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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208839 91177308-0d34-0410-b5e6-96231b3b80d8
567 lines
21 KiB
C++
567 lines
21 KiB
C++
//===- LazyCallGraph.h - Analysis of a Module's call graph ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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///
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/// Implements a lazy call graph analysis and related passes for the new pass
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/// manager.
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///
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/// NB: This is *not* a traditional call graph! It is a graph which models both
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/// the current calls and potential calls. As a consequence there are many
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/// edges in this call graph that do not correspond to a 'call' or 'invoke'
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/// instruction.
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///
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/// The primary use cases of this graph analysis is to facilitate iterating
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/// across the functions of a module in ways that ensure all callees are
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/// visited prior to a caller (given any SCC constraints), or vice versa. As
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/// such is it particularly well suited to organizing CGSCC optimizations such
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/// as inlining, outlining, argument promotion, etc. That is its primary use
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/// case and motivates the design. It may not be appropriate for other
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/// purposes. The use graph of functions or some other conservative analysis of
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/// call instructions may be interesting for optimizations and subsequent
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/// analyses which don't work in the context of an overly specified
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/// potential-call-edge graph.
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///
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/// To understand the specific rules and nature of this call graph analysis,
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/// see the documentation of the \c LazyCallGraph below.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LAZY_CALL_GRAPH
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#define LLVM_ANALYSIS_LAZY_CALL_GRAPH
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/PointerUnion.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/Allocator.h"
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#include <iterator>
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namespace llvm {
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class ModuleAnalysisManager;
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class PreservedAnalyses;
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class raw_ostream;
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/// \brief A lazily constructed view of the call graph of a module.
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///
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/// With the edges of this graph, the motivating constraint that we are
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/// attempting to maintain is that function-local optimization, CGSCC-local
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/// optimizations, and optimizations transforming a pair of functions connected
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/// by an edge in the graph, do not invalidate a bottom-up traversal of the SCC
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/// DAG. That is, no optimizations will delete, remove, or add an edge such
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/// that functions already visited in a bottom-up order of the SCC DAG are no
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/// longer valid to have visited, or such that functions not yet visited in
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/// a bottom-up order of the SCC DAG are not required to have already been
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/// visited.
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///
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/// Within this constraint, the desire is to minimize the merge points of the
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/// SCC DAG. The greater the fanout of the SCC DAG and the fewer merge points
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/// in the SCC DAG, the more independence there is in optimizing within it.
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/// There is a strong desire to enable parallelization of optimizations over
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/// the call graph, and both limited fanout and merge points will (artificially
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/// in some cases) limit the scaling of such an effort.
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///
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/// To this end, graph represents both direct and any potential resolution to
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/// an indirect call edge. Another way to think about it is that it represents
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/// both the direct call edges and any direct call edges that might be formed
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/// through static optimizations. Specifically, it considers taking the address
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/// of a function to be an edge in the call graph because this might be
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/// forwarded to become a direct call by some subsequent function-local
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/// optimization. The result is that the graph closely follows the use-def
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/// edges for functions. Walking "up" the graph can be done by looking at all
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/// of the uses of a function.
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///
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/// The roots of the call graph are the external functions and functions
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/// escaped into global variables. Those functions can be called from outside
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/// of the module or via unknowable means in the IR -- we may not be able to
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/// form even a potential call edge from a function body which may dynamically
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/// load the function and call it.
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///
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/// This analysis still requires updates to remain valid after optimizations
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/// which could potentially change the set of potential callees. The
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/// constraints it operates under only make the traversal order remain valid.
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///
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/// The entire analysis must be re-computed if full interprocedural
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/// optimizations run at any point. For example, globalopt completely
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/// invalidates the information in this analysis.
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///
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/// FIXME: This class is named LazyCallGraph in a lame attempt to distinguish
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/// it from the existing CallGraph. At some point, it is expected that this
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/// will be the only call graph and it will be renamed accordingly.
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class LazyCallGraph {
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public:
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class Node;
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class SCC;
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typedef SmallVector<PointerUnion<Function *, Node *>, 4> NodeVectorT;
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typedef SmallVectorImpl<PointerUnion<Function *, Node *>> NodeVectorImplT;
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/// \brief A lazy iterator used for both the entry nodes and child nodes.
