llvm-6502/include/llvm/CodeGen/SelectionDAGNodes.h
Hal Finkel 695e914c03 Fix classof for ISD::INTRINSIC_W_CHAIN and INTRINSIC_VOID
Unfortunately, our use of the SDNode class hierarchy for INTRINSIC_W_CHAIN and
INTRINSIC_VOID nodes is somewhat broken right now. These nodes sometimes are
used for memory intrinsics (those with MachineMemOperands), and sometimes not.
When not, the nodes are not created as instances of MemIntrinsicSDNode, but
rather created as some other subclass of SDNode using DAG::getNode. When they
are memory intrinsics, they are created using DAG::getMemIntrinsicNode as
instances of MemIntrinsicSDNode. MemIntrinsicSDNode is a subclass of
MemSDNode, but prior to r214452, we had a non-self-consistent setup whereby
MemIntrinsicSDNode::classof on INTRINSIC_W_CHAIN and INTRINSIC_VOID would
return true but MemSDNode::classof on INTRINSIC_W_CHAIN and INTRINSIC_VOID
would return false. In r214452, MemSDNode::classof was changed to return true
for INTRINSIC_W_CHAIN and INTRINSIC_VOID, which is now self-consistent. The
problem is that neither the pre-r214452 logic and the post-r214452 logic are
really right. The truth is that not all INTRINSIC_W_CHAIN and INTRINSIC_VOID
nodes are instances of MemIntrinsicSDNode (or MemSDNode for that matter), and
the return value from classof needs to reflect that. This was broken before
r214452 (because MemIntrinsicSDNode::classof always returned true), and was
broken afterward (because MemSDNode::classof also always returned true), and
will now be correct.

The minimal solution is to grab one of the SubclassData bits (there is one left
for MemIntrinsicSDNode nodes) and use it to store whether or not a particular
INTRINSIC_W_CHAIN or INTRINSIC_VOID is really an instance of
MemIntrinsicSDNode or not. Doing this allows both MemIntrinsicSDNode::classof
and MemSDNode::classof to return the correct answer for the underlying object
for both the memory-intrinsic and non-memory-intrinsic cases.

This fixes the problem that r214452 created in the SelectionDAGDumper (thanks
to Matt Arsenault for pointing it out).

Because PowerPC does not implement getTgtMemIntrinsic, this change breaks
test/CodeGen/PowerPC/unal-altivec-wint.ll. I've XFAILed it for now, and will
fix it in a follow-up commit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215511 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-13 01:15:37 +00:00

2101 lines
71 KiB
C++

//===-- llvm/CodeGen/SelectionDAGNodes.h - SelectionDAG Nodes ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the SDNode class and derived classes, which are used to
// represent the nodes and operations present in a SelectionDAG. These nodes
// and operations are machine code level operations, with some similarities to
// the GCC RTL representation.
//
// Clients should include the SelectionDAG.h file instead of this file directly.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_SELECTIONDAGNODES_H
#define LLVM_CODEGEN_SELECTIONDAGNODES_H
#include "llvm/ADT/iterator_range.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/CodeGen/ISDOpcodes.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/IR/Instructions.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/MathExtras.h"
#include <cassert>
namespace llvm {
class SelectionDAG;
class GlobalValue;
class MachineBasicBlock;
class MachineConstantPoolValue;
class SDNode;
class Value;
class MCSymbol;
template <typename T> struct DenseMapInfo;
template <typename T> struct simplify_type;
template <typename T> struct ilist_traits;
/// isBinOpWithFlags - Returns true if the opcode is a binary operation
/// with flags.
static bool isBinOpWithFlags(unsigned Opcode) {
switch (Opcode) {
case ISD::SDIV:
case ISD::UDIV:
case ISD::SRA:
case ISD::SRL:
case ISD::MUL:
case ISD::ADD:
case ISD::SUB:
case ISD::SHL:
return true;
default:
return false;
}
}
void checkForCycles(const SDNode *N, const SelectionDAG *DAG = nullptr,
bool force = false);
/// SDVTList - This represents a list of ValueType's that has been intern'd by
/// a SelectionDAG. Instances of this simple value class are returned by
/// SelectionDAG::getVTList(...).
///
struct SDVTList {
const EVT *VTs;
unsigned int NumVTs;
};
namespace ISD {
/// Node predicates
/// isBuildVectorAllOnes - Return true if the specified node is a
/// BUILD_VECTOR where all of the elements are ~0 or undef.
bool isBuildVectorAllOnes(const SDNode *N);
/// isBuildVectorAllZeros - Return true if the specified node is a
/// BUILD_VECTOR where all of the elements are 0 or undef.
bool isBuildVectorAllZeros(const SDNode *N);
/// \brief Return true if the specified node is a BUILD_VECTOR node of
/// all ConstantSDNode or undef.
bool isBuildVectorOfConstantSDNodes(const SDNode *N);
/// isScalarToVector - Return true if the specified node is a
/// ISD::SCALAR_TO_VECTOR node or a BUILD_VECTOR node where only the low
/// element is not an undef.
bool isScalarToVector(const SDNode *N);
/// allOperandsUndef - Return true if the node has at least one operand
/// and all operands of the specified node are ISD::UNDEF.
bool allOperandsUndef(const SDNode *N);
} // end llvm:ISD namespace
//===----------------------------------------------------------------------===//
/// SDValue - Unlike LLVM values, Selection DAG nodes may return multiple
/// values as the result of a computation. Many nodes return multiple values,
/// from loads (which define a token and a return value) to ADDC (which returns
/// a result and a carry value), to calls (which may return an arbitrary number
/// of values).
///
/// As such, each use of a SelectionDAG computation must indicate the node that
/// computes it as well as which return value to use from that node. This pair
/// of information is represented with the SDValue value type.
///
class SDValue {
friend struct DenseMapInfo<SDValue>;
SDNode *Node; // The node defining the value we are using.
unsigned ResNo; // Which return value of the node we are using.
public:
SDValue() : Node(nullptr), ResNo(0) {}
SDValue(SDNode *node, unsigned resno);
/// get the index which selects a specific result in the SDNode
unsigned getResNo() const { return ResNo; }
/// get the SDNode which holds the desired result
SDNode *getNode() const { return Node; }
/// set the SDNode
void setNode(SDNode *N) { Node = N; }
inline SDNode *operator->() const { return Node; }
bool operator==(const SDValue &O) const {
return Node == O.Node && ResNo == O.ResNo;
}
bool operator!=(const SDValue &O) const {
return !operator==(O);
}
bool operator<(const SDValue &O) const {
return std::tie(Node, ResNo) < std::tie(O.Node, O.ResNo);
}
LLVM_EXPLICIT operator bool() const {
return Node != nullptr;
}
SDValue getValue(unsigned R) const {
return SDValue(Node, R);
}
// isOperandOf - Return true if this node is an operand of N.
bool isOperandOf(SDNode *N) const;
/// getValueType - Return the ValueType of the referenced return value.
///
inline EVT getValueType() const;
/// Return the simple ValueType of the referenced return value.
MVT getSimpleValueType() const {
return getValueType().getSimpleVT();
}
/// getValueSizeInBits - Returns the size of the value in bits.
///
unsigned getValueSizeInBits() const {
return getValueType().getSizeInBits();
}
unsigned getScalarValueSizeInBits() const {
return getValueType().getScalarType().getSizeInBits();
}
// Forwarding methods - These forward to the corresponding methods in SDNode.
inline unsigned getOpcode() const;
inline unsigned getNumOperands() const;
inline const SDValue &getOperand(unsigned i) const;
inline uint64_t getConstantOperandVal(unsigned i) const;
inline bool isTargetMemoryOpcode() const;
inline bool isTargetOpcode() const;
inline bool isMachineOpcode() const;
inline unsigned getMachineOpcode() const;
inline const DebugLoc getDebugLoc() const;
inline void dump() const;
inline void dumpr() const;
/// reachesChainWithoutSideEffects - Return true if this operand (which must
/// be a chain) reaches the specified operand without crossing any
/// side-effecting instructions. In practice, this looks through token
/// factors and non-volatile loads. In order to remain efficient, this only
/// looks a couple of nodes in, it does not do an exhaustive search.
bool reachesChainWithoutSideEffects(SDValue Dest,
unsigned Depth = 2) const;
/// use_empty - Return true if there are no nodes using value ResNo
/// of Node.
///
inline bool use_empty() const;
/// hasOneUse - Return true if there is exactly one node using value
/// ResNo of Node.
///
inline bool hasOneUse() const;
};
template<> struct DenseMapInfo<SDValue> {
static inline SDValue getEmptyKey() {
SDValue V;
V.ResNo = -1U;
return V;
}
static inline SDValue getTombstoneKey() {
SDValue V;
V.ResNo = -2U;
return V;
}
static unsigned getHashValue(const SDValue &Val) {
return ((unsigned)((uintptr_t)Val.getNode() >> 4) ^
(unsigned)((uintptr_t)Val.getNode() >> 9)) + Val.getResNo();
}
static bool isEqual(const SDValue &LHS, const SDValue &RHS) {
return LHS == RHS;
}
};
template <> struct isPodLike<SDValue> { static const bool value = true; };
/// simplify_type specializations - Allow casting operators to work directly on
/// SDValues as if they were SDNode*'s.
template<> struct simplify_type<SDValue> {
typedef SDNode* SimpleType;
static SimpleType getSimplifiedValue(SDValue &Val) {
return Val.getNode();
}
};
template<> struct simplify_type<const SDValue> {
typedef /*const*/ SDNode* SimpleType;
static SimpleType getSimplifiedValue(const SDValue &Val) {
return Val.getNode();
}
};
/// SDUse - Represents a use of a SDNode. This class holds an SDValue,
/// which records the SDNode being used and the result number, a
/// pointer to the SDNode using the value, and Next and Prev pointers,
/// which link together all the uses of an SDNode.
