llvm-6502/test/CodeGen/PowerPC/2008-09-12-CoalescerBug.ll
Dan Gohman ae3a0be92e Split the Add, Sub, and Mul instruction opcodes into separate
integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.

For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.

This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
2009-06-04 22:49:04 +00:00

255 lines
12 KiB
LLVM

; RUN: llvm-as < %s | llc -mtriple=powerpc-apple-darwin
%struct.CGLDI = type { %struct.cgli*, i32, i32, i32, i32, i32, i8*, i32, void (%struct.CGLSI*, i32, %struct.CGLDI*)*, i8*, %struct.vv_t }
%struct.cgli = type { i32, %struct.cgli*, void (%struct.cgli*, i8*, i8*, i32, i32, i32, i32, i32, i32, i32, i32)*, i32, i8*, i8*, i8*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, i8*, i32*, %struct._cgro*, %struct._cgro*, float, float, float, float, i32, i8*, float, i8*, [16 x i32] }
%struct.CGLSI = type { %struct.cgli*, i32, i8*, i8*, i32, i32, i8*, void (%struct.cgli*, i8*, i8*, i32, i32, i32, i32, i32, i32, i32, i32)*, %struct.vv_t, %struct.vv_t, %struct.xx_t* }
%struct._cgro = type opaque
%struct.xx_t = type { [3 x %struct.vv_t], [2 x %struct.vv_t], [2 x [3 x i8*]] }
%struct.vv_t = type { <16 x i8> }
@llvm.used = appending global [1 x i8*] [ i8* bitcast (void (%struct.CGLSI*, i32, %struct.CGLDI*)* @lb to i8*) ], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
define void @lb(%struct.CGLSI* %src, i32 %n, %struct.CGLDI* %dst) nounwind {
entry:
%0 = load i32* null, align 4 ; <i32> [#uses=1]
%1 = icmp sgt i32 %0, 0 ; <i1> [#uses=1]
br i1 %1, label %bb.nph4945, label %return
bb.nph4945: ; preds = %entry
%2 = bitcast [2 x %struct.vv_t]* null to i64* ; <i64*> [#uses=6]
%3 = getelementptr [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=6]
%4 = bitcast %struct.vv_t* null to i64* ; <i64*> [#uses=5]
%5 = getelementptr [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=3]
br label %bb2326
bb2217: ; preds = %bb2326
%6 = or i64 0, 0 ; <i64> [#uses=2]
%7 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%8 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%9 = getelementptr float* null, i32 2 ; <float*> [#uses=1]
%10 = load float* %9, align 4 ; <float> [#uses=1]
%11 = getelementptr float* null, i32 3 ; <float*> [#uses=1]
%12 = load float* %11, align 4 ; <float> [#uses=1]
%13 = fmul float %10, 6.553500e+04 ; <float> [#uses=1]
%14 = fadd float %13, 5.000000e-01 ; <float> [#uses=1]
%15 = fmul float %12, 6.553500e+04 ; <float> [#uses=1]
%16 = fadd float %15, 5.000000e-01 ; <float> [#uses=3]
%17 = fcmp olt float %14, 0.000000e+00 ; <i1> [#uses=0]
%18 = fcmp olt float %16, 0.000000e+00 ; <i1> [#uses=1]
br i1 %18, label %bb2265, label %bb2262
bb2262: ; preds = %bb2217
%19 = fcmp ogt float %16, 6.553500e+04 ; <i1> [#uses=1]
br i1 %19, label %bb2264, label %bb2265
bb2264: ; preds = %bb2262
br label %bb2265
bb2265: ; preds = %bb2264, %bb2262, %bb2217
%f3596.0 = phi float [ 6.553500e+04, %bb2264 ], [ 0.000000e+00, %bb2217 ], [ %16, %bb2262 ] ; <float> [#uses=1]
%20 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%21 = fptosi float %f3596.0 to i32 ; <i32> [#uses=1]
