");
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const TargetMachine &TM = MF->getTarget();
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const TargetRegisterInfo *TRI = TM.getRegisterInfo();
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BitVector BV(TRI->getNumRegs());
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// Before CSI is calculated, no registers are considered pristine. They can be
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// freely used and PEI will make sure they are saved.
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if (!isCalleeSavedInfoValid())
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return BV;
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for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
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BV.set(*CSR);
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// The entry MBB always has all CSRs pristine.
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if (MBB == &MF->front())
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return BV;
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// On other MBBs the saved CSRs are not pristine.
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const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
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for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
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E = CSI.end(); I != E; ++I)
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BV.reset(I->getReg());
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return BV;
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}
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void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
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if (Objects.empty()) return;
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const TargetFrameLowering *FI = MF.getTarget().getFrameLowering();
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int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
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|
|
|
OS << "Frame Objects:\n";
|
|
|
|
for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
|
|
const StackObject &SO = Objects[i];
|
|
OS << " fi#" << (int)(i-NumFixedObjects) << ": ";
|
|
if (SO.Size == ~0ULL) {
|
|
OS << "dead\n";
|
|
continue;
|
|
}
|
|
if (SO.Size == 0)
|
|
OS << "variable sized";
|
|
else
|
|
OS << "size=" << SO.Size;
|
|
OS << ", align=" << SO.Alignment;
|
|
|
|
if (i < NumFixedObjects)
|
|
OS << ", fixed";
|
|
if (i < NumFixedObjects || SO.SPOffset != -1) {
|
|
int64_t Off = SO.SPOffset - ValOffset;
|
|
OS << ", at location [SP";
|
|
if (Off > 0)
|
|
OS << "+" << Off;
|
|
else if (Off < 0)
|
|
OS << Off;
|
|
OS << "]";
|
|
}
|
|
OS << "\n";
|
|
}
|
|
}
|
|
|
|
void MachineFrameInfo::dump(const MachineFunction &MF) const {
|
|
print(MF, dbgs());
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// MachineJumpTableInfo implementation
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// getEntrySize - Return the size of each entry in the jump table.
|
|
unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const {
|
|
// The size of a jump table entry is 4 bytes unless the entry is just the
|
|
// address of a block, in which case it is the pointer size.
|
|
switch (getEntryKind()) {
|
|
case MachineJumpTableInfo::EK_BlockAddress:
|
|
return TD.getPointerSize();
|
|
case MachineJumpTableInfo::EK_GPRel64BlockAddress:
|
|
return 8;
|
|
case MachineJumpTableInfo::EK_GPRel32BlockAddress:
|
|
case MachineJumpTableInfo::EK_LabelDifference32:
|
|
case MachineJumpTableInfo::EK_Custom32:
|
|
return 4;
|
|
case MachineJumpTableInfo::EK_Inline:
|
|
return 0;
|
|
}
|
|
assert(0 && "Unknown jump table encoding!");
|
|
return ~0;
|
|
}
|
|
|
|
/// getEntryAlignment - Return the alignment of each entry in the jump table.
|
|
unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData &TD) const {
|
|
// The alignment of a jump table entry is the alignment of int32 unless the
|
|
// entry is just the address of a block, in which case it is the pointer
|
|
// alignment.
|
|
switch (getEntryKind()) {
|
|
case MachineJumpTableInfo::EK_BlockAddress:
|
|
return TD.getPointerABIAlignment();
|
|
case MachineJumpTableInfo::EK_GPRel64BlockAddress:
|
|
return TD.getABIIntegerTypeAlignment(64);
|
|
case MachineJumpTableInfo::EK_GPRel32BlockAddress:
|
|
case MachineJumpTableInfo::EK_LabelDifference32:
|
|
case MachineJumpTableInfo::EK_Custom32:
|
|
return TD.getABIIntegerTypeAlignment(32);
|
|
case MachineJumpTableInfo::EK_Inline:
|
|
return 1;
|
|
}
|
|
assert(0 && "Unknown jump table encoding!");
|
|
return ~0;
|
|
}
|
|
|
|
/// createJumpTableIndex - Create a new jump table entry in the jump table info.
|
|
///
|
|
unsigned MachineJumpTableInfo::createJumpTableIndex(
|
|
const std::vector<MachineBasicBlock*> &DestBBs) {
|
|
assert(!DestBBs.empty() && "Cannot create an empty jump table!");
|
|
JumpTables.push_back(MachineJumpTableEntry(DestBBs));
|
|
return JumpTables.size()-1;
|
|
}
|
|
|
|
/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
|
|
/// the jump tables to branch to New instead.
|
|
bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
|
|
MachineBasicBlock *New) {
|
|
assert(Old != New && "Not making a change?");
|
|
bool MadeChange = false;
|
|
for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
|
|
ReplaceMBBInJumpTable(i, Old, New);
|
|
return MadeChange;
|
|
}
|
|
|
|
/// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
|
|
/// the jump table to branch to New instead.
