mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-15 20:06:46 +00:00
6ccdfc54ba
In the spirit of r172109. Version control keeps a far more detailed record of authorship anyways. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176807 91177308-0d34-0410-b5e6-96231b3b80d8
268 lines
13 KiB
ReStructuredText
268 lines
13 KiB
ReStructuredText
======================================================
|
|
Kaleidoscope: Conclusion and other useful LLVM tidbits
|
|
======================================================
|
|
|
|
.. contents::
|
|
:local:
|
|
|
|
Tutorial Conclusion
|
|
===================
|
|
|
|
Welcome to the final chapter of the "`Implementing a language with
|
|
LLVM <index.html>`_" tutorial. In the course of this tutorial, we have
|
|
grown our little Kaleidoscope language from being a useless toy, to
|
|
being a semi-interesting (but probably still useless) toy. :)
|
|
|
|
It is interesting to see how far we've come, and how little code it has
|
|
taken. We built the entire lexer, parser, AST, code generator, and an
|
|
interactive run-loop (with a JIT!) by-hand in under 700 lines of
|
|
(non-comment/non-blank) code.
|
|
|
|
Our little language supports a couple of interesting features: it
|
|
supports user defined binary and unary operators, it uses JIT
|
|
compilation for immediate evaluation, and it supports a few control flow
|
|
constructs with SSA construction.
|
|
|
|
Part of the idea of this tutorial was to show you how easy and fun it
|
|
can be to define, build, and play with languages. Building a compiler
|
|
need not be a scary or mystical process! Now that you've seen some of
|
|
the basics, I strongly encourage you to take the code and hack on it.
|
|
For example, try adding:
|
|
|
|
- **global variables** - While global variables have questional value
|
|
in modern software engineering, they are often useful when putting
|
|
together quick little hacks like the Kaleidoscope compiler itself.
|
|
Fortunately, our current setup makes it very easy to add global
|
|
variables: just have value lookup check to see if an unresolved
|
|
variable is in the global variable symbol table before rejecting it.
|
|
To create a new global variable, make an instance of the LLVM
|
|
``GlobalVariable`` class.
|
|
- **typed variables** - Kaleidoscope currently only supports variables
|
|
of type double. This gives the language a very nice elegance, because
|
|
only supporting one type means that you never have to specify types.
|
|
Different languages have different ways of handling this. The easiest
|
|
way is to require the user to specify types for every variable
|
|
definition, and record the type of the variable in the symbol table
|
|
along with its Value\*.
|
|
- **arrays, structs, vectors, etc** - Once you add types, you can start
|
|
extending the type system in all sorts of interesting ways. Simple
|
|
arrays are very easy and are quite useful for many different
|
|
applications. Adding them is mostly an exercise in learning how the
|
|
LLVM `getelementptr <../LangRef.html#i_getelementptr>`_ instruction
|
|
works: it is so nifty/unconventional, it `has its own
|
|
FAQ <../GetElementPtr.html>`_! If you add support for recursive types
|
|
(e.g. linked lists), make sure to read the `section in the LLVM
|
|
Programmer's Manual <../ProgrammersManual.html#TypeResolve>`_ that
|
|
describes how to construct them.
|
|
- **standard runtime** - Our current language allows the user to access
|
|
arbitrary external functions, and we use it for things like "printd"
|
|
and "putchard". As you extend the language to add higher-level
|
|
constructs, often these constructs make the most sense if they are
|
|
lowered to calls into a language-supplied runtime. For example, if
|
|
you add hash tables to the language, it would probably make sense to
|
|
add the routines to a runtime, instead of inlining them all the way.
|
|
- **memory management** - Currently we can only access the stack in
|
|
Kaleidoscope. It would also be useful to be able to allocate heap
|
|
memory, either with calls to the standard libc malloc/free interface
|
|
or with a garbage collector. If you would like to use garbage
|
|
collection, note that LLVM fully supports `Accurate Garbage
|
|
Collection <../GarbageCollection.html>`_ including algorithms that
|
|
move objects and need to scan/update the stack.
|
|
- **debugger support** - LLVM supports generation of `DWARF Debug
|
|
info <../SourceLevelDebugging.html>`_ which is understood by common
|
|
debuggers like GDB. Adding support for debug info is fairly
|
|
straightforward. The best way to understand it is to compile some
|
|
C/C++ code with "``llvm-gcc -g -O0``" and taking a look at what it
|
|
produces.
