mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-17 03:07:06 +00:00
35a939b97d
it *changing* the things it replaces, not just causing them to drop to null. There is no functionality change yet, but this is required for a subsequent patch. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108414 91177308-0d34-0410-b5e6-96231b3b80d8
645 lines
24 KiB
C++
645 lines
24 KiB
C++
//===-- Local.cpp - Functions to perform local transformations ------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This family of functions perform various local transformations to the
|
|
// program.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Transforms/Utils/Local.h"
|
|
#include "llvm/Constants.h"
|
|
#include "llvm/GlobalAlias.h"
|
|
#include "llvm/GlobalVariable.h"
|
|
#include "llvm/DerivedTypes.h"
|
|
#include "llvm/Instructions.h"
|
|
#include "llvm/Intrinsics.h"
|
|
#include "llvm/IntrinsicInst.h"
|
|
#include "llvm/ADT/DenseMap.h"
|
|
#include "llvm/ADT/SmallPtrSet.h"
|
|
#include "llvm/Analysis/ConstantFolding.h"
|
|
#include "llvm/Analysis/InstructionSimplify.h"
|
|
#include "llvm/Analysis/ProfileInfo.h"
|
|
#include "llvm/Target/TargetData.h"
|
|
#include "llvm/Support/CFG.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/GetElementPtrTypeIterator.h"
|
|
#include "llvm/Support/MathExtras.h"
|
|
#include "llvm/Support/ValueHandle.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
using namespace llvm;
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Local constant propagation.
|
|
//
|
|
|
|
// ConstantFoldTerminator - If a terminator instruction is predicated on a
|
|
// constant value, convert it into an unconditional branch to the constant
|
|
// destination.
|
|
//
|
|
bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
|
|
TerminatorInst *T = BB->getTerminator();
|
|
|
|
// Branch - See if we are conditional jumping on constant
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
|
|
if (BI->isUnconditional()) return false; // Can't optimize uncond branch
|
|
BasicBlock *Dest1 = BI->getSuccessor(0);
|
|
BasicBlock *Dest2 = BI->getSuccessor(1);
|
|
|
|
if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
|
|
// Are we branching on constant?
|
|
// YES. Change to unconditional branch...
|
|
BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
|
|
BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
|
|
|
|
//cerr << "Function: " << T->getParent()->getParent()
|
|
// << "\nRemoving branch from " << T->getParent()
|
|
// << "\n\nTo: " << OldDest << endl;
|
|
|
|
// Let the basic block know that we are letting go of it. Based on this,
|
|
// it will adjust it's PHI nodes.
|
|
assert(BI->getParent() && "Terminator not inserted in block!");
|
|
OldDest->removePredecessor(BI->getParent());
|
|
|
|
// Set the unconditional destination, and change the insn to be an
|
|
// unconditional branch.
|
|
BI->setUnconditionalDest(Destination);
|
|
return true;
|
|
}
|
|
|
|
if (Dest2 == Dest1) { // Conditional branch to same location?
|
|
// This branch matches something like this:
|
|
// br bool %cond, label %Dest, label %Dest
|
|
// and changes it into: br label %Dest
|
|
|
|
// Let the basic block know that we are letting go of one copy of it.
|
|
assert(BI->getParent() && "Terminator not inserted in block!");
|
|
Dest1->removePredecessor(BI->getParent());
|
|
|
|
// Change a conditional branch to unconditional.
|
|
BI->setUnconditionalDest(Dest1);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
|
|
// If we are switching on a constant, we can convert the switch into a
|
|
// single branch instruction!
|
|
ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
|
|
BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
|
|
BasicBlock *DefaultDest = TheOnlyDest;
|
|
assert(TheOnlyDest == SI->getDefaultDest() &&
|
|
"Default destination is not successor #0?");
|
|
|
|
// Figure out which case it goes to.
|
|
for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
|
|
// Found case matching a constant operand?
|
|
if (SI->getSuccessorValue(i) == CI) {
|
|
TheOnlyDest = SI->getSuccessor(i);
|
|
break;
|
|
}
|
|
|
|
// Check to see if this branch is going to the same place as the default
|
|
// dest. If so, eliminate it as an explicit compare.
|
|
if (SI->getSuccessor(i) == DefaultDest) {
|
|
// Remove this entry.
|
|
DefaultDest->removePredecessor(SI->getParent());
|
|
SI->removeCase(i);
|
|
--i; --e; // Don't skip an entry...
