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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18906 91177308-0d34-0410-b5e6-96231b3b80d8
668 lines
25 KiB
C++
668 lines
25 KiB
C++
//===-- llvm/Constants.h - Constant class subclass definitions --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declarations for the subclasses of Constant, which
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// represent the different flavors of constant values that live in LLVM. Note
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// that Constants are immutable (once created they never change) and are fully
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// shared by structural equivalence. This means that two structurally
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// equivalent constants will always have the same address. Constant's are
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// created on demand as needed and never deleted: thus clients don't have to
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// worry about the lifetime of the objects.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CONSTANTS_H
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#define LLVM_CONSTANTS_H
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#include "llvm/Constant.h"
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#include "llvm/Type.h"
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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class ArrayType;
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class StructType;
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class PointerType;
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class PackedType;
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template<class ConstantClass, class TypeClass, class ValType>
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struct ConstantCreator;
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template<class ConstantClass, class TypeClass>
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struct ConvertConstantType;
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//===----------------------------------------------------------------------===//
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/// ConstantIntegral - Shared superclass of boolean and integer constants.
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///
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/// This class just defines some common interfaces to be implemented.
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///
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class ConstantIntegral : public Constant {
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protected:
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union {
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int64_t Signed;
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uint64_t Unsigned;
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} Val;
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ConstantIntegral(const Type *Ty, uint64_t V);
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public:
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/// getRawValue - return the underlying value of this constant as a 64-bit
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/// unsigned integer value.
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///
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inline uint64_t getRawValue() const { return Val.Unsigned; }
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue.
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///
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virtual bool isNullValue() const = 0;
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/// isMaxValue - Return true if this is the largest value that may be
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/// represented by this type.
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///
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virtual bool isMaxValue() const = 0;
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/// isMinValue - Return true if this is the smallest value that may be
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/// represented by this type.
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///
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virtual bool isMinValue() const = 0;
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/// isAllOnesValue - Return true if every bit in this constant is set to true.
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///
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virtual bool isAllOnesValue() const = 0;
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/// Static constructor to get the maximum/minimum/allones constant of
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/// specified (integral) type...
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///
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static ConstantIntegral *getMaxValue(const Type *Ty);
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static ConstantIntegral *getMinValue(const Type *Ty);
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static ConstantIntegral *getAllOnesValue(const Type *Ty);
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantIntegral *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->isIntegral();
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantBool - Boolean Values
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///
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class ConstantBool : public ConstantIntegral {
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ConstantBool(bool V);
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public:
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static ConstantBool *True, *False; // The True & False values
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/// get() - Static factory methods - Return objects of the specified value
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static ConstantBool *get(bool Value) { return Value ? True : False; }
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static ConstantBool *get(const Type *Ty, bool Value) { return get(Value); }
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/// inverted - Return the opposite value of the current value.
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inline ConstantBool *inverted() const { return (this==True) ? False : True; }
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/// getValue - return the boolean value of this constant.
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///
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inline bool getValue() const { return static_cast<bool>(getRawValue()); }
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue.
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///
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virtual bool isNullValue() const { return this == False; }
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virtual bool isMaxValue() const { return this == True; }
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virtual bool isMinValue() const { return this == False; }
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virtual bool isAllOnesValue() const { return this == True; }
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantBool *) { return true; }
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static bool classof(const Value *V) {
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return (V == True) | (V == False);
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantInt - Superclass of ConstantSInt & ConstantUInt, to make dealing
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/// with integral constants easier.
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///
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class ConstantInt : public ConstantIntegral {
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protected:
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ConstantInt(const ConstantInt &); // DO NOT IMPLEMENT
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ConstantInt(const Type *Ty, uint64_t V);
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public:
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/// equalsInt - Provide a helper method that can be used to determine if the
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/// constant contained within is equal to a constant. This only works for
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/// very small values, because this is all that can be represented with all
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/// types.
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///
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bool equalsInt(unsigned char V) const {
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assert(V <= 127 &&
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"equalsInt: Can only be used with very small positive constants!");
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return Val.Unsigned == V;
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}
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/// ConstantInt::get static method: return a ConstantInt with the specified
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/// value. as above, we work only with very small values here.
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///
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static ConstantInt *get(const Type *Ty, unsigned char V);
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue.
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virtual bool isNullValue() const { return Val.Unsigned == 0; }
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virtual bool isMaxValue() const = 0;
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virtual bool isMinValue() const = 0;
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantInt *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->isInteger();
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantSInt - Signed Integer Values [sbyte, short, int, long]
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///
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class ConstantSInt : public ConstantInt {
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ConstantSInt(const ConstantSInt &); // DO NOT IMPLEMENT
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friend struct ConstantCreator<ConstantSInt, Type, int64_t>;
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protected:
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ConstantSInt(const Type *Ty, int64_t V);
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public:
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/// get() - Static factory methods - Return objects of the specified value
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///
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static ConstantSInt *get(const Type *Ty, int64_t V);
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/// isValueValidForType - return true if Ty is big enough to represent V.
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///
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static bool isValueValidForType(const Type *Ty, int64_t V);
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/// getValue - return the underlying value of this constant.