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///
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/// When this iterator is dereferenced, if not yet available, a function will
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/// be scanned for "calls" or uses of functions and its child information
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/// will be constructed. All of these results are accumulated and cached in
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/// the graph.
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class iterator
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: public iterator_adaptor_base<iterator, NodeVectorImplT::iterator,
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std::forward_iterator_tag, Node> {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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LazyCallGraph *G;
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NodeVectorImplT::iterator E;
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// Build the iterator for a specific position in a node list.
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iterator(LazyCallGraph &G, NodeVectorImplT::iterator NI,
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NodeVectorImplT::iterator E)
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: iterator_adaptor_base(NI), G(&G), E(E) {
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while (I != E && I->isNull())
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++I;
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}
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public:
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iterator() {}
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using iterator_adaptor_base::operator++;
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iterator &operator++() {
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do {
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++I;
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} while (I != E && I->isNull());
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return *this;
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}
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reference operator*() const {
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if (I->is<Node *>())
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return *I->get<Node *>();
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Function *F = I->get<Function *>();
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Node &ChildN = G->get(*F);
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*I = &ChildN;
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return ChildN;
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}
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};
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/// \brief A node in the call graph.
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///
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/// This represents a single node. It's primary roles are to cache the list of
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/// callees, de-duplicate and provide fast testing of whether a function is
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/// a callee, and facilitate iteration of child nodes in the graph.
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class Node {
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friend class LazyCallGraph;
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friend class LazyCallGraph::SCC;
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LazyCallGraph *G;
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Function &F;
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// We provide for the DFS numbering and Tarjan walk lowlink numbers to be
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// stored directly within the node.
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int DFSNumber;
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int LowLink;
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mutable NodeVectorT Callees;
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DenseMap<Function *, size_t> CalleeIndexMap;
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/// \brief Basic constructor implements the scanning of F into Callees and
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/// CalleeIndexMap.
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Node(LazyCallGraph &G, Function &F);
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/// \brief Internal helper to insert a callee.
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void insertEdgeInternal(Function &Callee);
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/// \brief Internal helper to insert a callee.
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void insertEdgeInternal(Node &CalleeN);
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/// \brief Internal helper to remove a callee from this node.
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void removeEdgeInternal(Function &Callee);
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public:
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typedef LazyCallGraph::iterator iterator;
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Function &getFunction() const {
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return F;
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};
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iterator begin() const {
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return iterator(*G, Callees.begin(), Callees.end());
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}
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iterator end() const { return iterator(*G, Callees.end(), Callees.end()); }
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/// Equality is defined as address equality.
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bool operator==(const Node &N) const { return this == &N; }
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bool operator!=(const Node &N) const { return !operator==(N); }
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};
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/// \brief An SCC of the call graph.
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///
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/// This represents a Strongly Connected Component of the call graph as
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/// a collection of call graph nodes. While the order of nodes in the SCC is
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/// stable, it is not any particular order.
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class SCC {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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LazyCallGraph *G;
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SmallPtrSet<SCC *, 1> ParentSCCs;
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SmallVector<Node *, 1> Nodes;
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SCC(LazyCallGraph &G) : G(&G) {}
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void insert(Node &N);
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void
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internalDFS(SmallVectorImpl<std::pair<Node *, Node::iterator>> &DFSStack,
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SmallVectorImpl<Node *> &PendingSCCStack, Node *N,
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SmallVectorImpl<SCC *> &ResultSCCs);
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public:
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typedef SmallVectorImpl<Node *>::const_iterator iterator;
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typedef pointee_iterator<SmallPtrSet<SCC *, 1>::const_iterator> parent_iterator;
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iterator begin() const { return Nodes.begin(); }
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iterator end() const { return Nodes.end(); }
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parent_iterator parent_begin() const { return ParentSCCs.begin(); }
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parent_iterator parent_end() const { return ParentSCCs.end(); }
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iterator_range<parent_iterator> parents() const {
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return iterator_range<parent_iterator>(parent_begin(), parent_end());
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}
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/// \brief Test if this SCC is a parent of \a C.
