llvm-6502/lib/VMCore/Constants.cpp
Dan Gohman f241174421 Revert the addition of hasNoPointerOverflow to GEPOperator.
Getelementptrs that are defined to wrap are virtually useless to
optimization, and getelementptrs that are undefined on any kind
of overflow are too restrictive -- it's difficult to ensure that
all intermediate addresses are within bounds. I'm going to take
a different approach.

Remove a few optimizations that depended on this flag.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@76437 91177308-0d34-0410-b5e6-96231b3b80d8
2009-07-20 17:43:30 +00:00

2507 lines
91 KiB
C++

//===-- Constants.cpp - Implement Constant nodes --------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Constant* classes...
//
//===----------------------------------------------------------------------===//
#include "llvm/Constants.h"
#include "ConstantFold.h"
#include "llvm/DerivedTypes.h"
#include "llvm/GlobalValue.h"
#include "llvm/Instructions.h"
#include "llvm/MDNode.h"
#include "llvm/Module.h"
#include "llvm/Operator.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/System/Mutex.h"
#include "llvm/System/RWMutex.h"
#include "llvm/System/Threading.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include <algorithm>
#include <map>
using namespace llvm;
//===----------------------------------------------------------------------===//
// Constant Class
//===----------------------------------------------------------------------===//
// Becomes a no-op when multithreading is disabled.
ManagedStatic<sys::SmartRWMutex<true> > ConstantsLock;
void Constant::destroyConstantImpl() {
// When a Constant is destroyed, there may be lingering
// references to the constant by other constants in the constant pool. These
// constants are implicitly dependent on the module that is being deleted,
// but they don't know that. Because we only find out when the CPV is
// deleted, we must now notify all of our users (that should only be
// Constants) that they are, in fact, invalid now and should be deleted.
//
while (!use_empty()) {
Value *V = use_back();
#ifndef NDEBUG // Only in -g mode...
if (!isa<Constant>(V))
DOUT << "While deleting: " << *this
<< "\n\nUse still stuck around after Def is destroyed: "
<< *V << "\n\n";
#endif
assert(isa<Constant>(V) && "References remain to Constant being destroyed");
Constant *CV = cast<Constant>(V);
CV->destroyConstant();
// The constant should remove itself from our use list...
assert((use_empty() || use_back() != V) && "Constant not removed!");
}
// Value has no outstanding references it is safe to delete it now...
delete this;
}
/// canTrap - Return true if evaluation of this constant could trap. This is
/// true for things like constant expressions that could divide by zero.
bool Constant::canTrap() const {
assert(getType()->isFirstClassType() && "Cannot evaluate aggregate vals!");
// The only thing that could possibly trap are constant exprs.
const ConstantExpr *CE = dyn_cast<ConstantExpr>(this);
if (!CE) return false;
// ConstantExpr traps if any operands can trap.
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (getOperand(i)->canTrap())
return true;
// Otherwise, only specific operations can trap.
switch (CE->getOpcode()) {
default:
return false;
case Instruction::UDiv:
case Instruction::SDiv:
case Instruction::FDiv:
case Instruction::URem:
case Instruction::SRem:
case Instruction::FRem:
// Div and rem can trap if the RHS is not known to be non-zero.
if (!isa<ConstantInt>(getOperand(1)) || getOperand(1)->isNullValue())
return true;
return false;
}
}
/// ContainsRelocations - Return true if the constant value contains relocations
/// which cannot be resolved at compile time. Kind argument is used to filter
/// only 'interesting' sorts of relocations.
bool Constant::ContainsRelocations(unsigned Kind) const {
if (const GlobalValue* GV = dyn_cast<GlobalValue>(this)) {
bool isLocal = GV->hasLocalLinkage();
if ((Kind & Reloc::Local) && isLocal) {
// Global has local linkage and 'local' kind of relocations are
// requested
return true;
}
if ((Kind & Reloc::Global) && !isLocal) {
// Global has non-local linkage and 'global' kind of relocations are
// requested
return true;
}
return false;
}
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (getOperand(i)->ContainsRelocations(Kind))
return true;
return false;
}
/// getVectorElements - This method, which is only valid on constant of vector
/// type, returns the elements of the vector in the specified smallvector.
/// This handles breaking down a vector undef into undef elements, etc. For
/// constant exprs and other cases we can't handle, we return an empty vector.
void Constant::getVectorElements(LLVMContext &Context,
SmallVectorImpl<Constant*> &Elts) const {
assert(isa<VectorType>(getType()) && "Not a vector constant!");
if (const ConstantVector *CV = dyn_cast<ConstantVector>(this)) {
for (unsigned i = 0, e = CV->getNumOperands(); i != e; ++i)
Elts.push_back(CV->getOperand(i));
return;
}
const VectorType *VT = cast<VectorType>(getType());
if (isa<ConstantAggregateZero>(this)) {
Elts.assign(VT->getNumElements(),
Context.getNullValue(VT->getElementType()));
return;
}
if (isa<UndefValue>(this)) {
Elts.assign(VT->getNumElements(), Context.getUndef(VT->getElementType()));
return;
}
// Unknown type, must be constant expr etc.
}
//===----------------------------------------------------------------------===//
// ConstantInt
//===----------------------------------------------------------------------===//
ConstantInt::ConstantInt(const IntegerType *Ty, const APInt& V)
: Constant(Ty, ConstantIntVal, 0, 0), Val(V) {
assert(V.getBitWidth() == Ty->getBitWidth() && "Invalid constant for type");
}
ConstantInt *ConstantInt::TheTrueVal = 0;
ConstantInt *ConstantInt::TheFalseVal = 0;
namespace llvm {
void CleanupTrueFalse(void *) {
ConstantInt::ResetTrueFalse();
}
}
static ManagedCleanup<llvm::CleanupTrueFalse> TrueFalseCleanup;
ConstantInt *ConstantInt::CreateTrueFalseVals(bool WhichOne) {
assert(TheTrueVal == 0 && TheFalseVal == 0);
TheTrueVal = getGlobalContext().getConstantInt(Type::Int1Ty, 1);
TheFalseVal = getGlobalContext().getConstantInt(Type::Int1Ty, 0);
// Ensure that llvm_shutdown nulls out TheTrueVal/TheFalseVal.
TrueFalseCleanup.Register();
return WhichOne ? TheTrueVal : TheFalseVal;
}
//===----------------------------------------------------------------------===//
// ConstantFP
//===----------------------------------------------------------------------===//
#ifndef NDEBUG
static const fltSemantics *TypeToFloatSemantics(const Type *Ty) {
if (Ty == Type::FloatTy)
return &APFloat::IEEEsingle;
if (Ty == Type::DoubleTy)
return &APFloat::IEEEdouble;
if (Ty == Type::X86_FP80Ty)
return &APFloat::x87DoubleExtended;
else if (Ty == Type::FP128Ty)
return &APFloat::IEEEquad;
assert(Ty == Type::PPC_FP128Ty && "Unknown FP format");
return &APFloat::PPCDoubleDouble;
}
#endif
ConstantFP::ConstantFP(const Type *Ty, const APFloat& V)
: Constant(Ty, ConstantFPVal, 0, 0), Val(V) {
assert(&V.getSemantics() == TypeToFloatSemantics(Ty) &&
"FP type Mismatch");
}
bool ConstantFP::isNullValue() const {
return Val.isZero() && !Val.isNegative();
}
bool ConstantFP::isExactlyValue(const APFloat& V) const {
return Val.bitwiseIsEqual(V);
}
//===----------------------------------------------------------------------===//
// ConstantXXX Classes
//===----------------------------------------------------------------------===//
ConstantArray::ConstantArray(const ArrayType *T,
const std::vector<Constant*> &V)
: Constant(T, ConstantArrayVal,
OperandTraits<ConstantArray>::op_end(this) - V.size(),
V.size()) {
assert(V.size() == T->getNumElements() &&
"Invalid initializer vector for constant array");
Use *OL = OperandList;
for (std::vector<Constant*>::const_iterator I = V.begin(), E = V.end();
I != E; ++I, ++OL) {
Constant *C = *I;
assert((C->getType() == T->getElementType() ||
(T->isAbstract() &&
C->getType()->getTypeID() == T->getElementType()->getTypeID())) &&
"Initializer for array element doesn't match array element type!");
*OL = C;
}
}
ConstantStruct::ConstantStruct(const StructType *T,
const std::vector<Constant*> &V)
: Constant(T, ConstantStructVal,
OperandTraits<ConstantStruct>::op_end(this) - V.size(),
V.size()) {
assert(V.size() == T->getNumElements() &&
"Invalid initializer vector for constant structure");
Use *OL = OperandList;
for (std::vector<Constant*>::const_iterator I = V.begin(), E = V.end();
I != E; ++I, ++OL) {
Constant *C = *I;
assert((C->getType() == T->getElementType(I-V.begin()) ||
((T->getElementType(I-V.begin())->isAbstract() ||
C->getType()->isAbstract()) &&
T->getElementType(I-V.begin())->getTypeID() ==
C->getType()->getTypeID())) &&
"Initializer for struct element doesn't match struct element type!");
*OL = C;
}
}
ConstantVector::ConstantVector(const VectorType *T,
const std::vector<Constant*> &V)
: Constant(T, ConstantVectorVal,
OperandTraits<ConstantVector>::op_end(this) - V.size(),
V.size()) {
Use *OL = OperandList;
for (std::vector<Constant*>::const_iterator I = V.begin(), E = V.end();
I != E; ++I, ++OL) {
Constant *C = *I;
assert((C->getType() == T->getElementType() ||
(T->isAbstract() &&
C->getType()->getTypeID() == T->getElementType()->getTypeID())) &&
"Initializer for vector element doesn't match vector element type!");
*OL = C;
}
}
namespace llvm {
// We declare several classes private to this file, so use an anonymous
// namespace
namespace {
/// UnaryConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement unary constant exprs.
class VISIBILITY_HIDDEN UnaryConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 1);
}
UnaryConstantExpr(unsigned Opcode, Constant *C, const Type *Ty)
: ConstantExpr(Ty, Opcode, &Op<0>(), 1) {
Op<0>() = C;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// BinaryConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement binary constant exprs.
class VISIBILITY_HIDDEN BinaryConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
BinaryConstantExpr(unsigned Opcode, Constant *C1, Constant *C2)
: ConstantExpr(C1->getType(), Opcode, &Op<0>(), 2) {
Op<0>() = C1;
Op<1>() = C2;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// SelectConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement select constant exprs.
class VISIBILITY_HIDDEN SelectConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
void *operator new(size_t s) {
return User::operator new(s, 3);
}
SelectConstantExpr(Constant *C1, Constant *C2, Constant *C3)
: ConstantExpr(C2->getType(), Instruction::Select, &Op<0>(), 3) {
Op<0>() = C1;
Op<1>() = C2;
Op<2>() = C3;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// ExtractElementConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// extractelement constant exprs.
