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31da39e479
as well. I don't see any particular need but it imposes no cost to support it and it makes the API cleaner. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203448 91177308-0d34-0410-b5e6-96231b3b80d8
338 lines
12 KiB
C++
338 lines
12 KiB
C++
//===- LazyCallGraph.h - Analysis of a Module's call graph ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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///
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/// Implements a lazy call graph analysis and related passes for the new pass
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/// manager.
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///
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/// NB: This is *not* a traditional call graph! It is a graph which models both
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/// the current calls and potential calls. As a consequence there are many
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/// edges in this call graph that do not correspond to a 'call' or 'invoke'
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/// instruction.
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///
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/// The primary use cases of this graph analysis is to facilitate iterating
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/// across the functions of a module in ways that ensure all callees are
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/// visited prior to a caller (given any SCC constraints), or vice versa. As
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/// such is it particularly well suited to organizing CGSCC optimizations such
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/// as inlining, outlining, argument promotion, etc. That is its primary use
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/// case and motivates the design. It may not be appropriate for other
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/// purposes. The use graph of functions or some other conservative analysis of
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/// call instructions may be interesting for optimizations and subsequent
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/// analyses which don't work in the context of an overly specified
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/// potential-call-edge graph.
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///
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/// To understand the specific rules and nature of this call graph analysis,
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/// see the documentation of the \c LazyCallGraph below.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LAZY_CALL_GRAPH
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#define LLVM_ANALYSIS_LAZY_CALL_GRAPH
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/PointerUnion.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/Allocator.h"
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#include <iterator>
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namespace llvm {
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class ModuleAnalysisManager;
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class PreservedAnalyses;
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class raw_ostream;
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/// \brief A lazily constructed view of the call graph of a module.
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///
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/// With the edges of this graph, the motivating constraint that we are
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/// attempting to maintain is that function-local optimization, CGSCC-local
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/// optimizations, and optimizations transforming a pair of functions connected
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/// by an edge in the graph, do not invalidate a bottom-up traversal of the SCC
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/// DAG. That is, no optimizations will delete, remove, or add an edge such
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/// that functions already visited in a bottom-up order of the SCC DAG are no
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/// longer valid to have visited, or such that functions not yet visited in
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/// a bottom-up order of the SCC DAG are not required to have already been
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/// visited.
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///
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/// Within this constraint, the desire is to minimize the merge points of the
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/// SCC DAG. The greater the fanout of the SCC DAG and the fewer merge points
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/// in the SCC DAG, the more independence there is in optimizing within it.
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/// There is a strong desire to enable parallelization of optimizations over
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/// the call graph, and both limited fanout and merge points will (artificially
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/// in some cases) limit the scaling of such an effort.
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///
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/// To this end, graph represents both direct and any potential resolution to
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/// an indirect call edge. Another way to think about it is that it represents
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/// both the direct call edges and any direct call edges that might be formed
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/// through static optimizations. Specifically, it considers taking the address
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/// of a function to be an edge in the call graph because this might be
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/// forwarded to become a direct call by some subsequent function-local
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/// optimization. The result is that the graph closely follows the use-def
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/// edges for functions. Walking "up" the graph can be done by looking at all
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/// of the uses of a function.
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///
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/// The roots of the call graph are the external functions and functions
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/// escaped into global variables. Those functions can be called from outside
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/// of the module or via unknowable means in the IR -- we may not be able to
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/// form even a potential call edge from a function body which may dynamically
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/// load the function and call it.
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///
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/// This analysis still requires updates to remain valid after optimizations
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/// which could potentially change the set of potential callees. The
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/// constraints it operates under only make the traversal order remain valid.
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///
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/// The entire analysis must be re-computed if full interprocedural
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/// optimizations run at any point. For example, globalopt completely
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/// invalidates the information in this analysis.
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///
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/// FIXME: This class is named LazyCallGraph in a lame attempt to distinguish
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/// it from the existing CallGraph. At some point, it is expected that this
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/// will be the only call graph and it will be renamed accordingly.