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, check to see if the switch only branches to one destination.
|
|
// We do this by reseting "TheOnlyDest" to null when we find two non-equal
|
|
// destinations.
|
|
if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
|
|
}
|
|
|
|
if (CI && !TheOnlyDest) {
|
|
// Branching on a constant, but not any of the cases, go to the default
|
|
// successor.
|
|
TheOnlyDest = SI->getDefaultDest();
|
|
}
|
|
|
|
// If we found a single destination that we can fold the switch into, do so
|
|
// now.
|
|
if (TheOnlyDest) {
|
|
// Insert the new branch.
|
|
BranchInst::Create(TheOnlyDest, SI);
|
|
BasicBlock *BB = SI->getParent();
|
|
|
|
// Remove entries from PHI nodes which we no longer branch to...
|
|
for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
|
|
// Found case matching a constant operand?
|
|
BasicBlock *Succ = SI->getSuccessor(i);
|
|
if (Succ == TheOnlyDest)
|
|
TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
|
|
else
|
|
Succ->removePredecessor(BB);
|
|
}
|
|
|
|
// Delete the old switch.
|
|
BB->getInstList().erase(SI);
|
|
return true;
|
|
}
|
|
|
|
if (SI->getNumSuccessors() == 2) {
|
|
// Otherwise, we can fold this switch into a conditional branch
|
|
// instruction if it has only one non-default destination.
|
|
Value *Cond = new ICmpInst(SI, ICmpInst::ICMP_EQ, SI->getCondition(),
|
|
SI->getSuccessorValue(1), "cond");
|
|
// Insert the new branch.
|
|
BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
|
|
|
|
// Delete the old switch.
|
|
SI->eraseFromParent();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(T)) {
|
|
// indirectbr blockaddress(@F, @BB) -> br label @BB
|
|
if (BlockAddress *BA =
|
|
dyn_cast<BlockAddress>(IBI->getAddress()->stripPointerCasts())) {
|
|
BasicBlock *TheOnlyDest = BA->getBasicBlock();
|
|
// Insert the new branch.
|
|
BranchInst::Create(TheOnlyDest, IBI);
|
|
|
|
for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) {
|
|
if (IBI->getDestination(i) == TheOnlyDest)
|
|
TheOnlyDest = 0;
|
|
else
|
|
IBI->getDestination(i)->removePredecessor(IBI->getParent());
|
|
}
|
|
IBI->eraseFromParent();
|
|
|
|
// If we didn't find our destination in the IBI successor list, then we
|
|
// have undefined behavior. Replace the unconditional branch with an
|
|
// 'unreachable' instruction.
|
|
if (TheOnlyDest) {
|
|
BB->getTerminator()->eraseFromParent();
|
|
new UnreachableInst(BB->getContext(), BB);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Local dead code elimination.
|
|
//
|
|
|
|
/// isInstructionTriviallyDead - Return true if the result produced by the
|
|
/// instruction is not used, and the instruction has no side effects.
|
|
///
|
|
bool llvm::isInstructionTriviallyDead(Instruction *I) {
|
|
if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
|
|
|
|
// We don't want debug info removed by anything this general.
|
|
if (isa<DbgInfoIntrinsic>(I)) return false;
|
|
|
|
// Likewise for memory use markers.
|
|
if (isa<MemoryUseIntrinsic>(I)) return false;
|
|
|
|
if (!I->mayHaveSideEffects()) return true;
|
|
|
|
// Special case intrinsics that "may have side effects" but can be deleted
|
|
// when dead.
|
|
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
|
|
// Safe to delete llvm.stacksave if dead.
|
|
if (II->getIntrinsicID() == Intrinsic::stacksave)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
|
|
/// trivially dead instruction, delete it. If that makes any of its operands
|
|
/// trivially dead, delete them too, recursively. Return true if any
|
|
/// instructions were deleted.
|
|
bool llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V) {
|
|
Instruction *I = dyn_cast<Instruction>(V);
|
|
if (!I || !I->use_empty() || !isInstructionTriviallyDead(I))
|
|
return false;
|
|
|
|
SmallVector<Instruction*, 16> DeadInsts;
|
|
DeadInsts.push_back(I);
|
|
|
|
do {
|
|
I = DeadInsts.pop_back_val();
|
|
|
|
// Null out all of the instruction's operands to see if any operand becomes
|
|
// dead as we go.
