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5e73d5bd2e
by value so that clean up is less confusing (these vectors tend to be small.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33488 91177308-0d34-0410-b5e6-96231b3b80d8
107 lines
3.1 KiB
C++
107 lines
3.1 KiB
C++
//===-- llvm/CodeGen/MachineLocation.h --------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by James M. Laskey and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// The MachineLocation class is used to represent a simple location in a machine
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// frame. Locations will be one of two forms; a register or an address formed
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// from a base address plus an offset. Register indirection can be specified by
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// using an offset of zero.
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//
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// The MachineMove class is used to represent abstract move operations in the
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// prolog/epilog of a compiled function. A collection of these objects can be
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// used by a debug consumer to track the location of values when unwinding stack
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// frames.
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINELOCATION_H
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#define LLVM_CODEGEN_MACHINELOCATION_H
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namespace llvm {
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class MachineLocation {
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private:
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bool IsRegister; // True if location is a register.
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unsigned Register; // gcc/gdb register number.
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int Offset; // Displacement if not register.
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public:
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enum {
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// The target register number for an abstract frame pointer. The value is
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// an arbitrary value greater than MRegisterInfo::FirstVirtualRegister.
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VirtualFP = ~0U
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};
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MachineLocation()
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: IsRegister(false)
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, Register(0)
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, Offset(0)
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{}
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MachineLocation(unsigned R)
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: IsRegister(true)
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, Register(R)
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, Offset(0)
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{}
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MachineLocation(unsigned R, int O)
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: IsRegister(false)
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, Register(R)
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, Offset(O)
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{}
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// Accessors
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bool isRegister() const { return IsRegister; }
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unsigned getRegister() const { return Register; }
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int getOffset() const { return Offset; }
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void setIsRegister(bool Is) { IsRegister = Is; }
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void setRegister(unsigned R) { Register = R; }
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void setOffset(int O) { Offset = O; }
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void set(unsigned R) {
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IsRegister = true;
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Register = R;
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Offset = 0;
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}
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void set(unsigned R, int O) {
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IsRegister = false;
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Register = R;
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Offset = O;
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}
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#ifndef NDEBUG
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void dump();
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#endif
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};
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class MachineMove {
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private:
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unsigned LabelID; // Label ID number for post-instruction
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// address when result of move takes
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// effect.
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MachineLocation Destination; // Move to location.
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MachineLocation Source; // Move from location.
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public:
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MachineMove()
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: LabelID(0)
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, Destination()
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, Source()
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{}
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MachineMove(unsigned ID, MachineLocation &D, MachineLocation &S)
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: LabelID(ID)
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, Destination(D)
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, Source(S)
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{}
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// Accessors
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unsigned getLabelID() const { return LabelID; }
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const MachineLocation &getDestination() const { return Destination; }
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const MachineLocation &getSource() const { return Source; }
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};
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} // End llvm namespace
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#endif
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