class VISIBILITY_HIDDEN ExtractElementConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
ExtractElementConstantExpr(Constant *C1, Constant *C2)
: ConstantExpr(cast<VectorType>(C1->getType())->getElementType(),
Instruction::ExtractElement, &Op<0>(), 2) {
Op<0>() = C1;
Op<1>() = C2;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// InsertElementConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// insertelement constant exprs.
class VISIBILITY_HIDDEN InsertElementConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
void *operator new(size_t s) {
return User::operator new(s, 3);
}
InsertElementConstantExpr(Constant *C1, Constant *C2, Constant *C3)
: ConstantExpr(C1->getType(), Instruction::InsertElement,
&Op<0>(), 3) {
Op<0>() = C1;
Op<1>() = C2;
Op<2>() = C3;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// ShuffleVectorConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// shufflevector constant exprs.
class VISIBILITY_HIDDEN ShuffleVectorConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
void *operator new(size_t s) {
return User::operator new(s, 3);
}
ShuffleVectorConstantExpr(Constant *C1, Constant *C2, Constant *C3)
: ConstantExpr(VectorType::get(
cast<VectorType>(C1->getType())->getElementType(),
cast<VectorType>(C3->getType())->getNumElements()),
Instruction::ShuffleVector,
&Op<0>(), 3) {
Op<0>() = C1;
Op<1>() = C2;
Op<2>() = C3;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// ExtractValueConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// extractvalue constant exprs.
class VISIBILITY_HIDDEN ExtractValueConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 1);
}
ExtractValueConstantExpr(Constant *Agg,
const SmallVector<unsigned, 4> &IdxList,
const Type *DestTy)
: ConstantExpr(DestTy, Instruction::ExtractValue, &Op<0>(), 1),
Indices(IdxList) {
Op<0>() = Agg;
}
/// Indices - These identify which value to extract.
const SmallVector<unsigned, 4> Indices;
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// InsertValueConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// insertvalue constant exprs.
class VISIBILITY_HIDDEN InsertValueConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 2);
}
InsertValueConstantExpr(Constant *Agg, Constant *Val,
const SmallVector<unsigned, 4> &IdxList,
const Type *DestTy)
: ConstantExpr(DestTy, Instruction::InsertValue, &Op<0>(), 2),
Indices(IdxList) {
Op<0>() = Agg;
Op<1>() = Val;
}
/// Indices - These identify the position for the insertion.
const SmallVector<unsigned, 4> Indices;
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// GetElementPtrConstantExpr - This class is private to Constants.cpp, and is
/// used behind the scenes to implement getelementpr constant exprs.
class VISIBILITY_HIDDEN GetElementPtrConstantExpr : public ConstantExpr {
GetElementPtrConstantExpr(Constant *C, const std::vector<Constant*> &IdxList,
const Type *DestTy);
public:
static GetElementPtrConstantExpr *Create(Constant *C,
const std::vector<Constant*>&IdxList,
const Type *DestTy) {
return
new(IdxList.size() + 1) GetElementPtrConstantExpr(C, IdxList, DestTy);
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
// CompareConstantExpr - This class is private to Constants.cpp, and is used
// behind the scenes to implement ICmp and FCmp constant expressions. This is
// needed in order to store the predicate value for these instructions.
struct VISIBILITY_HIDDEN CompareConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
unsigned short predicate;
CompareConstantExpr(const Type *ty, Instruction::OtherOps opc,
unsigned short pred, Constant* LHS, Constant* RHS)
: ConstantExpr(ty, opc, &Op<0>(), 2), predicate(pred) {
Op<0>() = LHS;
Op<1>() = RHS;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
} // end anonymous namespace
template <>
struct OperandTraits<UnaryConstantExpr> : FixedNumOperandTraits<1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(UnaryConstantExpr, Value)
template <>
struct OperandTraits<BinaryConstantExpr> : FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(BinaryConstantExpr, Value)
template <>
struct OperandTraits<SelectConstantExpr> : FixedNumOperandTraits<3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(SelectConstantExpr, Value)
template <>
struct OperandTraits<ExtractElementConstantExpr> : FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractElementConstantExpr, Value)
template <>
struct OperandTraits<InsertElementConstantExpr> : FixedNumOperandTraits<3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertElementConstantExpr, Value)
template <>
struct OperandTraits<ShuffleVectorConstantExpr> : FixedNumOperandTraits<3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ShuffleVectorConstantExpr, Value)
template <>
struct OperandTraits<ExtractValueConstantExpr> : FixedNumOperandTraits<1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractValueConstantExpr, Value)
template <>
struct OperandTraits<InsertValueConstantExpr> : FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertValueConstantExpr, Value)
template <>
struct OperandTraits<GetElementPtrConstantExpr> : VariadicOperandTraits<1> {
};
GetElementPtrConstantExpr::GetElementPtrConstantExpr
(Constant *C,
const std::vector<Constant*> &IdxList,
const Type *DestTy)
: ConstantExpr(DestTy, Instruction::GetElementPtr,
OperandTraits<GetElementPtrConstantExpr>::op_end(this)
- (IdxList.size()+1),
IdxList.size()+1) {
OperandList[0] = C;
for (unsigned i = 0, E = IdxList.size(); i != E; ++i)
OperandList[i+1] = IdxList[i];
}
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GetElementPtrConstantExpr, Value)
template <>
struct OperandTraits<CompareConstantExpr> : FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(CompareConstantExpr, Value)
} // End llvm namespace
// Utility function for determining if a ConstantExpr is a CastOp or not. This
// can't be inline because we don't want to #include Instruction.h into
// Constant.h
bool ConstantExpr::isCast() const {
return Instruction::isCast(getOpcode());
}
bool ConstantExpr::isCompare() const {
return getOpcode() == Instruction::ICmp || getOpcode() == Instruction::FCmp;
}
bool ConstantExpr::hasIndices() const {
return getOpcode() == Instruction::ExtractValue ||
getOpcode() == Instruction::InsertValue;
}
const SmallVector<unsigned, 4> &ConstantExpr::getIndices() const {
if (const ExtractValueConstantExpr *EVCE =
dyn_cast<ExtractValueConstantExpr>(this))
return EVCE->Indices;
return cast<InsertValueConstantExpr>(this)->Indices;
}
unsigned ConstantExpr::getPredicate() const {
assert(getOpcode() == Instruction::FCmp ||
getOpcode() == Instruction::ICmp);
return ((const CompareConstantExpr*)this)->predicate;
}
/// getWithOperandReplaced - Return a constant expression identical to this
/// one, but with the specified operand set to the specified value.
Constant *
ConstantExpr::getWithOperandReplaced(unsigned OpNo, Constant *Op) const {
assert(OpNo < getNumOperands() && "Operand num is out of range!");
assert(Op->getType() == getOperand(OpNo)->getType() &&
"Replacing operand with value of different type!");
if (getOperand(OpNo) == Op)
return const_cast<ConstantExpr*>(this);
Constant *Op0, *Op1, *Op2;
switch (getOpcode()) {
case Instruction::Trunc:
case Instruction::ZExt:
case Instruction::SExt:
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::UIToFP:
case Instruction::SIToFP:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::PtrToInt:
case Instruction::IntToPtr:
case Instruction::BitCast:
return ConstantExpr::getCast(getOpcode(), Op, getType());
case Instruction::Select:
Op0 = (OpNo == 0) ? Op : getOperand(0);
Op1 = (OpNo == 1) ? Op : getOperand(1);
Op2 = (OpNo == 2) ? Op : getOperand(2);
return ConstantExpr::getSelect(Op0, Op1, Op2);
case Instruction::InsertElement:
Op0 = (OpNo == 0) ? Op : getOperand(0);
Op1 = (OpNo == 1) ? Op : getOperand(1);
Op2 = (OpNo == 2) ? Op : getOperand(2);
return ConstantExpr::getInsertElement(Op0, Op1, Op2);
case Instruction::ExtractElement:
Op0 = (OpNo == 0) ? Op : getOperand(0);
Op1 = (OpNo == 1) ? Op : getOperand(1);
return ConstantExpr::getExtractElement(Op0, Op1);
case Instruction::ShuffleVector:
Op0 = (OpNo == 0) ? Op : getOperand(0);
Op1 = (OpNo == 1) ? Op : getOperand(1);
Op2 = (OpNo == 2) ? Op : getOperand(2);
return ConstantExpr::getShuffleVector(Op0, Op1, Op2);
case Instruction::GetElementPtr: {
SmallVector<Constant*, 8> Ops;
Ops.resize(getNumOperands()-1);
for (unsigned i = 1, e = getNumOperands(); i != e; ++i)
Ops[i-1] = getOperand(i);
if (OpNo == 0)
return ConstantExpr::getGetElementPtr(Op, &Ops[0], Ops.size());
Ops[OpNo-1] = Op;
return ConstantExpr::getGetElementPtr(getOperand(0), &Ops[0], Ops.size());
}
default:
assert(getNumOperands() == 2 && "Must be binary operator?");
Op0 = (OpNo == 0) ? Op : getOperand(0);
Op1 = (OpNo == 1) ? Op : getOperand(1);
return ConstantExpr::get(getOpcode(), Op0, Op1);
}
}
/// getWithOperands - This returns the current constant expression with the
/// operands replaced with the specified values. The specified operands must
/// match count and type with the existing ones.