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bool isParentOf(const SCC &C) const { return C.isChildOf(*this); }
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/// \brief Test if this SCC is an ancestor of \a C.
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bool isAncestorOf(const SCC &C) const { return C.isDescendantOf(*this); }
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/// \brief Test if this SCC is a child of \a C.
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bool isChildOf(const SCC &C) const {
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return ParentSCCs.count(const_cast<SCC *>(&C));
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}
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/// \brief Test if this SCC is a descendant of \a C.
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bool isDescendantOf(const SCC &C) const;
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///@{
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/// \name Mutation API
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///
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/// These methods provide the core API for updating the call graph in the
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/// presence of a (potentially still in-flight) DFS-found SCCs.
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///
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/// Note that these methods sometimes have complex runtimes, so be careful
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/// how you call them.
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/// \brief Insert an edge from one node in this SCC to another in this SCC.
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///
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/// By the definition of an SCC, this does not change the nature or make-up
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/// of any SCCs.
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void insertIntraSCCEdge(Node &CallerN, Node &CalleeN);
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/// \brief Insert an edge whose tail is in this SCC and head is in some
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/// child SCC.
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///
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/// There must be an existing path from the caller to the callee. This
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/// operation is inexpensive and does not change the set of SCCs in the
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/// graph.
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void insertOutgoingEdge(Node &CallerN, Node &CalleeN);
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/// \brief Insert an edge whose tail is in a descendant SCC and head is in
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/// this SCC.
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///
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/// There must be an existing path from the callee to the caller in this
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/// case. NB! This is has the potential to be a very expensive function. It
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/// inherently forms a cycle in the prior SCC DAG and we have to merge SCCs
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/// to resolve that cycle. But finding all of the SCCs which participate in
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/// the cycle can in the worst case require traversing every SCC in the
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/// graph. Every attempt is made to avoid that, but passes must still
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/// exercise caution calling this routine repeatedly.
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///
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/// FIXME: We could possibly optimize this quite a bit for cases where the
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/// caller and callee are very nearby in the graph. See comments in the
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/// implementation for details, but that use case might impact users.
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SmallVector<SCC *, 1> insertIncomingEdge(Node &CallerN, Node &CalleeN);
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/// \brief Remove an edge whose source is in this SCC and target is *not*.
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///
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/// This removes an inter-SCC edge. All inter-SCC edges originating from
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/// this SCC have been fully explored by any in-flight DFS SCC formation,
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/// so this is always safe to call once you have the source SCC.
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///
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/// This operation does not change the set of SCCs or the members of the
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/// SCCs and so is very inexpensive. It may change the connectivity graph
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/// of the SCCs though, so be careful calling this while iterating over
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/// them.
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void removeInterSCCEdge(Node &CallerN, Node &CalleeN);
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/// \brief Remove an edge which is entirely within this SCC.
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///
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/// Both the \a Caller and the \a Callee must be within this SCC. Removing
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/// such an edge make break cycles that form this SCC and thus this
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/// operation may change the SCC graph significantly. In particular, this
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/// operation will re-form new SCCs based on the remaining connectivity of
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/// the graph. The following invariants are guaranteed to hold after
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/// calling this method:
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///
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/// 1) This SCC is still an SCC in the graph.
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/// 2) This SCC will be the parent of any new SCCs. Thus, this SCC is
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/// preserved as the root of any new SCC directed graph formed.
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/// 3) No SCC other than this SCC has its member set changed (this is
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/// inherent in the definition of removing such an edge).
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/// 4) All of the parent links of the SCC graph will be updated to reflect
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/// the new SCC structure.
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/// 5) All SCCs formed out of this SCC, excluding this SCC, will be
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/// returned in a vector.
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/// 6) The order of the SCCs in the vector will be a valid postorder
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/// traversal of the new SCCs.
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///
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/// These invariants are very important to ensure that we can build
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/// optimization pipeliens on top of the CGSCC pass manager which
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/// intelligently update the SCC graph without invalidating other parts of
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/// the SCC graph.
