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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33592 91177308-0d34-0410-b5e6-96231b3b80d8
224 lines
7.3 KiB
C++
224 lines
7.3 KiB
C++
//===- llvm/ADT/SmallPtrSet.h - 'Normally small' pointer set ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the SmallPtrSet class. See the doxygen comment for
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// SmallPtrSetImpl for more details on the algorithm used.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_SMALLPTRSET_H
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#define LLVM_ADT_SMALLPTRSET_H
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#include <cassert>
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#include <cstring>
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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/// SmallPtrSetImpl - This is the common code shared among all the
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/// SmallPtrSet<>'s, which is almost everything. SmallPtrSet has two modes, one
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/// for small and one for large sets.
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///
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/// Small sets use an array of pointers allocated in the SmallPtrSet object,
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/// which is treated as a simple array of pointers. When a pointer is added to
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/// the set, the array is scanned to see if the element already exists, if not
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/// the element is 'pushed back' onto the array. If we run out of space in the
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/// array, we grow into the 'large set' case. SmallSet should be used when the
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/// sets are often small. In this case, no memory allocation is used, and only
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/// light-weight and cache-efficient scanning is used.
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///
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/// Large sets use a classic exponentially-probed hash table. Empty buckets are
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/// represented with an illegal pointer value (-1) to allow null pointers to be
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/// inserted. Tombstones are represented with another illegal pointer value
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/// (-2), to allow deletion. The hash table is resized when the table is 3/4 or
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/// more. When this happens, the table is doubled in size.
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///
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class SmallPtrSetImpl {
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protected:
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/// CurArray - This is the current set of buckets. If it points to
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/// SmallArray, then the set is in 'small mode'.
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void **CurArray;
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/// CurArraySize - The allocated size of CurArray, always a power of two.
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/// Note that CurArray points to an array that has CurArraySize+1 elements in
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/// it, so that the end iterator actually points to valid memory.
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unsigned CurArraySize;
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// If small, this is # elts allocated consequtively
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unsigned NumElements;
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void *SmallArray[1]; // Must be last ivar.
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public:
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SmallPtrSetImpl(unsigned SmallSize) {
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assert(SmallSize && (SmallSize & (SmallSize-1)) == 0 &&
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"Initial size must be a power of two!");
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CurArray = &SmallArray[0];
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CurArraySize = SmallSize;
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// The end pointer, always valid, is set to a valid element to help the
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// iterator.
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CurArray[SmallSize] = 0;
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clear();
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}
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~SmallPtrSetImpl() {
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if (!isSmall())
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delete[] CurArray;
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}
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bool empty() const { return size() == 0; }
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unsigned size() const { return NumElements; }
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static void *getTombstoneMarker() { return reinterpret_cast<void*>(-2); }
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static void *getEmptyMarker() {
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// Note that -1 is chosen to make clear() efficiently implementable with
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// memset and because it's not a valid pointer value.
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return reinterpret_cast<void*>(-1);
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}
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void clear() {
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// Fill the array with empty markers.
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memset(CurArray, -1, CurArraySize*sizeof(void*));
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NumElements = 0;
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}
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/// insert - This returns true if the pointer was new to the set, false if it
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/// was already in the set.
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bool insert(void *Ptr);
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/// erase - If the set contains the specified pointer, remove it and return
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/// true, otherwise return false.
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bool erase(void *Ptr);
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bool count(void *Ptr) const {
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if (isSmall()) {
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// Linear search for the item.
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for (void *const *APtr = SmallArray, *const *E = SmallArray+NumElements;
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APtr != E; ++APtr)
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if (*APtr == Ptr)
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return true;
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return false;
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}
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// Big set case.
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return *FindBucketFor(Ptr) == Ptr;
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}
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private:
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bool isSmall() const { return CurArray == &SmallArray[0]; }
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unsigned Hash(void *Ptr) const {
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return ((uintptr_t)Ptr >> 4) & (CurArraySize-1);
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}
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void * const *FindBucketFor(void *Ptr) const;
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/// Grow - Allocate a larger backing store for the buckets and move it over.