|
|
bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
|
|
MachineBasicBlock *Old,
|
|
MachineBasicBlock *New) {
|
|
assert(Old != New && "Not making a change?");
|
|
bool MadeChange = false;
|
|
MachineJumpTableEntry &JTE = JumpTables[Idx];
|
|
for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
|
|
if (JTE.MBBs[j] == Old) {
|
|
JTE.MBBs[j] = New;
|
|
MadeChange = true;
|
|
}
|
|
return MadeChange;
|
|
}
|
|
|
|
void MachineJumpTableInfo::print(raw_ostream &OS) const {
|
|
if (JumpTables.empty()) return;
|
|
|
|
OS << "Jump Tables:\n";
|
|
|
|
for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
|
|
OS << " jt#" << i << ": ";
|
|
for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
|
|
OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
|
|
}
|
|
|
|
OS << '\n';
|
|
}
|
|
|
|
void MachineJumpTableInfo::dump() const { print(dbgs()); }
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// MachineConstantPool implementation
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
void MachineConstantPoolValue::anchor() { }
|
|
|
|
Type *MachineConstantPoolEntry::getType() const {
|
|
if (isMachineConstantPoolEntry())
|
|
return Val.MachineCPVal->getType();
|
|
return Val.ConstVal->getType();
|
|
}
|
|
|
|
|
|
unsigned MachineConstantPoolEntry::getRelocationInfo() const {
|
|
if (isMachineConstantPoolEntry())
|
|
return Val.MachineCPVal->getRelocationInfo();
|
|
return Val.ConstVal->getRelocationInfo();
|
|
}
|
|
|
|
MachineConstantPool::~MachineConstantPool() {
|
|
for (unsigned i = 0, e = Constants.size(); i != e; ++i)
|
|
if (Constants[i].isMachineConstantPoolEntry())
|
|
delete Constants[i].Val.MachineCPVal;
|
|
for (DenseSet<MachineConstantPoolValue*>::iterator I =
|
|
MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end();
|
|
I != E; ++I)
|
|
delete *I;
|
|
}
|
|
|
|
/// CanShareConstantPoolEntry - Test whether the given two constants
|
|
/// can be allocated the same constant pool entry.
|
|
static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
|
|
const TargetData *TD) {
|
|
// Handle the trivial case quickly.
|
|
if (A == B) return true;
|
|
|
|
// If they have the same type but weren't the same constant, quickly
|
|
// reject them.
|
|
if (A->getType() == B->getType()) return false;
|
|
|
|
// We can't handle structs or arrays.
|
|
if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
|
|
isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
|
|
return false;
|
|
|
|
// For now, only support constants with the same size.
|
|
uint64_t StoreSize = TD->getTypeStoreSize(A->getType());
|
|
if (StoreSize != TD->getTypeStoreSize(B->getType()) ||
|
|
StoreSize > 128)
|
|
return false;
|
|
|
|
Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
|
|
|
|
// Try constant folding a bitcast of both instructions to an integer. If we
|
|
// get two identical ConstantInt's, then we are good to share them. We use
|
|
// the constant folding APIs to do this so that we get the benefit of
|
|
// TargetData.
|
|
if (isa<PointerType>(A->getType()))
|
|
A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
|
|
const_cast<Constant*>(A), TD);
|
|
else if (A->getType() != IntTy)
|
|
A = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
|
|
const_cast<Constant*>(A), TD);
|
|
if (isa<PointerType>(B->getType()))
|
|
B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
|
|
const_cast<Constant*>(B), TD);
|
|
else if (B->getType() != IntTy)
|
|
B = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
|
|
const_cast<Constant*>(B), TD);
|
|
|
|
return A == B;
|
|
}
|
|
|
|
/// getConstantPoolIndex - Create a new entry in the constant pool or return
|
|
/// an existing one. User must specify the log2 of the minimum required
|
|
/// alignment for the object.
|
|
///
|
|
unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
|
|
unsigned Alignment) {
|
|
assert(Alignment && "Alignment must be specified!");
|
|
if (Alignment > PoolAlignment) PoolAlignment = Alignment;
|
|
|
|
// Check to see if we already have this constant.
|
|
//
|
|
// FIXME, this could be made much more efficient for large constant pools.
|
|
for (unsigned i = 0, e = Constants.size(); i != e; ++i)
|
|
if (!Constants[i].isMachineConstantPoolEntry() &&
|
|
CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) {
|
|
if ((unsigned)Constants[i].getAlignment() < Alignment)
|
|
Constants[i].Alignment = Alignment;
|
|
return i;
|
|
}
|
|
|
|
Constants.push_back(MachineConstantPoolEntry(C, Alignment));
|
|
return Constants.size()-1;
|
|
}
|
|
|
|
unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
|
|
unsigned Alignment) {
|
|
assert(Alignment && "Alignment must be specified!");
|
|
if (Alignment > PoolAlignment) PoolAlignment = Alignment;
|
|
|
|
// Check to see if we already have this constant.
|
|
//
|
|
// FIXME, this could be made much more efficient for large constant pools.
|
|
int Idx = V->getExistingMachineCPValue(this, Alignment);
|
|
if (Idx != -1) {
|
|
MachineCPVsSharingEntries.insert(V);
|
|
return (unsigned)Idx;
|
|
}
|
|
|
|
Constants.push_back(MachineConstantPoolEntry(V, Alignment));
|
|
return Constants.size()-1;
|
|
}
|
|
|
|
void MachineConstantPool::print(raw_ostream &OS) const {
|
|
if (Constants.empty()) return;
|
|
|
|
OS << "Constant Pool:\n";
|
|
for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
|
|
OS << " cp#" << i << ": ";
|
|
if (Constants[i].isMachineConstantPoolEntry())
|
|
Constants[i].Val.MachineCPVal->print(OS);
|
|
else
|
|
OS << *(Value*)Constants[i].Val.ConstVal;
|
|
OS << ", align=" << Constants[i].getAlignment();
|
|
OS << "\n";
|
|
}
|
|
}
|
|
|
|
void MachineConstantPool::dump() const { print(dbgs()); }
|