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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108522 91177308-0d34-0410-b5e6-96231b3b80d8
324 lines
11 KiB
C++
324 lines
11 KiB
C++
//===-- llvm/Support/CallSite.h - Abstract Call & Invoke instrs -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the CallSite class, which is a handy wrapper for code that
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// wants to treat Call and Invoke instructions in a generic way. When in non-
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// mutation context (e.g. an analysis) ImmutableCallSite should be used.
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// Finally, when some degree of customization is necessary between these two
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// extremes, CallSiteBase<> can be supplied with fine-tuned parameters.
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//
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// NOTE: These classes are supposed to have "value semantics". So they should be
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// passed by value, not by reference; they should not be "new"ed or "delete"d.
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// They are efficiently copyable, assignable and constructable, with cost
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// equivalent to copying a pointer (notice that they have only a single data
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// member). The internal representation carries a flag which indicates which of
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// the two variants is enclosed. This allows for cheaper checks when various
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// accessors of CallSite are employed.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_CALLSITE_H
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#define LLVM_SUPPORT_CALLSITE_H
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#include "llvm/Attributes.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/CallingConv.h"
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#include "llvm/Instructions.h"
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namespace llvm {
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class CallInst;
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class InvokeInst;
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template <typename FunTy = const Function,
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typename ValTy = const Value,
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typename UserTy = const User,
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typename InstrTy = const Instruction,
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typename CallTy = const CallInst,
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typename InvokeTy = const InvokeInst,
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typename IterTy = User::const_op_iterator>
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class CallSiteBase {
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protected:
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PointerIntPair<InstrTy*, 1, bool> I;
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public:
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CallSiteBase() : I(0, false) {}
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CallSiteBase(CallTy *CI) : I(reinterpret_cast<InstrTy*>(CI), true) {}
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CallSiteBase(InvokeTy *II) : I(reinterpret_cast<InstrTy*>(II), false) {}
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CallSiteBase(ValTy *II) { *this = get(II); }
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CallSiteBase(InstrTy *II) {
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assert(II && "Null instruction given?");
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*this = get(II);
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assert(I.getPointer());
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}
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/// CallSiteBase::get - This static method is sort of like a constructor. It
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/// will create an appropriate call site for a Call or Invoke instruction, but
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/// it can also create a null initialized CallSiteBase object for something
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/// which is NOT a call site.
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///
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static CallSiteBase get(ValTy *V) {
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if (InstrTy *II = dyn_cast<InstrTy>(V)) {
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if (II->getOpcode() == Instruction::Call)
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return CallSiteBase(reinterpret_cast<CallTy*>(II));
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else if (II->getOpcode() == Instruction::Invoke)
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return CallSiteBase(reinterpret_cast<InvokeTy*>(II));
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}
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return CallSiteBase();
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}
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/// isCall - true if a CallInst is enclosed.
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/// Note that !isCall() does not mean it is an InvokeInst enclosed,
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/// it also could signify a NULL Instruction pointer.
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bool isCall() const { return I.getInt(); }
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/// isInvoke - true if a InvokeInst is enclosed.
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///
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bool isInvoke() const { return getInstruction() && !I.getInt(); }
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InstrTy *getInstruction() const { return I.getPointer(); }
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InstrTy *operator->() const { return I.getPointer(); }
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operator bool() const { return I.getPointer(); }
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/// getCalledValue - Return the pointer to function that is being called...
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///
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ValTy *getCalledValue() const {
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assert(getInstruction() && "Not a call or invoke instruction!");
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return *getCallee();
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}
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/// getCalledFunction - Return the function being called if this is a direct
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/// call, otherwise return null (if it's an indirect call).
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///
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FunTy *getCalledFunction() const {
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return dyn_cast<FunTy>(getCalledValue());
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}
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/// setCalledFunction - Set the callee to the specified value...
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///
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void setCalledFunction(Value *V) {
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assert(getInstruction() && "Not a call or invoke instruction!");
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*getCallee() = V;
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}
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/// isCallee - Determine whether the passed iterator points to the
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/// callee operand's Use.