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void Grow();
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};
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/// SmallPtrSetIteratorImpl - This is the common base class shared between all
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/// instances of SmallPtrSetIterator.
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class SmallPtrSetIteratorImpl {
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protected:
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void *const *Bucket;
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public:
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SmallPtrSetIteratorImpl(void *const *BP) : Bucket(BP) {
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AdvanceIfNotValid();
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}
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bool operator==(const SmallPtrSetIteratorImpl &RHS) const {
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return Bucket == RHS.Bucket;
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}
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bool operator!=(const SmallPtrSetIteratorImpl &RHS) const {
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return Bucket != RHS.Bucket;
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}
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protected:
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/// AdvanceIfNotValid - If the current bucket isn't valid, advance to a bucket
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/// that is. This is guaranteed to stop because the end() bucket is marked
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/// valid.
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void AdvanceIfNotValid() {
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while (*Bucket == SmallPtrSetImpl::getEmptyMarker() ||
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*Bucket == SmallPtrSetImpl::getTombstoneMarker())
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++Bucket;
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}
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};
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/// SmallPtrSetIterator - This implements a const_iterator for SmallPtrSet.
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template<typename PtrTy>
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class SmallPtrSetIterator : public SmallPtrSetIteratorImpl {
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public:
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SmallPtrSetIterator(void *const *BP) : SmallPtrSetIteratorImpl(BP) {}
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// Most methods provided by baseclass.
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PtrTy operator*() const {
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return static_cast<PtrTy>(*Bucket);
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}
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inline SmallPtrSetIterator& operator++() { // Preincrement
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++Bucket;
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AdvanceIfNotValid();
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return *this;
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}
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SmallPtrSetIterator operator++(int) { // Postincrement
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SmallPtrSetIterator tmp = *this; ++*this; return tmp;
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}
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};
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/// NextPowerOfTwo - This is a helper template that rounds N up to the next
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/// power of two.
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template<unsigned N>
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struct NextPowerOfTwo;
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/// NextPowerOfTwoH - If N is not a power of two, increase it. This is a helper
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/// template used to implement NextPowerOfTwo.
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template<unsigned N, bool isPowerTwo>
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struct NextPowerOfTwoH {
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enum { Val = N };
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};
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template<unsigned N>
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struct NextPowerOfTwoH<N, false> {
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enum {
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// We could just use NextVal = N+1, but this converges faster. N|(N-1) sets
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// the right-most zero bits to one all at once, e.g. 0b0011000 -> 0b0011111.
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NextVal = (N|(N-1)) + 1,
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Val = NextPowerOfTwo<NextVal>::Val
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};
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};
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template<unsigned N>
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struct NextPowerOfTwo {
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enum { Val = NextPowerOfTwoH<N, (N&(N-1)) == 0>::Val };
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};
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/// SmallPtrSet - This class implements a set which is optimizer for holding
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/// SmallSize or less elements. This internally rounds up SmallSize to the next
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/// power of two if it is not already a power of two. See the comments above
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/// SmallPtrSetImpl for details of the algorithm.
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template<class PtrType, unsigned SmallSize>
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class SmallPtrSet : public SmallPtrSetImpl {
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// Make sure that SmallSize is a power of two, round up if not.
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enum { SmallSizePowTwo = NextPowerOfTwo<SmallSize>::Val };
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void *SmallArray[SmallSizePowTwo];
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public:
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SmallPtrSet() : SmallPtrSetImpl(NextPowerOfTwo<SmallSizePowTwo>::Val) {}
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typedef SmallPtrSetIterator<PtrType> iterator;
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typedef SmallPtrSetIterator<PtrType> const_iterator;
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inline iterator begin() const {
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return iterator(CurArray);
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}
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inline iterator end() const {
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return iterator(CurArray+CurArraySize);
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}
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};
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}
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#endif
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