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///
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inline int64_t getValue() const { return Val.Signed; }
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virtual bool isAllOnesValue() const { return getValue() == -1; }
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/// isMaxValue - Return true if this is the largest value that may be
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/// represented by this type.
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///
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virtual bool isMaxValue() const {
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int64_t V = getValue();
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if (V < 0) return false; // Be careful about wrap-around on 'long's
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++V;
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return !isValueValidForType(getType(), V) || V < 0;
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}
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/// isMinValue - Return true if this is the smallest value that may be
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/// represented by this type.
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///
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virtual bool isMinValue() const {
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int64_t V = getValue();
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if (V > 0) return false; // Be careful about wrap-around on 'long's
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--V;
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return !isValueValidForType(getType(), V) || V > 0;
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}
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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///
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static inline bool classof(const ConstantSInt *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->isSigned();
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantUInt - Unsigned Integer Values [ubyte, ushort, uint, ulong]
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///
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class ConstantUInt : public ConstantInt {
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ConstantUInt(const ConstantUInt &); // DO NOT IMPLEMENT
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friend struct ConstantCreator<ConstantUInt, Type, uint64_t>;
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protected:
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ConstantUInt(const Type *Ty, uint64_t V);
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public:
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/// get() - Static factory methods - Return objects of the specified value
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///
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static ConstantUInt *get(const Type *Ty, uint64_t V);
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/// isValueValidForType - return true if Ty is big enough to represent V.
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///
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static bool isValueValidForType(const Type *Ty, uint64_t V);
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/// getValue - return the underlying value of this constant.
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///
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inline uint64_t getValue() const { return Val.Unsigned; }
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/// isMaxValue - Return true if this is the largest value that may be
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/// represented by this type.
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///
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virtual bool isAllOnesValue() const;
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virtual bool isMaxValue() const { return isAllOnesValue(); }
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virtual bool isMinValue() const { return getValue() == 0; }
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantUInt *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->isUnsigned();
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantFP - Floating Point Values [float, double]
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///
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class ConstantFP : public Constant {
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double Val;
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friend struct ConstantCreator<ConstantFP, Type, uint64_t>;
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friend struct ConstantCreator<ConstantFP, Type, uint32_t>;
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ConstantFP(const ConstantFP &); // DO NOT IMPLEMENT
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protected:
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ConstantFP(const Type *Ty, double V);
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public:
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/// get() - Static factory methods - Return objects of the specified value
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static ConstantFP *get(const Type *Ty, double V);
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/// isValueValidForType - return true if Ty is big enough to represent V.
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static bool isValueValidForType(const Type *Ty, double V);
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inline double getValue() const { return Val; }
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue. Don't depend on == for doubles to tell us it's zero, it
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/// considers -0.0 to be null as well as 0.0. :(
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virtual bool isNullValue() const {
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union {
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double V;
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uint64_t I;
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} T;
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T.V = Val;
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return T.I == 0;
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}
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/// isExactlyValue - We don't rely on operator== working on double values, as
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/// it returns true for things that are clearly not equal, like -0.0 and 0.0.
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/// As such, this method can be used to do an exact bit-for-bit comparison of
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/// two floating point values.
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bool isExactlyValue(double V) const {
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union {
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double V;
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uint64_t I;
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} T1;
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T1.V = Val;
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union {
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double V;
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uint64_t I;
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} T2;
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T2.V = V;
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return T1.I == T2.I;
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}
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantFP *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->isFloatingPoint();
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantAggregateZero - All zero aggregate value
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///
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class ConstantAggregateZero : public Constant {
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friend struct ConstantCreator<ConstantAggregateZero, Type, char>;
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ConstantAggregateZero(const ConstantAggregateZero &); // DO NOT IMPLEMENT
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protected:
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ConstantAggregateZero(const Type *Ty)
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: Constant(Ty, ConstantAggregateZeroVal) {}
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public:
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/// get() - static factory method for creating a null aggregate. It is
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/// illegal to call this method with a non-aggregate type.
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static Constant *get(const Type *Ty);
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue.
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virtual bool isNullValue() const { return true; }
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virtual void destroyConstant();
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virtual void replaceUsesOfWithOnConstant(Value *From, Value *To,
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bool DisableChecking = false);
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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///
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static bool classof(const ConstantAggregateZero *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == ConstantAggregateZeroVal;
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantArray - Constant Array Declarations
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///
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class ConstantArray : public Constant {
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friend struct ConstantCreator<ConstantArray, ArrayType,
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std::vector<Constant*> >;
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ConstantArray(const ConstantArray &); // DO NOT IMPLEMENT
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protected:
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ConstantArray(const ArrayType *T, const std::vector<Constant*> &Val);
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public:
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/// get() - Static factory methods - Return objects of the specified value
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static Constant *get(const ArrayType *T, const std::vector<Constant*> &);
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static Constant *get(const std::string &Initializer);
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/// getType - Specialize the getType() method to always return an ArrayType,
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/// which reduces the amount of casting needed in parts of the compiler.