%22 = zext i32 %7 to i64 ; <i64> [#uses=1]
%23 = shl i64 %22, 48 ; <i64> [#uses=1]
%24 = zext i32 %8 to i64 ; <i64> [#uses=1]
%25 = shl i64 %24, 32 ; <i64> [#uses=1]
%26 = sext i32 %20 to i64 ; <i64> [#uses=1]
%27 = shl i64 %26, 16 ; <i64> [#uses=1]
%28 = sext i32 %21 to i64 ; <i64> [#uses=1]
%29 = or i64 %25, %23 ; <i64> [#uses=1]
%30 = or i64 %29, %27 ; <i64> [#uses=1]
%31 = or i64 %30, %28 ; <i64> [#uses=2]
%32 = shl i64 %6, 48 ; <i64> [#uses=1]
%33 = shl i64 %31, 32 ; <i64> [#uses=1]
%34 = and i64 %33, 281470681743360 ; <i64> [#uses=1]
store i64 %6, i64* %2, align 16
store i64 %31, i64* %3, align 8
%35 = getelementptr i8* null, i32 0 ; <i8*> [#uses=1]
%36 = bitcast i8* %35 to float* ; <float*> [#uses=4]
%37 = load float* %36, align 4 ; <float> [#uses=1]
%38 = getelementptr float* %36, i32 1 ; <float*> [#uses=1]
%39 = load float* %38, align 4 ; <float> [#uses=1]
%40 = fmul float %37, 6.553500e+04 ; <float> [#uses=1]
%41 = fadd float %40, 5.000000e-01 ; <float> [#uses=1]
%42 = fmul float %39, 6.553500e+04 ; <float> [#uses=1]
%43 = fadd float %42, 5.000000e-01 ; <float> [#uses=3]
%44 = fcmp olt float %41, 0.000000e+00 ; <i1> [#uses=0]
%45 = fcmp olt float %43, 0.000000e+00 ; <i1> [#uses=1]
br i1 %45, label %bb2277, label %bb2274
bb2274: ; preds = %bb2265
%46 = fcmp ogt float %43, 6.553500e+04 ; <i1> [#uses=0]
br label %bb2277
bb2277: ; preds = %bb2274, %bb2265
%f1582.0 = phi float [ 0.000000e+00, %bb2265 ], [ %43, %bb2274 ] ; <float> [#uses=1]
%47 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%48 = fptosi float %f1582.0 to i32 ; <i32> [#uses=1]
%49 = getelementptr float* %36, i32 2 ; <float*> [#uses=1]
%50 = load float* %49, align 4 ; <float> [#uses=1]
%51 = getelementptr float* %36, i32 3 ; <float*> [#uses=1]
%52 = load float* %51, align 4 ; <float> [#uses=1]
%53 = fmul float %50, 6.553500e+04 ; <float> [#uses=1]
%54 = fadd float %53, 5.000000e-01 ; <float> [#uses=1]
%55 = fmul float %52, 6.553500e+04 ; <float> [#uses=1]
%56 = fadd float %55, 5.000000e-01 ; <float> [#uses=1]
%57 = fcmp olt float %54, 0.000000e+00 ; <i1> [#uses=0]
%58 = fcmp olt float %56, 0.000000e+00 ; <i1> [#uses=0]
%59 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%60 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%61 = zext i32 %47 to i64 ; <i64> [#uses=1]
%62 = shl i64 %61, 48 ; <i64> [#uses=1]
%63 = zext i32 %48 to i64 ; <i64> [#uses=1]
%64 = shl i64 %63, 32 ; <i64> [#uses=1]
%65 = sext i32 %59 to i64 ; <i64> [#uses=1]
%66 = shl i64 %65, 16 ; <i64> [#uses=1]
%67 = sext i32 %60 to i64 ; <i64> [#uses=1]
%68 = or i64 %64, %62 ; <i64> [#uses=1]
%69 = or i64 %68, %66 ; <i64> [#uses=1]
%70 = or i64 %69, %67 ; <i64> [#uses=2]
%71 = getelementptr i8* null, i32 0 ; <i8*> [#uses=1]
%72 = bitcast i8* %71 to float* ; <float*> [#uses=4]
%73 = load float* %72, align 4 ; <float> [#uses=1]
%74 = getelementptr float* %72, i32 1 ; <float*> [#uses=1]
%75 = load float* %74, align 4 ; <float> [#uses=1]
%76 = fmul float %73, 6.553500e+04 ; <float> [#uses=1]
%77 = fadd float %76, 5.000000e-01 ; <float> [#uses=3]
%78 = fmul float %75, 6.553500e+04 ; <float> [#uses=1]