///
class SDUse {
/// Val - The value being used.
SDValue Val;
/// User - The user of this value.
SDNode *User;
/// Prev, Next - Pointers to the uses list of the SDNode referred by
/// this operand.
SDUse **Prev, *Next;
SDUse(const SDUse &U) LLVM_DELETED_FUNCTION;
void operator=(const SDUse &U) LLVM_DELETED_FUNCTION;
public:
SDUse() : Val(), User(nullptr), Prev(nullptr), Next(nullptr) {}
/// Normally SDUse will just implicitly convert to an SDValue that it holds.
operator const SDValue&() const { return Val; }
/// If implicit conversion to SDValue doesn't work, the get() method returns
/// the SDValue.
const SDValue &get() const { return Val; }
/// getUser - This returns the SDNode that contains this Use.
SDNode *getUser() { return User; }
/// getNext - Get the next SDUse in the use list.
SDUse *getNext() const { return Next; }
/// getNode - Convenience function for get().getNode().
SDNode *getNode() const { return Val.getNode(); }
/// getResNo - Convenience function for get().getResNo().
unsigned getResNo() const { return Val.getResNo(); }
/// getValueType - Convenience function for get().getValueType().
EVT getValueType() const { return Val.getValueType(); }
/// operator== - Convenience function for get().operator==
bool operator==(const SDValue &V) const {
return Val == V;
}
/// operator!= - Convenience function for get().operator!=
bool operator!=(const SDValue &V) const {
return Val != V;
}
/// operator< - Convenience function for get().operator<
bool operator<(const SDValue &V) const {
return Val < V;
}
private:
friend class SelectionDAG;
friend class SDNode;
void setUser(SDNode *p) { User = p; }
/// set - Remove this use from its existing use list, assign it the
/// given value, and add it to the new value's node's use list.
inline void set(const SDValue &V);
/// setInitial - like set, but only supports initializing a newly-allocated
/// SDUse with a non-null value.
inline void setInitial(const SDValue &V);
/// setNode - like set, but only sets the Node portion of the value,
/// leaving the ResNo portion unmodified.
inline void setNode(SDNode *N);
void addToList(SDUse **List) {
Next = *List;
if (Next) Next->Prev = &Next;
Prev = List;
*List = this;
}
void removeFromList() {
*Prev = Next;
if (Next) Next->Prev = Prev;
}
};
/// simplify_type specializations - Allow casting operators to work directly on
/// SDValues as if they were SDNode*'s.
template<> struct simplify_type<SDUse> {
typedef SDNode* SimpleType;
static SimpleType getSimplifiedValue(SDUse &Val) {
return Val.getNode();
}
};
/// SDNode - Represents one node in the SelectionDAG.
///
class SDNode : public FoldingSetNode, public ilist_node<SDNode> {
private:
/// NodeType - The operation that this node performs.
///
int16_t NodeType;
/// OperandsNeedDelete - This is true if OperandList was new[]'d. If true,
/// then they will be delete[]'d when the node is destroyed.
uint16_t OperandsNeedDelete : 1;
/// HasDebugValue - This tracks whether this node has one or more dbg_value
/// nodes corresponding to it.
uint16_t HasDebugValue : 1;
protected:
/// SubclassData - This member is defined by this class, but is not used for
/// anything. Subclasses can use it to hold whatever state they find useful.
/// This field is initialized to zero by the ctor.
uint16_t SubclassData : 14;
private:
/// NodeId - Unique id per SDNode in the DAG.
int NodeId;
/// OperandList - The values that are used by this operation.
///
SDUse *OperandList;
/// ValueList - The types of the values this node defines. SDNode's may
/// define multiple values simultaneously.
const EVT *ValueList;
/// UseList - List of uses for this SDNode.
SDUse *UseList;
/// NumOperands/NumValues - The number of entries in the Operand/Value list.
unsigned short NumOperands, NumValues;
/// debugLoc - source line information.
DebugLoc debugLoc;
// The ordering of the SDNodes. It roughly corresponds to the ordering of the
// original LLVM instructions.
// This is used for turning off scheduling, because we'll forgo
// the normal scheduling algorithms and output the instructions according to
// this ordering.
unsigned IROrder;
/// getValueTypeList - Return a pointer to the specified value type.
static const EVT *getValueTypeList(EVT VT);
friend class SelectionDAG;
friend struct ilist_traits<SDNode>;
public:
//===--------------------------------------------------------------------===//
// Accessors
//
/// getOpcode - Return the SelectionDAG opcode value for this node. For
/// pre-isel nodes (those for which isMachineOpcode returns false), these
/// are the opcode values in the ISD and <target>ISD namespaces. For
/// post-isel opcodes, see getMachineOpcode.
unsigned getOpcode() const { return (unsigned short)NodeType; }
/// isTargetOpcode - Test if this node has a target-specific opcode (in the
/// \<target\>ISD namespace).
bool isTargetOpcode() const { return NodeType >= ISD::BUILTIN_OP_END; }
/// isTargetMemoryOpcode - Test if this node has a target-specific
/// memory-referencing opcode (in the \<target\>ISD namespace and
/// greater than FIRST_TARGET_MEMORY_OPCODE).
bool isTargetMemoryOpcode() const {
return NodeType >= ISD::FIRST_TARGET_MEMORY_OPCODE;
}
/// Test if this node is a memory intrinsic (with valid pointer information).
/// INTRINSIC_W_CHAIN and INTRINSIC_VOID nodes are sometimes created for
/// non-memory intrinsics (with chains) that are not really instances of
/// MemSDNode. For such nodes, we need some extra state to determine the
/// proper classof relationship.
bool isMemIntrinsic() const {
return (NodeType == ISD::INTRINSIC_W_CHAIN ||
NodeType == ISD::INTRINSIC_VOID) && ((SubclassData >> 13) & 1);
}
/// isMachineOpcode - Test if this node has a post-isel opcode, directly
/// corresponding to a MachineInstr opcode.
bool isMachineOpcode() const { return NodeType < 0; }
/// getMachineOpcode - This may only be called if isMachineOpcode returns
/// true. It returns the MachineInstr opcode value that the node's opcode
/// corresponds to.
unsigned getMachineOpcode() const {
assert(isMachineOpcode() && "Not a MachineInstr opcode!");
return ~NodeType;
}
/// getHasDebugValue - get this bit.
bool getHasDebugValue() const { return HasDebugValue; }
/// setHasDebugValue - set this bit.
void setHasDebugValue(bool b) { HasDebugValue = b; }
/// use_empty - Return true if there are no uses of this node.
///
bool use_empty() const { return UseList == nullptr; }
/// hasOneUse - Return true if there is exactly one use of this node.
///
bool hasOneUse() const {
return !use_empty() && std::next(use_begin()) == use_end();
}
/// use_size - Return the number of uses of this node. This method takes
/// time proportional to the number of uses.
///
size_t use_size() const { return std::distance(use_begin(), use_end()); }
/// getNodeId - Return the unique node id.
///
int getNodeId() const { return NodeId; }
/// setNodeId - Set unique node id.
void setNodeId(int Id) { NodeId = Id; }
/// getIROrder - Return the node ordering.
///
unsigned getIROrder() const { return IROrder; }
/// setIROrder - Set the node ordering.
///
void setIROrder(unsigned Order) { IROrder = Order; }
/// getDebugLoc - Return the source location info.
const DebugLoc getDebugLoc() const { return debugLoc; }
/// setDebugLoc - Set source location info. Try to avoid this, putting
/// it in the constructor is preferable.
void setDebugLoc(const DebugLoc dl) { debugLoc = dl; }
/// use_iterator - This class provides iterator support for SDUse
/// operands that use a specific SDNode.
class use_iterator
: public std::iterator<std::forward_iterator_tag, SDUse, ptrdiff_t> {
SDUse *Op;
explicit use_iterator(SDUse *op) : Op(op) {
}
friend class SDNode;
public:
typedef std::iterator<std::forward_iterator_tag,
SDUse, ptrdiff_t>::reference reference;
typedef std::iterator<std::forward_iterator_tag,
SDUse, ptrdiff_t>::pointer pointer;
use_iterator(const use_iterator &I) : Op(I.Op) {}
use_iterator() : Op(nullptr) {}
bool operator==(const use_iterator &x) const {
return Op == x.Op;
}
bool operator!=(const use_iterator &x) const {
return !operator==(x);
}
/// atEnd - return true if this iterator is at the end of uses list.
bool atEnd() const { return Op == nullptr; }
// Iterator traversal: forward iteration only.
use_iterator &operator++() { // Preincrement
assert(Op && "Cannot increment end iterator!");
Op = Op->getNext();
return *this;
}
use_iterator operator++(int) { // Postincrement
use_iterator tmp = *this; ++*this; return tmp;
}
/// Retrieve a pointer to the current user node.
