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4177e6fff5
This was done through the aid of a terrible Perl creation. I will not paste any of the horrors here. Suffice to say, it require multiple staged rounds of replacements, state carried between, and a few nested-construct-parsing hacks that I'm not proud of. It happens, by luck, to be able to deal with all the TCL-quoting patterns in evidence in the LLVM test suite. If anyone is maintaining large out-of-tree test trees, feel free to poke me and I'll send you the steps I used to convert things, as well as answer any painful questions etc. IRC works best for this type of thing I find. Once converted, switch the LLVM lit config to use ShTests the same as Clang. In addition to being able to delete large amounts of Python code from 'lit', this will also simplify the entire test suite and some of lit's architecture. Finally, the test suite runs 33% faster on Linux now. ;] For my 16-hardware-thread (2x 4-core xeon e5520): 36s -> 24s git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159525 91177308-0d34-0410-b5e6-96231b3b80d8
151 lines
6.9 KiB
LLVM
151 lines
6.9 KiB
LLVM
; RUN: opt < %s -analyze -scalar-evolution \
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; RUN: | grep "Loop %bb7.i: Unpredictable backedge-taken count\."
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128"
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%struct.complex = type { float, float }
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%struct.element = type { i32, i32 }
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%struct.node = type { %struct.node*, %struct.node*, i32 }
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@seed = external global i64 ; <i64*> [#uses=0]
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@_2E_str = external constant [18 x i8], align 1 ; <[18 x i8]*> [#uses=0]
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@_2E_str1 = external constant [4 x i8], align 1 ; <[4 x i8]*> [#uses=0]
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@value = external global float ; <float*> [#uses=0]
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@fixed = external global float ; <float*> [#uses=0]
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@floated = external global float ; <float*> [#uses=0]
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@permarray = external global [11 x i32], align 32 ; <[11 x i32]*> [#uses=0]
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@pctr = external global i32 ; <i32*> [#uses=0]
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@tree = external global %struct.node* ; <%struct.node**> [#uses=0]
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@stack = external global [4 x i32], align 16 ; <[4 x i32]*> [#uses=0]
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@cellspace = external global [19 x %struct.element], align 32 ; <[19 x %struct.element]*> [#uses=0]
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@freelist = external global i32 ; <i32*> [#uses=0]
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@movesdone = external global i32 ; <i32*> [#uses=0]
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@ima = external global [41 x [41 x i32]], align 32 ; <[41 x [41 x i32]]*> [#uses=0]
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@imb = external global [41 x [41 x i32]], align 32 ; <[41 x [41 x i32]]*> [#uses=0]
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@imr = external global [41 x [41 x i32]], align 32 ; <[41 x [41 x i32]]*> [#uses=0]
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@rma = external global [41 x [41 x float]], align 32 ; <[41 x [41 x float]]*> [#uses=0]
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@rmb = external global [41 x [41 x float]], align 32 ; <[41 x [41 x float]]*> [#uses=0]
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@rmr = external global [41 x [41 x float]], align 32 ; <[41 x [41 x float]]*> [#uses=0]
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@piececount = external global [4 x i32], align 16 ; <[4 x i32]*> [#uses=0]
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@class = external global [13 x i32], align 32 ; <[13 x i32]*> [#uses=0]
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@piecemax = external global [13 x i32], align 32 ; <[13 x i32]*> [#uses=0]
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@puzzl = external global [512 x i32], align 32 ; <[512 x i32]*> [#uses=0]
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@p = external global [13 x [512 x i32]], align 32 ; <[13 x [512 x i32]]*> [#uses=0]
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@n = external global i32 ; <i32*> [#uses=0]
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@kount = external global i32 ; <i32*> [#uses=0]