Constant *ConstantExpr::
getWithOperands(Constant* const *Ops, unsigned NumOps) const {
assert(NumOps == getNumOperands() && "Operand count mismatch!");
bool AnyChange = false;
for (unsigned i = 0; i != NumOps; ++i) {
assert(Ops[i]->getType() == getOperand(i)->getType() &&
"Operand type mismatch!");
AnyChange |= Ops[i] != getOperand(i);
}
if (!AnyChange) // No operands changed, return self.
return const_cast<ConstantExpr*>(this);
switch (getOpcode()) {
case Instruction::Trunc:
case Instruction::ZExt:
case Instruction::SExt:
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::UIToFP:
case Instruction::SIToFP:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::PtrToInt:
case Instruction::IntToPtr:
case Instruction::BitCast:
return ConstantExpr::getCast(getOpcode(), Ops[0], getType());
case Instruction::Select:
return ConstantExpr::getSelect(Ops[0], Ops[1], Ops[2]);
case Instruction::InsertElement:
return ConstantExpr::getInsertElement(Ops[0], Ops[1], Ops[2]);
case Instruction::ExtractElement:
return ConstantExpr::getExtractElement(Ops[0], Ops[1]);
case Instruction::ShuffleVector:
return ConstantExpr::getShuffleVector(Ops[0], Ops[1], Ops[2]);
case Instruction::GetElementPtr:
return ConstantExpr::getGetElementPtr(Ops[0], &Ops[1], NumOps-1);
case Instruction::ICmp:
case Instruction::FCmp:
return ConstantExpr::getCompare(getPredicate(), Ops[0], Ops[1]);
default:
assert(getNumOperands() == 2 && "Must be binary operator?");
return ConstantExpr::get(getOpcode(), Ops[0], Ops[1]);
}
}
//===----------------------------------------------------------------------===//
// isValueValidForType implementations
bool ConstantInt::isValueValidForType(const Type *Ty, uint64_t Val) {
unsigned NumBits = cast<IntegerType>(Ty)->getBitWidth(); // assert okay
if (Ty == Type::Int1Ty)
return Val == 0 || Val == 1;
if (NumBits >= 64)
return true; // always true, has to fit in largest type
uint64_t Max = (1ll << NumBits) - 1;
return Val <= Max;
}
bool ConstantInt::isValueValidForType(const Type *Ty, int64_t Val) {
unsigned NumBits = cast<IntegerType>(Ty)->getBitWidth(); // assert okay
if (Ty == Type::Int1Ty)
return Val == 0 || Val == 1 || Val == -1;
if (NumBits >= 64)
return true; // always true, has to fit in largest type
int64_t Min = -(1ll << (NumBits-1));
int64_t Max = (1ll << (NumBits-1)) - 1;
return (Val >= Min && Val <= Max);
}
bool ConstantFP::isValueValidForType(const Type *Ty, const APFloat& Val) {
// convert modifies in place, so make a copy.
APFloat Val2 = APFloat(Val);
bool losesInfo;
switch (Ty->getTypeID()) {
default:
return false; // These can't be represented as floating point!
// FIXME rounding mode needs to be more flexible
case Type::FloatTyID: {
if (&Val2.getSemantics() == &APFloat::IEEEsingle)
return true;
Val2.convert(APFloat::IEEEsingle, APFloat::rmNearestTiesToEven, &losesInfo);
return !losesInfo;
}
case Type::DoubleTyID: {
if (&Val2.getSemantics() == &APFloat::IEEEsingle ||
&Val2.getSemantics() == &APFloat::IEEEdouble)
return true;
Val2.convert(APFloat::IEEEdouble, APFloat::rmNearestTiesToEven, &losesInfo);
return !losesInfo;
}
case Type::X86_FP80TyID:
return &Val2.getSemantics() == &APFloat::IEEEsingle ||
&Val2.getSemantics() == &APFloat::IEEEdouble ||
&Val2.getSemantics() == &APFloat::x87DoubleExtended;
case Type::FP128TyID:
return &Val2.getSemantics() == &APFloat::IEEEsingle ||
&Val2.getSemantics() == &APFloat::IEEEdouble ||
&Val2.getSemantics() == &APFloat::IEEEquad;
case Type::PPC_FP128TyID:
return &Val2.getSemantics() == &APFloat::IEEEsingle ||
&Val2.getSemantics() == &APFloat::IEEEdouble ||
&Val2.getSemantics() == &APFloat::PPCDoubleDouble;
}
}
//===----------------------------------------------------------------------===//
// Factory Function Implementation
// The number of operands for each ConstantCreator::create method is
// determined by the ConstantTraits template.
// ConstantCreator - A class that is used to create constants by
// ValueMap*. This class should be partially specialized if there is
// something strange that needs to be done to interface to the ctor for the
// constant.
//
namespace llvm {
template<class ValType>
struct ConstantTraits;
template<typename T, typename Alloc>
struct VISIBILITY_HIDDEN ConstantTraits< std::vector<T, Alloc> > {
static unsigned uses(const std::vector<T, Alloc>& v) {
return v.size();
}
};
template<class ConstantClass, class TypeClass, class ValType>
struct VISIBILITY_HIDDEN ConstantCreator {
static ConstantClass *create(const TypeClass *Ty, const ValType &V) {
return new(ConstantTraits<ValType>::uses(V)) ConstantClass(Ty, V);
}
};
template<class ConstantClass, class TypeClass>
struct VISIBILITY_HIDDEN ConvertConstantType {
static void convert(ConstantClass *OldC, const TypeClass *NewTy) {
llvm_unreachable("This type cannot be converted!");
}
};
template<class ValType, class TypeClass, class ConstantClass,
bool HasLargeKey = false /*true for arrays and structs*/ >
class VISIBILITY_HIDDEN ValueMap : public AbstractTypeUser {
public:
typedef std::pair<const Type*, ValType> MapKey;
typedef std::map<MapKey, Constant *> MapTy;
typedef std::map<Constant*, typename MapTy::iterator> InverseMapTy;
typedef std::map<const Type*, typename MapTy::iterator> AbstractTypeMapTy;
private:
/// Map - This is the main map from the element descriptor to the Constants.
/// This is the primary way we avoid creating two of the same shape
/// constant.
MapTy Map;
/// InverseMap - If "HasLargeKey" is true, this contains an inverse mapping
/// from the constants to their element in Map. This is important for
/// removal of constants from the array, which would otherwise have to scan
/// through the map with very large keys.
InverseMapTy InverseMap;
/// AbstractTypeMap - Map for abstract type constants.
///
AbstractTypeMapTy AbstractTypeMap;
/// ValueMapLock - Mutex for this map.
sys::SmartMutex<true> ValueMapLock;
public:
// NOTE: This function is not locked. It is the caller's responsibility
// to enforce proper synchronization.
typename MapTy::iterator map_end() { return Map.end(); }
/// InsertOrGetItem - Return an iterator for the specified element.
/// If the element exists in the map, the returned iterator points to the
/// entry and Exists=true. If not, the iterator points to the newly
/// inserted entry and returns Exists=false. Newly inserted entries have
/// I->second == 0, and should be filled in.
/// NOTE: This function is not locked. It is the caller's responsibility
// to enforce proper synchronization.
typename MapTy::iterator InsertOrGetItem(std::pair<MapKey, Constant *>
&InsertVal,
bool &Exists) {
std::pair<typename MapTy::iterator, bool> IP = Map.insert(InsertVal);
Exists = !IP.second;
return IP.first;
}
private:
typename MapTy::iterator FindExistingElement(ConstantClass *CP) {
if (HasLargeKey) {
typename InverseMapTy::iterator IMI = InverseMap.find(CP);
assert(IMI != InverseMap.end() && IMI->second != Map.end() &&
IMI->second->second == CP &&
"InverseMap corrupt!");
return IMI->second;
}
typename MapTy::iterator I =
Map.find(MapKey(static_cast<const TypeClass*>(CP->getRawType()),
getValType(CP)));
if (I == Map.end() || I->second != CP) {
// FIXME: This should not use a linear scan. If this gets to be a
// performance problem, someone should look at this.
for (I = Map.begin(); I != Map.end() && I->second != CP; ++I)
/* empty */;
}
return I;
}
ConstantClass* Create(const TypeClass *Ty, const ValType &V,
typename MapTy::iterator I) {
ConstantClass* Result =
ConstantCreator<ConstantClass,TypeClass,ValType>::create(Ty, V);
assert(Result->getType() == Ty && "Type specified is not correct!");
I = Map.insert(I, std::make_pair(MapKey(Ty, V), Result));
if (HasLargeKey) // Remember the reverse mapping if needed.
InverseMap.insert(std::make_pair(Result, I));
// If the type of the constant is abstract, make sure that an entry
// exists for it in the AbstractTypeMap.
if (Ty->isAbstract()) {
typename AbstractTypeMapTy::iterator TI =
AbstractTypeMap.find(Ty);
if (TI == AbstractTypeMap.end()) {
// Add ourselves to the ATU list of the type.
cast<DerivedType>(Ty)->addAbstractTypeUser(this);
AbstractTypeMap.insert(TI, std::make_pair(Ty, I));
}
}
return Result;
}
public:
/// getOrCreate - Return the specified constant from the map, creating it if
/// necessary.
ConstantClass *getOrCreate(const TypeClass *Ty, const ValType &V) {
sys::SmartScopedLock<true> Lock(ValueMapLock);
MapKey Lookup(Ty, V);
ConstantClass* Result = 0;
typename MapTy::iterator I = Map.find(Lookup);
// Is it in the map?
if (I != Map.end())
Result = static_cast<ConstantClass *>(I->second);
if (!Result) {
// If no preexisting value, create one now...
Result = Create(Ty, V, I);
}
return Result;
}
void remove(ConstantClass *CP) {
sys::SmartScopedLock<true> Lock(ValueMapLock);
typename MapTy::iterator I = FindExistingElement(CP);
assert(I != Map.end() && "Constant not found in constant table!");
assert(I->second == CP && "Didn't find correct element?");
if (HasLargeKey) // Remember the reverse mapping if needed.
InverseMap.erase(CP);
// Now that we found the entry, make sure this isn't the entry that
// the AbstractTypeMap points to.
const TypeClass *Ty = static_cast<const TypeClass *>(I->first.first);
if (Ty->isAbstract()) {
assert(AbstractTypeMap.count(Ty) &&
"Abstract type not in AbstractTypeMap?");
typename MapTy::iterator &ATMEntryIt = AbstractTypeMap[Ty];
if (ATMEntryIt == I) {
// Yes, we are removing the representative entry for this type.
// See if there are any other entries of the same type.
typename MapTy::iterator TmpIt = ATMEntryIt;
// First check the entry before this one...
if (TmpIt != Map.begin()) {
--TmpIt;
if (TmpIt->first.first != Ty) // Not the same type, move back...
++TmpIt;
}
// If we didn't find the same type, try to move forward...
if (TmpIt == ATMEntryIt) {
++TmpIt;
if (TmpIt == Map.end() || TmpIt->first.first != Ty)
--TmpIt; // No entry afterwards with the same type
}
// If there is another entry in the map of the same abstract type,
// update the AbstractTypeMap entry now.
if (TmpIt != ATMEntryIt) {
ATMEntryIt = TmpIt;
} else {
// Otherwise, we are removing the last instance of this type
// from the table. Remove from the ATM, and from user list.
cast<DerivedType>(Ty)->removeAbstractTypeUser(this);
AbstractTypeMap.erase(Ty);
}
}
}
Map.erase(I);
}
/// MoveConstantToNewSlot - If we are about to change C to be the element
/// specified by I, update our internal data structures to reflect this
/// fact.
/// NOTE: This function is not locked. It is the responsibility of the
/// caller to enforce proper synchronization if using this method.
void MoveConstantToNewSlot(ConstantClass *C, typename MapTy::iterator I) {
// First, remove the old location of the specified constant in the map.
typename MapTy::iterator OldI = FindExistingElement(C);
assert(OldI != Map.end() && "Constant not found in constant table!");
assert(OldI->second == C && "Didn't find correct element?");
// If this constant is the representative element for its abstract type,
// update the AbstractTypeMap so that the representative element is I.
if (C->getType()->isAbstract()) {
typename AbstractTypeMapTy::iterator ATI =
AbstractTypeMap.find(C->getType());
assert(ATI != AbstractTypeMap.end() &&
"Abstract type not in AbstractTypeMap?");
if (ATI->second == OldI)
ATI->second = I;
}
// Remove the old entry from the map.