SDNode *operator*() const {
assert(Op && "Cannot dereference end iterator!");
return Op->getUser();
}
SDNode *operator->() const { return operator*(); }
SDUse &getUse() const { return *Op; }
/// getOperandNo - Retrieve the operand # of this use in its user.
///
unsigned getOperandNo() const {
assert(Op && "Cannot dereference end iterator!");
return (unsigned)(Op - Op->getUser()->OperandList);
}
};
/// use_begin/use_end - Provide iteration support to walk over all uses
/// of an SDNode.
use_iterator use_begin() const {
return use_iterator(UseList);
}
static use_iterator use_end() { return use_iterator(nullptr); }
inline iterator_range<use_iterator> uses() {
return iterator_range<use_iterator>(use_begin(), use_end());
}
inline iterator_range<use_iterator> uses() const {
return iterator_range<use_iterator>(use_begin(), use_end());
}
/// hasNUsesOfValue - Return true if there are exactly NUSES uses of the
/// indicated value. This method ignores uses of other values defined by this
/// operation.
bool hasNUsesOfValue(unsigned NUses, unsigned Value) const;
/// hasAnyUseOfValue - Return true if there are any use of the indicated
/// value. This method ignores uses of other values defined by this operation.
bool hasAnyUseOfValue(unsigned Value) const;
/// isOnlyUserOf - Return true if this node is the only use of N.
///
bool isOnlyUserOf(SDNode *N) const;
/// isOperandOf - Return true if this node is an operand of N.
///
bool isOperandOf(SDNode *N) const;
/// isPredecessorOf - Return true if this node is a predecessor of N.
/// NOTE: Implemented on top of hasPredecessor and every bit as
/// expensive. Use carefully.
bool isPredecessorOf(const SDNode *N) const {
return N->hasPredecessor(this);
}
/// hasPredecessor - Return true if N is a predecessor of this node.
/// N is either an operand of this node, or can be reached by recursively
/// traversing up the operands.
/// NOTE: This is an expensive method. Use it carefully.
bool hasPredecessor(const SDNode *N) const;
/// hasPredecesorHelper - Return true if N is a predecessor of this node.
/// N is either an operand of this node, or can be reached by recursively
/// traversing up the operands.
/// In this helper the Visited and worklist sets are held externally to
/// cache predecessors over multiple invocations. If you want to test for
/// multiple predecessors this method is preferable to multiple calls to
/// hasPredecessor. Be sure to clear Visited and Worklist if the DAG
/// changes.
/// NOTE: This is still very expensive. Use carefully.
bool hasPredecessorHelper(const SDNode *N,
SmallPtrSet<const SDNode *, 32> &Visited,
SmallVectorImpl<const SDNode *> &Worklist) const;
/// getNumOperands - Return the number of values used by this operation.
///
unsigned getNumOperands() const { return NumOperands; }
/// getConstantOperandVal - Helper method returns the integer value of a
/// ConstantSDNode operand.
uint64_t getConstantOperandVal(unsigned Num) const;
const SDValue &getOperand(unsigned Num) const {
assert(Num < NumOperands && "Invalid child # of SDNode!");
return OperandList[Num];
}
typedef SDUse* op_iterator;
op_iterator op_begin() const { return OperandList; }
op_iterator op_end() const { return OperandList+NumOperands; }
ArrayRef<SDUse> ops() const { return makeArrayRef(op_begin(), op_end()); }
SDVTList getVTList() const {
SDVTList X = { ValueList, NumValues };
return X;
}
/// getGluedNode - If this node has a glue operand, return the node
/// to which the glue operand points. Otherwise return NULL.
SDNode *getGluedNode() const {
if (getNumOperands() != 0 &&
getOperand(getNumOperands()-1).getValueType() == MVT::Glue)
return getOperand(getNumOperands()-1).getNode();
return nullptr;
}
// If this is a pseudo op, like copyfromreg, look to see if there is a
// real target node glued to it. If so, return the target node.
const SDNode *getGluedMachineNode() const {
const SDNode *FoundNode = this;
// Climb up glue edges until a machine-opcode node is found, or the
// end of the chain is reached.
while (!FoundNode->isMachineOpcode()) {
const SDNode *N = FoundNode->getGluedNode();
if (!N) break;
FoundNode = N;
}
return FoundNode;
}
/// getGluedUser - If this node has a glue value with a user, return
/// the user (there is at most one). Otherwise return NULL.
SDNode *getGluedUser() const {
for (use_iterator UI = use_begin(), UE = use_end(); UI != UE; ++UI)
if (UI.getUse().get().getValueType() == MVT::Glue)
return *UI;
return nullptr;
}
/// getNumValues - Return the number of values defined/returned by this
/// operator.
///
unsigned getNumValues() const { return NumValues; }
/// getValueType - Return the type of a specified result.
///
EVT getValueType(unsigned ResNo) const {
assert(ResNo < NumValues && "Illegal result number!");
return ValueList[ResNo];
}
/// Return the type of a specified result as a simple type.
///
MVT getSimpleValueType(unsigned ResNo) const {
return getValueType(ResNo).getSimpleVT();
}
/// getValueSizeInBits - Returns MVT::getSizeInBits(getValueType(ResNo)).
///
unsigned getValueSizeInBits(unsigned ResNo) const {
return getValueType(ResNo).getSizeInBits();
}
typedef const EVT* value_iterator;
value_iterator value_begin() const { return ValueList; }
value_iterator value_end() const { return ValueList+NumValues; }
/// getOperationName - Return the opcode of this operation for printing.
///
std::string getOperationName(const SelectionDAG *G = nullptr) const;
static const char* getIndexedModeName(ISD::MemIndexedMode AM);
void print_types(raw_ostream &OS, const SelectionDAG *G) const;
void print_details(raw_ostream &OS, const SelectionDAG *G) const;
void print(raw_ostream &OS, const SelectionDAG *G = nullptr) const;
void printr(raw_ostream &OS, const SelectionDAG *G = nullptr) const;
/// printrFull - Print a SelectionDAG node and all children down to
/// the leaves. The given SelectionDAG allows target-specific nodes
/// to be printed in human-readable form. Unlike printr, this will
/// print the whole DAG, including children that appear multiple
/// times.
///
void printrFull(raw_ostream &O, const SelectionDAG *G = nullptr) const;
/// printrWithDepth - Print a SelectionDAG node and children up to
/// depth "depth." The given SelectionDAG allows target-specific
/// nodes to be printed in human-readable form. Unlike printr, this
/// will print children that appear multiple times wherever they are
/// used.
///
void printrWithDepth(raw_ostream &O, const SelectionDAG *G = nullptr,
unsigned depth = 100) const;
/// dump - Dump this node, for debugging.
void dump() const;
/// dumpr - Dump (recursively) this node and its use-def subgraph.
void dumpr() const;
/// dump - Dump this node, for debugging.
/// The given SelectionDAG allows target-specific nodes to be printed
/// in human-readable form.
void dump(const SelectionDAG *G) const;
/// dumpr - Dump (recursively) this node and its use-def subgraph.
/// The given SelectionDAG allows target-specific nodes to be printed
/// in human-readable form.
void dumpr(const SelectionDAG *G) const;
/// dumprFull - printrFull to dbgs(). The given SelectionDAG allows
/// target-specific nodes to be printed in human-readable form.
/// Unlike dumpr, this will print the whole DAG, including children
/// that appear multiple times.
///
void dumprFull(const SelectionDAG *G = nullptr) const;
/// dumprWithDepth - printrWithDepth to dbgs(). The given
/// SelectionDAG allows target-specific nodes to be printed in
/// human-readable form. Unlike dumpr, this will print children
/// that appear multiple times wherever they are used.
///
void dumprWithDepth(const SelectionDAG *G = nullptr,
unsigned depth = 100) const;
/// Profile - Gather unique data for the node.
///
void Profile(FoldingSetNodeID &ID) const;
/// addUse - This method should only be used by the SDUse class.
///
void addUse(SDUse &U) { U.addToList(&UseList); }
protected:
static SDVTList getSDVTList(EVT VT) {
SDVTList Ret = { getValueTypeList(VT), 1 };
return Ret;
}
SDNode(unsigned Opc, unsigned Order, const DebugLoc dl, SDVTList VTs,
ArrayRef<SDValue> Ops)
: NodeType(Opc), OperandsNeedDelete(true), HasDebugValue(false),
SubclassData(0), NodeId(-1),
OperandList(Ops.size() ? new SDUse[Ops.size()] : nullptr),
ValueList(VTs.VTs), UseList(nullptr),
NumOperands(Ops.size()), NumValues(VTs.NumVTs),
debugLoc(dl), IROrder(Order) {
for (unsigned i = 0; i != Ops.size(); ++i) {
OperandList[i].setUser(this);
OperandList[i].setInitial(Ops[i]);
}
checkForCycles(this);
}
/// This constructor adds no operands itself; operands can be
/// set later with InitOperands.