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@sortlist = external global [5001 x i32], align 32 ; <[5001 x i32]*> [#uses=0]
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@biggest = external global i32 ; <i32*> [#uses=0]
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@littlest = external global i32 ; <i32*> [#uses=0]
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@top = external global i32 ; <i32*> [#uses=0]
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@z = external global [257 x %struct.complex], align 32 ; <[257 x %struct.complex]*> [#uses=0]
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@w = external global [257 x %struct.complex], align 32 ; <[257 x %struct.complex]*> [#uses=0]
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@e = external global [130 x %struct.complex], align 32 ; <[130 x %struct.complex]*> [#uses=0]
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@zr = external global float ; <float*> [#uses=0]
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@zi = external global float ; <float*> [#uses=0]
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declare void @Initrand() nounwind
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declare i32 @Rand() nounwind
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declare void @Try(i32, i32*, i32*, i32*, i32*, i32*) nounwind
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declare i32 @puts(i8* nocapture) nounwind
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declare void @Queens(i32) nounwind
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declare i32 @printf(i8* nocapture, ...) nounwind
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declare i32 @main() nounwind
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declare void @Doit() nounwind
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declare void @Doit_bb7([15 x i32]*, [17 x i32]*, [9 x i32]*) nounwind
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define void @Doit_bb7_2E_i([9 x i32]* %x1, [15 x i32]* %c, [17 x i32]* %b, [9 x i32]* %a, i32* %q, i32* %x1.sub, i32* %b9, i32* %a10, i32* %c11) nounwind {
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newFuncRoot:
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br label %bb7.i
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Try.exit.exitStub: ; preds = %bb7.i
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ret void
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bb.i: ; preds = %bb7.i
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%tmp = add i32 %j.0.i, 1 ; <i32> [#uses=5]
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store i32 0, i32* %q, align 4
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%tmp1 = sext i32 %tmp to i64 ; <i64> [#uses=1]
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%tmp2 = getelementptr [9 x i32]* %a, i64 0, i64 %tmp1 ; <i32*> [#uses=1]
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%tmp3 = load i32* %tmp2, align 4 ; <i32> [#uses=1]
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%tmp4 = icmp eq i32 %tmp3, 0 ; <i1> [#uses=1]
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br i1 %tmp4, label %bb.i.bb7.i.backedge_crit_edge, label %bb1.i
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bb1.i: ; preds = %bb.i
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%tmp5 = add i32 %j.0.i, 2 ; <i32> [#uses=1]
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%tmp6 = sext i32 %tmp5 to i64 ; <i64> [#uses=1]
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%tmp7 = getelementptr [17 x i32]* %b, i64 0, i64 %tmp6 ; <i32*> [#uses=1]
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%tmp8 = load i32* %tmp7, align 4 ; <i32> [#uses=1]
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%tmp9 = icmp eq i32 %tmp8, 0 ; <i1> [#uses=1]
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br i1 %tmp9, label %bb1.i.bb7.i.backedge_crit_edge, label %bb2.i
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bb2.i: ; preds = %bb1.i
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%tmp10 = sub i32 7, %j.0.i ; <i32> [#uses=1]
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%tmp11 = sext i32 %tmp10 to i64 ; <i64> [#uses=1]
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%tmp12 = getelementptr [15 x i32]* %c, i64 0, i64 %tmp11 ; <i32*> [#uses=1]
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%tmp13 = load i32* %tmp12, align 4 ; <i32> [#uses=1]
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%tmp14 = icmp eq i32 %tmp13, 0 ; <i1> [#uses=1]
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br i1 %tmp14, label %bb2.i.bb7.i.backedge_crit_edge, label %bb3.i
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bb3.i: ; preds = %bb2.i
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%tmp15 = getelementptr [9 x i32]* %x1, i64 0, i64 1 ; <i32*> [#uses=1]
