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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10029 91177308-0d34-0410-b5e6-96231b3b80d8
405 lines
15 KiB
C++
405 lines
15 KiB
C++
//===- llvm/PassSupport.h - Pass Support code -------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines stuff that is used to define and "use" Passes. This file
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// is automatically #included by Pass.h, so:
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//
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// NO .CPP FILES SHOULD INCLUDE THIS FILE DIRECTLY
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//
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// Instead, #include Pass.h.
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//
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// This file defines Pass registration code and classes used for it.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_PASS_SUPPORT_H
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#define LLVM_PASS_SUPPORT_H
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// No need to include Pass.h, we are being included by it!
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namespace llvm {
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class TargetMachine;
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//===---------------------------------------------------------------------------
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/// PassInfo class - An instance of this class exists for every pass known by
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/// the system, and can be obtained from a live Pass by calling its
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/// getPassInfo() method. These objects are set up by the RegisterPass<>
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/// template, defined below.
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///
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class PassInfo {
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const char *PassName; // Nice name for Pass
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const char *PassArgument; // Command Line argument to run this pass
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const std::type_info &TypeInfo; // type_info object for this Pass class
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unsigned char PassType; // Set of enums values below...
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std::vector<const PassInfo*> ItfImpl;// Interfaces implemented by this pass
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Pass *(*NormalCtor)(); // No argument ctor
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Pass *(*TargetCtor)(TargetMachine&); // Ctor taking TargetMachine object...
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public:
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/// PassType - Define symbolic constants that can be used to test to see if
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/// this pass should be listed by analyze or opt. Passes can use none, one or
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/// many of these flags or'd together. It is not legal to combine the
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/// AnalysisGroup flag with others.
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///
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enum {
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Analysis = 1, Optimization = 2, LLC = 4, AnalysisGroup = 8
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};
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/// PassInfo ctor - Do not call this directly, this should only be invoked
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/// through RegisterPass.
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PassInfo(const char *name, const char *arg, const std::type_info &ti,
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unsigned pt, Pass *(*normal)() = 0,
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Pass *(*targetctor)(TargetMachine &) = 0)
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: PassName(name), PassArgument(arg), TypeInfo(ti), PassType(pt),
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NormalCtor(normal), TargetCtor(targetctor) {
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}
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/// getPassName - Return the friendly name for the pass, never returns null
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///
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const char *getPassName() const { return PassName; }
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void setPassName(const char *Name) { PassName = Name; }
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/// getPassArgument - Return the command line option that may be passed to
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/// 'opt' that will cause this pass to be run. This will return null if there
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/// is no argument.
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///
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const char *getPassArgument() const { return PassArgument; }
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/// getTypeInfo - Return the type_info object for the pass...
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///
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const std::type_info &getTypeInfo() const { return TypeInfo; }
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/// getPassType - Return the PassType of a pass. Note that this can be
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/// several different types or'd together. This is _strictly_ for use by opt,
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/// analyze and llc for deciding which passes to use as command line options.
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///
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unsigned getPassType() const { return PassType; }
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/// getNormalCtor - Return a pointer to a function, that when called, creates
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/// an instance of the pass and returns it. This pointer may be null if there
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/// is no default constructor for the pass.
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///
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Pass *(*getNormalCtor() const)() {
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return NormalCtor;
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}
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void setNormalCtor(Pass *(*Ctor)()) {
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NormalCtor = Ctor;
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}
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/// createPass() - Use this method to create an instance of this pass.
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Pass *createPass() const {
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assert((PassType != AnalysisGroup || NormalCtor) &&
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"No default implementation found for analysis group!");
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assert(NormalCtor &&
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"Cannot call createPass on PassInfo without default ctor!");
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return NormalCtor();
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}
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/// getTargetCtor - Return a pointer to a function that creates an instance of
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/// the pass and returns it. This returns a constructor for a version of the
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/// pass that takes a TargetMachine object as a parameter.
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///
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Pass *(*getTargetCtor() const)(TargetMachine &) {
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return TargetCtor;
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}
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/// addInterfaceImplemented - This method is called when this pass is
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/// registered as a member of an analysis group with the RegisterAnalysisGroup
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/// template.
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///
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void addInterfaceImplemented(const PassInfo *ItfPI) {
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ItfImpl.push_back(ItfPI);
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}
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/// getInterfacesImplemented - Return a list of all of the analysis group
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/// interfaces implemented by this pass.
