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https://github.com/c64scene-ar/llvm-6502.git
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1b279144ec
utils/sort_includes.py. I clearly haven't done this in a while, so more changed than usual. This even uncovered a missing include from the InstrProf library that I've added. No functionality changed here, just mechanical cleanup of the include order. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225974 91177308-0d34-0410-b5e6-96231b3b80d8
362 lines
13 KiB
C++
362 lines
13 KiB
C++
//===-- llvm/GlobalValue.h - Class to represent a global value --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a common base class of all globally definable objects. As such,
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// it is subclassed by GlobalVariable, GlobalAlias and by Function. This is
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// used because you can do certain things with these global objects that you
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// can't do to anything else. For example, use the address of one as a
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// constant.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_GLOBALVALUE_H
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#define LLVM_IR_GLOBALVALUE_H
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/DerivedTypes.h"
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#include <system_error>
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namespace llvm {
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class Comdat;
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class PointerType;
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class Module;
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class GlobalValue : public Constant {
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GlobalValue(const GlobalValue &) LLVM_DELETED_FUNCTION;
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public:
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/// @brief An enumeration for the kinds of linkage for global values.
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enum LinkageTypes {
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ExternalLinkage = 0,///< Externally visible function
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AvailableExternallyLinkage, ///< Available for inspection, not emission.
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LinkOnceAnyLinkage, ///< Keep one copy of function when linking (inline)
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LinkOnceODRLinkage, ///< Same, but only replaced by something equivalent.
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WeakAnyLinkage, ///< Keep one copy of named function when linking (weak)
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WeakODRLinkage, ///< Same, but only replaced by something equivalent.
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AppendingLinkage, ///< Special purpose, only applies to global arrays
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InternalLinkage, ///< Rename collisions when linking (static functions).
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PrivateLinkage, ///< Like Internal, but omit from symbol table.
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ExternalWeakLinkage,///< ExternalWeak linkage description.
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CommonLinkage ///< Tentative definitions.
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};
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/// @brief An enumeration for the kinds of visibility of global values.
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enum VisibilityTypes {
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DefaultVisibility = 0, ///< The GV is visible
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HiddenVisibility, ///< The GV is hidden
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ProtectedVisibility ///< The GV is protected
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};
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/// @brief Storage classes of global values for PE targets.
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enum DLLStorageClassTypes {
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DefaultStorageClass = 0,
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DLLImportStorageClass = 1, ///< Function to be imported from DLL
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DLLExportStorageClass = 2 ///< Function to be accessible from DLL.
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};
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protected:
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GlobalValue(Type *Ty, ValueTy VTy, Use *Ops, unsigned NumOps,
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LinkageTypes Linkage, const Twine &Name)
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: Constant(Ty, VTy, Ops, NumOps), Linkage(Linkage),
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Visibility(DefaultVisibility), UnnamedAddr(0),
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DllStorageClass(DefaultStorageClass),
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ThreadLocal(NotThreadLocal), Parent(nullptr) {
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setName(Name);
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}
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// Note: VC++ treats enums as signed, so an extra bit is required to prevent
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// Linkage and Visibility from turning into negative values.
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LinkageTypes Linkage : 5; // The linkage of this global
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unsigned Visibility : 2; // The visibility style of this global
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unsigned UnnamedAddr : 1; // This value's address is not significant
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unsigned DllStorageClass : 2; // DLL storage class
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unsigned ThreadLocal : 3; // Is this symbol "Thread Local", if so, what is
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// the desired model?
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private:
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// Give subclasses access to what otherwise would be wasted padding.
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// (19 + 3 + 2 + 1 + 2 + 5) == 32.
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unsigned SubClassData : 19;
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protected:
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static const unsigned GlobalValueSubClassDataBits = 19;
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unsigned getGlobalValueSubClassData() const {
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return SubClassData;
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}
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void setGlobalValueSubClassData(unsigned V) {
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assert(V < (1 << 19) && "It will not fit");
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SubClassData = V;
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}
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Module *Parent; // The containing module.
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public:
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enum ThreadLocalMode {
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NotThreadLocal = 0,
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GeneralDynamicTLSModel,
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LocalDynamicTLSModel,
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InitialExecTLSModel,
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LocalExecTLSModel
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};
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~GlobalValue() {
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removeDeadConstantUsers(); // remove any dead constants using this.
