llvm-6502/lib/CodeGen/RegisterPressure.h

176 lines
6.4 KiB
C++

//===-- RegisterPressure.h - Dynamic Register Pressure -*- C++ -*-------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the RegisterPressure class which can be used to track
// MachineInstr level register pressure.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_REGISTERPRESSURE_H
#define LLVM_CODEGEN_REGISTERPRESSURE_H
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/SparseSet.h"
namespace llvm {
class LiveIntervals;
class RegisterClassInfo;
/// Base class for register pressure results.
struct RegisterPressure {
/// Map of max reg pressure indexed by pressure set ID, not class ID.
std::vector<unsigned> MaxSetPressure;
/// List of live in registers.
SmallVector<unsigned,8> LiveInRegs;
SmallVector<unsigned,8> LiveOutRegs;
/// Increase register pressure for each pressure set impacted by this register
/// class. Normally called by RegPressureTracker, but may be called manually
/// to account for live through (global liveness).
void increase(const TargetRegisterClass *RC, const TargetRegisterInfo *TRI);
/// Decrease register pressure for each pressure set impacted by this register
/// class. This is only useful to account for spilling or rematerialization.
void decrease(const TargetRegisterClass *RC, const TargetRegisterInfo *TRI);
};
/// RegisterPressure computed within a region of instructions delimited by
/// TopIdx and BottomIdx. During pressure computation, the maximum pressure per
/// register pressure set is increased. Once pressure within a region is fully
/// computed, the live-in and live-out sets are recorded.
///
/// This is preferable to RegionPressure when LiveIntervals are available,
/// because delimiting regions by SlotIndex is more robust and convenient than
/// holding block iterators. The block contents can change without invalidating
/// the pressure result.
struct IntervalPressure : RegisterPressure {
/// Record the boundary of the region being tracked.
SlotIndex TopIdx;
SlotIndex BottomIdx;
void reset();
void openTop(SlotIndex NextTop);
void openBottom(SlotIndex PrevBottom);
};
/// RegisterPressure computed within a region of instructions delimited by
/// TopPos and BottomPos. This is a less precise version of IntervalPressure for
/// use when LiveIntervals are unavailable.
struct RegionPressure : RegisterPressure {
/// Record the boundary of the region being tracked.
MachineBasicBlock::const_iterator TopPos;
MachineBasicBlock::const_iterator BottomPos;
void reset();
void openTop(MachineBasicBlock::const_iterator PrevTop);
void openBottom(MachineBasicBlock::const_iterator PrevBottom);
};
/// Track the current register pressure at some position in the instruction
/// stream, and remember the high water mark within the region traversed. This
/// does not automatically consider live-through ranges. The client may
/// independently adjust for global liveness.
///
/// Each RegPressureTracker only works within a MachineBasicBlock. Pressure can
/// be tracked across a larger region by storing a RegisterPressure result at
/// each block boundary and explicitly adjusting pressure to account for block
/// live-in and live-out register sets.
///
/// RegPressureTracker holds a reference to a RegisterPressure result that it
/// computes incrementally. During downward tracking, P.BottomIdx or P.BottomPos
/// is invalid until it reaches the end of the block or closeRegion() is
/// explicitly called. Similarly, P.TopIdx is invalid during upward
/// tracking. Changing direction has the side effect of closing region, and
/// traversing past TopIdx or BottomIdx reopens it.
class RegPressureTracker {
const MachineFunction *MF;
const TargetRegisterInfo *TRI;
const RegisterClassInfo *RCI;
const MachineRegisterInfo *MRI;
const LiveIntervals *LIS;
/// We currently only allow pressure tracking within a block.
const MachineBasicBlock *MBB;
/// Track the max pressure within the region traversed so far.
RegisterPressure &P;
/// Run in two modes dependending on whether constructed with IntervalPressure
/// or RegisterPressure. If requireIntervals is false, LIS are ignored.
bool RequireIntervals;
/// Register pressure corresponds to liveness before this instruction
/// iterator. It may point to the end of the block rather than an instruction.
MachineBasicBlock::const_iterator CurrPos;
/// Pressure map indexed by pressure set ID, not class ID.
std::vector<unsigned> CurrSetPressure;
/// List of live registers.
SparseSet<unsigned> LivePhysRegs;
SparseSet<unsigned, VirtReg2IndexFunctor> LiveVirtRegs;
public:
RegPressureTracker(IntervalPressure &rp) :
MF(0), TRI(0), RCI(0), LIS(0), MBB(0), P(rp), RequireIntervals(true) {}
RegPressureTracker(RegionPressure &rp) :
MF(0), TRI(0), RCI(0), LIS(0), MBB(0), P(rp), RequireIntervals(false) {}
void init(const MachineFunction *mf, const RegisterClassInfo *rci,
const LiveIntervals *lis, const MachineBasicBlock *mbb,
MachineBasicBlock::const_iterator pos);
// Get the MI position corresponding to this register pressure.
MachineBasicBlock::const_iterator getPos() const { return CurrPos; }
/// Recede across the previous instruction.
bool recede();
/// Advance across the current instruction.
bool advance();
/// Finalize the region boundaries and recored live ins and live outs.
void closeRegion();
/// Get the resulting register pressure over the traversed region.
/// This result is complete if either advance() or recede() has returned true,
/// or if closeRegion() was explicitly invoked.
RegisterPressure &getPressure() { return P; }
protected:
bool isTopClosed() const;
bool isBottomClosed() const;
void closeTop();
void closeBottom();
void increasePhysRegPressure(ArrayRef<unsigned> Regs);
void decreasePhysRegPressure(ArrayRef<unsigned> Regs);
void increaseVirtRegPressure(ArrayRef<unsigned> Regs);
void decreaseVirtRegPressure(ArrayRef<unsigned> Regs);
void discoverPhysLiveIn(unsigned Reg);
void discoverPhysLiveOut(unsigned Reg);
void discoverVirtLiveIn(unsigned Reg);
void discoverVirtLiveOut(unsigned Reg);
};
} // end namespace llvm
#endif