|
|
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
|
|
Value *OpV = I->getOperand(i);
|
|
I->setOperand(i, 0);
|
|
|
|
if (!OpV->use_empty()) continue;
|
|
|
|
// If the operand is an instruction that became dead as we nulled out the
|
|
// operand, and if it is 'trivially' dead, delete it in a future loop
|
|
// iteration.
|
|
if (Instruction *OpI = dyn_cast<Instruction>(OpV))
|
|
if (isInstructionTriviallyDead(OpI))
|
|
DeadInsts.push_back(OpI);
|
|
}
|
|
|
|
I->eraseFromParent();
|
|
} while (!DeadInsts.empty());
|
|
|
|
return true;
|
|
}
|
|
|
|
/// RecursivelyDeleteDeadPHINode - If the specified value is an effectively
|
|
/// dead PHI node, due to being a def-use chain of single-use nodes that
|
|
/// either forms a cycle or is terminated by a trivially dead instruction,
|
|
/// delete it. If that makes any of its operands trivially dead, delete them
|
|
/// too, recursively. Return true if the PHI node is actually deleted.
|
|
bool
|
|
llvm::RecursivelyDeleteDeadPHINode(PHINode *PN) {
|
|
// We can remove a PHI if it is on a cycle in the def-use graph
|
|
// where each node in the cycle has degree one, i.e. only one use,
|
|
// and is an instruction with no side effects.
|
|
if (!PN->hasOneUse())
|
|
return false;
|
|
|
|
bool Changed = false;
|
|
SmallPtrSet<PHINode *, 4> PHIs;
|
|
PHIs.insert(PN);
|
|
for (Instruction *J = cast<Instruction>(*PN->use_begin());
|
|
J->hasOneUse() && !J->mayHaveSideEffects();
|
|
J = cast<Instruction>(*J->use_begin()))
|
|
// If we find a PHI more than once, we're on a cycle that
|
|
// won't prove fruitful.
|
|
if (PHINode *JP = dyn_cast<PHINode>(J))
|
|
if (!PHIs.insert(cast<PHINode>(JP))) {
|
|
// Break the cycle and delete the PHI and its operands.
|
|
JP->replaceAllUsesWith(UndefValue::get(JP->getType()));
|
|
(void)RecursivelyDeleteTriviallyDeadInstructions(JP);
|
|
Changed = true;
|
|
break;
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
/// SimplifyInstructionsInBlock - Scan the specified basic block and try to
|
|
/// simplify any instructions in it and recursively delete dead instructions.
|
|
///
|
|
/// This returns true if it changed the code, note that it can delete
|
|
/// instructions in other blocks as well in this block.
|
|
bool llvm::SimplifyInstructionsInBlock(BasicBlock *BB, const TargetData *TD) {
|
|
bool MadeChange = false;
|
|
for (BasicBlock::iterator BI = BB->begin(), E = BB->end(); BI != E; ) {
|
|
Instruction *Inst = BI++;
|
|
|
|
if (Value *V = SimplifyInstruction(Inst, TD)) {
|
|
WeakVH BIHandle(BI);
|
|
ReplaceAndSimplifyAllUses(Inst, V, TD);
|
|
MadeChange = true;
|
|
if (BIHandle != BI)
|
|
BI = BB->begin();
|
|
continue;
|
|
}
|
|
|
|
MadeChange |= RecursivelyDeleteTriviallyDeadInstructions(Inst);
|
|
}
|
|
return MadeChange;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Control Flow Graph Restructuring.
|
|
//
|
|
|
|
|
|
/// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this
|
|
/// method is called when we're about to delete Pred as a predecessor of BB. If
|
|
/// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred.
|
|
///
|
|
/// Unlike the removePredecessor method, this attempts to simplify uses of PHI
|
|
/// nodes that collapse into identity values. For example, if we have:
|
|
/// x = phi(1, 0, 0, 0)
|
|
/// y = and x, z
|
|
///
|
|
/// .. and delete the predecessor corresponding to the '1', this will attempt to
|
|
/// recursively fold the and to 0.
|
|
void llvm::RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred,
|
|
TargetData *TD) {
|
|
// This only adjusts blocks with PHI nodes.
|
|
if (!isa<PHINode>(BB->begin()))
|
|
return;
|
|
|
|
// Remove the entries for Pred from the PHI nodes in BB, but do not simplify
|
|
// them down. This will leave us with single entry phi nodes and other phis
|
|
// that can be removed.
