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https://github.com/c64scene-ar/llvm-6502.git
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551ccae044
Move include/Config and include/Support into include/llvm/Config, include/llvm/ADT and include/llvm/Support. From here on out, all LLVM public header files must be under include/llvm/. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
66 lines
2.4 KiB
C++
66 lines
2.4 KiB
C++
//===-- Debug.cpp - An easy way to add debug output to your code ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a handle way of adding debugging information to your
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// code, without it being enabled all of the time, and without having to add
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// command line options to enable it.
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//
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// In particular, just wrap your code with the DEBUG() macro, and it will be
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// enabled automatically if you specify '-debug' on the command-line.
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// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
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// that your debug code belongs to class "foo". Then, on the command line, you
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// can specify '-debug-only=foo' to enable JUST the debug information for the
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// foo class.
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//
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// When compiling in release mode, the -debug-* options and all code in DEBUG()
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// statements disappears, so it does not effect the runtime of the code.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/CommandLine.h"
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using namespace llvm;
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bool llvm::DebugFlag; // DebugFlag - Exported boolean set by the -debug option
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namespace {
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#ifndef NDEBUG
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// -debug - Command line option to enable the DEBUG statements in the passes.
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// This flag may only be enabled in debug builds.
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cl::opt<bool, true>
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Debug("debug", cl::desc("Enable debug output"), cl::Hidden,
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cl::location(DebugFlag));
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std::string CurrentDebugType;
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struct DebugOnlyOpt {
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void operator=(const std::string &Val) const {
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DebugFlag |= !Val.empty();
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CurrentDebugType = Val;
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}
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} DebugOnlyOptLoc;
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cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
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DebugOnly("debug-only", cl::desc("Enable a specific type of debug output"),
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cl::Hidden, cl::value_desc("debug string"),
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cl::location(DebugOnlyOptLoc), cl::ValueRequired);
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#endif
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}
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// isCurrentDebugType - Return true if the specified string is the debug type
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// specified on the command line, or if none was specified on the command line
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// with the -debug-only=X option.
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//
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bool llvm::isCurrentDebugType(const char *DebugType) {
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#ifndef NDEBUG
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return CurrentDebugType.empty() || DebugType == CurrentDebugType;
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#else
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return false;
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#endif
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}
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