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///
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bool isCallee(value_use_iterator<UserTy> UI) const {
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return getCallee() == &UI.getUse();
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}
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ValTy *getArgument(unsigned ArgNo) const {
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assert(arg_begin() + ArgNo < arg_end() && "Argument # out of range!");
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return *(arg_begin()+ArgNo);
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}
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void setArgument(unsigned ArgNo, Value* newVal) {
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assert(getInstruction() && "Not a call or invoke instruction!");
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assert(arg_begin() + ArgNo < arg_end() && "Argument # out of range!");
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getInstruction()->setOperand(getArgumentOffset() + ArgNo, newVal);
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}
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/// Given a value use iterator, returns the argument that corresponds to it.
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/// Iterator must actually correspond to an argument.
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unsigned getArgumentNo(value_use_iterator<UserTy> I) const {
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assert(getInstruction() && "Not a call or invoke instruction!");
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assert(arg_begin() <= &I.getUse() && &I.getUse() < arg_end()
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&& "Argument # out of range!");
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return &I.getUse() - arg_begin();
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}
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/// arg_iterator - The type of iterator to use when looping over actual
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/// arguments at this call site...
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typedef IterTy arg_iterator;
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/// arg_begin/arg_end - Return iterators corresponding to the actual argument
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/// list for a call site.
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IterTy arg_begin() const {
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assert(getInstruction() && "Not a call or invoke instruction!");
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// Skip non-arguments
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return (*this)->op_begin() + getArgumentOffset();
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}
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IterTy arg_end() const { return (*this)->op_end() - getArgumentEndOffset(); }
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bool arg_empty() const { return arg_end() == arg_begin(); }
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unsigned arg_size() const { return unsigned(arg_end() - arg_begin()); }
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/// getType - Return the type of the instruction that generated this call site
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///
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const Type *getType() const { return (*this)->getType(); }
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/// getCaller - Return the caller function for this call site
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///
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FunTy *getCaller() const { return (*this)->getParent()->getParent(); }
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#define CALLSITE_DELEGATE_GETTER(METHOD) \
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InstrTy *II = getInstruction(); \
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return isCall() \
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? cast<CallInst>(II)->METHOD \
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: cast<InvokeInst>(II)->METHOD
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#define CALLSITE_DELEGATE_SETTER(METHOD) \
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InstrTy *II = getInstruction(); \
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if (isCall()) \
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cast<CallInst>(II)->METHOD; \
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else \
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cast<InvokeInst>(II)->METHOD
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/// getCallingConv/setCallingConv - get or set the calling convention of the
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/// call.
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CallingConv::ID getCallingConv() const {
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CALLSITE_DELEGATE_GETTER(getCallingConv());
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}
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void setCallingConv(CallingConv::ID CC) {
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CALLSITE_DELEGATE_SETTER(setCallingConv(CC));
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}
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/// getAttributes/setAttributes - get or set the parameter attributes of
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/// the call.
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const AttrListPtr &getAttributes() const {
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CALLSITE_DELEGATE_GETTER(getAttributes());
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}
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void setAttributes(const AttrListPtr &PAL) {
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CALLSITE_DELEGATE_SETTER(setAttributes(PAL));
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}
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/// paramHasAttr - whether the call or the callee has the given attribute.
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bool paramHasAttr(uint16_t i, Attributes attr) const {
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CALLSITE_DELEGATE_GETTER(paramHasAttr(i, attr));
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}
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/// @brief Extract the alignment for a call or parameter (0=unknown).
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uint16_t getParamAlignment(uint16_t i) const {
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CALLSITE_DELEGATE_GETTER(getParamAlignment(i));
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}
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/// @brief Return true if the call should not be inlined.
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bool isNoInline() const {
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CALLSITE_DELEGATE_GETTER(isNoInline());
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}
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void setIsNoInline(bool Value = true) {
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CALLSITE_DELEGATE_SETTER(setIsNoInline(Value));
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}
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/// @brief Determine if the call does not access memory.
