mirror of
https://github.com/c64scene-ar/llvm-6502.git
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b06f103d0c
been using the default target data layout object to lower malloc instructions, causing us to allocate more memory than we needed! This could improve the performance of the CBE generated code substantially! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12088 91177308-0d34-0410-b5e6-96231b3b80d8
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
//===-- CTargetMachine.h - TargetMachine for the C backend ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the TargetMachine that is used by the C backend.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CTARGETMACHINE_H
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#define CTARGETMACHINE_H
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#include "llvm/Target/TargetMachine.h"
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namespace llvm {
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class IntrinsicLowering;
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struct CTargetMachine : public TargetMachine {
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CTargetMachine(const Module &M, IntrinsicLowering *IL) :
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TargetMachine("CBackend", IL, M) {}
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virtual const TargetInstrInfo &getInstrInfo() const { abort(); }
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virtual const TargetFrameInfo &getFrameInfo() const { abort(); }
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virtual const TargetSchedInfo &getSchedInfo() const { abort(); }
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virtual const TargetRegInfo &getRegInfo() const { abort(); }
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// This is the only thing that actually does anything here.
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virtual bool addPassesToEmitAssembly(PassManager &PM, std::ostream &Out);
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};
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} // End llvm namespace
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#endif
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