|
|
- **exception handling support** - LLVM supports generation of `zero
|
|
cost exceptions <../ExceptionHandling.html>`_ which interoperate with
|
|
code compiled in other languages. You could also generate code by
|
|
implicitly making every function return an error value and checking
|
|
it. You could also make explicit use of setjmp/longjmp. There are
|
|
many different ways to go here.
|
|
- **object orientation, generics, database access, complex numbers,
|
|
geometric programming, ...** - Really, there is no end of crazy
|
|
features that you can add to the language.
|
|
- **unusual domains** - We've been talking about applying LLVM to a
|
|
domain that many people are interested in: building a compiler for a
|
|
specific language. However, there are many other domains that can use
|
|
compiler technology that are not typically considered. For example,
|
|
LLVM has been used to implement OpenGL graphics acceleration,
|
|
translate C++ code to ActionScript, and many other cute and clever
|
|
things. Maybe you will be the first to JIT compile a regular
|
|
expression interpreter into native code with LLVM?
|
|
|
|
Have fun - try doing something crazy and unusual. Building a language
|
|
like everyone else always has, is much less fun than trying something a
|
|
little crazy or off the wall and seeing how it turns out. If you get
|
|
stuck or want to talk about it, feel free to email the `llvmdev mailing
|
|
list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_: it has lots
|
|
of people who are interested in languages and are often willing to help
|
|
out.
|
|
|
|
Before we end this tutorial, I want to talk about some "tips and tricks"
|
|
for generating LLVM IR. These are some of the more subtle things that
|
|
may not be obvious, but are very useful if you want to take advantage of
|
|
LLVM's capabilities.
|
|
|
|
Properties of the LLVM IR
|
|
=========================
|
|
|
|
We have a couple common questions about code in the LLVM IR form - lets
|
|
just get these out of the way right now, shall we?
|
|
|
|
Target Independence
|
|
-------------------
|
|
|
|
Kaleidoscope is an example of a "portable language": any program written
|
|
in Kaleidoscope will work the same way on any target that it runs on.
|
|
Many other languages have this property, e.g. lisp, java, haskell,
|
|
javascript, python, etc (note that while these languages are portable,
|
|
not all their libraries are).
|
|
|
|
One nice aspect of LLVM is that it is often capable of preserving target
|
|
independence in the IR: you can take the LLVM IR for a
|
|
Kaleidoscope-compiled program and run it on any target that LLVM
|
|
supports, even emitting C code and compiling that on targets that LLVM
|
|
doesn't support natively. You can trivially tell that the Kaleidoscope
|
|
compiler generates target-independent code because it never queries for
|
|
any target-specific information when generating code.
|
|
|
|
The fact that LLVM provides a compact, target-independent,
|
|
representation for code gets a lot of people excited. Unfortunately,
|
|
these people are usually thinking about C or a language from the C
|
|
family when they are asking questions about language portability. I say
|
|
"unfortunately", because there is really no way to make (fully general)
|
|
C code portable, other than shipping the source code around (and of
|
|
course, C source code is not actually portable in general either - ever
|
|
port a really old application from 32- to 64-bits?).
|
|
|
|
The problem with C (again, in its full generality) is that it is heavily
|
|
laden with target specific assumptions. As one simple example, the
|
|
preprocessor often destructively removes target-independence from the
|
|
code when it processes the input text:
|
|
|
|
.. code-block:: c
|
|
|
|
#ifdef __i386__
|
|
int X = 1;
|
|
#else
|
|
int X = 42;
|
|
#endif
|
|
|
|
While it is possible to engineer more and more complex solutions to
|
|
problems like this, it cannot be solved in full generality in a way that
|
|
is better than shipping the actual source code.
|
|
|
|
That said, there are interesting subsets of C that can be made portable.
|
|
If you are willing to fix primitive types to a fixed size (say int =
|
|
32-bits, and long = 64-bits), don't care about ABI compatibility with
|
|
existing binaries, and are willing to give up some other minor features,
|
|
you can have portable code. This can make sense for specialized domains
|
|
such as an in-kernel language.
|
|
|
|
Safety Guarantees
|
|
-----------------
|
|
|
|
Many of the languages above are also "safe" languages: it is impossible
|
|
for a program written in Java to corrupt its address space and crash the
|
|
process (assuming the JVM has no bugs). Safety is an interesting
|
|
property that requires a combination of language design, runtime
|
|
support, and often operating system support.