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///
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/// The runtime complexity of this method is, in the worst case, O(V+E)
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/// where V is the number of nodes in this SCC and E is the number of edges
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/// leaving the nodes in this SCC. Note that E includes both edges within
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/// this SCC and edges from this SCC to child SCCs. Some effort has been
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/// made to minimize the overhead of common cases such as self-edges and
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/// edge removals which result in a spanning tree with no more cycles.
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SmallVector<SCC *, 1> removeIntraSCCEdge(Node &CallerN, Node &CalleeN);
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///@}
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};
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/// \brief A post-order depth-first SCC iterator over the call graph.
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///
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/// This iterator triggers the Tarjan DFS-based formation of the SCC DAG for
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/// the call graph, walking it lazily in depth-first post-order. That is, it
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/// always visits SCCs for a callee prior to visiting the SCC for a caller
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/// (when they are in different SCCs).
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class postorder_scc_iterator
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: public iterator_facade_base<postorder_scc_iterator,
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std::forward_iterator_tag, SCC> {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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/// \brief Nonce type to select the constructor for the end iterator.
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struct IsAtEndT {};
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LazyCallGraph *G;
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SCC *C;
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// Build the begin iterator for a node.
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postorder_scc_iterator(LazyCallGraph &G) : G(&G) {
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C = G.getNextSCCInPostOrder();
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}
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// Build the end iterator for a node. This is selected purely by overload.
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postorder_scc_iterator(LazyCallGraph &G, IsAtEndT /*Nonce*/)
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: G(&G), C(nullptr) {}
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public:
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bool operator==(const postorder_scc_iterator &Arg) const {
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return G == Arg.G && C == Arg.C;
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}
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reference operator*() const { return *C; }
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using iterator_facade_base::operator++;
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postorder_scc_iterator &operator++() {
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C = G->getNextSCCInPostOrder();
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return *this;
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}
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};
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/// \brief Construct a graph for the given module.
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///
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/// This sets up the graph and computes all of the entry points of the graph.
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/// No function definitions are scanned until their nodes in the graph are
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/// requested during traversal.
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LazyCallGraph(Module &M);
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LazyCallGraph(LazyCallGraph &&G);
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LazyCallGraph &operator=(LazyCallGraph &&RHS);
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iterator begin() {
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return iterator(*this, EntryNodes.begin(), EntryNodes.end());
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}
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iterator end() { return iterator(*this, EntryNodes.end(), EntryNodes.end()); }
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postorder_scc_iterator postorder_scc_begin() {
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return postorder_scc_iterator(*this);
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}
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postorder_scc_iterator postorder_scc_end() {
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return postorder_scc_iterator(*this, postorder_scc_iterator::IsAtEndT());
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}
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iterator_range<postorder_scc_iterator> postorder_sccs() {
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return iterator_range<postorder_scc_iterator>(postorder_scc_begin(),
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postorder_scc_end());
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}
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/// \brief Lookup a function in the graph which has already been scanned and
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/// added.
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Node *lookup(const Function &F) const { return NodeMap.lookup(&F); }
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/// \brief Lookup a function's SCC in the graph.
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///
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/// \returns null if the function hasn't been assigned an SCC via the SCC
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/// iterator walk.
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SCC *lookupSCC(Node &N) const { return SCCMap.lookup(&N); }
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/// \brief Get a graph node for a given function, scanning it to populate the
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/// graph data as necessary.
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Node &get(Function &F) {
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Node *&N = NodeMap[&F];
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if (N)
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return *N;
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return insertInto(F, N);
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}
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///@{
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/// \name Pre-SCC Mutation API
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///
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/// These methods are only valid to call prior to forming any SCCs for this
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/// call graph. They can be used to update the core node-graph during
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/// a node-based inorder traversal that precedes any SCC-based traversal.
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///
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/// Once you begin manipulating a call graph's SCCs, you must perform all
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/// mutation of the graph via the SCC methods.
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/// \brief Update the call graph after inserting a new edge.
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void insertEdge(Node &Caller, Function &Callee);
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/// \brief Update the call graph after inserting a new edge.
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void insertEdge(Function &Caller, Function &Callee) {
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return insertEdge(get(Caller), Callee);
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}
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/// \brief Update the call graph after deleting an edge.