Map.erase(OldI);
// Update the inverse map so that we know that this constant is now
// located at descriptor I.
if (HasLargeKey) {
assert(I->second == C && "Bad inversemap entry!");
InverseMap[C] = I;
}
}
void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
sys::SmartScopedLock<true> Lock(ValueMapLock);
typename AbstractTypeMapTy::iterator I =
AbstractTypeMap.find(cast<Type>(OldTy));
assert(I != AbstractTypeMap.end() &&
"Abstract type not in AbstractTypeMap?");
// Convert a constant at a time until the last one is gone. The last one
// leaving will remove() itself, causing the AbstractTypeMapEntry to be
// eliminated eventually.
do {
ConvertConstantType<ConstantClass,
TypeClass>::convert(
static_cast<ConstantClass *>(I->second->second),
cast<TypeClass>(NewTy));
I = AbstractTypeMap.find(cast<Type>(OldTy));
} while (I != AbstractTypeMap.end());
}
// If the type became concrete without being refined to any other existing
// type, we just remove ourselves from the ATU list.
void typeBecameConcrete(const DerivedType *AbsTy) {
AbsTy->removeAbstractTypeUser(this);
}
void dump() const {
DOUT << "Constant.cpp: ValueMap\n";
}
};
}
//---- ConstantAggregateZero::get() implementation...
//
namespace llvm {
// ConstantAggregateZero does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<ConstantAggregateZero, Type, ValType> {
static ConstantAggregateZero *create(const Type *Ty, const ValType &V){
return new ConstantAggregateZero(Ty);
}
};
template<>
struct ConvertConstantType<ConstantAggregateZero, Type> {
static void convert(ConstantAggregateZero *OldC, const Type *NewTy) {
// Make everyone now use a constant of the new type...
Constant *New = ConstantAggregateZero::get(NewTy);
assert(New != OldC && "Didn't replace constant??");
OldC->uncheckedReplaceAllUsesWith(New);
OldC->destroyConstant(); // This constant is now dead, destroy it.
}
};
}
static ManagedStatic<ValueMap<char, Type,
ConstantAggregateZero> > AggZeroConstants;
static char getValType(ConstantAggregateZero *CPZ) { return 0; }
ConstantAggregateZero *ConstantAggregateZero::get(const Type *Ty) {
assert((isa<StructType>(Ty) || isa<ArrayType>(Ty) || isa<VectorType>(Ty)) &&
"Cannot create an aggregate zero of non-aggregate type!");
// Implicitly locked.
return AggZeroConstants->getOrCreate(Ty, 0);
}
/// destroyConstant - Remove the constant from the constant table...
///
void ConstantAggregateZero::destroyConstant() {
// Implicitly locked.
AggZeroConstants->remove(this);
destroyConstantImpl();
}
//---- ConstantArray::get() implementation...
//
namespace llvm {
template<>
struct ConvertConstantType<ConstantArray, ArrayType> {
static void convert(ConstantArray *OldC, const ArrayType *NewTy) {
// Make everyone now use a constant of the new type...
std::vector<Constant*> C;
for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
C.push_back(cast<Constant>(OldC->getOperand(i)));
Constant *New = ConstantArray::get(NewTy, C);
assert(New != OldC && "Didn't replace constant??");
OldC->uncheckedReplaceAllUsesWith(New);
OldC->destroyConstant(); // This constant is now dead, destroy it.
}
};
}
static std::vector<Constant*> getValType(ConstantArray *CA) {
std::vector<Constant*> Elements;
Elements.reserve(CA->getNumOperands());
for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i)
Elements.push_back(cast<Constant>(CA->getOperand(i)));
return Elements;
}
typedef ValueMap<std::vector<Constant*>, ArrayType,
ConstantArray, true /*largekey*/> ArrayConstantsTy;
static ManagedStatic<ArrayConstantsTy> ArrayConstants;
Constant *ConstantArray::get(const ArrayType *Ty,
const std::vector<Constant*> &V) {
// If this is an all-zero array, return a ConstantAggregateZero object
if (!V.empty()) {
Constant *C = V[0];
if (!C->isNullValue()) {
// Implicitly locked.
return ArrayConstants->getOrCreate(Ty, V);
}
for (unsigned i = 1, e = V.size(); i != e; ++i)
if (V[i] != C) {
// Implicitly locked.
return ArrayConstants->getOrCreate(Ty, V);
}
}
return ConstantAggregateZero::get(Ty);
}
/// destroyConstant - Remove the constant from the constant table...
///
void ConstantArray::destroyConstant() {
// Implicitly locked.
ArrayConstants->remove(this);
destroyConstantImpl();
}
/// isString - This method returns true if the array is an array of i8, and
/// if the elements of the array are all ConstantInt's.
bool ConstantArray::isString() const {
// Check the element type for i8...
if (getType()->getElementType() != Type::Int8Ty)
return false;
// Check the elements to make sure they are all integers, not constant
// expressions.
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (!isa<ConstantInt>(getOperand(i)))
return false;
return true;
}
/// isCString - This method returns true if the array is a string (see
/// isString) and it ends in a null byte \\0 and does not contains any other
/// null bytes except its terminator.
bool ConstantArray::isCString() const {
// Check the element type for i8...
if (getType()->getElementType() != Type::Int8Ty)
return false;
// Last element must be a null.
if (!getOperand(getNumOperands()-1)->isNullValue())
return false;
// Other elements must be non-null integers.
for (unsigned i = 0, e = getNumOperands()-1; i != e; ++i) {
if (!isa<ConstantInt>(getOperand(i)))
return false;
if (getOperand(i)->isNullValue())
return false;
}
return true;
}
/// getAsString - If the sub-element type of this array is i8
/// then this method converts the array to an std::string and returns it.
/// Otherwise, it asserts out.
///
std::string ConstantArray::getAsString() const {
assert(isString() && "Not a string!");
std::string Result;
Result.reserve(getNumOperands());
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
Result.push_back((char)cast<ConstantInt>(getOperand(i))->getZExtValue());
return Result;
}
//---- ConstantStruct::get() implementation...
//
namespace llvm {
template<>
struct ConvertConstantType<ConstantStruct, StructType> {
static void convert(ConstantStruct *OldC, const StructType *NewTy) {
// Make everyone now use a constant of the new type...
std::vector<Constant*> C;
for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
C.push_back(cast<Constant>(OldC->getOperand(i)));
Constant *New = ConstantStruct::get(NewTy, C);
assert(New != OldC && "Didn't replace constant??");
OldC->uncheckedReplaceAllUsesWith(New);
OldC->destroyConstant(); // This constant is now dead, destroy it.
}
};
}
typedef ValueMap<std::vector<Constant*>, StructType,
ConstantStruct, true /*largekey*/> StructConstantsTy;
static ManagedStatic<StructConstantsTy> StructConstants;
static std::vector<Constant*> getValType(ConstantStruct *CS) {
std::vector<Constant*> Elements;
Elements.reserve(CS->getNumOperands());
for (unsigned i = 0, e = CS->getNumOperands(); i != e; ++i)
Elements.push_back(cast<Constant>(CS->getOperand(i)));
return Elements;
}
Constant *ConstantStruct::get(const StructType *Ty,
const std::vector<Constant*> &V) {
// Create a ConstantAggregateZero value if all elements are zeros...
for (unsigned i = 0, e = V.size(); i != e; ++i)
if (!V[i]->isNullValue())
// Implicitly locked.
return StructConstants->getOrCreate(Ty, V);
return ConstantAggregateZero::get(Ty);
}
// destroyConstant - Remove the constant from the constant table...
//
void ConstantStruct::destroyConstant() {
// Implicitly locked.
StructConstants->remove(this);
destroyConstantImpl();
}
//---- ConstantVector::get() implementation...
//
namespace llvm {
template<>
struct ConvertConstantType<ConstantVector, VectorType> {
static void convert(ConstantVector *OldC, const VectorType *NewTy) {
// Make everyone now use a constant of the new type...
std::vector<Constant*> C;
for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
C.push_back(cast<Constant>(OldC->getOperand(i)));
Constant *New = ConstantVector::get(NewTy, C);
assert(New != OldC && "Didn't replace constant??");
OldC->uncheckedReplaceAllUsesWith(New);
OldC->destroyConstant(); // This constant is now dead, destroy it.
}
};
}
static std::vector<Constant*> getValType(ConstantVector *CP) {
std::vector<Constant*> Elements;
Elements.reserve(CP->getNumOperands());
for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
Elements.push_back(CP->getOperand(i));
return Elements;
}
static ManagedStatic<ValueMap<std::vector<Constant*>, VectorType,
ConstantVector> > VectorConstants;
Constant *ConstantVector::get(const VectorType *Ty,
const std::vector<Constant*> &V) {
assert(!V.empty() && "Vectors can't be empty");
// If this is an all-undef or alll-zero vector, return a
// ConstantAggregateZero or UndefValue.
Constant *C = V[0];
bool isZero = C->isNullValue();
bool isUndef = isa<UndefValue>(C);
if (isZero || isUndef) {
for (unsigned i = 1, e = V.size(); i != e; ++i)
if (V[i] != C) {
isZero = isUndef = false;
break;
}
}
if (isZero)
return ConstantAggregateZero::get(Ty);
if (isUndef)
return UndefValue::get(Ty);
// Implicitly locked.
return VectorConstants->getOrCreate(Ty, V);
}
// destroyConstant - Remove the constant from the constant table...
//
void ConstantVector::destroyConstant() {
// Implicitly locked.
VectorConstants->remove(this);
destroyConstantImpl();
}
/// This function will return true iff every element in this vector constant
/// is set to all ones.
/// @returns true iff this constant's emements are all set to all ones.
/// @brief Determine if the value is all ones.
bool ConstantVector::isAllOnesValue() const {
// Check out first element.
const Constant *Elt = getOperand(0);
const ConstantInt *CI = dyn_cast<ConstantInt>(Elt);
if (!CI || !CI->isAllOnesValue()) return false;
// Then make sure all remaining elements point to the same value.
for (unsigned I = 1, E = getNumOperands(); I < E; ++I) {
if (getOperand(I) != Elt) return false;
}
return true;
}
/// getSplatValue - If this is a splat constant, where all of the
/// elements have the same value, return that value. Otherwise return null.
Constant *ConstantVector::getSplatValue() {
// Check out first element.
Constant *Elt = getOperand(0);
// Then make sure all remaining elements point to the same value.
for (unsigned I = 1, E = getNumOperands(); I < E; ++I)
if (getOperand(I) != Elt) return 0;
return Elt;
}
//---- ConstantPointerNull::get() implementation...