|
|
BB->removePredecessor(Pred, true);
|
|
|
|
WeakVH PhiIt = &BB->front();
|
|
while (PHINode *PN = dyn_cast<PHINode>(PhiIt)) {
|
|
PhiIt = &*++BasicBlock::iterator(cast<Instruction>(PhiIt));
|
|
|
|
Value *PNV = PN->hasConstantValue();
|
|
if (PNV == 0) continue;
|
|
|
|
// If we're able to simplify the phi to a single value, substitute the new
|
|
// value into all of its uses.
|
|
assert(PNV != PN && "hasConstantValue broken");
|
|
|
|
Value *OldPhiIt = PhiIt;
|
|
ReplaceAndSimplifyAllUses(PN, PNV, TD);
|
|
|
|
// If recursive simplification ended up deleting the next PHI node we would
|
|
// iterate to, then our iterator is invalid, restart scanning from the top
|
|
// of the block.
|
|
if (PhiIt != OldPhiIt) PhiIt = &BB->front();
|
|
}
|
|
}
|
|
|
|
|
|
/// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
|
|
/// predecessor is known to have one successor (DestBB!). Eliminate the edge
|
|
/// between them, moving the instructions in the predecessor into DestBB and
|
|
/// deleting the predecessor block.
|
|
///
|
|
void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB, Pass *P) {
|
|
// If BB has single-entry PHI nodes, fold them.
|
|
while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
|
|
Value *NewVal = PN->getIncomingValue(0);
|
|
// Replace self referencing PHI with undef, it must be dead.
|
|
if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
|
|
PN->replaceAllUsesWith(NewVal);
|
|
PN->eraseFromParent();
|
|
}
|
|
|
|
BasicBlock *PredBB = DestBB->getSinglePredecessor();
|
|
assert(PredBB && "Block doesn't have a single predecessor!");
|
|
|
|
// Splice all the instructions from PredBB to DestBB.
|
|
PredBB->getTerminator()->eraseFromParent();
|
|
DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
|
|
|
|
// Zap anything that took the address of DestBB. Not doing this will give the
|
|
// address an invalid value.
|
|
if (DestBB->hasAddressTaken()) {
|
|
BlockAddress *BA = BlockAddress::get(DestBB);
|
|
Constant *Replacement =
|
|
ConstantInt::get(llvm::Type::getInt32Ty(BA->getContext()), 1);
|
|
BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement,
|
|
BA->getType()));
|
|
BA->destroyConstant();
|
|
}
|
|
|
|
// Anything that branched to PredBB now branches to DestBB.
|
|
PredBB->replaceAllUsesWith(DestBB);
|
|
|
|
if (P) {
|
|
ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>();
|
|
if (PI) {
|
|
PI->replaceAllUses(PredBB, DestBB);
|
|
PI->removeEdge(ProfileInfo::getEdge(PredBB, DestBB));
|
|
}
|
|
}
|
|
// Nuke BB.
|
|
PredBB->eraseFromParent();
|
|
}
|
|
|
|
/// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an
|
|
/// almost-empty BB ending in an unconditional branch to Succ, into succ.
|
|
///
|
|
/// Assumption: Succ is the single successor for BB.
|
|
///
|
|
static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
|
|
assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!");
|
|
|
|
DEBUG(dbgs() << "Looking to fold " << BB->getName() << " into "
|
|
<< Succ->getName() << "\n");
|
|
// Shortcut, if there is only a single predecessor it must be BB and merging
|
|
// is always safe
|
|
if (Succ->getSinglePredecessor()) return true;
|
|
|
|
// Make a list of the predecessors of BB
|
|
typedef SmallPtrSet<BasicBlock*, 16> BlockSet;
|
|
BlockSet BBPreds(pred_begin(BB), pred_end(BB));
|
|
|
|
// Use that list to make another list of common predecessors of BB and Succ
|
|
BlockSet CommonPreds;
|
|
for (pred_iterator PI = pred_begin(Succ), PE = pred_end(Succ);
|
|
PI != PE; ++PI) {
|
|
BasicBlock *P = *PI;
|
|
if (BBPreds.count(P))
|
|
CommonPreds.insert(P);
|
|
}
|
|
|
|
// Shortcut, if there are no common predecessors, merging is always safe
|
|
if (CommonPreds.empty())
|
|
return true;
|
|
|
|
// Look at all the phi nodes in Succ, to see if they present a conflict when
|
|
// merging these blocks
|
|
for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
|
|
PHINode *PN = cast<PHINode>(I);
|
|
|
|
// If the incoming value from BB is again a PHINode in
|
|
// BB which has the same incoming value for *PI as PN does, we can
|
|
// merge the phi nodes and then the blocks can still be merged
|
|
PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB));
|
|
if (BBPN && BBPN->getParent() == BB) {
|
|
for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
|
|
PI != PE; PI++) {
|
|
if (BBPN->getIncomingValueForBlock(*PI)
|
|
!= PN->getIncomingValueForBlock(*PI)) {
|
|
DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in "
|
|
<< Succ->getName() << " is conflicting with "
|
|
<< BBPN->getName() << " with regard to common predecessor "
|
|
<< (*PI)->getName() << "\n");
|
|
return false;
|
|
}
|
|
}
|
|
} else {
|
|
Value* Val = PN->getIncomingValueForBlock(BB);
|
|
for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
|
|
PI != PE; PI++) {
|
|
// See if the incoming value for the common predecessor is equal to the
|
|
// one for BB, in which case this phi node will not prevent the merging
|
|
// of the block.