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}
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unsigned getAlignment() const;
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bool hasUnnamedAddr() const { return UnnamedAddr; }
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void setUnnamedAddr(bool Val) { UnnamedAddr = Val; }
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bool hasComdat() const { return getComdat() != nullptr; }
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Comdat *getComdat();
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const Comdat *getComdat() const {
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return const_cast<GlobalValue *>(this)->getComdat();
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}
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VisibilityTypes getVisibility() const { return VisibilityTypes(Visibility); }
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bool hasDefaultVisibility() const { return Visibility == DefaultVisibility; }
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bool hasHiddenVisibility() const { return Visibility == HiddenVisibility; }
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bool hasProtectedVisibility() const {
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return Visibility == ProtectedVisibility;
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}
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void setVisibility(VisibilityTypes V) {
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assert((!hasLocalLinkage() || V == DefaultVisibility) &&
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"local linkage requires default visibility");
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Visibility = V;
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}
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/// If the value is "Thread Local", its value isn't shared by the threads.
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bool isThreadLocal() const { return getThreadLocalMode() != NotThreadLocal; }
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void setThreadLocal(bool Val) {
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setThreadLocalMode(Val ? GeneralDynamicTLSModel : NotThreadLocal);
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}
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void setThreadLocalMode(ThreadLocalMode Val) {
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assert(Val == NotThreadLocal || getValueID() != Value::FunctionVal);
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ThreadLocal = Val;
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}
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ThreadLocalMode getThreadLocalMode() const {
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return static_cast<ThreadLocalMode>(ThreadLocal);
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}
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DLLStorageClassTypes getDLLStorageClass() const {
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return DLLStorageClassTypes(DllStorageClass);
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}
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bool hasDLLImportStorageClass() const {
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return DllStorageClass == DLLImportStorageClass;
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}
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bool hasDLLExportStorageClass() const {
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return DllStorageClass == DLLExportStorageClass;
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}
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void setDLLStorageClass(DLLStorageClassTypes C) { DllStorageClass = C; }
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bool hasSection() const { return !StringRef(getSection()).empty(); }
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// It is unfortunate that we have to use "char *" in here since this is
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// always non NULL, but:
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// * The C API expects a null terminated string, so we cannot use StringRef.
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// * The C API expects us to own it, so we cannot use a std:string.
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// * For GlobalAliases we can fail to find the section and we have to
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// return "", so we cannot use a "const std::string &".
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const char *getSection() const;
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/// Global values are always pointers.
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inline PointerType *getType() const {
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return cast<PointerType>(User::getType());
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}
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static LinkageTypes getLinkOnceLinkage(bool ODR) {
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return ODR ? LinkOnceODRLinkage : LinkOnceAnyLinkage;
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}
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static LinkageTypes getWeakLinkage(bool ODR) {
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return ODR ? WeakODRLinkage : WeakAnyLinkage;
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}
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static bool isExternalLinkage(LinkageTypes Linkage) {
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return Linkage == ExternalLinkage;
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}
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static bool isAvailableExternallyLinkage(LinkageTypes Linkage) {
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return Linkage == AvailableExternallyLinkage;
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}
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static bool isLinkOnceODRLinkage(LinkageTypes Linkage) {
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return Linkage == LinkOnceODRLinkage;
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}
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static bool isLinkOnceLinkage(LinkageTypes Linkage) {
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return Linkage == LinkOnceAnyLinkage || Linkage == LinkOnceODRLinkage;
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}
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static bool isWeakAnyLinkage(LinkageTypes Linkage) {
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return Linkage == WeakAnyLinkage;
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}
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static bool isWeakODRLinkage(LinkageTypes Linkage) {
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return Linkage == WeakODRLinkage;
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}
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static bool isWeakLinkage(LinkageTypes Linkage) {
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return isWeakAnyLinkage(Linkage) || isWeakODRLinkage(Linkage);
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}
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static bool isAppendingLinkage(LinkageTypes Linkage) {
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return Linkage == AppendingLinkage;
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}
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static bool isInternalLinkage(LinkageTypes Linkage) {
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return Linkage == InternalLinkage;
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}
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static bool isPrivateLinkage(LinkageTypes Linkage) {
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return Linkage == PrivateLinkage;
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}
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static bool isLocalLinkage(LinkageTypes Linkage) {
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return isInternalLinkage(Linkage) || isPrivateLinkage(Linkage);
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}
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static bool isExternalWeakLinkage(LinkageTypes Linkage) {
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return Linkage == ExternalWeakLinkage;
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}
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static bool isCommonLinkage(LinkageTypes Linkage) {
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return Linkage == CommonLinkage;
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}
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/// Whether the definition of this global may be discarded if it is not used
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/// in its compilation unit.
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static bool isDiscardableIfUnused(LinkageTypes Linkage) {
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return isLinkOnceLinkage(Linkage) || isLocalLinkage(Linkage);
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}
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/// Whether the definition of this global may be replaced by something
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/// non-equivalent at link time. For example, if a function has weak linkage
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/// then the code defining it may be replaced by different code.
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static bool mayBeOverridden(LinkageTypes Linkage) {
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return Linkage == WeakAnyLinkage || Linkage == LinkOnceAnyLinkage ||
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Linkage == CommonLinkage || Linkage == ExternalWeakLinkage;
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}
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/// Whether the definition of this global may be replaced at link time. NB:
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/// Using this method outside of the code generators is almost always a
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/// mistake: when working at the IR level use mayBeOverridden instead as it
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/// knows about ODR semantics.