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///
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const std::vector<const PassInfo*> &getInterfacesImplemented() const {
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return ItfImpl;
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}
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};
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//===---------------------------------------------------------------------------
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/// RegisterPass<t> template - This template class is used to notify the system
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/// that a Pass is available for use, and registers it into the internal
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/// database maintained by the PassManager. Unless this template is used, opt,
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/// for example will not be able to see the pass and attempts to create the pass
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/// will fail. This template is used in the follow manner (at global scope, in
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/// your .cpp file):
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///
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/// static RegisterPass<YourPassClassName> tmp("passopt", "My Pass Name");
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///
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/// This statement will cause your pass to be created by calling the default
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/// constructor exposed by the pass. If you have a different constructor that
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/// must be called, create a global constructor function (which takes the
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/// arguments you need and returns a Pass*) and register your pass like this:
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///
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/// Pass *createMyPass(foo &opt) { return new MyPass(opt); }
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/// static RegisterPass<PassClassName> tmp("passopt", "My Name", createMyPass);
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///
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struct RegisterPassBase {
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/// getPassInfo - Get the pass info for the registered class...
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///
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const PassInfo *getPassInfo() const { return PIObj; }
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RegisterPassBase() : PIObj(0) {}
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~RegisterPassBase() { // Intentionally non-virtual...
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if (PIObj) unregisterPass(PIObj);
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}
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protected:
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PassInfo *PIObj; // The PassInfo object for this pass
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void registerPass(PassInfo *);
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void unregisterPass(PassInfo *);
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/// setOnlyUsesCFG - Notice that this pass only depends on the CFG, so
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/// transformations that do not modify the CFG do not invalidate this pass.
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///
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void setOnlyUsesCFG();
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};
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template<typename PassName>
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Pass *callDefaultCtor() { return new PassName(); }
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template<typename PassName>
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struct RegisterPass : public RegisterPassBase {
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// Register Pass using default constructor...
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RegisterPass(const char *PassArg, const char *Name, unsigned PassTy = 0) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy,
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callDefaultCtor<PassName>));
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}
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// Register Pass using default constructor explicitly...
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RegisterPass(const char *PassArg, const char *Name, unsigned PassTy,
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Pass *(*ctor)()) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, ctor));
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}
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// Register Pass using TargetMachine constructor...
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RegisterPass(const char *PassArg, const char *Name, unsigned PassTy,
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Pass *(*targetctor)(TargetMachine &)) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy,
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0, targetctor));
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}
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// Generic constructor version that has an unknown ctor type...
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template<typename CtorType>
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RegisterPass(const char *PassArg, const char *Name, unsigned PassTy,
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CtorType *Fn) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, 0));
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}
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};
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/// RegisterOpt - Register something that is to show up in Opt, this is just a
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/// shortcut for specifying RegisterPass...
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///
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template<typename PassName>
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struct RegisterOpt : public RegisterPassBase {
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RegisterOpt(const char *PassArg, const char *Name, bool CFGOnly = false) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::Optimization,
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callDefaultCtor<PassName>));
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register Pass using default constructor explicitly...
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///
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RegisterOpt(const char *PassArg, const char *Name, Pass *(*ctor)(),
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bool CFGOnly = false) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::Optimization, ctor));
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register FunctionPass using default constructor explicitly...
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///
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RegisterOpt(const char *PassArg, const char *Name, FunctionPass *(*ctor)(),
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bool CFGOnly = false) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::Optimization,
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static_cast<Pass*(*)()>(ctor)));
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register Pass using TargetMachine constructor...
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///
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RegisterOpt(const char *PassArg, const char *Name,
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Pass *(*targetctor)(TargetMachine &), bool CFGOnly = false) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::Optimization, 0, targetctor));
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register FunctionPass using TargetMachine constructor...
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///
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RegisterOpt(const char *PassArg, const char *Name,
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FunctionPass *(*targetctor)(TargetMachine &),
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bool CFGOnly = false) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::Optimization, 0,
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static_cast<Pass*(*)(TargetMachine&)>(targetctor)));
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if (CFGOnly) setOnlyUsesCFG();
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}
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};
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/// RegisterAnalysis - Register something that is to show up in Analysis, this
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/// is just a shortcut for specifying RegisterPass... Analyses take a special
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/// argument that, when set to true, tells the system that the analysis ONLY
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/// depends on the shape of the CFG, so if a transformation preserves the CFG
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/// that the analysis is not invalidated.