//
namespace llvm {
// ConstantPointerNull does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<ConstantPointerNull, PointerType, ValType> {
static ConstantPointerNull *create(const PointerType *Ty, const ValType &V){
return new ConstantPointerNull(Ty);
}
};
template<>
struct ConvertConstantType<ConstantPointerNull, PointerType> {
static void convert(ConstantPointerNull *OldC, const PointerType *NewTy) {
// Make everyone now use a constant of the new type...
Constant *New = ConstantPointerNull::get(NewTy);
assert(New != OldC && "Didn't replace constant??");
OldC->uncheckedReplaceAllUsesWith(New);
OldC->destroyConstant(); // This constant is now dead, destroy it.
}
};
}
static ManagedStatic<ValueMap<char, PointerType,
ConstantPointerNull> > NullPtrConstants;
static char getValType(ConstantPointerNull *) {
return 0;
}
ConstantPointerNull *ConstantPointerNull::get(const PointerType *Ty) {
// Implicitly locked.
return NullPtrConstants->getOrCreate(Ty, 0);
}
// destroyConstant - Remove the constant from the constant table...
//
void ConstantPointerNull::destroyConstant() {
// Implicitly locked.
NullPtrConstants->remove(this);
destroyConstantImpl();
}
//---- UndefValue::get() implementation...
//
namespace llvm {
// UndefValue does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<UndefValue, Type, ValType> {
static UndefValue *create(const Type *Ty, const ValType &V) {
return new UndefValue(Ty);
}
};
template<>
struct ConvertConstantType<UndefValue, Type> {
static void convert(UndefValue *OldC, const Type *NewTy) {
// Make everyone now use a constant of the new type.
Constant *New = UndefValue::get(NewTy);
assert(New != OldC && "Didn't replace constant??");
OldC->uncheckedReplaceAllUsesWith(New);
OldC->destroyConstant(); // This constant is now dead, destroy it.
}
};
}
static ManagedStatic<ValueMap<char, Type, UndefValue> > UndefValueConstants;
static char getValType(UndefValue *) {
return 0;
}
UndefValue *UndefValue::get(const Type *Ty) {
// Implicitly locked.
return UndefValueConstants->getOrCreate(Ty, 0);
}
// destroyConstant - Remove the constant from the constant table.
//
void UndefValue::destroyConstant() {
// Implicitly locked.
UndefValueConstants->remove(this);
destroyConstantImpl();
}
//---- MDString::get() implementation
//
MDString::MDString(const char *begin, const char *end)
: Constant(Type::MetadataTy, MDStringVal, 0, 0),
StrBegin(begin), StrEnd(end) {}
void MDString::destroyConstant() {
getType()->getContext().erase(this);
destroyConstantImpl();
}
//---- MDNode::get() implementation
//
MDNode::MDNode(Value*const* Vals, unsigned NumVals)
: Constant(Type::MetadataTy, MDNodeVal, 0, 0) {
for (unsigned i = 0; i != NumVals; ++i)
Node.push_back(ElementVH(Vals[i], this));
}
void MDNode::Profile(FoldingSetNodeID &ID) const {
for (const_elem_iterator I = elem_begin(), E = elem_end(); I != E; ++I)
ID.AddPointer(*I);
}
void MDNode::destroyConstant() {
getType()->getContext().erase(this);
destroyConstantImpl();
}
//---- ConstantExpr::get() implementations...
//
namespace {
struct ExprMapKeyType {
typedef SmallVector<unsigned, 4> IndexList;
ExprMapKeyType(unsigned opc,
const std::vector<Constant*> &ops,
unsigned short pred = 0,
const IndexList &inds = IndexList())
: opcode(opc), predicate(pred), operands(ops), indices(inds) {}
uint16_t opcode;
uint16_t predicate;
std::vector<Constant*> operands;
IndexList indices;
bool operator==(const ExprMapKeyType& that) const {
return this->opcode == that.opcode &&
this->predicate == that.predicate &&
this->operands == that.operands &&
this->indices == that.indices;
}
bool operator<(const ExprMapKeyType & that) const {
return this->opcode < that.opcode ||
(this->opcode == that.opcode && this->predicate < that.predicate) ||
(this->opcode == that.opcode && this->predicate == that.predicate &&
this->operands < that.operands) ||
(this->opcode == that.opcode && this->predicate == that.predicate &&
this->operands == that.operands && this->indices < that.indices);
}
bool operator!=(const ExprMapKeyType& that) const {
return !(*this == that);
}
};
}
namespace llvm {
template<>
struct ConstantCreator<ConstantExpr, Type, ExprMapKeyType> {
static ConstantExpr *create(const Type *Ty, const ExprMapKeyType &V,
unsigned short pred = 0) {
if (Instruction::isCast(V.opcode))
return new UnaryConstantExpr(V.opcode, V.operands[0], Ty);
if ((V.opcode >= Instruction::BinaryOpsBegin &&
V.opcode < Instruction::BinaryOpsEnd))
return new BinaryConstantExpr(V.opcode, V.operands[0], V.operands[1]);
if (V.opcode == Instruction::Select)
return new SelectConstantExpr(V.operands[0], V.operands[1],
V.operands[2]);
if (V.opcode == Instruction::ExtractElement)
return new ExtractElementConstantExpr(V.operands[0], V.operands[1]);
if (V.opcode == Instruction::InsertElement)
return new InsertElementConstantExpr(V.operands[0], V.operands[1],
V.operands[2]);
if (V.opcode == Instruction::ShuffleVector)
return new ShuffleVectorConstantExpr(V.operands[0], V.operands[1],
V.operands[2]);
if (V.opcode == Instruction::InsertValue)
return new InsertValueConstantExpr(V.operands[0], V.operands[1],
V.indices, Ty);
if (V.opcode == Instruction::ExtractValue)
return new ExtractValueConstantExpr(V.operands[0], V.indices, Ty);
if (V.opcode == Instruction::GetElementPtr) {
std::vector<Constant*> IdxList(V.operands.begin()+1, V.operands.end());
return GetElementPtrConstantExpr::Create(V.operands[0], IdxList, Ty);
}
// The compare instructions are weird. We have to encode the predicate
// value and it is combined with the instruction opcode by multiplying
// the opcode by one hundred. We must decode this to get the predicate.
if (V.opcode == Instruction::ICmp)
return new CompareConstantExpr(Ty, Instruction::ICmp, V.predicate,
V.operands[0], V.operands[1]);
if (V.opcode == Instruction::FCmp)
return new CompareConstantExpr(Ty, Instruction::FCmp, V.predicate,
V.operands[0], V.operands[1]);
llvm_unreachable("Invalid ConstantExpr!");
return 0;
}
};
template<>
struct ConvertConstantType<ConstantExpr, Type> {
static void convert(ConstantExpr *OldC, const Type *NewTy) {
Constant *New;
switch (OldC->getOpcode()) {
case Instruction::Trunc:
case Instruction::ZExt:
case Instruction::SExt:
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::UIToFP:
case Instruction::SIToFP:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::PtrToInt:
case Instruction::IntToPtr:
case Instruction::BitCast:
New = ConstantExpr::getCast(OldC->getOpcode(), OldC->getOperand(0),
NewTy);
break;
case Instruction::Select:
New = ConstantExpr::getSelectTy(NewTy, OldC->getOperand(0),
OldC->getOperand(1),
OldC->getOperand(2));
break;
default:
assert(OldC->getOpcode() >= Instruction::BinaryOpsBegin &&
OldC->getOpcode() < Instruction::BinaryOpsEnd);
New = ConstantExpr::getTy(NewTy, OldC->getOpcode(), OldC->getOperand(0),
OldC->getOperand(1));
break;
case Instruction::GetElementPtr:
// Make everyone now use a constant of the new type...
std::vector<Value*> Idx(OldC->op_begin()+1, OldC->op_end());
New = ConstantExpr::getGetElementPtrTy(NewTy, OldC->getOperand(0),
&Idx[0], Idx.size());
break;
}
assert(New != OldC && "Didn't replace constant??");
OldC->uncheckedReplaceAllUsesWith(New);
OldC->destroyConstant(); // This constant is now dead, destroy it.
}
};
} // end namespace llvm
static ExprMapKeyType getValType(ConstantExpr *CE) {
std::vector<Constant*> Operands;
Operands.reserve(CE->getNumOperands());
for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
Operands.push_back(cast<Constant>(CE->getOperand(i)));
return ExprMapKeyType(CE->getOpcode(), Operands,
CE->isCompare() ? CE->getPredicate() : 0,
CE->hasIndices() ?
CE->getIndices() : SmallVector<unsigned, 4>());
}
static ManagedStatic<ValueMap<ExprMapKeyType, Type,
ConstantExpr> > ExprConstants;
/// This is a utility function to handle folding of casts and lookup of the
/// cast in the ExprConstants map. It is used by the various get* methods below.
static inline Constant *getFoldedCast(
Instruction::CastOps opc, Constant *C, const Type *Ty) {
assert(Ty->isFirstClassType() && "Cannot cast to an aggregate type!");
// Fold a few common cases
if (Constant *FC =
ConstantFoldCastInstruction(getGlobalContext(), opc, C, Ty))
return FC;
// Look up the constant in the table first to ensure uniqueness
std::vector<Constant*> argVec(1, C);
ExprMapKeyType Key(opc, argVec);
// Implicitly locked.