SDNode(unsigned Opc, unsigned Order, const DebugLoc dl, SDVTList VTs)
: NodeType(Opc), OperandsNeedDelete(false), HasDebugValue(false),
SubclassData(0), NodeId(-1), OperandList(nullptr), ValueList(VTs.VTs),
UseList(nullptr), NumOperands(0), NumValues(VTs.NumVTs), debugLoc(dl),
IROrder(Order) {}
/// InitOperands - Initialize the operands list of this with 1 operand.
void InitOperands(SDUse *Ops, const SDValue &Op0) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
NumOperands = 1;
OperandList = Ops;
checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with 2 operands.
void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
Ops[1].setUser(this);
Ops[1].setInitial(Op1);
NumOperands = 2;
OperandList = Ops;
checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with 3 operands.
void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1,
const SDValue &Op2) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
Ops[1].setUser(this);
Ops[1].setInitial(Op1);
Ops[2].setUser(this);
Ops[2].setInitial(Op2);
NumOperands = 3;
OperandList = Ops;
checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with 4 operands.
void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1,
const SDValue &Op2, const SDValue &Op3) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
Ops[1].setUser(this);
Ops[1].setInitial(Op1);
Ops[2].setUser(this);
Ops[2].setInitial(Op2);
Ops[3].setUser(this);
Ops[3].setInitial(Op3);
NumOperands = 4;
OperandList = Ops;
checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with N operands.
void InitOperands(SDUse *Ops, const SDValue *Vals, unsigned N) {
for (unsigned i = 0; i != N; ++i) {
Ops[i].setUser(this);
Ops[i].setInitial(Vals[i]);
}
NumOperands = N;
OperandList = Ops;
checkForCycles(this);
}
/// DropOperands - Release the operands and set this node to have
/// zero operands.
void DropOperands();
};
/// Wrapper class for IR location info (IR ordering and DebugLoc) to be passed
/// into SDNode creation functions.
/// When an SDNode is created from the DAGBuilder, the DebugLoc is extracted
/// from the original Instruction, and IROrder is the ordinal position of
/// the instruction.
/// When an SDNode is created after the DAG is being built, both DebugLoc and
/// the IROrder are propagated from the original SDNode.
/// So SDLoc class provides two constructors besides the default one, one to
/// be used by the DAGBuilder, the other to be used by others.
class SDLoc {
private:
// Ptr could be used for either Instruction* or SDNode*. It is used for
// Instruction* if IROrder is not -1.
const void *Ptr;
int IROrder;
public:
SDLoc() : Ptr(nullptr), IROrder(0) {}
SDLoc(const SDNode *N) : Ptr(N), IROrder(-1) {
assert(N && "null SDNode");
}
SDLoc(const SDValue V) : Ptr(V.getNode()), IROrder(-1) {
assert(Ptr && "null SDNode");
}
SDLoc(const Instruction *I, int Order) : Ptr(I), IROrder(Order) {
assert(Order >= 0 && "bad IROrder");
}
unsigned getIROrder() {
if (IROrder >= 0 || Ptr == nullptr) {
return (unsigned)IROrder;
}
const SDNode *N = (const SDNode*)(Ptr);
return N->getIROrder();
}
DebugLoc getDebugLoc() {
if (!Ptr) {
return DebugLoc();
}
if (IROrder >= 0) {
const Instruction *I = (const Instruction*)(Ptr);
return I->getDebugLoc();
}
const SDNode *N = (const SDNode*)(Ptr);
return N->getDebugLoc();
}
};
// Define inline functions from the SDValue class.
inline SDValue::SDValue(SDNode *node, unsigned resno)
: Node(node), ResNo(resno) {
assert((!Node || ResNo < Node->getNumValues()) &&
"Invalid result number for the given node!");
assert(ResNo < -2U && "Cannot use result numbers reserved for DenseMaps.");
}
inline unsigned SDValue::getOpcode() const {
return Node->getOpcode();
}
inline EVT SDValue::getValueType() const {
return Node->getValueType(ResNo);
}
inline unsigned SDValue::getNumOperands() const {
return Node->getNumOperands();
}
inline const SDValue &SDValue::getOperand(unsigned i) const {
return Node->getOperand(i);
}
inline uint64_t SDValue::getConstantOperandVal(unsigned i) const {
return Node->getConstantOperandVal(i);
}
inline bool SDValue::isTargetOpcode() const {
return Node->isTargetOpcode();
}
inline bool SDValue::isTargetMemoryOpcode() const {
return Node->isTargetMemoryOpcode();
}
inline bool SDValue::isMachineOpcode() const {
return Node->isMachineOpcode();
}
inline unsigned SDValue::getMachineOpcode() const {
return Node->getMachineOpcode();
}
inline bool SDValue::use_empty() const {
return !Node->hasAnyUseOfValue(ResNo);
}
inline bool SDValue::hasOneUse() const {
return Node->hasNUsesOfValue(1, ResNo);
}
inline const DebugLoc SDValue::getDebugLoc() const {
return Node->getDebugLoc();
}
inline void SDValue::dump() const {
return Node->dump();
}
inline void SDValue::dumpr() const {
return Node->dumpr();
}
// Define inline functions from the SDUse class.
inline void SDUse::set(const SDValue &V) {
if (Val.getNode()) removeFromList();
Val = V;
if (V.getNode()) V.getNode()->addUse(*this);
}
inline void SDUse::setInitial(const SDValue &V) {
Val = V;
V.getNode()->addUse(*this);
}
inline void SDUse::setNode(SDNode *N) {
if (Val.getNode()) removeFromList();
Val.setNode(N);
if (N) N->addUse(*this);
}
/// UnarySDNode - This class is used for single-operand SDNodes. This is solely
/// to allow co-allocation of node operands with the node itself.
class UnarySDNode : public SDNode {
SDUse Op;
public:
UnarySDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
SDValue X)
: SDNode(Opc, Order, dl, VTs) {
InitOperands(&Op, X);
}
};
/// BinarySDNode - This class is used for two-operand SDNodes. This is solely
/// to allow co-allocation of node operands with the node itself.
class BinarySDNode : public SDNode {
SDUse Ops[2];
public:
BinarySDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
SDValue X, SDValue Y)
: SDNode(Opc, Order, dl, VTs) {
InitOperands(Ops, X, Y);
}
};
/// BinaryWithFlagsSDNode - This class is an extension of BinarySDNode
/// used from those opcodes that have associated extra flags.
class BinaryWithFlagsSDNode : public BinarySDNode {
enum { NUW = (1 << 0), NSW = (1 << 1), EXACT = (1 << 2) };
public:
BinaryWithFlagsSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
SDValue X, SDValue Y)
: BinarySDNode(Opc, Order, dl, VTs, X, Y) {}
/// getRawSubclassData - Return the SubclassData value, which contains an
/// encoding of the flags.
/// This function should be used to add subclass data to the NodeID value.
unsigned getRawSubclassData() const { return SubclassData; }
void setHasNoUnsignedWrap(bool b) {
SubclassData = (SubclassData & ~NUW) | (b ? NUW : 0);
}
void setHasNoSignedWrap(bool b) {
SubclassData = (SubclassData & ~NSW) | (b ? NSW : 0);
}
void setIsExact(bool b) {
SubclassData = (SubclassData & ~EXACT) | (b ? EXACT : 0);
}
bool hasNoUnsignedWrap() const { return SubclassData & NUW; }
bool hasNoSignedWrap() const { return SubclassData & NSW; }
bool isExact() const { return SubclassData & EXACT; }
static bool classof(const SDNode *N) {
return isBinOpWithFlags(N->getOpcode());
}
};
/// TernarySDNode - This class is used for three-operand SDNodes. This is solely
/// to allow co-allocation of node operands with the node itself.
class TernarySDNode : public SDNode {
SDUse Ops[3];
public:
TernarySDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
SDValue X, SDValue Y, SDValue Z)
: SDNode(Opc, Order, dl, VTs) {
InitOperands(Ops, X, Y, Z);
}
};
/// HandleSDNode - This class is used to form a handle around another node that
/// is persistent and is updated across invocations of replaceAllUsesWith on its
/// operand. This node should be directly created by end-users and not added to
/// the AllNodes list.
class HandleSDNode : public SDNode {
SDUse Op;
public:
explicit HandleSDNode(SDValue X)
: SDNode(ISD::HANDLENODE, 0, DebugLoc(), getSDVTList(MVT::Other)) {
InitOperands(&Op, X);
}
~HandleSDNode();
const SDValue &getValue() const { return Op; }
};
class AddrSpaceCastSDNode : public UnarySDNode {
private:
unsigned SrcAddrSpace;
unsigned DestAddrSpace;
public:
AddrSpaceCastSDNode(unsigned Order, DebugLoc dl, EVT VT, SDValue X,
unsigned SrcAS, unsigned DestAS);
unsigned getSrcAddressSpace() const { return SrcAddrSpace; }
unsigned getDestAddressSpace() const { return DestAddrSpace; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ADDRSPACECAST;
}
};
/// Abstact virtual class for operations for memory operations
class MemSDNode : public SDNode {
private:
// MemoryVT - VT of in-memory value.
EVT MemoryVT;
protected:
/// MMO - Memory reference information.
