llvm-6502/include/llvm/Target/TargetData.h
Chris Lattner 2da7afb963 Convert TargetData to be an ImmutablePass
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3928 91177308-0d34-0410-b5e6-96231b3b80d8
2002-09-25 23:46:56 +00:00

93 lines
3.8 KiB
C++

//===-- llvm/Target/TargetData.h - Data size & alignment routines-*- C++ -*-==//
//
// This file defines target properties related to datatype size/offset/alignment
// information. It uses lazy annotations to cache information about how
// structure types are laid out and used.
//
// This structure should be created once, filled in if the defaults are not
// correct and then passed around by const&. None of the members functions
// require modification to the object.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_TARGETDATA_H
#define LLVM_TARGET_TARGETDATA_H
#include "llvm/Annotation.h"
#include "llvm/Pass.h"
#include "Support/DataTypes.h"
#include <vector>
class Value;
class Type;
class StructType;
class StructLayout;
class TargetData : public ImmutablePass {
unsigned char ByteAlignment; // Defaults to 1 bytes
unsigned char ShortAlignment; // Defaults to 2 bytes
unsigned char IntAlignment; // Defaults to 4 bytes
unsigned char LongAlignment; // Defaults to 8 bytes
unsigned char FloatAlignment; // Defaults to 4 bytes
unsigned char DoubleAlignment; // Defaults to 8 bytes
unsigned char PointerSize; // Defaults to 8 bytes
unsigned char IntegerRegSize; // Defaults to PointerSize = 8 bytes
unsigned char PointerAlignment; // Defaults to 8 bytes
AnnotationID AID; // AID for structure layout annotation
static Annotation *TypeAnFactory(AnnotationID, const Annotable *, void *);
public:
TargetData(const std::string &TargetName = "SparcV9",
unsigned char IntRegSize = 8,
unsigned char PtrSize = 8,
unsigned char PtrAl = 8, unsigned char DoubleAl = 8,
unsigned char FloatAl = 4, unsigned char LongAl = 8,
unsigned char IntAl = 4, unsigned char ShortAl = 2,
unsigned char ByteAl = 1);
~TargetData(); // Not virtual, do not subclass this class
unsigned char getByteAlignment() const { return ByteAlignment; }
unsigned char getShortAlignment() const { return ShortAlignment; }
unsigned char getIntAlignment() const { return IntAlignment; }
unsigned char getLongAlignment() const { return LongAlignment; }
unsigned char getFloatAlignment() const { return FloatAlignment; }
unsigned char getDoubleAlignment() const { return DoubleAlignment; }
unsigned char getPointerAlignment() const { return PointerAlignment; }
unsigned char getPointerSize() const { return PointerSize; }
unsigned char getIntegerRegize() const { return IntegerRegSize; }
AnnotationID getStructLayoutAID() const { return AID; }
// getTypeSize - Return the number of bytes neccesary to hold the specified
// type
uint64_t getTypeSize (const Type *Ty) const;
// getTypeAlignment - Return the minimum required alignment for the specified
// type
unsigned char getTypeAlignment(const Type *Ty) const;
// getIndexOffset - return the offset from the beginning of the type for the
// specified indices. This is used to implement getelementptr.
//
uint64_t getIndexedOffset(const Type *Ty,
const std::vector<Value*> &Indices) const;
inline const StructLayout *getStructLayout(const StructType *Ty) const {
return (const StructLayout*)
((const Annotable*)Ty)->getOrCreateAnnotation(AID);
}
};
// This annotation (attached ONLY to StructType classes) is used to lazily
// calculate structure layout information for a target machine, based on the
// TargetData structure.
//
struct StructLayout : public Annotation {
std::vector<uint64_t> MemberOffsets;
uint64_t StructSize;
unsigned StructAlignment;
private:
friend class TargetData; // Only TargetData can create this class
inline StructLayout(const StructType *ST, const TargetData &TD);
};
#endif