return ExprConstants->getOrCreate(Ty, Key);
}
Constant *ConstantExpr::getCast(unsigned oc, Constant *C, const Type *Ty) {
Instruction::CastOps opc = Instruction::CastOps(oc);
assert(Instruction::isCast(opc) && "opcode out of range");
assert(C && Ty && "Null arguments to getCast");
assert(Ty->isFirstClassType() && "Cannot cast to an aggregate type!");
switch (opc) {
default:
llvm_unreachable("Invalid cast opcode");
break;
case Instruction::Trunc: return getTrunc(C, Ty);
case Instruction::ZExt: return getZExt(C, Ty);
case Instruction::SExt: return getSExt(C, Ty);
case Instruction::FPTrunc: return getFPTrunc(C, Ty);
case Instruction::FPExt: return getFPExtend(C, Ty);
case Instruction::UIToFP: return getUIToFP(C, Ty);
case Instruction::SIToFP: return getSIToFP(C, Ty);
case Instruction::FPToUI: return getFPToUI(C, Ty);
case Instruction::FPToSI: return getFPToSI(C, Ty);
case Instruction::PtrToInt: return getPtrToInt(C, Ty);
case Instruction::IntToPtr: return getIntToPtr(C, Ty);
case Instruction::BitCast: return getBitCast(C, Ty);
}
return 0;
}
Constant *ConstantExpr::getZExtOrBitCast(Constant *C, const Type *Ty) {
if (C->getType()->getScalarSizeInBits() == Ty->getScalarSizeInBits())
return getCast(Instruction::BitCast, C, Ty);
return getCast(Instruction::ZExt, C, Ty);
}
Constant *ConstantExpr::getSExtOrBitCast(Constant *C, const Type *Ty) {
if (C->getType()->getScalarSizeInBits() == Ty->getScalarSizeInBits())
return getCast(Instruction::BitCast, C, Ty);
return getCast(Instruction::SExt, C, Ty);
}
Constant *ConstantExpr::getTruncOrBitCast(Constant *C, const Type *Ty) {
if (C->getType()->getScalarSizeInBits() == Ty->getScalarSizeInBits())
return getCast(Instruction::BitCast, C, Ty);
return getCast(Instruction::Trunc, C, Ty);
}
Constant *ConstantExpr::getPointerCast(Constant *S, const Type *Ty) {
assert(isa<PointerType>(S->getType()) && "Invalid cast");
assert((Ty->isInteger() || isa<PointerType>(Ty)) && "Invalid cast");
if (Ty->isInteger())
return getCast(Instruction::PtrToInt, S, Ty);
return getCast(Instruction::BitCast, S, Ty);
}
Constant *ConstantExpr::getIntegerCast(Constant *C, const Type *Ty,
bool isSigned) {
assert(C->getType()->isIntOrIntVector() &&
Ty->isIntOrIntVector() && "Invalid cast");
unsigned SrcBits = C->getType()->getScalarSizeInBits();
unsigned DstBits = Ty->getScalarSizeInBits();
Instruction::CastOps opcode =
(SrcBits == DstBits ? Instruction::BitCast :
(SrcBits > DstBits ? Instruction::Trunc :
(isSigned ? Instruction::SExt : Instruction::ZExt)));
return getCast(opcode, C, Ty);
}
Constant *ConstantExpr::getFPCast(Constant *C, const Type *Ty) {
assert(C->getType()->isFPOrFPVector() && Ty->isFPOrFPVector() &&
"Invalid cast");
unsigned SrcBits = C->getType()->getScalarSizeInBits();
unsigned DstBits = Ty->getScalarSizeInBits();
if (SrcBits == DstBits)
return C; // Avoid a useless cast
Instruction::CastOps opcode =
(SrcBits > DstBits ? Instruction::FPTrunc : Instruction::FPExt);
return getCast(opcode, C, Ty);
}
Constant *ConstantExpr::getTrunc(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isIntOrIntVector() && "Trunc operand must be integer");
assert(Ty->isIntOrIntVector() && "Trunc produces only integral");
assert(C->getType()->getScalarSizeInBits() > Ty->getScalarSizeInBits()&&
"SrcTy must be larger than DestTy for Trunc!");
return getFoldedCast(Instruction::Trunc, C, Ty);
}
Constant *ConstantExpr::getSExt(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isIntOrIntVector() && "SExt operand must be integral");
assert(Ty->isIntOrIntVector() && "SExt produces only integer");
assert(C->getType()->getScalarSizeInBits() < Ty->getScalarSizeInBits()&&
"SrcTy must be smaller than DestTy for SExt!");
return getFoldedCast(Instruction::SExt, C, Ty);
}
Constant *ConstantExpr::getZExt(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isIntOrIntVector() && "ZEXt operand must be integral");
assert(Ty->isIntOrIntVector() && "ZExt produces only integer");
assert(C->getType()->getScalarSizeInBits() < Ty->getScalarSizeInBits()&&
"SrcTy must be smaller than DestTy for ZExt!");
return getFoldedCast(Instruction::ZExt, C, Ty);
}
Constant *ConstantExpr::getFPTrunc(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isFPOrFPVector() && Ty->isFPOrFPVector() &&
C->getType()->getScalarSizeInBits() > Ty->getScalarSizeInBits()&&
"This is an illegal floating point truncation!");
return getFoldedCast(Instruction::FPTrunc, C, Ty);
}
Constant *ConstantExpr::getFPExtend(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isFPOrFPVector() && Ty->isFPOrFPVector() &&
C->getType()->getScalarSizeInBits() < Ty->getScalarSizeInBits()&&
"This is an illegal floating point extension!");
return getFoldedCast(Instruction::FPExt, C, Ty);
}
Constant *ConstantExpr::getUIToFP(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isIntOrIntVector() && Ty->isFPOrFPVector() &&
"This is an illegal uint to floating point cast!");
return getFoldedCast(Instruction::UIToFP, C, Ty);
}
Constant *ConstantExpr::getSIToFP(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isIntOrIntVector() && Ty->isFPOrFPVector() &&
"This is an illegal sint to floating point cast!");
return getFoldedCast(Instruction::SIToFP, C, Ty);
}
Constant *ConstantExpr::getFPToUI(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isFPOrFPVector() && Ty->isIntOrIntVector() &&
"This is an illegal floating point to uint cast!");
return getFoldedCast(Instruction::FPToUI, C, Ty);
}
Constant *ConstantExpr::getFPToSI(Constant *C, const Type *Ty) {
#ifndef NDEBUG
bool fromVec = C->getType()->getTypeID() == Type::VectorTyID;
bool toVec = Ty->getTypeID() == Type::VectorTyID;
#endif
assert((fromVec == toVec) && "Cannot convert from scalar to/from vector");
assert(C->getType()->isFPOrFPVector() && Ty->isIntOrIntVector() &&
"This is an illegal floating point to sint cast!");
return getFoldedCast(Instruction::FPToSI, C, Ty);
}
Constant *ConstantExpr::getPtrToInt(Constant *C, const Type *DstTy) {
assert(isa<PointerType>(C->getType()) && "PtrToInt source must be pointer");
assert(DstTy->isInteger() && "PtrToInt destination must be integral");
return getFoldedCast(Instruction::PtrToInt, C, DstTy);
}
Constant *ConstantExpr::getIntToPtr(Constant *C, const Type *DstTy) {
assert(C->getType()->isInteger() && "IntToPtr source must be integral");
assert(isa<PointerType>(DstTy) && "IntToPtr destination must be a pointer");
return getFoldedCast(Instruction::IntToPtr, C, DstTy);
}
Constant *ConstantExpr::getBitCast(Constant *C, const Type *DstTy) {
// BitCast implies a no-op cast of type only. No bits change. However, you
// can't cast pointers to anything but pointers.
#ifndef NDEBUG
const Type *SrcTy = C->getType();
assert((isa<PointerType>(SrcTy) == isa<PointerType>(DstTy)) &&
"BitCast cannot cast pointer to non-pointer and vice versa");
// Now we know we're not dealing with mismatched pointer casts (ptr->nonptr
// or nonptr->ptr). For all the other types, the cast is okay if source and
// destination bit widths are identical.
unsigned SrcBitSize = SrcTy->getPrimitiveSizeInBits();
unsigned DstBitSize = DstTy->getPrimitiveSizeInBits();
#endif
assert(SrcBitSize == DstBitSize && "BitCast requires types of same width");
// It is common to ask for a bitcast of a value to its own type, handle this
// speedily.
if (C->getType() == DstTy) return C;
return getFoldedCast(Instruction::BitCast, C, DstTy);
}
Constant *ConstantExpr::getTy(const Type *ReqTy, unsigned Opcode,
Constant *C1, Constant *C2) {
// Check the operands for consistency first
assert(Opcode >= Instruction::BinaryOpsBegin &&
Opcode < Instruction::BinaryOpsEnd &&
"Invalid opcode in binary constant expression");
assert(C1->getType() == C2->getType() &&
"Operand types in binary constant expression should match");
if (ReqTy == C1->getType() || ReqTy == Type::Int1Ty)
if (Constant *FC = ConstantFoldBinaryInstruction(
getGlobalContext(), Opcode, C1, C2))
return FC; // Fold a few common cases...
std::vector<Constant*> argVec(1, C1); argVec.push_back(C2);
ExprMapKeyType Key(Opcode, argVec);
// Implicitly locked.
return ExprConstants->getOrCreate(ReqTy, Key);
}
Constant *ConstantExpr::getCompareTy(unsigned short predicate,
Constant *C1, Constant *C2) {
switch (predicate) {
default: llvm_unreachable("Invalid CmpInst predicate");
case CmpInst::FCMP_FALSE: case CmpInst::FCMP_OEQ: case CmpInst::FCMP_OGT:
case CmpInst::FCMP_OGE: case CmpInst::FCMP_OLT: case CmpInst::FCMP_OLE:
case CmpInst::FCMP_ONE: case CmpInst::FCMP_ORD: case CmpInst::FCMP_UNO:
case CmpInst::FCMP_UEQ: case CmpInst::FCMP_UGT: case CmpInst::FCMP_UGE:
case CmpInst::FCMP_ULT: case CmpInst::FCMP_ULE: case CmpInst::FCMP_UNE:
case CmpInst::FCMP_TRUE:
return getFCmp(predicate, C1, C2);
case CmpInst::ICMP_EQ: case CmpInst::ICMP_NE: case CmpInst::ICMP_UGT:
case CmpInst::ICMP_UGE: case CmpInst::ICMP_ULT: case CmpInst::ICMP_ULE:
case CmpInst::ICMP_SGT: case CmpInst::ICMP_SGE: case CmpInst::ICMP_SLT:
case CmpInst::ICMP_SLE:
return getICmp(predicate, C1, C2);
}
}
Constant *ConstantExpr::get(unsigned Opcode, Constant *C1, Constant *C2) {
// API compatibility: Adjust integer opcodes to floating-point opcodes.