MachineMemOperand *MMO;
public:
MemSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
EVT MemoryVT, MachineMemOperand *MMO);
MemSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
ArrayRef<SDValue> Ops, EVT MemoryVT, MachineMemOperand *MMO);
bool readMem() const { return MMO->isLoad(); }
bool writeMem() const { return MMO->isStore(); }
/// Returns alignment and volatility of the memory access
unsigned getOriginalAlignment() const {
return MMO->getBaseAlignment();
}
unsigned getAlignment() const {
return MMO->getAlignment();
}
/// getRawSubclassData - Return the SubclassData value, which contains an
/// encoding of the volatile flag, as well as bits used by subclasses. This
/// function should only be used to compute a FoldingSetNodeID value.
unsigned getRawSubclassData() const {
return SubclassData;
}
// We access subclass data here so that we can check consistency
// with MachineMemOperand information.
bool isVolatile() const { return (SubclassData >> 5) & 1; }
bool isNonTemporal() const { return (SubclassData >> 6) & 1; }
bool isInvariant() const { return (SubclassData >> 7) & 1; }
AtomicOrdering getOrdering() const {
return AtomicOrdering((SubclassData >> 8) & 15);
}
SynchronizationScope getSynchScope() const {
return SynchronizationScope((SubclassData >> 12) & 1);
}
// Returns the offset from the location of the access.
int64_t getSrcValueOffset() const { return MMO->getOffset(); }
/// Returns the AA info that describes the dereference.
AAMDNodes getAAInfo() const { return MMO->getAAInfo(); }
/// Returns the Ranges that describes the dereference.
const MDNode *getRanges() const { return MMO->getRanges(); }
/// getMemoryVT - Return the type of the in-memory value.
EVT getMemoryVT() const { return MemoryVT; }
/// getMemOperand - Return a MachineMemOperand object describing the memory
/// reference performed by operation.
MachineMemOperand *getMemOperand() const { return MMO; }
const MachinePointerInfo &getPointerInfo() const {
return MMO->getPointerInfo();
}
/// getAddressSpace - Return the address space for the associated pointer
unsigned getAddressSpace() const {
return getPointerInfo().getAddrSpace();
}
/// refineAlignment - Update this MemSDNode's MachineMemOperand information
/// to reflect the alignment of NewMMO, if it has a greater alignment.
/// This must only be used when the new alignment applies to all users of
/// this MachineMemOperand.
void refineAlignment(const MachineMemOperand *NewMMO) {
MMO->refineAlignment(NewMMO);
}
const SDValue &getChain() const { return getOperand(0); }
const SDValue &getBasePtr() const {
return getOperand(getOpcode() == ISD::STORE ? 2 : 1);
}
// Methods to support isa and dyn_cast
static bool classof(const SDNode *N) {
// For some targets, we lower some target intrinsics to a MemIntrinsicNode
// with either an intrinsic or a target opcode.
return N->getOpcode() == ISD::LOAD ||
N->getOpcode() == ISD::STORE ||
N->getOpcode() == ISD::PREFETCH ||
N->getOpcode() == ISD::ATOMIC_CMP_SWAP ||
N->getOpcode() == ISD::ATOMIC_CMP_SWAP_WITH_SUCCESS ||
N->getOpcode() == ISD::ATOMIC_SWAP ||
N->getOpcode() == ISD::ATOMIC_LOAD_ADD ||
N->getOpcode() == ISD::ATOMIC_LOAD_SUB ||
N->getOpcode() == ISD::ATOMIC_LOAD_AND ||
N->getOpcode() == ISD::ATOMIC_LOAD_OR ||
N->getOpcode() == ISD::ATOMIC_LOAD_XOR ||
N->getOpcode() == ISD::ATOMIC_LOAD_NAND ||
N->getOpcode() == ISD::ATOMIC_LOAD_MIN ||
N->getOpcode() == ISD::ATOMIC_LOAD_MAX ||
N->getOpcode() == ISD::ATOMIC_LOAD_UMIN ||
N->getOpcode() == ISD::ATOMIC_LOAD_UMAX ||
N->getOpcode() == ISD::ATOMIC_LOAD ||
N->getOpcode() == ISD::ATOMIC_STORE ||
N->isMemIntrinsic() ||
N->isTargetMemoryOpcode();
}
};
/// AtomicSDNode - A SDNode reprenting atomic operations.
///
class AtomicSDNode : public MemSDNode {
SDUse Ops[4];
/// For cmpxchg instructions, the ordering requirements when a store does not
/// occur.
AtomicOrdering FailureOrdering;
void InitAtomic(AtomicOrdering SuccessOrdering,
AtomicOrdering FailureOrdering,
SynchronizationScope SynchScope) {
// This must match encodeMemSDNodeFlags() in SelectionDAG.cpp.
assert((SuccessOrdering & 15) == SuccessOrdering &&
"Ordering may not require more than 4 bits!");
assert((FailureOrdering & 15) == FailureOrdering &&
"Ordering may not require more than 4 bits!");
assert((SynchScope & 1) == SynchScope &&
"SynchScope may not require more than 1 bit!");
SubclassData |= SuccessOrdering << 8;
SubclassData |= SynchScope << 12;
this->FailureOrdering = FailureOrdering;
assert(getSuccessOrdering() == SuccessOrdering &&
"Ordering encoding error!");
assert(getFailureOrdering() == FailureOrdering &&
"Ordering encoding error!");
assert(getSynchScope() == SynchScope && "Synch-scope encoding error!");
}
public:
// Opc: opcode for atomic
// VTL: value type list
// Chain: memory chain for operaand
// Ptr: address to update as a SDValue
// Cmp: compare value
// Swp: swap value
// SrcVal: address to update as a Value (used for MemOperand)
// Align: alignment of memory
AtomicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTL,
EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Cmp, SDValue Swp,
MachineMemOperand *MMO, AtomicOrdering Ordering,
SynchronizationScope SynchScope)
: MemSDNode(Opc, Order, dl, VTL, MemVT, MMO) {
InitAtomic(Ordering, Ordering, SynchScope);
InitOperands(Ops, Chain, Ptr, Cmp, Swp);
}
AtomicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTL,
EVT MemVT,
SDValue Chain, SDValue Ptr,
SDValue Val, MachineMemOperand *MMO,
AtomicOrdering Ordering, SynchronizationScope SynchScope)
: MemSDNode(Opc, Order, dl, VTL, MemVT, MMO) {
InitAtomic(Ordering, Ordering, SynchScope);
InitOperands(Ops, Chain, Ptr, Val);
}
AtomicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTL,
EVT MemVT,
SDValue Chain, SDValue Ptr,
MachineMemOperand *MMO,
AtomicOrdering Ordering, SynchronizationScope SynchScope)
: MemSDNode(Opc, Order, dl, VTL, MemVT, MMO) {
InitAtomic(Ordering, Ordering, SynchScope);
InitOperands(Ops, Chain, Ptr);
}
AtomicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTL, EVT MemVT,
const SDValue* AllOps, SDUse *DynOps, unsigned NumOps,
MachineMemOperand *MMO,
AtomicOrdering SuccessOrdering, AtomicOrdering FailureOrdering,
SynchronizationScope SynchScope)
: MemSDNode(Opc, Order, dl, VTL, MemVT, MMO) {
InitAtomic(SuccessOrdering, FailureOrdering, SynchScope);
assert((DynOps || NumOps <= array_lengthof(Ops)) &&
"Too many ops for internal storage!");
InitOperands(DynOps ? DynOps : Ops, AllOps, NumOps);
}
const SDValue &getBasePtr() const { return getOperand(1); }
const SDValue &getVal() const { return getOperand(2); }
AtomicOrdering getSuccessOrdering() const {
return getOrdering();
}
// Not quite enough room in SubclassData for everything, so failure gets its
// own field.
AtomicOrdering getFailureOrdering() const {
return FailureOrdering;
}
bool isCompareAndSwap() const {
unsigned Op = getOpcode();
return Op == ISD::ATOMIC_CMP_SWAP || Op == ISD::ATOMIC_CMP_SWAP_WITH_SUCCESS;
}
// Methods to support isa and dyn_cast
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ATOMIC_CMP_SWAP ||
N->getOpcode() == ISD::ATOMIC_CMP_SWAP_WITH_SUCCESS ||
N->getOpcode() == ISD::ATOMIC_SWAP ||
N->getOpcode() == ISD::ATOMIC_LOAD_ADD ||
N->getOpcode() == ISD::ATOMIC_LOAD_SUB ||
N->getOpcode() == ISD::ATOMIC_LOAD_AND ||
N->getOpcode() == ISD::ATOMIC_LOAD_OR ||
N->getOpcode() == ISD::ATOMIC_LOAD_XOR ||
N->getOpcode() == ISD::ATOMIC_LOAD_NAND ||
N->getOpcode() == ISD::ATOMIC_LOAD_MIN ||
N->getOpcode() == ISD::ATOMIC_LOAD_MAX ||
N->getOpcode() == ISD::ATOMIC_LOAD_UMIN ||
N->getOpcode() == ISD::ATOMIC_LOAD_UMAX ||
N->getOpcode() == ISD::ATOMIC_LOAD ||
N->getOpcode() == ISD::ATOMIC_STORE;
}
};
/// MemIntrinsicSDNode - This SDNode is used for target intrinsics that touch
/// memory and need an associated MachineMemOperand. Its opcode may be
/// INTRINSIC_VOID, INTRINSIC_W_CHAIN, PREFETCH, or a target-specific opcode
/// with a value not less than FIRST_TARGET_MEMORY_OPCODE.
class MemIntrinsicSDNode : public MemSDNode {
public:
MemIntrinsicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
ArrayRef<SDValue> Ops, EVT MemoryVT,
MachineMemOperand *MMO)
: MemSDNode(Opc, Order, dl, VTs, Ops, MemoryVT, MMO) {
SubclassData |= 1u << 13;
}
// Methods to support isa and dyn_cast
static bool classof(const SDNode *N) {
// We lower some target intrinsics to their target opcode
// early a node with a target opcode can be of this class
return N->isMemIntrinsic() ||
N->getOpcode() == ISD::PREFETCH ||
N->isTargetMemoryOpcode();
}
};
/// ShuffleVectorSDNode - This SDNode is used to implement the code generator
/// support for the llvm IR shufflevector instruction. It combines elements
/// from two input vectors into a new input vector, with the selection and
/// ordering of elements determined by an array of integers, referred to as
/// the shuffle mask. For input vectors of width N, mask indices of 0..N-1
/// refer to elements from the LHS input, and indices from N to 2N-1 the RHS.