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static bool isWeakForLinker(LinkageTypes Linkage) {
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return Linkage == AvailableExternallyLinkage || Linkage == WeakAnyLinkage ||
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Linkage == WeakODRLinkage || Linkage == LinkOnceAnyLinkage ||
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Linkage == LinkOnceODRLinkage || Linkage == CommonLinkage ||
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Linkage == ExternalWeakLinkage;
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}
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bool hasExternalLinkage() const { return isExternalLinkage(Linkage); }
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bool hasAvailableExternallyLinkage() const {
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return isAvailableExternallyLinkage(Linkage);
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}
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bool hasLinkOnceLinkage() const {
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return isLinkOnceLinkage(Linkage);
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}
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bool hasLinkOnceODRLinkage() const { return isLinkOnceODRLinkage(Linkage); }
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bool hasWeakLinkage() const {
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return isWeakLinkage(Linkage);
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}
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bool hasWeakAnyLinkage() const {
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return isWeakAnyLinkage(Linkage);
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}
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bool hasWeakODRLinkage() const {
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return isWeakODRLinkage(Linkage);
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}
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bool hasAppendingLinkage() const { return isAppendingLinkage(Linkage); }
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bool hasInternalLinkage() const { return isInternalLinkage(Linkage); }
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bool hasPrivateLinkage() const { return isPrivateLinkage(Linkage); }
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bool hasLocalLinkage() const { return isLocalLinkage(Linkage); }
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bool hasExternalWeakLinkage() const { return isExternalWeakLinkage(Linkage); }
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bool hasCommonLinkage() const { return isCommonLinkage(Linkage); }
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void setLinkage(LinkageTypes LT) {
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if (isLocalLinkage(LT))
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Visibility = DefaultVisibility;
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Linkage = LT;
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}
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LinkageTypes getLinkage() const { return Linkage; }
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bool isDiscardableIfUnused() const {
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return isDiscardableIfUnused(Linkage);
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}
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bool mayBeOverridden() const { return mayBeOverridden(Linkage); }
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bool isWeakForLinker() const { return isWeakForLinker(Linkage); }
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/// Copy all additional attributes (those not needed to create a GlobalValue)
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/// from the GlobalValue Src to this one.
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virtual void copyAttributesFrom(const GlobalValue *Src);
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/// If special LLVM prefix that is used to inform the asm printer to not emit
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/// usual symbol prefix before the symbol name is used then return linkage
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/// name after skipping this special LLVM prefix.
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static StringRef getRealLinkageName(StringRef Name) {
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if (!Name.empty() && Name[0] == '\1')
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return Name.substr(1);
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return Name;
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}
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/// @name Materialization
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/// Materialization is used to construct functions only as they're needed. This
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/// is useful to reduce memory usage in LLVM or parsing work done by the
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/// BitcodeReader to load the Module.
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/// @{
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/// If this function's Module is being lazily streamed in functions from disk
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/// or some other source, this method can be used to check to see if the
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/// function has been read in yet or not.
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bool isMaterializable() const;
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/// Returns true if this function was loaded from a GVMaterializer that's
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/// still attached to its Module and that knows how to dematerialize the
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/// function.
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bool isDematerializable() const;
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/// Make sure this GlobalValue is fully read. If the module is corrupt, this
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/// returns true and fills in the optional string with information about the
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/// problem. If successful, this returns false.
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std::error_code materialize();
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/// If this GlobalValue is read in, and if the GVMaterializer supports it,
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/// release the memory for the function, and set it up to be materialized
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/// lazily. If !isDematerializable(), this method is a noop.
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void Dematerialize();
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/// @}
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/// Override from Constant class.
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void destroyConstant() override;
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/// Return true if the primary definition of this global value is outside of
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/// the current translation unit.
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bool isDeclaration() const;
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bool isDeclarationForLinker() const {
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if (hasAvailableExternallyLinkage())
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return true;
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return isDeclaration();
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}
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/// This method unlinks 'this' from the containing module, but does not delete
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/// it.
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virtual void removeFromParent() = 0;
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/// This method unlinks 'this' from the containing module and deletes it.
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virtual void eraseFromParent() = 0;
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/// Get the module that this global value is contained inside of...
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inline Module *getParent() { return Parent; }
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inline const Module *getParent() const { return Parent; }
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const DataLayout *getDataLayout() const;
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// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const Value *V) {
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return V->getValueID() == Value::FunctionVal ||
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V->getValueID() == Value::GlobalVariableVal ||
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V->getValueID() == Value::GlobalAliasVal;
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}
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};
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} // End llvm namespace
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#endif
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