%79 = fadd float %78, 5.000000e-01 ; <float> [#uses=1]
%80 = fcmp olt float %77, 0.000000e+00 ; <i1> [#uses=1]
br i1 %80, label %bb2295, label %bb2292
bb2292: ; preds = %bb2277
%81 = fcmp ogt float %77, 6.553500e+04 ; <i1> [#uses=1]
br i1 %81, label %bb2294, label %bb2295
bb2294: ; preds = %bb2292
br label %bb2295
bb2295: ; preds = %bb2294, %bb2292, %bb2277
%f0569.0 = phi float [ 6.553500e+04, %bb2294 ], [ 0.000000e+00, %bb2277 ], [ %77, %bb2292 ] ; <float> [#uses=1]
%82 = fcmp olt float %79, 0.000000e+00 ; <i1> [#uses=0]
%83 = fptosi float %f0569.0 to i32 ; <i32> [#uses=1]
%84 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%85 = getelementptr float* %72, i32 2 ; <float*> [#uses=1]
%86 = load float* %85, align 4 ; <float> [#uses=1]
%87 = getelementptr float* %72, i32 3 ; <float*> [#uses=1]
%88 = load float* %87, align 4 ; <float> [#uses=1]
%89 = fmul float %86, 6.553500e+04 ; <float> [#uses=1]
%90 = fadd float %89, 5.000000e-01 ; <float> [#uses=1]
%91 = fmul float %88, 6.553500e+04 ; <float> [#uses=1]
%92 = fadd float %91, 5.000000e-01 ; <float> [#uses=1]
%93 = fcmp olt float %90, 0.000000e+00 ; <i1> [#uses=0]
%94 = fcmp olt float %92, 0.000000e+00 ; <i1> [#uses=0]
%95 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%96 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%97 = zext i32 %83 to i64 ; <i64> [#uses=1]
%98 = shl i64 %97, 48 ; <i64> [#uses=1]
%99 = zext i32 %84 to i64 ; <i64> [#uses=1]
%100 = shl i64 %99, 32 ; <i64> [#uses=1]
%101 = sext i32 %95 to i64 ; <i64> [#uses=1]
%102 = shl i64 %101, 16 ; <i64> [#uses=1]
%103 = sext i32 %96 to i64 ; <i64> [#uses=1]
%104 = or i64 %100, %98 ; <i64> [#uses=1]
%105 = or i64 %104, %102 ; <i64> [#uses=1]
%106 = or i64 %105, %103 ; <i64> [#uses=2]
%107 = shl i64 %70, 16 ; <i64> [#uses=1]
%108 = and i64 %107, 4294901760 ; <i64> [#uses=1]
%109 = and i64 %106, 65535 ; <i64> [#uses=1]
%110 = or i64 %34, %32 ; <i64> [#uses=1]
%111 = or i64 %110, %108 ; <i64> [#uses=1]
%112 = or i64 %111, %109 ; <i64> [#uses=1]
store i64 %70, i64* %4, align 16
store i64 %106, i64* %5, align 8
%113 = icmp eq i64 %112, 0 ; <i1> [#uses=1]
br i1 %113, label %bb2325, label %bb2315
bb2315: ; preds = %bb2295
%114 = icmp eq %struct.xx_t* %159, null ; <i1> [#uses=1]
br i1 %114, label %bb2318, label %bb2317
bb2317: ; preds = %bb2315
%115 = load i64* %2, align 16 ; <i64> [#uses=1]
%116 = call i32 (...)* @_u16a_cm( i64 %115, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=1]
%117 = sext i32 %116 to i64 ; <i64> [#uses=1]
store i64 %117, i64* %2, align 16
%118 = load i64* %3, align 8 ; <i64> [#uses=1]
%119 = call i32 (...)* @_u16a_cm( i64 %118, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=1]
%120 = sext i32 %119 to i64 ; <i64> [#uses=1]
store i64 %120, i64* %3, align 8
%121 = load i64* %4, align 16 ; <i64> [#uses=1]
%122 = call i32 (...)* @_u16a_cm( i64 %121, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=1]
%123 = sext i32 %122 to i64 ; <i64> [#uses=1]
store i64 %123, i64* %4, align 16
%124 = load i64* %5, align 8 ; <i64> [#uses=1]
%125 = call i32 (...)* @_u16a_cm( i64 %124, %struct.xx_t* %159, double 0.000000e+00, double 1.047551e+06 ) nounwind ; <i32> [#uses=0]