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///
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template<typename PassName>
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struct RegisterAnalysis : public RegisterPassBase {
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RegisterAnalysis(const char *PassArg, const char *Name,
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bool CFGOnly = false) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::Analysis,
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callDefaultCtor<PassName>));
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if (CFGOnly) setOnlyUsesCFG();
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}
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};
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/// RegisterLLC - Register something that is to show up in LLC, this is just a
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/// shortcut for specifying RegisterPass...
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///
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template<typename PassName>
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struct RegisterLLC : public RegisterPassBase {
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RegisterLLC(const char *PassArg, const char *Name) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::LLC,
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callDefaultCtor<PassName>));
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}
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/// Register Pass using default constructor explicitly...
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///
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RegisterLLC(const char *PassArg, const char *Name, Pass *(*ctor)()) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::LLC, ctor));
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}
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/// Register Pass using TargetMachine constructor...
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///
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RegisterLLC(const char *PassArg, const char *Name,
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Pass *(*datactor)(TargetMachine &)) {
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registerPass(new PassInfo(Name, PassArg, typeid(PassName),
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PassInfo::LLC));
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}
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};
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/// RegisterAnalysisGroup - Register a Pass as a member of an analysis _group_.
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/// Analysis groups are used to define an interface (which need not derive from
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/// Pass) that is required by passes to do their job. Analysis Groups differ
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/// from normal analyses because any available implementation of the group will
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/// be used if it is available.
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///
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/// If no analysis implementing the interface is available, a default
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/// implementation is created and added. A pass registers itself as the default
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/// implementation by specifying 'true' as the third template argument of this
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/// class.
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///
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/// In addition to registering itself as an analysis group member, a pass must
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/// register itself normally as well. Passes may be members of multiple groups
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/// and may still be "required" specifically by name.
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///
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/// The actual interface may also be registered as well (by not specifying the
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/// second template argument). The interface should be registered to associate
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/// a nice name with the interface.
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///
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class RegisterAGBase : public RegisterPassBase {
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PassInfo *InterfaceInfo;
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const PassInfo *ImplementationInfo;
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bool isDefaultImplementation;
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protected:
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RegisterAGBase(const std::type_info &Interface,
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const std::type_info *Pass = 0,
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bool isDefault = false);
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void setGroupName(const char *Name);
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public:
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~RegisterAGBase();
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};
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template<typename Interface, typename DefaultImplementationPass = void,
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bool Default = false>
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struct RegisterAnalysisGroup : public RegisterAGBase {
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RegisterAnalysisGroup() : RegisterAGBase(typeid(Interface),
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&typeid(DefaultImplementationPass),
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Default) {
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}
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};
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/// Define a specialization of RegisterAnalysisGroup that is used to set the
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/// name for the analysis group.
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///
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template<typename Interface>
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struct RegisterAnalysisGroup<Interface, void, false> : public RegisterAGBase {
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RegisterAnalysisGroup(const char *Name)
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: RegisterAGBase(typeid(Interface)) {
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setGroupName(Name);
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}
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};
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//===---------------------------------------------------------------------------
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/// PassRegistrationListener class - This class is meant to be derived from by
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/// clients that are interested in which passes get registered and unregistered
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/// at runtime (which can be because of the RegisterPass constructors being run
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/// as the program starts up, or may be because a shared object just got
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/// loaded). Deriving from the PassRegistationListener class automatically
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/// registers your object to receive callbacks indicating when passes are loaded
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/// and removed.
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///
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struct PassRegistrationListener {
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/// PassRegistrationListener ctor - Add the current object to the list of
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/// PassRegistrationListeners...
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PassRegistrationListener();
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/// dtor - Remove object from list of listeners...
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///
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virtual ~PassRegistrationListener();
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/// Callback functions - These functions are invoked whenever a pass is loaded
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/// or removed from the current executable.
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///
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virtual void passRegistered(const PassInfo *P) {}
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virtual void passUnregistered(const PassInfo *P) {}
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/// enumeratePasses - Iterate over the registered passes, calling the
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/// passEnumerate callback on each PassInfo object.
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///
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void enumeratePasses();
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/// passEnumerate - Callback function invoked when someone calls
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/// enumeratePasses on this PassRegistrationListener object.
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///
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virtual void passEnumerate(const PassInfo *P) {}
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};
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//===---------------------------------------------------------------------------
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/// IncludeFile class - This class is used as a hack to make sure that the
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/// implementation of a header file is included into a tool that uses the
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/// header. This is solely to overcome problems linking .a files and not
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/// getting the implementation of passes we need.
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///
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struct IncludeFile {
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IncludeFile(void *);
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};
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} // End llvm namespace
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#endif
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