llvm-6502/lib/CodeGen/ELFWriter.h
Dan Gohman c9235d2e85 Don't include <map> in Pass.h, which doesn't need it. This requires
adding <map> to many files that actually do need it.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@48667 91177308-0d34-0410-b5e6-96231b3b80d8
2008-03-21 23:51:57 +00:00

230 lines
8.1 KiB
C++

//===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ELFWriter class.
//
//===----------------------------------------------------------------------===//
#ifndef ELFWRITER_H
#define ELFWRITER_H
#include "llvm/CodeGen/MachineFunctionPass.h"
#include <list>
#include <map>
namespace llvm {
class GlobalVariable;
class Mangler;
class MachineCodeEmitter;
class ELFCodeEmitter;
/// ELFWriter - This class implements the common target-independent code for
/// writing ELF files. Targets should derive a class from this to
/// parameterize the output format.
///
class ELFWriter : public MachineFunctionPass {
friend class ELFCodeEmitter;
public:
static char ID;
MachineCodeEmitter &getMachineCodeEmitter() const {
return *(MachineCodeEmitter*)MCE;
}
ELFWriter(std::ostream &O, TargetMachine &TM);
~ELFWriter();
typedef std::vector<unsigned char> DataBuffer;
protected:
/// Output stream to send the resultant object file to.
///
std::ostream &O;
/// Target machine description.
///
TargetMachine &TM;
/// Mang - The object used to perform name mangling for this module.
///
Mangler *Mang;
/// MCE - The MachineCodeEmitter object that we are exposing to emit machine
/// code for functions to the .o file.
ELFCodeEmitter *MCE;
//===------------------------------------------------------------------===//
// Properties to be set by the derived class ctor, used to configure the
// ELFWriter.
// e_machine - This field is the target specific value to emit as the
// e_machine member of the ELF header.
unsigned short e_machine;
// e_flags - The machine flags for the target. This defaults to zero.
unsigned e_flags;
//===------------------------------------------------------------------===//
// Properties inferred automatically from the target machine.
//
/// is64Bit/isLittleEndian - This information is inferred from the target
/// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
bool is64Bit, isLittleEndian;
/// doInitialization - Emit the file header and all of the global variables
/// for the module to the ELF file.
bool doInitialization(Module &M);
bool runOnMachineFunction(MachineFunction &MF);
/// doFinalization - Now that the module has been completely processed, emit
/// the ELF file to 'O'.
bool doFinalization(Module &M);
private:
// The buffer we accumulate the file header into. Note that this should be
// changed into something much more efficient later (and the bitcode writer
// as well!).
DataBuffer FileHeader;
/// ELFSection - This struct contains information about each section that is
/// emitted to the file. This is eventually turned into the section header
/// table at the end of the file.
struct ELFSection {
std::string Name; // Name of the section.
unsigned NameIdx; // Index in .shstrtab of name, once emitted.
unsigned Type;
unsigned Flags;
uint64_t Addr;
unsigned Offset;
unsigned Size;
unsigned Link;
unsigned Info;
unsigned Align;
unsigned EntSize;
/// SectionIdx - The number of the section in the Section Table.
///
unsigned short SectionIdx;
/// SectionData - The actual data for this section which we are building
/// up for emission to the file.