/// An index of -1 is treated as undef, such that the code generator may put
/// any value in the corresponding element of the result.
class ShuffleVectorSDNode : public SDNode {
SDUse Ops[2];
// The memory for Mask is owned by the SelectionDAG's OperandAllocator, and
// is freed when the SelectionDAG object is destroyed.
const int *Mask;
protected:
friend class SelectionDAG;
ShuffleVectorSDNode(EVT VT, unsigned Order, DebugLoc dl, SDValue N1,
SDValue N2, const int *M)
: SDNode(ISD::VECTOR_SHUFFLE, Order, dl, getSDVTList(VT)), Mask(M) {
InitOperands(Ops, N1, N2);
}
public:
ArrayRef<int> getMask() const {
EVT VT = getValueType(0);
return makeArrayRef(Mask, VT.getVectorNumElements());
}
int getMaskElt(unsigned Idx) const {
assert(Idx < getValueType(0).getVectorNumElements() && "Idx out of range!");
return Mask[Idx];
}
bool isSplat() const { return isSplatMask(Mask, getValueType(0)); }
int getSplatIndex() const {
assert(isSplat() && "Cannot get splat index for non-splat!");
EVT VT = getValueType(0);
for (unsigned i = 0, e = VT.getVectorNumElements(); i != e; ++i) {
if (Mask[i] >= 0)
return Mask[i];
}
llvm_unreachable("Splat with all undef indices?");
}
static bool isSplatMask(const int *Mask, EVT VT);
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::VECTOR_SHUFFLE;
}
};
class ConstantSDNode : public SDNode {
const ConstantInt *Value;
friend class SelectionDAG;
ConstantSDNode(bool isTarget, bool isOpaque, const ConstantInt *val, EVT VT)
: SDNode(isTarget ? ISD::TargetConstant : ISD::Constant,
0, DebugLoc(), getSDVTList(VT)), Value(val) {
SubclassData |= (uint16_t)isOpaque;
}
public:
const ConstantInt *getConstantIntValue() const { return Value; }
const APInt &getAPIntValue() const { return Value->getValue(); }
uint64_t getZExtValue() const { return Value->getZExtValue(); }
int64_t getSExtValue() const { return Value->getSExtValue(); }
bool isOne() const { return Value->isOne(); }
bool isNullValue() const { return Value->isNullValue(); }
bool isAllOnesValue() const { return Value->isAllOnesValue(); }
bool isOpaque() const { return SubclassData & 1; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::Constant ||
N->getOpcode() == ISD::TargetConstant;
}
};
class ConstantFPSDNode : public SDNode {
const ConstantFP *Value;
friend class SelectionDAG;
ConstantFPSDNode(bool isTarget, const ConstantFP *val, EVT VT)
: SDNode(isTarget ? ISD::TargetConstantFP : ISD::ConstantFP,
0, DebugLoc(), getSDVTList(VT)), Value(val) {
}
public:
const APFloat& getValueAPF() const { return Value->getValueAPF(); }
const ConstantFP *getConstantFPValue() const { return Value; }
/// isZero - Return true if the value is positive or negative zero.
bool isZero() const { return Value->isZero(); }
/// isNaN - Return true if the value is a NaN.
bool isNaN() const { return Value->isNaN(); }
/// isExactlyValue - We don't rely on operator== working on double values, as
/// it returns true for things that are clearly not equal, like -0.0 and 0.0.
/// As such, this method can be used to do an exact bit-for-bit comparison of
/// two floating point values.
/// We leave the version with the double argument here because it's just so
/// convenient to write "2.0" and the like. Without this function we'd
/// have to duplicate its logic everywhere it's called.
bool isExactlyValue(double V) const {
bool ignored;
APFloat Tmp(V);
Tmp.convert(Value->getValueAPF().getSemantics(),
APFloat::rmNearestTiesToEven, &ignored);
return isExactlyValue(Tmp);
}
bool isExactlyValue(const APFloat& V) const;
static bool isValueValidForType(EVT VT, const APFloat& Val);
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ConstantFP ||
N->getOpcode() == ISD::TargetConstantFP;
}
};
class GlobalAddressSDNode : public SDNode {
const GlobalValue *TheGlobal;
int64_t Offset;
unsigned char TargetFlags;
friend class SelectionDAG;
GlobalAddressSDNode(unsigned Opc, unsigned Order, DebugLoc DL,
const GlobalValue *GA, EVT VT, int64_t o,
unsigned char TargetFlags);
public:
const GlobalValue *getGlobal() const { return TheGlobal; }
int64_t getOffset() const { return Offset; }
unsigned char getTargetFlags() const { return TargetFlags; }
// Return the address space this GlobalAddress belongs to.
unsigned getAddressSpace() const;
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::GlobalAddress ||
N->getOpcode() == ISD::TargetGlobalAddress ||
N->getOpcode() == ISD::GlobalTLSAddress ||
N->getOpcode() == ISD::TargetGlobalTLSAddress;
}
};
class FrameIndexSDNode : public SDNode {
int FI;
friend class SelectionDAG;
FrameIndexSDNode(int fi, EVT VT, bool isTarg)
: SDNode(isTarg ? ISD::TargetFrameIndex : ISD::FrameIndex,
0, DebugLoc(), getSDVTList(VT)), FI(fi) {
}
public:
int getIndex() const { return FI; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::FrameIndex ||
N->getOpcode() == ISD::TargetFrameIndex;
}
};
class JumpTableSDNode : public SDNode {
int JTI;
unsigned char TargetFlags;
friend class SelectionDAG;
JumpTableSDNode(int jti, EVT VT, bool isTarg, unsigned char TF)
: SDNode(isTarg ? ISD::TargetJumpTable : ISD::JumpTable,
0, DebugLoc(), getSDVTList(VT)), JTI(jti), TargetFlags(TF) {
}
public:
int getIndex() const { return JTI; }
unsigned char getTargetFlags() const { return TargetFlags; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::JumpTable ||
N->getOpcode() == ISD::TargetJumpTable;
}
};
class ConstantPoolSDNode : public SDNode {
union {
const Constant *ConstVal;
MachineConstantPoolValue *MachineCPVal;
} Val;
int Offset; // It's a MachineConstantPoolValue if top bit is set.
unsigned Alignment; // Minimum alignment requirement of CP (not log2 value).
unsigned char TargetFlags;
friend class SelectionDAG;
ConstantPoolSDNode(bool isTarget, const Constant *c, EVT VT, int o,
unsigned Align, unsigned char TF)
: SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, 0,
DebugLoc(), getSDVTList(VT)), Offset(o), Alignment(Align),
TargetFlags(TF) {
assert(Offset >= 0 && "Offset is too large");
Val.ConstVal = c;
}
ConstantPoolSDNode(bool isTarget, MachineConstantPoolValue *v,
EVT VT, int o, unsigned Align, unsigned char TF)
: SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, 0,
DebugLoc(), getSDVTList(VT)), Offset(o), Alignment(Align),
TargetFlags(TF) {
assert(Offset >= 0 && "Offset is too large");
Val.MachineCPVal = v;
Offset |= 1 << (sizeof(unsigned)*CHAR_BIT-1);
}
public:
bool isMachineConstantPoolEntry() const {
return Offset < 0;
}
const Constant *getConstVal() const {
assert(!isMachineConstantPoolEntry() && "Wrong constantpool type");
return Val.ConstVal;
}
MachineConstantPoolValue *getMachineCPVal() const {
assert(isMachineConstantPoolEntry() && "Wrong constantpool type");
return Val.MachineCPVal;
}
int getOffset() const {
return Offset & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
}
// Return the alignment of this constant pool object, which is either 0 (for
// default alignment) or the desired value.
unsigned getAlignment() const { return Alignment; }
unsigned char getTargetFlags() const { return TargetFlags; }
Type *getType() const;
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ConstantPool ||
N->getOpcode() == ISD::TargetConstantPool;
}
};
/// Completely target-dependent object reference.
class TargetIndexSDNode : public SDNode {
unsigned char TargetFlags;
int Index;
int64_t Offset;
friend class SelectionDAG;
public:
TargetIndexSDNode(int Idx, EVT VT, int64_t Ofs, unsigned char TF)
: SDNode(ISD::TargetIndex, 0, DebugLoc(), getSDVTList(VT)),
TargetFlags(TF), Index(Idx), Offset(Ofs) {}
public:
unsigned char getTargetFlags() const { return TargetFlags; }
int getIndex() const { return Index; }
int64_t getOffset() const { return Offset; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::TargetIndex;
}
};
class BasicBlockSDNode : public SDNode {
MachineBasicBlock *MBB;
friend class SelectionDAG;
/// Debug info is meaningful and potentially useful here, but we create
/// blocks out of order when they're jumped to, which makes it a bit
/// harder. Let's see if we need it first.
explicit BasicBlockSDNode(MachineBasicBlock *mbb)
: SDNode(ISD::BasicBlock, 0, DebugLoc(), getSDVTList(MVT::Other)), MBB(mbb)
{}
public:
MachineBasicBlock *getBasicBlock() const { return MBB; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::BasicBlock;
}
};
/// BuildVectorSDNode - A "pseudo-class" with methods for operating on
/// BUILD_VECTORs.
class BuildVectorSDNode : public SDNode {
// These are constructed as SDNodes and then cast to BuildVectorSDNodes.
explicit BuildVectorSDNode() LLVM_DELETED_FUNCTION;
public:
/// isConstantSplat - Check if this is a constant splat, and if so, find the
/// smallest element size that splats the vector. If MinSplatBits is
/// nonzero, the element size must be at least that large. Note that the
/// splat element may be the entire vector (i.e., a one element vector).