|
|
if (Val != PN->getIncomingValueForBlock(*PI)) {
|
|
DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in "
|
|
<< Succ->getName() << " is conflicting with regard to common "
|
|
<< "predecessor " << (*PI)->getName() << "\n");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// TryToSimplifyUncondBranchFromEmptyBlock - BB is known to contain an
|
|
/// unconditional branch, and contains no instructions other than PHI nodes,
|
|
/// potential debug intrinsics and the branch. If possible, eliminate BB by
|
|
/// rewriting all the predecessors to branch to the successor block and return
|
|
/// true. If we can't transform, return false.
|
|
bool llvm::TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB) {
|
|
// We can't eliminate infinite loops.
|
|
BasicBlock *Succ = cast<BranchInst>(BB->getTerminator())->getSuccessor(0);
|
|
if (BB == Succ) return false;
|
|
|
|
// Check to see if merging these blocks would cause conflicts for any of the
|
|
// phi nodes in BB or Succ. If not, we can safely merge.
|
|
if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false;
|
|
|
|
// Check for cases where Succ has multiple predecessors and a PHI node in BB
|
|
// has uses which will not disappear when the PHI nodes are merged. It is
|
|
// possible to handle such cases, but difficult: it requires checking whether
|
|
// BB dominates Succ, which is non-trivial to calculate in the case where
|
|
// Succ has multiple predecessors. Also, it requires checking whether
|
|
// constructing the necessary self-referential PHI node doesn't intoduce any
|
|
// conflicts; this isn't too difficult, but the previous code for doing this
|
|
// was incorrect.
|
|
//
|
|
// Note that if this check finds a live use, BB dominates Succ, so BB is
|
|
// something like a loop pre-header (or rarely, a part of an irreducible CFG);
|
|
// folding the branch isn't profitable in that case anyway.
|
|
if (!Succ->getSinglePredecessor()) {
|
|
BasicBlock::iterator BBI = BB->begin();
|
|
while (isa<PHINode>(*BBI)) {
|
|
for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end();
|
|
UI != E; ++UI) {
|
|
if (PHINode* PN = dyn_cast<PHINode>(*UI)) {
|
|
if (PN->getIncomingBlock(UI) != BB)
|
|
return false;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
++BBI;
|
|
}
|
|
}
|
|
|
|
DEBUG(dbgs() << "Killing Trivial BB: \n" << *BB);
|
|
|
|
if (isa<PHINode>(Succ->begin())) {
|
|
// If there is more than one pred of succ, and there are PHI nodes in
|
|
// the successor, then we need to add incoming edges for the PHI nodes
|
|
//
|
|
const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
|
|
|
|
// Loop over all of the PHI nodes in the successor of BB.
|
|
for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
|
|
PHINode *PN = cast<PHINode>(I);
|
|
Value *OldVal = PN->removeIncomingValue(BB, false);
|
|
assert(OldVal && "No entry in PHI for Pred BB!");
|
|
|
|
// If this incoming value is one of the PHI nodes in BB, the new entries
|
|
// in the PHI node are the entries from the old PHI.
|
|
if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) {
|
|
PHINode *OldValPN = cast<PHINode>(OldVal);
|
|
for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i)
|
|
// Note that, since we are merging phi nodes and BB and Succ might
|
|
// have common predecessors, we could end up with a phi node with
|
|
// identical incoming branches. This will be cleaned up later (and
|
|
// will trigger asserts if we try to clean it up now, without also
|
|
// simplifying the corresponding conditional branch).
