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https://github.com/c64scene-ar/llvm-6502.git
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1b279144ec
utils/sort_includes.py. I clearly haven't done this in a while, so more changed than usual. This even uncovered a missing include from the InstrProf library that I've added. No functionality changed here, just mechanical cleanup of the include order. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225974 91177308-0d34-0410-b5e6-96231b3b80d8
207 lines
6.6 KiB
C++
207 lines
6.6 KiB
C++
//===--- CrashRecoveryContext.h - Crash Recovery ----------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H
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#define LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H
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#include "llvm/ADT/STLExtras.h"
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#include <string>
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namespace llvm {
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class StringRef;
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class CrashRecoveryContextCleanup;
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/// \brief Crash recovery helper object.
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///
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/// This class implements support for running operations in a safe context so
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/// that crashes (memory errors, stack overflow, assertion violations) can be
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/// detected and control restored to the crashing thread. Crash detection is
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/// purely "best effort", the exact set of failures which can be recovered from
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/// is platform dependent.
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///
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/// Clients make use of this code by first calling
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/// CrashRecoveryContext::Enable(), and then executing unsafe operations via a
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/// CrashRecoveryContext object. For example:
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///
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/// void actual_work(void *);
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///
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/// void foo() {
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/// CrashRecoveryContext CRC;
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///
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/// if (!CRC.RunSafely(actual_work, 0)) {
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/// ... a crash was detected, report error to user ...
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/// }
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///
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/// ... no crash was detected ...
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/// }
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///
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/// Crash recovery contexts may not be nested.
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class CrashRecoveryContext {
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void *Impl;
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CrashRecoveryContextCleanup *head;
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public:
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CrashRecoveryContext() : Impl(nullptr), head(nullptr) {}
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~CrashRecoveryContext();
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void registerCleanup(CrashRecoveryContextCleanup *cleanup);
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void unregisterCleanup(CrashRecoveryContextCleanup *cleanup);
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/// \brief Enable crash recovery.
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static void Enable();
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/// \brief Disable crash recovery.
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static void Disable();
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/// \brief Return the active context, if the code is currently executing in a
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/// thread which is in a protected context.
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static CrashRecoveryContext *GetCurrent();
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/// \brief Return true if the current thread is recovering from a
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/// crash.
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static bool isRecoveringFromCrash();
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/// \brief Execute the provide callback function (with the given arguments) in
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/// a protected context.
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///
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/// \return True if the function completed successfully, and false if the
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/// function crashed (or HandleCrash was called explicitly). Clients should
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/// make as little assumptions as possible about the program state when
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/// RunSafely has returned false. Clients can use getBacktrace() to retrieve
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/// the backtrace of the crash on failures.
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bool RunSafely(function_ref<void()> Fn);
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bool RunSafely(void (*Fn)(void*), void *UserData) {
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return RunSafely([&]() { Fn(UserData); });
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}
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/// \brief Execute the provide callback function (with the given arguments) in
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/// a protected context which is run in another thread (optionally with a
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/// requested stack size).
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///
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/// See RunSafely() and llvm_execute_on_thread().
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///
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/// On Darwin, if PRIO_DARWIN_BG is set on the calling thread, it will be
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/// propagated to the new thread as well.
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bool RunSafelyOnThread(function_ref<void()>, unsigned RequestedStackSize = 0);
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bool RunSafelyOnThread(void (*Fn)(void*), void *UserData,
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unsigned RequestedStackSize = 0) {
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return RunSafelyOnThread([&]() { Fn(UserData); }, RequestedStackSize);
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}
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/// \brief Explicitly trigger a crash recovery in the current process, and
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/// return failure from RunSafely(). This function does not return.
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void HandleCrash();
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/// \brief Return a string containing the backtrace where the crash was
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/// detected; or empty if the backtrace wasn't recovered.
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///
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/// This function is only valid when a crash has been detected (i.e.,
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/// RunSafely() has returned false.
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const std::string &getBacktrace() const;
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};
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class CrashRecoveryContextCleanup {
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protected:
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CrashRecoveryContext *context;
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CrashRecoveryContextCleanup(CrashRecoveryContext *context)
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: context(context), cleanupFired(false) {}
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public:
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bool cleanupFired;
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virtual ~CrashRecoveryContextCleanup();
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virtual void recoverResources() = 0;
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CrashRecoveryContext *getContext() const {
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return context;
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}
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private:
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friend class CrashRecoveryContext;
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CrashRecoveryContextCleanup *prev, *next;
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};
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template<typename DERIVED, typename T>
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class CrashRecoveryContextCleanupBase : public CrashRecoveryContextCleanup {
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protected:
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T *resource;
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CrashRecoveryContextCleanupBase(CrashRecoveryContext *context, T* resource)
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: CrashRecoveryContextCleanup(context), resource(resource) {}
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public:
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static DERIVED *create(T *x) {
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if (x) {
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if (CrashRecoveryContext *context = CrashRecoveryContext::GetCurrent())
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return new DERIVED(context, x);
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}
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return 0;
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}
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};
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template <typename T>
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class CrashRecoveryContextDestructorCleanup : public
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CrashRecoveryContextCleanupBase<CrashRecoveryContextDestructorCleanup<T>, T> {
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public:
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CrashRecoveryContextDestructorCleanup(CrashRecoveryContext *context,
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T *resource)
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: CrashRecoveryContextCleanupBase<
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CrashRecoveryContextDestructorCleanup<T>, T>(context, resource) {}
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virtual void recoverResources() {
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this->resource->~T();
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}
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};
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template <typename T>
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class CrashRecoveryContextDeleteCleanup : public
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CrashRecoveryContextCleanupBase<CrashRecoveryContextDeleteCleanup<T>, T> {
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public:
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CrashRecoveryContextDeleteCleanup(CrashRecoveryContext *context, T *resource)
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: CrashRecoveryContextCleanupBase<
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CrashRecoveryContextDeleteCleanup<T>, T>(context, resource) {}
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void recoverResources() override { delete this->resource; }
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};
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template <typename T>
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class CrashRecoveryContextReleaseRefCleanup : public
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CrashRecoveryContextCleanupBase<CrashRecoveryContextReleaseRefCleanup<T>, T>
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{
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public:
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CrashRecoveryContextReleaseRefCleanup(CrashRecoveryContext *context,
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T *resource)
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: CrashRecoveryContextCleanupBase<CrashRecoveryContextReleaseRefCleanup<T>,
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T>(context, resource) {}
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void recoverResources() override { this->resource->Release(); }
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};
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template <typename T, typename Cleanup = CrashRecoveryContextDeleteCleanup<T> >
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class CrashRecoveryContextCleanupRegistrar {
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CrashRecoveryContextCleanup *cleanup;
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public:
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CrashRecoveryContextCleanupRegistrar(T *x)
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: cleanup(Cleanup::create(x)) {
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if (cleanup)
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cleanup->getContext()->registerCleanup(cleanup);
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}
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~CrashRecoveryContextCleanupRegistrar() {
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unregister();
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}
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void unregister() {
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if (cleanup && !cleanup->cleanupFired)
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cleanup->getContext()->unregisterCleanup(cleanup);
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cleanup = 0;
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}
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};
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}
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#endif
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