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https://github.com/c64scene-ar/llvm-6502.git
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93a7e08d1f
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5618 91177308-0d34-0410-b5e6-96231b3b80d8
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
//===-- llvm/Support/CallSite.h - Abstract Call & Invoke instrs -*- C++ -*-===//
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//
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// This file defines the CallSite class, which is a handy wrapper for code that
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// wants to treat Call and Invoke instructions in a generic way.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_CALLSITE_H
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#define LLVM_SUPPORT_CALLSITE_H
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#include "llvm/Instruction.h"
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class CallInst;
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class InvokeInst;
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class CallSite {
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Instruction *I;
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public:
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CallSite(CallInst *CI) : I((Instruction*)CI) {}
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CallSite(InvokeInst *II) : I((Instruction*)II) {}
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/// getCalledValue - Return the pointer to function that is being called...
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///
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Value *getCalledValue() const { return I->getOperand(0); }
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/// getCalledFunction - Return the function being called if this is a direct
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/// call, otherwise return null (if it's an indirect call).
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///
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Function *getCalledFunction() const {
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return dyn_cast<Function>(getCalledValue());
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}
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/// arg_iterator - The type of iterator to use when looping over actual
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/// arguments at this call site...
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typedef User::op_iterator arg_iterator;
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/// arg_begin/arg_end - Return iterators corresponding to the actual argument
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/// list for a call site.
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///
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arg_iterator arg_begin() const {
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if (I->getOpcode() == Instruction::Call)
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return I->op_begin()+1; // Skip Function
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else
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return I->op_begin()+3; // Skip Function, BB, BB
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}
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arg_iterator arg_end() const { return I->op_begin(); }
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};
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#endif
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