llvm-6502/include/llvm/CodeGen/LiveIntervalUnion.h
Jakob Stoklund Olesen 1ead68d769 Make the LiveRegMatrix analysis available to targets.
No functional change, just moved header files.

Targets can inject custom passes between register allocation and
rewriting. This makes it possible to tweak the register allocation
before rewriting, using the full global interference checking available
from LiveRegMatrix.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168806 91177308-0d34-0410-b5e6-96231b3b80d8
2012-11-28 19:13:06 +00:00

206 lines
6.8 KiB
C++

//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// LiveIntervalUnion is a union of live segments across multiple live virtual
// registers. This may be used during coalescing to represent a congruence
// class, or during register allocation to model liveness of a physical
// register.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
#define LLVM_CODEGEN_LIVEINTERVALUNION
#include "llvm/ADT/IntervalMap.h"
#include "llvm/CodeGen/LiveInterval.h"
namespace llvm {
class TargetRegisterInfo;
#ifndef NDEBUG
// forward declaration
template <unsigned Element> class SparseBitVector;
typedef SparseBitVector<128> LiveVirtRegBitSet;
#endif
/// Compare a live virtual register segment to a LiveIntervalUnion segment.
inline bool
overlap(const LiveRange &VRSeg,
const IntervalMap<SlotIndex, LiveInterval*>::const_iterator &LUSeg) {
return VRSeg.start < LUSeg.stop() && LUSeg.start() < VRSeg.end;
}
/// Union of live intervals that are strong candidates for coalescing into a
/// single register (either physical or virtual depending on the context). We
/// expect the constituent live intervals to be disjoint, although we may
/// eventually make exceptions to handle value-based interference.
class LiveIntervalUnion {
// A set of live virtual register segments that supports fast insertion,
// intersection, and removal.
// Mapping SlotIndex intervals to virtual register numbers.
typedef IntervalMap<SlotIndex, LiveInterval*> LiveSegments;
public:
// SegmentIter can advance to the next segment ordered by starting position
// which may belong to a different live virtual register. We also must be able
// to reach the current segment's containing virtual register.
typedef LiveSegments::iterator SegmentIter;
// LiveIntervalUnions share an external allocator.
typedef LiveSegments::Allocator Allocator;
class Query;
private:
unsigned Tag; // unique tag for current contents.
LiveSegments Segments; // union of virtual reg segments
public:
explicit LiveIntervalUnion(Allocator &a) : Tag(0), Segments(a) {}
// Iterate over all segments in the union of live virtual registers ordered
// by their starting position.
SegmentIter begin() { return Segments.begin(); }
SegmentIter end() { return Segments.end(); }
SegmentIter find(SlotIndex x) { return Segments.find(x); }
bool empty() const { return Segments.empty(); }
SlotIndex startIndex() const { return Segments.start(); }
// Provide public access to the underlying map to allow overlap iteration.
typedef LiveSegments Map;
const Map &getMap() { return Segments; }
/// getTag - Return an opaque tag representing the current state of the union.
unsigned getTag() const { return Tag; }
/// changedSince - Return true if the union change since getTag returned tag.
bool changedSince(unsigned tag) const { return tag != Tag; }
// Add a live virtual register to this union and merge its segments.
void unify(LiveInterval &VirtReg);
// Remove a live virtual register's segments from this union.
void extract(LiveInterval &VirtReg);
// Remove all inserted virtual registers.
void clear() { Segments.clear(); ++Tag; }
// Print union, using TRI to translate register names
void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
#ifndef NDEBUG
// Verify the live intervals in this union and add them to the visited set.
void verify(LiveVirtRegBitSet& VisitedVRegs);
#endif
/// Query interferences between a single live virtual register and a live
/// interval union.
class Query {
LiveIntervalUnion *LiveUnion;
LiveInterval *VirtReg;
LiveInterval::iterator VirtRegI; // current position in VirtReg
SegmentIter LiveUnionI; // current position in LiveUnion
SmallVector<LiveInterval*,4> InterferingVRegs;
bool CheckedFirstInterference;
bool SeenAllInterferences;
bool SeenUnspillableVReg;
unsigned Tag, UserTag;
public:
Query(): LiveUnion(), VirtReg(), Tag(0), UserTag(0) {}
Query(LiveInterval *VReg, LiveIntervalUnion *LIU):
LiveUnion(LIU), VirtReg(VReg), CheckedFirstInterference(false),
SeenAllInterferences(false), SeenUnspillableVReg(false)
{}
void clear() {
LiveUnion = NULL;
VirtReg = NULL;
InterferingVRegs.clear();
CheckedFirstInterference = false;
SeenAllInterferences = false;
SeenUnspillableVReg = false;
Tag = 0;
UserTag = 0;
}
void init(unsigned UTag, LiveInterval *VReg, LiveIntervalUnion *LIU) {
assert(VReg && LIU && "Invalid arguments");
if (UserTag == UTag && VirtReg == VReg &&
LiveUnion == LIU && !LIU->changedSince(Tag)) {
// Retain cached results, e.g. firstInterference.
return;
}
clear();
LiveUnion = LIU;
VirtReg = VReg;
Tag = LIU->getTag();
UserTag = UTag;
}
LiveInterval &virtReg() const {
assert(VirtReg && "uninitialized");
return *VirtReg;
}
// Does this live virtual register interfere with the union?
bool checkInterference() { return collectInterferingVRegs(1); }
// Count the virtual registers in this union that interfere with this
// query's live virtual register, up to maxInterferingRegs.
unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX);
// Was this virtual register visited during collectInterferingVRegs?
bool isSeenInterference(LiveInterval *VReg) const;
// Did collectInterferingVRegs collect all interferences?
bool seenAllInterferences() const { return SeenAllInterferences; }
// Did collectInterferingVRegs encounter an unspillable vreg?
bool seenUnspillableVReg() const { return SeenUnspillableVReg; }
// Vector generated by collectInterferingVRegs.
const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
return InterferingVRegs;
}
private:
Query(const Query&) LLVM_DELETED_FUNCTION;
void operator=(const Query&) LLVM_DELETED_FUNCTION;
};
// Array of LiveIntervalUnions.
class Array {
unsigned Size;
LiveIntervalUnion *LIUs;
public:
Array() : Size(0), LIUs(0) {}
~Array() { clear(); }
// Initialize the array to have Size entries.
// Reuse an existing allocation if the size matches.
void init(LiveIntervalUnion::Allocator&, unsigned Size);
unsigned size() const { return Size; }
void clear();
LiveIntervalUnion& operator[](unsigned idx) {
assert(idx < Size && "idx out of bounds");
return LIUs[idx];
}
};
};
} // end namespace llvm
#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)