unreachable
bb2318: ; preds = %bb2315
%126 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 8 ; <%struct.vv_t*> [#uses=1]
%127 = bitcast %struct.vv_t* %126 to i64* ; <i64*> [#uses=1]
%128 = load i64* %127, align 8 ; <i64> [#uses=1]
%129 = trunc i64 %128 to i32 ; <i32> [#uses=4]
%130 = load i64* %2, align 16 ; <i64> [#uses=1]
%131 = call i32 (...)* @_u16_ff( i64 %130, i32 %129 ) nounwind ; <i32> [#uses=1]
%132 = sext i32 %131 to i64 ; <i64> [#uses=1]
store i64 %132, i64* %2, align 16
%133 = load i64* %3, align 8 ; <i64> [#uses=1]
%134 = call i32 (...)* @_u16_ff( i64 %133, i32 %129 ) nounwind ; <i32> [#uses=1]
%135 = sext i32 %134 to i64 ; <i64> [#uses=1]
store i64 %135, i64* %3, align 8
%136 = load i64* %4, align 16 ; <i64> [#uses=1]
%137 = call i32 (...)* @_u16_ff( i64 %136, i32 %129 ) nounwind ; <i32> [#uses=1]
%138 = sext i32 %137 to i64 ; <i64> [#uses=1]
store i64 %138, i64* %4, align 16
%139 = load i64* %5, align 8 ; <i64> [#uses=1]
%140 = call i32 (...)* @_u16_ff( i64 %139, i32 %129 ) nounwind ; <i32> [#uses=0]
unreachable
bb2319: ; preds = %bb2326
%141 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 2 ; <i8**> [#uses=1]
%142 = load i8** %141, align 4 ; <i8*> [#uses=4]
%143 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
%144 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %143 ) nounwind ; <i32> [#uses=1]
%145 = sext i32 %144 to i64 ; <i64> [#uses=2]
%146 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
%147 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %146 ) nounwind ; <i32> [#uses=1]
%148 = sext i32 %147 to i64 ; <i64> [#uses=2]
%149 = shl i64 %145, 48 ; <i64> [#uses=0]
%150 = shl i64 %148, 32 ; <i64> [#uses=1]
%151 = and i64 %150, 281470681743360 ; <i64> [#uses=0]
store i64 %145, i64* %2, align 16
store i64 %148, i64* %3, align 8
%152 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
%153 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %152 ) nounwind ; <i32> [#uses=1]
%154 = sext i32 %153 to i64 ; <i64> [#uses=0]
%155 = getelementptr i8* %142, i32 0 ; <i8*> [#uses=1]
%156 = call i32 (...)* @_u16_sf32( double 0.000000e+00, double 6.553500e+04, double 5.000000e-01, i8* %155 ) nounwind ; <i32> [#uses=0]
unreachable
bb2325: ; preds = %bb2326, %bb2295
%indvar.next5145 = add i32 %indvar5021, 1 ; <i32> [#uses=1]
br label %bb2326
bb2326: ; preds = %bb2325, %bb.nph4945
%indvar5021 = phi i32 [ 0, %bb.nph4945 ], [ %indvar.next5145, %bb2325 ] ; <i32> [#uses=6]
%157 = icmp slt i32 %indvar5021, %n ; <i1> [#uses=0]
%158 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 10 ; <%struct.xx_t**> [#uses=1]
%159 = load %struct.xx_t** %158, align 4 ; <%struct.xx_t*> [#uses=5]
%160 = getelementptr %struct.CGLSI* %src, i32 %indvar5021, i32 1 ; <i32*> [#uses=1]
%161 = load i32* %160, align 4 ; <i32> [#uses=1]
%162 = and i32 %161, 255 ; <i32> [#uses=1]
switch i32 %162, label %bb2325 [
i32 59, label %bb2217
i32 60, label %bb2319
]
return: ; preds = %entry
ret void
}
declare i32 @_u16_ff(...)
declare i32 @_u16a_cm(...)
declare i32 @_u16_sf32(...)