/// Returns the splat element value in SplatValue. Any undefined bits in
/// that value are zero, and the corresponding bits in the SplatUndef mask
/// are set. The SplatBitSize value is set to the splat element size in
/// bits. HasAnyUndefs is set to true if any bits in the vector are
/// undefined. isBigEndian describes the endianness of the target.
bool isConstantSplat(APInt &SplatValue, APInt &SplatUndef,
unsigned &SplatBitSize, bool &HasAnyUndefs,
unsigned MinSplatBits = 0,
bool isBigEndian = false) const;
/// \brief Returns the splatted value or a null value if this is not a splat.
///
/// If passed a non-null UndefElements bitvector, it will resize it to match
/// the vector width and set the bits where elements are undef.
SDValue getSplatValue(BitVector *UndefElements = nullptr) const;
/// \brief Returns the splatted constant or null if this is not a constant
/// splat.
///
/// If passed a non-null UndefElements bitvector, it will resize it to match
/// the vector width and set the bits where elements are undef.
ConstantSDNode *
getConstantSplatNode(BitVector *UndefElements = nullptr) const;
/// \brief Returns the splatted constant FP or null if this is not a constant
/// FP splat.
///
/// If passed a non-null UndefElements bitvector, it will resize it to match
/// the vector width and set the bits where elements are undef.
ConstantFPSDNode *
getConstantFPSplatNode(BitVector *UndefElements = nullptr) const;
bool isConstant() const;
static inline bool classof(const SDNode *N) {
return N->getOpcode() == ISD::BUILD_VECTOR;
}
};
/// SrcValueSDNode - An SDNode that holds an arbitrary LLVM IR Value. This is
/// used when the SelectionDAG needs to make a simple reference to something
/// in the LLVM IR representation.
///
class SrcValueSDNode : public SDNode {
const Value *V;
friend class SelectionDAG;
/// Create a SrcValue for a general value.
explicit SrcValueSDNode(const Value *v)
: SDNode(ISD::SRCVALUE, 0, DebugLoc(), getSDVTList(MVT::Other)), V(v) {}
public:
/// getValue - return the contained Value.
const Value *getValue() const { return V; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::SRCVALUE;
}
};
class MDNodeSDNode : public SDNode {
const MDNode *MD;
friend class SelectionDAG;
explicit MDNodeSDNode(const MDNode *md)
: SDNode(ISD::MDNODE_SDNODE, 0, DebugLoc(), getSDVTList(MVT::Other)), MD(md)
{}
public:
const MDNode *getMD() const { return MD; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::MDNODE_SDNODE;
}
};
class RegisterSDNode : public SDNode {
unsigned Reg;
friend class SelectionDAG;
RegisterSDNode(unsigned reg, EVT VT)
: SDNode(ISD::Register, 0, DebugLoc(), getSDVTList(VT)), Reg(reg) {
}
public:
unsigned getReg() const { return Reg; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::Register;
}
};
class RegisterMaskSDNode : public SDNode {
// The memory for RegMask is not owned by the node.
const uint32_t *RegMask;
friend class SelectionDAG;
RegisterMaskSDNode(const uint32_t *mask)
: SDNode(ISD::RegisterMask, 0, DebugLoc(), getSDVTList(MVT::Untyped)),
RegMask(mask) {}
public:
const uint32_t *getRegMask() const { return RegMask; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::RegisterMask;
}
};
class BlockAddressSDNode : public SDNode {
const BlockAddress *BA;
int64_t Offset;
unsigned char TargetFlags;
friend class SelectionDAG;
BlockAddressSDNode(unsigned NodeTy, EVT VT, const BlockAddress *ba,
int64_t o, unsigned char Flags)
: SDNode(NodeTy, 0, DebugLoc(), getSDVTList(VT)),
BA(ba), Offset(o), TargetFlags(Flags) {
}
public:
const BlockAddress *getBlockAddress() const { return BA; }
int64_t getOffset() const { return Offset; }
unsigned char getTargetFlags() const { return TargetFlags; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::BlockAddress ||
N->getOpcode() == ISD::TargetBlockAddress;
}
};
class EHLabelSDNode : public SDNode {
SDUse Chain;
MCSymbol *Label;
friend class SelectionDAG;
EHLabelSDNode(unsigned Order, DebugLoc dl, SDValue ch, MCSymbol *L)
: SDNode(ISD::EH_LABEL, Order, dl, getSDVTList(MVT::Other)), Label(L) {
InitOperands(&Chain, ch);
}
public:
MCSymbol *getLabel() const { return Label; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::EH_LABEL;
}
};
class ExternalSymbolSDNode : public SDNode {
const char *Symbol;
unsigned char TargetFlags;
friend class SelectionDAG;
ExternalSymbolSDNode(bool isTarget, const char *Sym, unsigned char TF, EVT VT)
: SDNode(isTarget ? ISD::TargetExternalSymbol : ISD::ExternalSymbol,
0, DebugLoc(), getSDVTList(VT)), Symbol(Sym), TargetFlags(TF) {
}
public:
const char *getSymbol() const { return Symbol; }
unsigned char getTargetFlags() const { return TargetFlags; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ExternalSymbol ||
N->getOpcode() == ISD::TargetExternalSymbol;
}
};
class CondCodeSDNode : public SDNode {
ISD::CondCode Condition;
friend class SelectionDAG;
explicit CondCodeSDNode(ISD::CondCode Cond)
: SDNode(ISD::CONDCODE, 0, DebugLoc(), getSDVTList(MVT::Other)),
Condition(Cond) {
}
public:
ISD::CondCode get() const { return Condition; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::CONDCODE;
}
};
/// CvtRndSatSDNode - NOTE: avoid using this node as this may disappear in the
/// future and most targets don't support it.
class CvtRndSatSDNode : public SDNode {
ISD::CvtCode CvtCode;
friend class SelectionDAG;
explicit CvtRndSatSDNode(EVT VT, unsigned Order, DebugLoc dl,
ArrayRef<SDValue> Ops, ISD::CvtCode Code)
: SDNode(ISD::CONVERT_RNDSAT, Order, dl, getSDVTList(VT), Ops),
CvtCode(Code) {
assert(Ops.size() == 5 && "wrong number of operations");
}
public:
ISD::CvtCode getCvtCode() const { return CvtCode; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::CONVERT_RNDSAT;
}
};
/// VTSDNode - This class is used to represent EVT's, which are used
/// to parameterize some operations.
class VTSDNode : public SDNode {
EVT ValueType;
friend class SelectionDAG;
explicit VTSDNode(EVT VT)
: SDNode(ISD::VALUETYPE, 0, DebugLoc(), getSDVTList(MVT::Other)),
ValueType(VT) {
}
public:
EVT getVT() const { return ValueType; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::VALUETYPE;
}
};
/// LSBaseSDNode - Base class for LoadSDNode and StoreSDNode
///
class LSBaseSDNode : public MemSDNode {
//! Operand array for load and store
/*!
\note Moving this array to the base class captures more
common functionality shared between LoadSDNode and
StoreSDNode
*/
SDUse Ops[4];
public:
LSBaseSDNode(ISD::NodeType NodeTy, unsigned Order, DebugLoc dl,
SDValue *Operands, unsigned numOperands,
SDVTList VTs, ISD::MemIndexedMode AM, EVT MemVT,
MachineMemOperand *MMO)
: MemSDNode(NodeTy, Order, dl, VTs, MemVT, MMO) {
SubclassData |= AM << 2;
assert(getAddressingMode() == AM && "MemIndexedMode encoding error!");
InitOperands(Ops, Operands, numOperands);
assert((getOffset().getOpcode() == ISD::UNDEF || isIndexed()) &&
"Only indexed loads and stores have a non-undef offset operand");
}
const SDValue &getOffset() const {
return getOperand(getOpcode() == ISD::LOAD ? 2 : 3);
}
/// getAddressingMode - Return the addressing mode for this load or store:
/// unindexed, pre-inc, pre-dec, post-inc, or post-dec.