|
|
|
|
It is certainly possible to implement a safe language in LLVM, but LLVM
|
|
IR does not itself guarantee safety. The LLVM IR allows unsafe pointer
|
|
casts, use after free bugs, buffer over-runs, and a variety of other
|
|
problems. Safety needs to be implemented as a layer on top of LLVM and,
|
|
conveniently, several groups have investigated this. Ask on the `llvmdev
|
|
mailing list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ if
|
|
you are interested in more details.
|
|
|
|
Language-Specific Optimizations
|
|
-------------------------------
|
|
|
|
One thing about LLVM that turns off many people is that it does not
|
|
solve all the world's problems in one system (sorry 'world hunger',
|
|
someone else will have to solve you some other day). One specific
|
|
complaint is that people perceive LLVM as being incapable of performing
|
|
high-level language-specific optimization: LLVM "loses too much
|
|
information".
|
|
|
|
Unfortunately, this is really not the place to give you a full and
|
|
unified version of "Chris Lattner's theory of compiler design". Instead,
|
|
I'll make a few observations:
|
|
|
|
First, you're right that LLVM does lose information. For example, as of
|
|
this writing, there is no way to distinguish in the LLVM IR whether an
|
|
SSA-value came from a C "int" or a C "long" on an ILP32 machine (other
|
|
than debug info). Both get compiled down to an 'i32' value and the
|
|
information about what it came from is lost. The more general issue
|
|
here, is that the LLVM type system uses "structural equivalence" instead
|
|
of "name equivalence". Another place this surprises people is if you
|
|
have two types in a high-level language that have the same structure
|
|
(e.g. two different structs that have a single int field): these types
|
|
will compile down into a single LLVM type and it will be impossible to
|
|
tell what it came from.
|
|
|
|
Second, while LLVM does lose information, LLVM is not a fixed target: we
|
|
continue to enhance and improve it in many different ways. In addition
|
|
to adding new features (LLVM did not always support exceptions or debug
|
|
info), we also extend the IR to capture important information for
|
|
optimization (e.g. whether an argument is sign or zero extended,
|
|
information about pointers aliasing, etc). Many of the enhancements are
|
|
user-driven: people want LLVM to include some specific feature, so they
|
|
go ahead and extend it.
|
|
|
|
Third, it is *possible and easy* to add language-specific optimizations,
|
|
and you have a number of choices in how to do it. As one trivial
|
|
example, it is easy to add language-specific optimization passes that
|
|
"know" things about code compiled for a language. In the case of the C
|
|
family, there is an optimization pass that "knows" about the standard C
|
|
library functions. If you call "exit(0)" in main(), it knows that it is
|
|
safe to optimize that into "return 0;" because C specifies what the
|
|
'exit' function does.
|
|
|
|
In addition to simple library knowledge, it is possible to embed a
|
|
variety of other language-specific information into the LLVM IR. If you
|
|
have a specific need and run into a wall, please bring the topic up on
|
|
the llvmdev list. At the very worst, you can always treat LLVM as if it
|
|
were a "dumb code generator" and implement the high-level optimizations
|
|
you desire in your front-end, on the language-specific AST.
|
|
|
|
Tips and Tricks
|
|
===============
|
|
|
|
There is a variety of useful tips and tricks that you come to know after
|
|
working on/with LLVM that aren't obvious at first glance. Instead of
|
|
letting everyone rediscover them, this section talks about some of these
|
|
issues.
|
|
|
|
Implementing portable offsetof/sizeof
|
|
-------------------------------------
|
|
|
|
One interesting thing that comes up, if you are trying to keep the code
|
|
generated by your compiler "target independent", is that you often need
|
|
to know the size of some LLVM type or the offset of some field in an
|
|
llvm structure. For example, you might need to pass the size of a type
|
|
into a function that allocates memory.
|
|
|
|
Unfortunately, this can vary widely across targets: for example the
|
|
width of a pointer is trivially target-specific. However, there is a
|
|
`clever way to use the getelementptr
|
|
instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_
|
|
that allows you to compute this in a portable way.
|
|
|
|
Garbage Collected Stack Frames
|
|
------------------------------
|
|
|
|
Some languages want to explicitly manage their stack frames, often so
|
|
that they are garbage collected or to allow easy implementation of
|
|
closures. There are often better ways to implement these features than
|
|
explicit stack frames, but `LLVM does support
|
|
them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_
|
|
if you want. It requires your front-end to convert the code into
|
|
`Continuation Passing
|
|
Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and
|
|
the use of tail calls (which LLVM also supports).
|
|
|