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class LazyCallGraph {
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public:
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class Node;
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typedef SmallVector<PointerUnion<Function *, Node *>, 4> NodeVectorT;
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typedef SmallVectorImpl<PointerUnion<Function *, Node *>> NodeVectorImplT;
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/// \brief A lazy iterator used for both the entry nodes and child nodes.
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///
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/// When this iterator is dereferenced, if not yet available, a function will
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/// be scanned for "calls" or uses of functions and its child information
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/// will be constructed. All of these results are accumulated and cached in
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/// the graph.
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class iterator : public std::iterator<std::bidirectional_iterator_tag, Node *,
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ptrdiff_t, Node *, Node *> {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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typedef std::iterator<std::bidirectional_iterator_tag, Node *, ptrdiff_t,
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Node *, Node *> BaseT;
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/// \brief Nonce type to select the constructor for the end iterator.
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struct IsAtEndT {};
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LazyCallGraph &G;
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NodeVectorImplT::iterator NI;
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// Build the begin iterator for a node.
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explicit iterator(LazyCallGraph &G, NodeVectorImplT &Nodes)
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: G(G), NI(Nodes.begin()) {}
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// Build the end iterator for a node. This is selected purely by overload.
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iterator(LazyCallGraph &G, NodeVectorImplT &Nodes, IsAtEndT /*Nonce*/)
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: G(G), NI(Nodes.end()) {}
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public:
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iterator(const iterator &Arg) : G(Arg.G), NI(Arg.NI) {}
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iterator(iterator &&Arg) : G(Arg.G), NI(std::move(Arg.NI)) {}
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iterator &operator=(iterator Arg) {
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std::swap(Arg, *this);
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return *this;
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}
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bool operator==(const iterator &Arg) { return NI == Arg.NI; }
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bool operator!=(const iterator &Arg) { return !operator==(Arg); }
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reference operator*() const {
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if (NI->is<Node *>())
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return NI->get<Node *>();
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Function *F = NI->get<Function *>();
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Node *ChildN = G.get(*F);
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*NI = ChildN;
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return ChildN;
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}
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pointer operator->() const { return operator*(); }
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iterator &operator++() {
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++NI;
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return *this;
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}
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iterator operator++(int) {
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iterator prev = *this;
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++*this;
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return prev;
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}
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iterator &operator--() {
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--NI;
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return *this;
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}
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iterator operator--(int) {
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iterator next = *this;
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--*this;
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return next;
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}
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};
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/// \brief Construct a graph for the given module.
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///
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/// This sets up the graph and computes all of the entry points of the graph.
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/// No function definitions are scanned until their nodes in the graph are
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/// requested during traversal.
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LazyCallGraph(Module &M);
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/// \brief Copy constructor.
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///
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/// This does a deep copy of the graph. It does no verification that the
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/// graph remains valid for the module. It is also relatively expensive.
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LazyCallGraph(const LazyCallGraph &G);
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/// \brief Move constructor.
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///
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/// This is a deep move. It leaves G in an undefined but destroyable state.
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/// Any other operation on G is likely to fail.
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LazyCallGraph(LazyCallGraph &&G);
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/// \brief Copy and move assignment.
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LazyCallGraph &operator=(LazyCallGraph RHS) {
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std::swap(*this, RHS);
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return *this;
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}
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iterator begin() { return iterator(*this, EntryNodes); }
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iterator end() { return iterator(*this, EntryNodes, iterator::IsAtEndT()); }
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/// \brief Lookup a function in the graph which has already been scanned and
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/// added.
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Node *lookup(const Function &F) const { return NodeMap.lookup(&F); }
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/// \brief Get a graph node for a given function, scanning it to populate the
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/// graph data as necessary.
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Node *get(Function &F) {
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Node *&N = NodeMap[&F];
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if (N)
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return N;
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return insertInto(F, N);
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}
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private:
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Module &M;
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/// \brief Allocator that holds all the call graph nodes.