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void removeEdge(Node &Caller, Function &Callee);
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/// \brief Update the call graph after deleting an edge.
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void removeEdge(Function &Caller, Function &Callee) {
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return removeEdge(get(Caller), Callee);
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}
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///@}
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private:
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/// \brief Allocator that holds all the call graph nodes.
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SpecificBumpPtrAllocator<Node> BPA;
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/// \brief Maps function->node for fast lookup.
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DenseMap<const Function *, Node *> NodeMap;
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/// \brief The entry nodes to the graph.
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///
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/// These nodes are reachable through "external" means. Put another way, they
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/// escape at the module scope.
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NodeVectorT EntryNodes;
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/// \brief Map of the entry nodes in the graph to their indices in
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/// \c EntryNodes.
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DenseMap<Function *, size_t> EntryIndexMap;
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/// \brief Allocator that holds all the call graph SCCs.
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SpecificBumpPtrAllocator<SCC> SCCBPA;
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/// \brief Maps Function -> SCC for fast lookup.
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DenseMap<Node *, SCC *> SCCMap;
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/// \brief The leaf SCCs of the graph.
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///
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/// These are all of the SCCs which have no children.
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SmallVector<SCC *, 4> LeafSCCs;
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/// \brief Stack of nodes in the DFS walk.
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SmallVector<std::pair<Node *, iterator>, 4> DFSStack;
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/// \brief Set of entry nodes not-yet-processed into SCCs.
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SmallVector<Function *, 4> SCCEntryNodes;
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/// \brief Stack of nodes the DFS has walked but not yet put into a SCC.
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SmallVector<Node *, 4> PendingSCCStack;
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/// \brief Counter for the next DFS number to assign.
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int NextDFSNumber;
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/// \brief Helper to insert a new function, with an already looked-up entry in
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/// the NodeMap.
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Node &insertInto(Function &F, Node *&MappedN);
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/// \brief Helper to update pointers back to the graph object during moves.
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void updateGraphPtrs();
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/// \brief Helper to form a new SCC out of the top of a DFSStack-like
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/// structure.
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SCC *formSCC(Node *RootN, SmallVectorImpl<Node *> &NodeStack);
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/// \brief Retrieve the next node in the post-order SCC walk of the call graph.
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SCC *getNextSCCInPostOrder();
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};
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// Provide GraphTraits specializations for call graphs.
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template <> struct GraphTraits<LazyCallGraph::Node *> {
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typedef LazyCallGraph::Node NodeType;
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typedef LazyCallGraph::iterator ChildIteratorType;
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static NodeType *getEntryNode(NodeType *N) { return N; }
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static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
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static ChildIteratorType child_end(NodeType *N) { return N->end(); }
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};
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template <> struct GraphTraits<LazyCallGraph *> {
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typedef LazyCallGraph::Node NodeType;
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typedef LazyCallGraph::iterator ChildIteratorType;
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static NodeType *getEntryNode(NodeType *N) { return N; }
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static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
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static ChildIteratorType child_end(NodeType *N) { return N->end(); }
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};
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/// \brief An analysis pass which computes the call graph for a module.
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class LazyCallGraphAnalysis {
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public:
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/// \brief Inform generic clients of the result type.
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typedef LazyCallGraph Result;
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static void *ID() { return (void *)&PassID; }
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|
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/// \brief Compute the \c LazyCallGraph for a the module \c M.
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///
|
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/// This just builds the set of entry points to the call graph. The rest is
|
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/// built lazily as it is walked.
|
|
LazyCallGraph run(Module *M) { return LazyCallGraph(*M); }
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|
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private:
|
|
static char PassID;
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};
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|
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/// \brief A pass which prints the call graph to a \c raw_ostream.
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///
|
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/// This is primarily useful for testing the analysis.
|
|
class LazyCallGraphPrinterPass {
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raw_ostream &OS;
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|
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public:
|
|
explicit LazyCallGraphPrinterPass(raw_ostream &OS);
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|
|
PreservedAnalyses run(Module *M, ModuleAnalysisManager *AM);
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|
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static StringRef name() { return "LazyCallGraphPrinterPass"; }
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};
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}
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#endif
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