|
|
PN->addIncoming(OldValPN->getIncomingValue(i),
|
|
OldValPN->getIncomingBlock(i));
|
|
} else {
|
|
// Add an incoming value for each of the new incoming values.
|
|
for (unsigned i = 0, e = BBPreds.size(); i != e; ++i)
|
|
PN->addIncoming(OldVal, BBPreds[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
|
|
if (Succ->getSinglePredecessor()) {
|
|
// BB is the only predecessor of Succ, so Succ will end up with exactly
|
|
// the same predecessors BB had.
|
|
Succ->getInstList().splice(Succ->begin(),
|
|
BB->getInstList(), BB->begin());
|
|
} else {
|
|
// We explicitly check for such uses in CanPropagatePredecessorsForPHIs.
|
|
assert(PN->use_empty() && "There shouldn't be any uses here!");
|
|
PN->eraseFromParent();
|
|
}
|
|
}
|
|
|
|
// Everything that jumped to BB now goes to Succ.
|
|
BB->replaceAllUsesWith(Succ);
|
|
if (!Succ->hasName()) Succ->takeName(BB);
|
|
BB->eraseFromParent(); // Delete the old basic block.
|
|
return true;
|
|
}
|
|
|
|
/// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI
|
|
/// nodes in this block. This doesn't try to be clever about PHI nodes
|
|
/// which differ only in the order of the incoming values, but instcombine
|
|
/// orders them so it usually won't matter.
|
|
///
|
|
bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) {
|
|
bool Changed = false;
|
|
|
|
// This implementation doesn't currently consider undef operands
|
|
// specially. Theroetically, two phis which are identical except for
|
|
// one having an undef where the other doesn't could be collapsed.
|
|
|
|
// Map from PHI hash values to PHI nodes. If multiple PHIs have
|
|
// the same hash value, the element is the first PHI in the
|
|
// linked list in CollisionMap.
|
|
DenseMap<uintptr_t, PHINode *> HashMap;
|
|
|
|
// Maintain linked lists of PHI nodes with common hash values.
|
|
DenseMap<PHINode *, PHINode *> CollisionMap;
|
|
|
|
// Examine each PHI.
|
|
for (BasicBlock::iterator I = BB->begin();
|
|
PHINode *PN = dyn_cast<PHINode>(I++); ) {
|
|
// Compute a hash value on the operands. Instcombine will likely have sorted
|
|
// them, which helps expose duplicates, but we have to check all the
|
|
// operands to be safe in case instcombine hasn't run.
|
|
uintptr_t Hash = 0;
|
|
for (User::op_iterator I = PN->op_begin(), E = PN->op_end(); I != E; ++I) {
|
|
// This hash algorithm is quite weak as hash functions go, but it seems
|
|
// to do a good enough job for this particular purpose, and is very quick.
|
|
Hash ^= reinterpret_cast<uintptr_t>(static_cast<Value *>(*I));
|
|
Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7));
|
|
}
|
|
// If we've never seen this hash value before, it's a unique PHI.
|
|
std::pair<DenseMap<uintptr_t, PHINode *>::iterator, bool> Pair =
|
|
HashMap.insert(std::make_pair(Hash, PN));
|
|
if (Pair.second) continue;
|
|
// Otherwise it's either a duplicate or a hash collision.
|
|
for (PHINode *OtherPN = Pair.first->second; ; ) {
|
|
if (OtherPN->isIdenticalTo(PN)) {
|
|
// A duplicate. Replace this PHI with its duplicate.
|
|
PN->replaceAllUsesWith(OtherPN);
|
|
PN->eraseFromParent();
|
|
Changed = true;
|
|
break;
|
|
}
|
|
// A non-duplicate hash collision.
|
|
DenseMap<PHINode *, PHINode *>::iterator I = CollisionMap.find(OtherPN);
|
|
if (I == CollisionMap.end()) {
|
|
// Set this PHI to be the head of the linked list of colliding PHIs.
|
|
PHINode *Old = Pair.first->second;
|
|
Pair.first->second = PN;
|
|
CollisionMap[PN] = Old;
|
|
break;
|
|
}
|
|
// Procede to the next PHI in the list.
|
|
OtherPN = I->second;
|
|
}
|
|
}
|
|
|
|
return Changed;
|
|
}
|