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SpecificBumpPtrAllocator<Node> BPA;
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/// \brief Maps function->node for fast lookup.
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DenseMap<const Function *, Node *> NodeMap;
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/// \brief The entry nodes to the graph.
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///
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/// These nodes are reachable through "external" means. Put another way, they
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/// escape at the module scope.
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NodeVectorT EntryNodes;
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/// \brief Set of the entry nodes to the graph.
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SmallPtrSet<Function *, 4> EntryNodeSet;
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/// \brief Helper to insert a new function, with an already looked-up entry in
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/// the NodeMap.
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Node *insertInto(Function &F, Node *&MappedN);
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/// \brief Helper to copy a node from another graph into this one.
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Node *copyInto(const Node &OtherN);
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/// \brief Helper to move a node from another graph into this one.
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Node *moveInto(Node &&OtherN);
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};
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/// \brief A node in the call graph.
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///
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/// This represents a single node. It's primary roles are to cache the list of
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/// callees, de-duplicate and provide fast testing of whether a function is
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/// a callee, and facilitate iteration of child nodes in the graph.
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class LazyCallGraph::Node {
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friend class LazyCallGraph;
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LazyCallGraph &G;
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Function &F;
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mutable NodeVectorT Callees;
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SmallPtrSet<Function *, 4> CalleeSet;
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/// \brief Basic constructor implements the scanning of F into Callees and
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/// CalleeSet.
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Node(LazyCallGraph &G, Function &F);
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/// \brief Constructor used when copying a node from one graph to another.
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Node(LazyCallGraph &G, const Node &OtherN);
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/// \brief Constructor used when moving a node from one graph to another.
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Node(LazyCallGraph &G, Node &&OtherN);
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public:
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typedef LazyCallGraph::iterator iterator;
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Function &getFunction() const {
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return F;
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};
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iterator begin() const { return iterator(G, Callees); }
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iterator end() const { return iterator(G, Callees, iterator::IsAtEndT()); }
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/// Equality is defined as address equality.
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bool operator==(const Node &N) const { return this == &N; }
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bool operator!=(const Node &N) const { return !operator==(N); }
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};
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// Provide GraphTraits specializations for call graphs.
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template <> struct GraphTraits<LazyCallGraph::Node *> {
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typedef LazyCallGraph::Node NodeType;
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typedef LazyCallGraph::iterator ChildIteratorType;
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static NodeType *getEntryNode(NodeType *N) { return N; }
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static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
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static ChildIteratorType child_end(NodeType *N) { return N->end(); }
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};
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template <> struct GraphTraits<LazyCallGraph *> {
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typedef LazyCallGraph::Node NodeType;
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typedef LazyCallGraph::iterator ChildIteratorType;
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static NodeType *getEntryNode(NodeType *N) { return N; }
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static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
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static ChildIteratorType child_end(NodeType *N) { return N->end(); }
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};
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/// \brief An analysis pass which computes the call graph for a module.
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class LazyCallGraphAnalysis {
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public:
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/// \brief Inform generic clients of the result type.
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typedef LazyCallGraph Result;
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static void *ID() { return (void *)&PassID; }
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/// \brief Compute the \c LazyCallGraph for a the module \c M.
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///
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/// This just builds the set of entry points to the call graph. The rest is
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/// built lazily as it is walked.
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LazyCallGraph run(Module *M) { return LazyCallGraph(*M); }
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private:
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static char PassID;
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};
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/// \brief A pass which prints the call graph to a \c raw_ostream.
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///
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/// This is primarily useful for testing the analysis.
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class LazyCallGraphPrinterPass {
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raw_ostream &OS;
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public:
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explicit LazyCallGraphPrinterPass(raw_ostream &OS);
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PreservedAnalyses run(Module *M, ModuleAnalysisManager *AM);
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static StringRef name() { return "LazyCallGraphPrinterPass"; }
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};
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}
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#endif
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