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bool doesNotAccessMemory() const {
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CALLSITE_DELEGATE_GETTER(doesNotAccessMemory());
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}
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void setDoesNotAccessMemory(bool doesNotAccessMemory = true) {
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CALLSITE_DELEGATE_SETTER(setDoesNotAccessMemory(doesNotAccessMemory));
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}
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/// @brief Determine if the call does not access or only reads memory.
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bool onlyReadsMemory() const {
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CALLSITE_DELEGATE_GETTER(onlyReadsMemory());
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}
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void setOnlyReadsMemory(bool onlyReadsMemory = true) {
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CALLSITE_DELEGATE_SETTER(setOnlyReadsMemory(onlyReadsMemory));
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}
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/// @brief Determine if the call cannot return.
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bool doesNotReturn() const {
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CALLSITE_DELEGATE_GETTER(doesNotReturn());
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}
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void setDoesNotReturn(bool doesNotReturn = true) {
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CALLSITE_DELEGATE_SETTER(setDoesNotReturn(doesNotReturn));
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}
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/// @brief Determine if the call cannot unwind.
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bool doesNotThrow() const {
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CALLSITE_DELEGATE_GETTER(doesNotThrow());
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}
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void setDoesNotThrow(bool doesNotThrow = true) {
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CALLSITE_DELEGATE_SETTER(setDoesNotThrow(doesNotThrow));
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}
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#undef CALLSITE_DELEGATE_GETTER
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#undef CALLSITE_DELEGATE_SETTER
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/// hasArgument - Returns true if this CallSite passes the given Value* as an
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/// argument to the called function.
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bool hasArgument(const Value *Arg) const {
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for (arg_iterator AI = this->arg_begin(), E = this->arg_end(); AI != E;
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++AI)
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if (AI->get() == Arg)
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return true;
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return false;
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}
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private:
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/// Returns the operand number of the first argument
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/// FIXME: remove this func!
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unsigned getArgumentOffset() const {
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return 0; // Args are at the front
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}
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unsigned getArgumentEndOffset() const {
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if (isCall())
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return 1; // Skip Callee
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else
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return 3; // Skip BB, BB, Callee
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}
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IterTy getCallee() const {
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// FIXME: this is slow, since we do not have the fast versions
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// of the op_*() functions here. See CallSite::getCallee.
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//
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if (isCall())
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return getInstruction()->op_end() - 1; // Skip Callee
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else
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return getInstruction()->op_end() - 3; // Skip BB, BB, Callee
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}
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};
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/// ImmutableCallSite - establish a view to a call site for examination
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class ImmutableCallSite : public CallSiteBase<> {
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typedef CallSiteBase<> Base;
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public:
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ImmutableCallSite(const Value* V) : Base(V) {}
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ImmutableCallSite(const CallInst *CI) : Base(CI) {}
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ImmutableCallSite(const InvokeInst *II) : Base(II) {}
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ImmutableCallSite(const Instruction *II) : Base(II) {}
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};
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class CallSite : public CallSiteBase<Function, Value, User, Instruction,
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CallInst, InvokeInst, User::op_iterator> {
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typedef CallSiteBase<Function, Value, User, Instruction,
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CallInst, InvokeInst, User::op_iterator> Base;
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public:
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CallSite() {}
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CallSite(Base B) : Base(B) {}
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CallSite(CallInst *CI) : Base(CI) {}
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CallSite(InvokeInst *II) : Base(II) {}
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CallSite(Instruction *II) : Base(II) {}
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bool operator==(const CallSite &CS) const { return I == CS.I; }
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bool operator!=(const CallSite &CS) const { return I != CS.I; }
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/// CallSite::get - This static method is sort of like a constructor. It will
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/// create an appropriate call site for a Call or Invoke instruction, but it
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/// can also create a null initialized CallSite object for something which is
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/// NOT a call site.
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///
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static CallSite get(Value *V) {
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return Base::get(V);
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}
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bool operator<(const CallSite &CS) const {
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return getInstruction() < CS.getInstruction();
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}
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private:
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User::op_iterator getCallee() const;
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};
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} // End llvm namespace
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#endif
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