mirror of
https://github.com/c64scene-ar/llvm-6502.git
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916d6441e1
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144067 91177308-0d34-0410-b5e6-96231b3b80d8
59 lines
2.0 KiB
LLVM
59 lines
2.0 KiB
LLVM
; RUN: llc < %s -march=x86-64 | FileCheck %s
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define <2 x double> @ld(<2 x double> %p) nounwind optsize ssp {
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; CHECK: unpcklpd
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%shuffle = shufflevector <2 x double> %p, <2 x double> undef, <2 x i32> zeroinitializer
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ret <2 x double> %shuffle
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}
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define <2 x double> @hd(<2 x double> %p) nounwind optsize ssp {
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; CHECK: unpckhpd
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%shuffle = shufflevector <2 x double> %p, <2 x double> undef, <2 x i32> <i32 1, i32 1>
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ret <2 x double> %shuffle
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}
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define <2 x i64> @ldi(<2 x i64> %p) nounwind optsize ssp {
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; CHECK: punpcklqdq
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%shuffle = shufflevector <2 x i64> %p, <2 x i64> undef, <2 x i32> zeroinitializer
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ret <2 x i64> %shuffle
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}
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define <2 x i64> @hdi(<2 x i64> %p) nounwind optsize ssp {
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; CHECK: punpckhqdq
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%shuffle = shufflevector <2 x i64> %p, <2 x i64> undef, <2 x i32> <i32 1, i32 1>
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ret <2 x i64> %shuffle
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}
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; rdar://10050549
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%struct.Float2 = type { float, float }
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define <4 x float> @loadhpi(%struct.Float2* %vPtr, <4 x float> %vecin1) nounwind readonly ssp {
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entry:
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; CHECK: loadhpi
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; CHECK-NOT: movq
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; CHECK: movhps (
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%tmp1 = bitcast %struct.Float2* %vPtr to <1 x i64>*
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%addptr7 = getelementptr inbounds <1 x i64>* %tmp1, i64 0
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%tmp2 = bitcast <1 x i64>* %addptr7 to float*
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%tmp3 = load float* %tmp2, align 4
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%vec = insertelement <4 x float> undef, float %tmp3, i32 0
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%addptr.i12 = getelementptr inbounds float* %tmp2, i64 1
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%tmp4 = load float* %addptr.i12, align 4
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%vecin2 = insertelement <4 x float> %vec, float %tmp4, i32 1
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%shuffle = shufflevector <4 x float> %vecin1, <4 x float> %vecin2, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
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ret <4 x float> %shuffle
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}
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; rdar://10119696
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; CHECK: f
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define <4 x float> @f(<4 x float> %x, double* nocapture %y) nounwind uwtable readonly ssp {
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entry:
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; CHECK: movlps (%{{rdi|rdx}}), %xmm0
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%u110.i = load double* %y, align 1
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%tmp8.i = insertelement <2 x double> undef, double %u110.i, i32 0
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%tmp9.i = bitcast <2 x double> %tmp8.i to <4 x float>
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%shuffle.i = shufflevector <4 x float> %x, <4 x float> %tmp9.i, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
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ret <4 x float> %shuffle.i
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}
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