if (C1->getType()->isFPOrFPVector()) {
if (Opcode == Instruction::Add) Opcode = Instruction::FAdd;
else if (Opcode == Instruction::Sub) Opcode = Instruction::FSub;
else if (Opcode == Instruction::Mul) Opcode = Instruction::FMul;
}
#ifndef NDEBUG
switch (Opcode) {
case Instruction::Add:
case Instruction::Sub:
case Instruction::Mul:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isIntOrIntVector() &&
"Tried to create an integer operation on a non-integer type!");
break;
case Instruction::FAdd:
case Instruction::FSub:
case Instruction::FMul:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isFPOrFPVector() &&
"Tried to create a floating-point operation on a "
"non-floating-point type!");
break;
case Instruction::UDiv:
case Instruction::SDiv:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isIntOrIntVector() &&
"Tried to create an arithmetic operation on a non-arithmetic type!");
break;
case Instruction::FDiv:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isFPOrFPVector() &&
"Tried to create an arithmetic operation on a non-arithmetic type!");
break;
case Instruction::URem:
case Instruction::SRem:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isIntOrIntVector() &&
"Tried to create an arithmetic operation on a non-arithmetic type!");
break;
case Instruction::FRem:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isFPOrFPVector() &&
"Tried to create an arithmetic operation on a non-arithmetic type!");
break;
case Instruction::And:
case Instruction::Or:
case Instruction::Xor:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isIntOrIntVector() &&
"Tried to create a logical operation on a non-integral type!");
break;
case Instruction::Shl:
case Instruction::LShr:
case Instruction::AShr:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
assert(C1->getType()->isIntOrIntVector() &&
"Tried to create a shift operation on a non-integer type!");
break;
default:
break;
}
#endif
return getTy(C1->getType(), Opcode, C1, C2);
}
Constant *ConstantExpr::getCompare(unsigned short pred,
Constant *C1, Constant *C2) {
assert(C1->getType() == C2->getType() && "Op types should be identical!");
return getCompareTy(pred, C1, C2);
}
Constant *ConstantExpr::getSelectTy(const Type *ReqTy, Constant *C,
Constant *V1, Constant *V2) {
assert(!SelectInst::areInvalidOperands(C, V1, V2)&&"Invalid select operands");
if (ReqTy == V1->getType())
if (Constant *SC = ConstantFoldSelectInstruction(
getGlobalContext(), C, V1, V2))
return SC; // Fold common cases
std::vector<Constant*> argVec(3, C);
argVec[1] = V1;
argVec[2] = V2;
ExprMapKeyType Key(Instruction::Select, argVec);
// Implicitly locked.
return ExprConstants->getOrCreate(ReqTy, Key);
}
Constant *ConstantExpr::getGetElementPtrTy(const Type *ReqTy, Constant *C,
Value* const *Idxs,
unsigned NumIdx) {
assert(GetElementPtrInst::getIndexedType(C->getType(), Idxs,
Idxs+NumIdx) ==
cast<PointerType>(ReqTy)->getElementType() &&
"GEP indices invalid!");
if (Constant *FC = ConstantFoldGetElementPtr(
getGlobalContext(), C, (Constant**)Idxs, NumIdx))
return FC; // Fold a few common cases...
assert(isa<PointerType>(C->getType()) &&
"Non-pointer type for constant GetElementPtr expression");
// Look up the constant in the table first to ensure uniqueness
std::vector<Constant*> ArgVec;
ArgVec.reserve(NumIdx+1);
ArgVec.push_back(C);
for (unsigned i = 0; i != NumIdx; ++i)
ArgVec.push_back(cast<Constant>(Idxs[i]));
const ExprMapKeyType Key(Instruction::GetElementPtr, ArgVec);
// Implicitly locked.
return ExprConstants->getOrCreate(ReqTy, Key);
}
Constant *ConstantExpr::getGetElementPtr(Constant *C, Value* const *Idxs,
unsigned NumIdx) {
// Get the result type of the getelementptr!
const Type *Ty =
GetElementPtrInst::getIndexedType(C->getType(), Idxs, Idxs+NumIdx);
assert(Ty && "GEP indices invalid!");
unsigned As = cast<PointerType>(C->getType())->getAddressSpace();
return getGetElementPtrTy(PointerType::get(Ty, As), C, Idxs, NumIdx);
}
Constant *ConstantExpr::getGetElementPtr(Constant *C, Constant* const *Idxs,
unsigned NumIdx) {
return getGetElementPtr(C, (Value* const *)Idxs, NumIdx);
}
Constant *
ConstantExpr::getICmp(unsigned short pred, Constant* LHS, Constant* RHS) {
assert(LHS->getType() == RHS->getType());
assert(pred >= ICmpInst::FIRST_ICMP_PREDICATE &&
pred <= ICmpInst::LAST_ICMP_PREDICATE && "Invalid ICmp Predicate");
if (Constant *FC = ConstantFoldCompareInstruction(
getGlobalContext(),pred, LHS, RHS))
return FC; // Fold a few common cases...
// Look up the constant in the table first to ensure uniqueness
std::vector<Constant*> ArgVec;
ArgVec.push_back(LHS);
ArgVec.push_back(RHS);
// Get the key type with both the opcode and predicate
const ExprMapKeyType Key(Instruction::ICmp, ArgVec, pred);
// Implicitly locked.
return ExprConstants->getOrCreate(Type::Int1Ty, Key);
}
Constant *
ConstantExpr::getFCmp(unsigned short pred, Constant* LHS, Constant* RHS) {
assert(LHS->getType() == RHS->getType());
assert(pred <= FCmpInst::LAST_FCMP_PREDICATE && "Invalid FCmp Predicate");
if (Constant *FC = ConstantFoldCompareInstruction(
getGlobalContext(), pred, LHS, RHS))
return FC; // Fold a few common cases...
// Look up the constant in the table first to ensure uniqueness
std::vector<Constant*> ArgVec;
ArgVec.push_back(LHS);
ArgVec.push_back(RHS);
// Get the key type with both the opcode and predicate
const ExprMapKeyType Key(Instruction::FCmp, ArgVec, pred);
// Implicitly locked.
return ExprConstants->getOrCreate(Type::Int1Ty, Key);
}
Constant *ConstantExpr::getExtractElementTy(const Type *ReqTy, Constant *Val,
Constant *Idx) {
if (Constant *FC = ConstantFoldExtractElementInstruction(
getGlobalContext(), Val, Idx))
return FC; // Fold a few common cases...
// Look up the constant in the table first to ensure uniqueness
std::vector<Constant*> ArgVec(1, Val);
ArgVec.push_back(Idx);
const ExprMapKeyType Key(Instruction::ExtractElement,ArgVec);
// Implicitly locked.
return ExprConstants->getOrCreate(ReqTy, Key);
}
Constant *ConstantExpr::getExtractElement(Constant *Val, Constant *Idx) {
assert(isa<VectorType>(Val->getType()) &&
"Tried to create extractelement operation on non-vector type!");
assert(Idx->getType() == Type::Int32Ty &&
"Extractelement index must be i32 type!");
return getExtractElementTy(cast<VectorType>(Val->getType())->getElementType(),
Val, Idx);
}
Constant *ConstantExpr::getInsertElementTy(const Type *ReqTy, Constant *Val,
Constant *Elt, Constant *Idx) {
if (Constant *FC = ConstantFoldInsertElementInstruction(
getGlobalContext(), Val, Elt, Idx))
return FC; // Fold a few common cases...
// Look up the constant in the table first to ensure uniqueness
std::vector<Constant*> ArgVec(1, Val);
ArgVec.push_back(Elt);
ArgVec.push_back(Idx);
const ExprMapKeyType Key(Instruction::InsertElement,ArgVec);
// Implicitly locked.
return ExprConstants->getOrCreate(ReqTy, Key);
}
Constant *ConstantExpr::getInsertElement(Constant *Val, Constant *Elt,
Constant *Idx) {
assert(isa<VectorType>(Val->getType()) &&
"Tried to create insertelement operation on non-vector type!");
assert(Elt->getType() == cast<VectorType>(Val->getType())->getElementType()
&& "Insertelement types must match!");
assert(Idx->getType() == Type::Int32Ty &&
"Insertelement index must be i32 type!");
return getInsertElementTy(Val->getType(), Val, Elt, Idx);
}
Constant *ConstantExpr::getShuffleVectorTy(const Type *ReqTy, Constant *V1,
Constant *V2, Constant *Mask) {
if (Constant *FC = ConstantFoldShuffleVectorInstruction(
getGlobalContext(), V1, V2, Mask))
return FC; // Fold a few common cases...
// Look up the constant in the table first to ensure uniqueness
std::vector<Constant*> ArgVec(1, V1);
ArgVec.push_back(V2);
ArgVec.push_back(Mask);
const ExprMapKeyType Key(Instruction::ShuffleVector,ArgVec);
// Implicitly locked.
return ExprConstants->getOrCreate(ReqTy, Key);
}
Constant *ConstantExpr::getShuffleVector(Constant *V1, Constant *V2,
Constant *Mask) {
assert(ShuffleVectorInst::isValidOperands(V1, V2, Mask) &&
"Invalid shuffle vector constant expr operands!");
unsigned NElts = cast<VectorType>(Mask->getType())->getNumElements();
const Type *EltTy = cast<VectorType>(V1->getType())->getElementType();
const Type *ShufTy = VectorType::get(EltTy, NElts);
return getShuffleVectorTy(ShufTy, V1, V2, Mask);
}
Constant *ConstantExpr::getInsertValueTy(const Type *ReqTy, Constant *Agg,
Constant *Val,
const unsigned *Idxs, unsigned NumIdx) {
assert(ExtractValueInst::getIndexedType(Agg->getType(), Idxs,
Idxs+NumIdx) == Val->getType() &&
"insertvalue indices invalid!");
assert(Agg->getType() == ReqTy &&
"insertvalue type invalid!");
assert(Agg->getType()->isFirstClassType() &&
"Non-first-class type for constant InsertValue expression");
Constant *FC = ConstantFoldInsertValueInstruction(
getGlobalContext(), Agg, Val, Idxs, NumIdx);
assert(FC && "InsertValue constant expr couldn't be folded!");
return FC;
}
Constant *ConstantExpr::getInsertValue(Constant *Agg, Constant *Val,
const unsigned *IdxList, unsigned NumIdx) {
assert(Agg->getType()->isFirstClassType() &&
"Tried to create insertelement operation on non-first-class type!");
const Type *ReqTy = Agg->getType();
#ifndef NDEBUG
const Type *ValTy =
ExtractValueInst::getIndexedType(Agg->getType(), IdxList, IdxList+NumIdx);
#endif
assert(ValTy == Val->getType() && "insertvalue indices invalid!");
return getInsertValueTy(ReqTy, Agg, Val, IdxList, NumIdx);
}
Constant *ConstantExpr::getExtractValueTy(const Type *ReqTy, Constant *Agg,
const unsigned *Idxs, unsigned NumIdx) {
assert(ExtractValueInst::getIndexedType(Agg->getType(), Idxs,
Idxs+NumIdx) == ReqTy &&
"extractvalue indices invalid!");
assert(Agg->getType()->isFirstClassType() &&
"Non-first-class type for constant extractvalue expression");
Constant *FC = ConstantFoldExtractValueInstruction(
getGlobalContext(), Agg, Idxs, NumIdx);
assert(FC && "ExtractValue constant expr couldn't be folded!");
return FC;
}
Constant *ConstantExpr::getExtractValue(Constant *Agg,
const unsigned *IdxList, unsigned NumIdx) {
assert(Agg->getType()->isFirstClassType() &&
"Tried to create extractelement operation on non-first-class type!");
const Type *ReqTy =
ExtractValueInst::getIndexedType(Agg->getType(), IdxList, IdxList+NumIdx);
assert(ReqTy && "extractvalue indices invalid!");
return getExtractValueTy(ReqTy, Agg, IdxList, NumIdx);
}
// destroyConstant - Remove the constant from the constant table...
//
void ConstantExpr::destroyConstant() {
// Implicitly locked.