DataBuffer SectionData;
enum { SHT_NULL = 0, SHT_PROGBITS = 1, SHT_SYMTAB = 2, SHT_STRTAB = 3,
SHT_RELA = 4, SHT_HASH = 5, SHT_DYNAMIC = 6, SHT_NOTE = 7,
SHT_NOBITS = 8, SHT_REL = 9, SHT_SHLIB = 10, SHT_DYNSYM = 11 };
enum { SHN_UNDEF = 0, SHN_ABS = 0xFFF1, SHN_COMMON = 0xFFF2 };
enum { // SHF - ELF Section Header Flags
SHF_WRITE = 1 << 0, // Writable
SHF_ALLOC = 1 << 1, // Mapped into the process addr space
SHF_EXECINSTR = 1 << 2, // Executable
SHF_MERGE = 1 << 4, // Might be merged if equal
SHF_STRINGS = 1 << 5, // Contains null-terminated strings
SHF_INFO_LINK = 1 << 6, // 'sh_info' contains SHT index
SHF_LINK_ORDER = 1 << 7, // Preserve order after combining
SHF_OS_NONCONFORMING = 1 << 8, // nonstandard OS support required
SHF_GROUP = 1 << 9, // Section is a member of a group
SHF_TLS = 1 << 10 // Section holds thread-local data
};
ELFSection(const std::string &name)
: Name(name), Type(0), Flags(0), Addr(0), Offset(0), Size(0),
Link(0), Info(0), Align(0), EntSize(0) {
}
};
/// SectionList - This is the list of sections that we have emitted to the
/// file. Once the file has been completely built, the section header table
/// is constructed from this info.
std::list<ELFSection> SectionList;
unsigned NumSections; // Always = SectionList.size()
/// SectionLookup - This is a mapping from section name to section number in
/// the SectionList.
std::map<std::string, ELFSection*> SectionLookup;
/// getSection - Return the section with the specified name, creating a new
/// section if one does not already exist.
ELFSection &getSection(const std::string &Name,
unsigned Type, unsigned Flags = 0) {
ELFSection *&SN = SectionLookup[Name];
if (SN) return *SN;
SectionList.push_back(Name);
SN = &SectionList.back();
SN->SectionIdx = NumSections++;
SN->Type = Type;
SN->Flags = Flags;
return *SN;
}
ELFSection &getDataSection() {
return getSection(".data", ELFSection::SHT_PROGBITS,
ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
}
ELFSection &getBSSSection() {
return getSection(".bss", ELFSection::SHT_NOBITS,
ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
}
/// ELFSym - This struct contains information about each symbol that is
/// added to logical symbol table for the module. This is eventually
/// turned into a real symbol table in the file.
struct ELFSym {
const GlobalValue *GV; // The global value this corresponds to.
unsigned NameIdx; // Index in .strtab of name, once emitted.
uint64_t Value;
unsigned Size;
unsigned char Info;
unsigned char Other;
unsigned short SectionIdx;
enum { STB_LOCAL = 0, STB_GLOBAL = 1, STB_WEAK = 2 };
enum { STT_NOTYPE = 0, STT_OBJECT = 1, STT_FUNC = 2, STT_SECTION = 3,
STT_FILE = 4 };
ELFSym(const GlobalValue *gv) : GV(gv), Value(0), Size(0), Info(0),
Other(0), SectionIdx(0) {}
void SetBind(unsigned X) {
assert(X == (X & 0xF) && "Bind value out of range!");
Info = (Info & 0x0F) | (X << 4);
}
void SetType(unsigned X) {
assert(X == (X & 0xF) && "Type value out of range!");
Info = (Info & 0xF0) | X;
}
};
/// SymbolTable - This is the list of symbols we have emitted to the file.
/// This actually gets rearranged before emission to the file (to put the
/// local symbols first in the list).
std::vector<ELFSym> SymbolTable;
// As we complete the ELF file, we need to update fields in the ELF header
// (e.g. the location of the section table). These members keep track of
// the offset in ELFHeader of these various pieces to update and other
// locations in the file.
unsigned ELFHeader_e_shoff_Offset; // e_shoff in ELF header.
unsigned ELFHeader_e_shstrndx_Offset; // e_shstrndx in ELF header.
unsigned ELFHeader_e_shnum_Offset; // e_shnum in ELF header.
private:
void EmitGlobal(GlobalVariable *GV);
void EmitSymbolTable();
void EmitSectionTableStringTable();
void OutputSectionsAndSectionTable();
};
}
#endif