ISD::MemIndexedMode getAddressingMode() const {
return ISD::MemIndexedMode((SubclassData >> 2) & 7);
}
/// isIndexed - Return true if this is a pre/post inc/dec load/store.
bool isIndexed() const { return getAddressingMode() != ISD::UNINDEXED; }
/// isUnindexed - Return true if this is NOT a pre/post inc/dec load/store.
bool isUnindexed() const { return getAddressingMode() == ISD::UNINDEXED; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::LOAD ||
N->getOpcode() == ISD::STORE;
}
};
/// LoadSDNode - This class is used to represent ISD::LOAD nodes.
///
class LoadSDNode : public LSBaseSDNode {
friend class SelectionDAG;
LoadSDNode(SDValue *ChainPtrOff, unsigned Order, DebugLoc dl, SDVTList VTs,
ISD::MemIndexedMode AM, ISD::LoadExtType ETy, EVT MemVT,
MachineMemOperand *MMO)
: LSBaseSDNode(ISD::LOAD, Order, dl, ChainPtrOff, 3, VTs, AM, MemVT, MMO) {
SubclassData |= (unsigned short)ETy;
assert(getExtensionType() == ETy && "LoadExtType encoding error!");
assert(readMem() && "Load MachineMemOperand is not a load!");
assert(!writeMem() && "Load MachineMemOperand is a store!");
}
public:
/// getExtensionType - Return whether this is a plain node,
/// or one of the varieties of value-extending loads.
ISD::LoadExtType getExtensionType() const {
return ISD::LoadExtType(SubclassData & 3);
}
const SDValue &getBasePtr() const { return getOperand(1); }
const SDValue &getOffset() const { return getOperand(2); }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::LOAD;
}
};
/// StoreSDNode - This class is used to represent ISD::STORE nodes.
///
class StoreSDNode : public LSBaseSDNode {
friend class SelectionDAG;
StoreSDNode(SDValue *ChainValuePtrOff, unsigned Order, DebugLoc dl,
SDVTList VTs, ISD::MemIndexedMode AM, bool isTrunc, EVT MemVT,
MachineMemOperand *MMO)
: LSBaseSDNode(ISD::STORE, Order, dl, ChainValuePtrOff, 4,
VTs, AM, MemVT, MMO) {
SubclassData |= (unsigned short)isTrunc;
assert(isTruncatingStore() == isTrunc && "isTrunc encoding error!");
assert(!readMem() && "Store MachineMemOperand is a load!");
assert(writeMem() && "Store MachineMemOperand is not a store!");
}
public:
/// isTruncatingStore - Return true if the op does a truncation before store.
/// For integers this is the same as doing a TRUNCATE and storing the result.
/// For floats, it is the same as doing an FP_ROUND and storing the result.
bool isTruncatingStore() const { return SubclassData & 1; }
const SDValue &getValue() const { return getOperand(1); }
const SDValue &getBasePtr() const { return getOperand(2); }
const SDValue &getOffset() const { return getOperand(3); }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::STORE;
}
};
/// MachineSDNode - An SDNode that represents everything that will be needed
/// to construct a MachineInstr. These nodes are created during the
/// instruction selection proper phase.
///
class MachineSDNode : public SDNode {
public:
typedef MachineMemOperand **mmo_iterator;
private:
friend class SelectionDAG;
MachineSDNode(unsigned Opc, unsigned Order, const DebugLoc DL, SDVTList VTs)
: SDNode(Opc, Order, DL, VTs), MemRefs(nullptr), MemRefsEnd(nullptr) {}
/// LocalOperands - Operands for this instruction, if they fit here. If
/// they don't, this field is unused.
SDUse LocalOperands[4];
/// MemRefs - Memory reference descriptions for this instruction.
mmo_iterator MemRefs;
mmo_iterator MemRefsEnd;
public:
mmo_iterator memoperands_begin() const { return MemRefs; }
mmo_iterator memoperands_end() const { return MemRefsEnd; }
bool memoperands_empty() const { return MemRefsEnd == MemRefs; }
/// setMemRefs - Assign this MachineSDNodes's memory reference descriptor
/// list. This does not transfer ownership.
void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) {
for (mmo_iterator MMI = NewMemRefs, MME = NewMemRefsEnd; MMI != MME; ++MMI)
assert(*MMI && "Null mem ref detected!");
MemRefs = NewMemRefs;
MemRefsEnd = NewMemRefsEnd;
}
static bool classof(const SDNode *N) {
return N->isMachineOpcode();
}
};
class SDNodeIterator : public std::iterator<std::forward_iterator_tag,
SDNode, ptrdiff_t> {
const SDNode *Node;
unsigned Operand;
SDNodeIterator(const SDNode *N, unsigned Op) : Node(N), Operand(Op) {}
public:
bool operator==(const SDNodeIterator& x) const {
return Operand == x.Operand;
}
bool operator!=(const SDNodeIterator& x) const { return !operator==(x); }
const SDNodeIterator &operator=(const SDNodeIterator &I) {
assert(I.Node == Node && "Cannot assign iterators to two different nodes!");
Operand = I.Operand;
return *this;
}
pointer operator*() const {
return Node->getOperand(Operand).getNode();
}
pointer operator->() const { return operator*(); }
SDNodeIterator& operator++() { // Preincrement
++Operand;
return *this;
}
SDNodeIterator operator++(int) { // Postincrement
SDNodeIterator tmp = *this; ++*this; return tmp;
}
size_t operator-(SDNodeIterator Other) const {
assert(Node == Other.Node &&
"Cannot compare iterators of two different nodes!");
return Operand - Other.Operand;
}
static SDNodeIterator begin(const SDNode *N) { return SDNodeIterator(N, 0); }
static SDNodeIterator end (const SDNode *N) {
return SDNodeIterator(N, N->getNumOperands());
}
unsigned getOperand() const { return Operand; }
const SDNode *getNode() const { return Node; }
};
template <> struct GraphTraits<SDNode*> {
typedef SDNode NodeType;
typedef SDNodeIterator ChildIteratorType;
static inline NodeType *getEntryNode(SDNode *N) { return N; }
static inline ChildIteratorType child_begin(NodeType *N) {
return SDNodeIterator::begin(N);
}
static inline ChildIteratorType child_end(NodeType *N) {
return SDNodeIterator::end(N);
}
};
/// LargestSDNode - The largest SDNode class.
///
typedef AtomicSDNode LargestSDNode;
/// MostAlignedSDNode - The SDNode class with the greatest alignment
/// requirement.
///
typedef GlobalAddressSDNode MostAlignedSDNode;
namespace ISD {
/// isNormalLoad - Returns true if the specified node is a non-extending
/// and unindexed load.
inline bool isNormalLoad(const SDNode *N) {
const LoadSDNode *Ld = dyn_cast<LoadSDNode>(N);
return Ld && Ld->getExtensionType() == ISD::NON_EXTLOAD &&
Ld->getAddressingMode() == ISD::UNINDEXED;
}
/// isNON_EXTLoad - Returns true if the specified node is a non-extending
/// load.
inline bool isNON_EXTLoad(const SDNode *N) {
return isa<LoadSDNode>(N) &&
cast<LoadSDNode>(N)->getExtensionType() == ISD::NON_EXTLOAD;
}
/// isEXTLoad - Returns true if the specified node is a EXTLOAD.
///
inline bool isEXTLoad(const SDNode *N) {
return isa<LoadSDNode>(N) &&
cast<LoadSDNode>(N)->getExtensionType() == ISD::EXTLOAD;
}
/// isSEXTLoad - Returns true if the specified node is a SEXTLOAD.
///
inline bool isSEXTLoad(const SDNode *N) {
return isa<LoadSDNode>(N) &&
cast<LoadSDNode>(N)->getExtensionType() == ISD::SEXTLOAD;
}
/// isZEXTLoad - Returns true if the specified node is a ZEXTLOAD.
///
inline bool isZEXTLoad(const SDNode *N) {
return isa<LoadSDNode>(N) &&
cast<LoadSDNode>(N)->getExtensionType() == ISD::ZEXTLOAD;
}
/// isUNINDEXEDLoad - Returns true if the specified node is an unindexed load.
///
inline bool isUNINDEXEDLoad(const SDNode *N) {
return isa<LoadSDNode>(N) &&
cast<LoadSDNode>(N)->getAddressingMode() == ISD::UNINDEXED;
}
/// isNormalStore - Returns true if the specified node is a non-truncating
/// and unindexed store.
inline bool isNormalStore(const SDNode *N) {
const StoreSDNode *St = dyn_cast<StoreSDNode>(N);
return St && !St->isTruncatingStore() &&
St->getAddressingMode() == ISD::UNINDEXED;
}
/// isNON_TRUNCStore - Returns true if the specified node is a non-truncating
/// store.
inline bool isNON_TRUNCStore(const SDNode *N) {
return isa<StoreSDNode>(N) && !cast<StoreSDNode>(N)->isTruncatingStore();
}
/// isTRUNCStore - Returns true if the specified node is a truncating
/// store.
inline bool isTRUNCStore(const SDNode *N) {
return isa<StoreSDNode>(N) && cast<StoreSDNode>(N)->isTruncatingStore();
}
/// isUNINDEXEDStore - Returns true if the specified node is an
/// unindexed store.
inline bool isUNINDEXEDStore(const SDNode *N) {
return isa<StoreSDNode>(N) &&
cast<StoreSDNode>(N)->getAddressingMode() == ISD::UNINDEXED;
}
}
} // end llvm namespace
#endif