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store i32 %tmp, i32* %tmp15, align 4
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%tmp16 = sext i32 %tmp to i64 ; <i64> [#uses=1]
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%tmp17 = getelementptr [9 x i32]* %a, i64 0, i64 %tmp16 ; <i32*> [#uses=1]
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store i32 0, i32* %tmp17, align 4
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%tmp18 = add i32 %j.0.i, 2 ; <i32> [#uses=1]
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%tmp19 = sext i32 %tmp18 to i64 ; <i64> [#uses=1]
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%tmp20 = getelementptr [17 x i32]* %b, i64 0, i64 %tmp19 ; <i32*> [#uses=1]
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store i32 0, i32* %tmp20, align 4
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%tmp21 = sub i32 7, %j.0.i ; <i32> [#uses=1]
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%tmp22 = sext i32 %tmp21 to i64 ; <i64> [#uses=1]
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%tmp23 = getelementptr [15 x i32]* %c, i64 0, i64 %tmp22 ; <i32*> [#uses=1]
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store i32 0, i32* %tmp23, align 4
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call void @Try(i32 2, i32* %q, i32* %b9, i32* %a10, i32* %c11, i32* %x1.sub) nounwind
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%tmp24 = load i32* %q, align 4 ; <i32> [#uses=1]
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%tmp25 = icmp eq i32 %tmp24, 0 ; <i1> [#uses=1]
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br i1 %tmp25, label %bb5.i, label %bb3.i.bb7.i.backedge_crit_edge
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bb5.i: ; preds = %bb3.i
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%tmp26 = sext i32 %tmp to i64 ; <i64> [#uses=1]
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%tmp27 = getelementptr [9 x i32]* %a, i64 0, i64 %tmp26 ; <i32*> [#uses=1]
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store i32 1, i32* %tmp27, align 4
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%tmp28 = add i32 %j.0.i, 2 ; <i32> [#uses=1]
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%tmp29 = sext i32 %tmp28 to i64 ; <i64> [#uses=1]
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%tmp30 = getelementptr [17 x i32]* %b, i64 0, i64 %tmp29 ; <i32*> [#uses=1]
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store i32 1, i32* %tmp30, align 4
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%tmp31 = sub i32 7, %j.0.i ; <i32> [#uses=1]
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%tmp32 = sext i32 %tmp31 to i64 ; <i64> [#uses=1]
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%tmp33 = getelementptr [15 x i32]* %c, i64 0, i64 %tmp32 ; <i32*> [#uses=1]
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store i32 1, i32* %tmp33, align 4
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br label %bb7.i.backedge
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bb7.i.backedge: ; preds = %bb3.i.bb7.i.backedge_crit_edge, %bb2.i.bb7.i.backedge_crit_edge, %bb1.i.bb7.i.backedge_crit_edge, %bb.i.bb7.i.backedge_crit_edge, %bb5.i
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br label %bb7.i
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bb7.i: ; preds = %bb7.i.backedge, %newFuncRoot
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%j.0.i = phi i32 [ 0, %newFuncRoot ], [ %tmp, %bb7.i.backedge ] ; <i32> [#uses=8]
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%tmp34 = load i32* %q, align 4 ; <i32> [#uses=1]
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%tmp35 = icmp eq i32 %tmp34, 0 ; <i1> [#uses=1]
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%tmp36 = icmp ne i32 %j.0.i, 8 ; <i1> [#uses=1]
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%tmp37 = and i1 %tmp35, %tmp36 ; <i1> [#uses=1]
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br i1 %tmp37, label %bb.i, label %Try.exit.exitStub
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bb.i.bb7.i.backedge_crit_edge: ; preds = %bb.i
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br label %bb7.i.backedge
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bb1.i.bb7.i.backedge_crit_edge: ; preds = %bb1.i
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br label %bb7.i.backedge
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bb2.i.bb7.i.backedge_crit_edge: ; preds = %bb2.i
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br label %bb7.i.backedge
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bb3.i.bb7.i.backedge_crit_edge: ; preds = %bb3.i
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br label %bb7.i.backedge
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}
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