ExprConstants->remove(this);
destroyConstantImpl();
}
const char *ConstantExpr::getOpcodeName() const {
return Instruction::getOpcodeName(getOpcode());
}
//===----------------------------------------------------------------------===//
// replaceUsesOfWithOnConstant implementations
/// replaceUsesOfWithOnConstant - Update this constant array to change uses of
/// 'From' to be uses of 'To'. This must update the uniquing data structures
/// etc.
///
/// Note that we intentionally replace all uses of From with To here. Consider
/// a large array that uses 'From' 1000 times. By handling this case all here,
/// ConstantArray::replaceUsesOfWithOnConstant is only invoked once, and that
/// single invocation handles all 1000 uses. Handling them one at a time would
/// work, but would be really slow because it would have to unique each updated
/// array instance.
void ConstantArray::replaceUsesOfWithOnConstant(Value *From, Value *To,
Use *U) {
assert(isa<Constant>(To) && "Cannot make Constant refer to non-constant!");
Constant *ToC = cast<Constant>(To);
std::pair<ArrayConstantsTy::MapKey, Constant*> Lookup;
Lookup.first.first = getType();
Lookup.second = this;
std::vector<Constant*> &Values = Lookup.first.second;
Values.reserve(getNumOperands()); // Build replacement array.
// Fill values with the modified operands of the constant array. Also,
// compute whether this turns into an all-zeros array.
bool isAllZeros = false;
unsigned NumUpdated = 0;
if (!ToC->isNullValue()) {
for (Use *O = OperandList, *E = OperandList+getNumOperands(); O != E; ++O) {
Constant *Val = cast<Constant>(O->get());
if (Val == From) {
Val = ToC;
++NumUpdated;
}
Values.push_back(Val);
}
} else {
isAllZeros = true;
for (Use *O = OperandList, *E = OperandList+getNumOperands(); O != E; ++O) {
Constant *Val = cast<Constant>(O->get());
if (Val == From) {
Val = ToC;
++NumUpdated;
}
Values.push_back(Val);
if (isAllZeros) isAllZeros = Val->isNullValue();
}
}
Constant *Replacement = 0;
if (isAllZeros) {
Replacement = ConstantAggregateZero::get(getType());
} else {
// Check to see if we have this array type already.
sys::SmartScopedWriter<true> Writer(*ConstantsLock);
bool Exists;
ArrayConstantsTy::MapTy::iterator I =
ArrayConstants->InsertOrGetItem(Lookup, Exists);
if (Exists) {
Replacement = I->second;
} else {
// Okay, the new shape doesn't exist in the system yet. Instead of
// creating a new constant array, inserting it, replaceallusesof'ing the
// old with the new, then deleting the old... just update the current one
// in place!
ArrayConstants->MoveConstantToNewSlot(this, I);
// Update to the new value. Optimize for the case when we have a single
// operand that we're changing, but handle bulk updates efficiently.
if (NumUpdated == 1) {
unsigned OperandToUpdate = U-OperandList;
assert(getOperand(OperandToUpdate) == From &&
"ReplaceAllUsesWith broken!");
setOperand(OperandToUpdate, ToC);
} else {
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (getOperand(i) == From)
setOperand(i, ToC);
}
return;
}
}
// Otherwise, I do need to replace this with an existing value.
assert(Replacement != this && "I didn't contain From!");
// Everyone using this now uses the replacement.
uncheckedReplaceAllUsesWith(Replacement);
// Delete the old constant!
destroyConstant();
}
void ConstantStruct::replaceUsesOfWithOnConstant(Value *From, Value *To,
Use *U) {
assert(isa<Constant>(To) && "Cannot make Constant refer to non-constant!");
Constant *ToC = cast<Constant>(To);
unsigned OperandToUpdate = U-OperandList;
assert(getOperand(OperandToUpdate) == From && "ReplaceAllUsesWith broken!");
std::pair<StructConstantsTy::MapKey, Constant*> Lookup;
Lookup.first.first = getType();
Lookup.second = this;
std::vector<Constant*> &Values = Lookup.first.second;
Values.reserve(getNumOperands()); // Build replacement struct.
// Fill values with the modified operands of the constant struct. Also,
// compute whether this turns into an all-zeros struct.
bool isAllZeros = false;
if (!ToC->isNullValue()) {
for (Use *O = OperandList, *E = OperandList+getNumOperands(); O != E; ++O)
Values.push_back(cast<Constant>(O->get()));
} else {
isAllZeros = true;
for (Use *O = OperandList, *E = OperandList+getNumOperands(); O != E; ++O) {
Constant *Val = cast<Constant>(O->get());
Values.push_back(Val);
if (isAllZeros) isAllZeros = Val->isNullValue();
}
}
Values[OperandToUpdate] = ToC;
Constant *Replacement = 0;
if (isAllZeros) {
Replacement = ConstantAggregateZero::get(getType());
} else {
// Check to see if we have this array type already.
sys::SmartScopedWriter<true> Writer(*ConstantsLock);
bool Exists;
StructConstantsTy::MapTy::iterator I =
StructConstants->InsertOrGetItem(Lookup, Exists);
if (Exists) {
Replacement = I->second;
} else {
// Okay, the new shape doesn't exist in the system yet. Instead of
// creating a new constant struct, inserting it, replaceallusesof'ing the
// old with the new, then deleting the old... just update the current one
// in place!
StructConstants->MoveConstantToNewSlot(this, I);
// Update to the new value.
setOperand(OperandToUpdate, ToC);
return;
}
}
assert(Replacement != this && "I didn't contain From!");
// Everyone using this now uses the replacement.
uncheckedReplaceAllUsesWith(Replacement);
// Delete the old constant!
destroyConstant();
}
void ConstantVector::replaceUsesOfWithOnConstant(Value *From, Value *To,
Use *U) {
assert(isa<Constant>(To) && "Cannot make Constant refer to non-constant!");
std::vector<Constant*> Values;
Values.reserve(getNumOperands()); // Build replacement array...
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
Constant *Val = getOperand(i);
if (Val == From) Val = cast<Constant>(To);
Values.push_back(Val);
}
Constant *Replacement = ConstantVector::get(getType(), Values);
assert(Replacement != this && "I didn't contain From!");
// Everyone using this now uses the replacement.
uncheckedReplaceAllUsesWith(Replacement);
// Delete the old constant!
destroyConstant();
}
void ConstantExpr::replaceUsesOfWithOnConstant(Value *From, Value *ToV,
Use *U) {
assert(isa<Constant>(ToV) && "Cannot make Constant refer to non-constant!");
Constant *To = cast<Constant>(ToV);
Constant *Replacement = 0;
if (getOpcode() == Instruction::GetElementPtr) {
SmallVector<Constant*, 8> Indices;
Constant *Pointer = getOperand(0);
Indices.reserve(getNumOperands()-1);
if (Pointer == From) Pointer = To;
for (unsigned i = 1, e = getNumOperands(); i != e; ++i) {
Constant *Val = getOperand(i);
if (Val == From) Val = To;
Indices.push_back(Val);
}
Replacement = ConstantExpr::getGetElementPtr(Pointer,
&Indices[0], Indices.size());
} else if (getOpcode() == Instruction::ExtractValue) {
Constant *Agg = getOperand(0);
if (Agg == From) Agg = To;
const SmallVector<unsigned, 4> &Indices = getIndices();
Replacement = ConstantExpr::getExtractValue(Agg,
&Indices[0], Indices.size());
} else if (getOpcode() == Instruction::InsertValue) {
Constant *Agg = getOperand(0);
Constant *Val = getOperand(1);
if (Agg == From) Agg = To;
if (Val == From) Val = To;
const SmallVector<unsigned, 4> &Indices = getIndices();
Replacement = ConstantExpr::getInsertValue(Agg, Val,
&Indices[0], Indices.size());
} else if (isCast()) {
assert(getOperand(0) == From && "Cast only has one use!");
Replacement = ConstantExpr::getCast(getOpcode(), To, getType());
} else if (getOpcode() == Instruction::Select) {
Constant *C1 = getOperand(0);
Constant *C2 = getOperand(1);
Constant *C3 = getOperand(2);
if (C1 == From) C1 = To;
if (C2 == From) C2 = To;
if (C3 == From) C3 = To;
Replacement = ConstantExpr::getSelect(C1, C2, C3);
} else if (getOpcode() == Instruction::ExtractElement) {
Constant *C1 = getOperand(0);
Constant *C2 = getOperand(1);
if (C1 == From) C1 = To;
if (C2 == From) C2 = To;
Replacement = ConstantExpr::getExtractElement(C1, C2);
} else if (getOpcode() == Instruction::InsertElement) {
Constant *C1 = getOperand(0);
Constant *C2 = getOperand(1);
Constant *C3 = getOperand(1);
if (C1 == From) C1 = To;
if (C2 == From) C2 = To;
if (C3 == From) C3 = To;
Replacement = ConstantExpr::getInsertElement(C1, C2, C3);
} else if (getOpcode() == Instruction::ShuffleVector) {
Constant *C1 = getOperand(0);
Constant *C2 = getOperand(1);
Constant *C3 = getOperand(2);
if (C1 == From) C1 = To;
if (C2 == From) C2 = To;
if (C3 == From) C3 = To;
Replacement = ConstantExpr::getShuffleVector(C1, C2, C3);
} else if (isCompare()) {
Constant *C1 = getOperand(0);
Constant *C2 = getOperand(1);
if (C1 == From) C1 = To;
if (C2 == From) C2 = To;
if (getOpcode() == Instruction::ICmp)
Replacement = ConstantExpr::getICmp(getPredicate(), C1, C2);
else {
assert(getOpcode() == Instruction::FCmp);
Replacement = ConstantExpr::getFCmp(getPredicate(), C1, C2);
}
} else if (getNumOperands() == 2) {
Constant *C1 = getOperand(0);
Constant *C2 = getOperand(1);
if (C1 == From) C1 = To;
if (C2 == From) C2 = To;
Replacement = ConstantExpr::get(getOpcode(), C1, C2);
} else {
llvm_unreachable("Unknown ConstantExpr type!");
return;
}
assert(Replacement != this && "I didn't contain From!");
// Everyone using this now uses the replacement.
uncheckedReplaceAllUsesWith(Replacement);
// Delete the old constant!
destroyConstant();
}
void MDNode::replaceElement(Value *From, Value *To) {
SmallVector<Value*, 4> Values;
Values.reserve(getNumElements()); // Build replacement array...
for (unsigned i = 0, e = getNumElements(); i != e; ++i) {
Value *Val = getElement(i);
if (Val == From) Val = To;
Values.push_back(Val);
}
MDNode *Replacement =
getType()->getContext().getMDNode(&Values[0], Values.size());
assert(Replacement != this && "I didn't contain From!");
uncheckedReplaceAllUsesWith(Replacement);
destroyConstant();
}