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///
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inline const ArrayType *getType() const {
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return reinterpret_cast<const ArrayType*>(Value::getType());
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}
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/// isString - This method returns true if the array is an array of sbyte or
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/// ubyte, and if the elements of the array are all ConstantInt's.
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bool isString() const;
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/// getAsString - If this array is isString(), then this method converts the
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/// array to an std::string and returns it. Otherwise, it asserts out.
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///
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std::string getAsString() const;
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue. This always returns false because zero arrays are always
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/// created as ConstantAggregateZero objects.
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virtual bool isNullValue() const { return false; }
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virtual void destroyConstant();
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virtual void replaceUsesOfWithOnConstant(Value *From, Value *To,
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bool DisableChecking = false);
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantArray *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->getTypeID() == Type::ArrayTyID;
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}
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};
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//===----------------------------------------------------------------------===//
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// ConstantStruct - Constant Struct Declarations
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//
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class ConstantStruct : public Constant {
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friend struct ConstantCreator<ConstantStruct, StructType,
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std::vector<Constant*> >;
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ConstantStruct(const ConstantStruct &); // DO NOT IMPLEMENT
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protected:
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ConstantStruct(const StructType *T, const std::vector<Constant*> &Val);
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public:
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/// get() - Static factory methods - Return objects of the specified value
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///
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static Constant *get(const StructType *T, const std::vector<Constant*> &V);
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static Constant *get(const std::vector<Constant*> &V);
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/// getType() specialization - Reduce amount of casting...
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///
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inline const StructType *getType() const {
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return reinterpret_cast<const StructType*>(Value::getType());
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}
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue. This always returns false because zero structs are always
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/// created as ConstantAggregateZero objects.
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virtual bool isNullValue() const {
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return false;
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}
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virtual void destroyConstant();
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virtual void replaceUsesOfWithOnConstant(Value *From, Value *To,
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bool DisableChecking = false);
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantStruct *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->getTypeID() == Type::StructTyID;
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantPacked - Constant Packed Declarations
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///
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class ConstantPacked : public Constant {
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friend struct ConstantCreator<ConstantPacked, PackedType,
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std::vector<Constant*> >;
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ConstantPacked(const ConstantPacked &); // DO NOT IMPLEMENT
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protected:
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ConstantPacked(const PackedType *T, const std::vector<Constant*> &Val);
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public:
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/// get() - Static factory methods - Return objects of the specified value
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static Constant *get(const PackedType *T, const std::vector<Constant*> &);
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static Constant *get(const std::vector<Constant*> &V);
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/// getType - Specialize the getType() method to always return an PackedType,
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/// which reduces the amount of casting needed in parts of the compiler.
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///
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inline const PackedType *getType() const {
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return reinterpret_cast<const PackedType*>(Value::getType());
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}
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue. This always returns false because zero arrays are always
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/// created as ConstantAggregateZero objects.
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virtual bool isNullValue() const { return false; }
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virtual void destroyConstant();
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virtual void replaceUsesOfWithOnConstant(Value *From, Value *To,
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bool DisableChecking = false);
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantPacked *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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V->getType()->getTypeID() == Type::PackedTyID;
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}
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};
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//===----------------------------------------------------------------------===//
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/// ConstantPointerNull - a constant pointer value that points to null
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///
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class ConstantPointerNull : public Constant {
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friend struct ConstantCreator<ConstantPointerNull, PointerType, char>;
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ConstantPointerNull(const ConstantPointerNull &); // DO NOT IMPLEMENT
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protected:
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ConstantPointerNull(const PointerType *T)
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: Constant(reinterpret_cast<const Type*>(T)) {}
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public:
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/// get() - Static factory methods - Return objects of the specified value
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static ConstantPointerNull *get(const PointerType *T);
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue.
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virtual bool isNullValue() const { return true; }
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virtual void destroyConstant();
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/// getType - Specialize the getType() method to always return an PointerType,
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/// which reduces the amount of casting needed in parts of the compiler.
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///
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inline const PointerType *getType() const {
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return reinterpret_cast<const PointerType*>(Value::getType());
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}
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantPointerNull *) { return true; }
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static bool classof(const Value *V) {
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return V->getValueType() == SimpleConstantVal &&
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isa<PointerType>(V->getType());
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}
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};
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/// ConstantExpr - a constant value that is initialized with an expression using
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/// other constant values. This is only used to represent values that cannot be
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/// evaluated at compile-time (e.g., something derived from an address) because
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/// it does not have a mechanism to store the actual value. Use the appropriate
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/// Constant subclass above for known constants.
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///
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class ConstantExpr : public Constant {
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unsigned iType; // Operation type (an Instruction opcode)
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friend struct ConstantCreator<ConstantExpr,Type,
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std::pair<unsigned, std::vector<Constant*> > >;
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friend struct ConvertConstantType<ConstantExpr, Type>;
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protected:
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// Cast creation ctor
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ConstantExpr(unsigned Opcode, Constant *C, const Type *Ty);
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// Binary/Shift instruction creation ctor
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ConstantExpr(unsigned Opcode, Constant *C1, Constant *C2);
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// Select instruction creation ctor
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ConstantExpr(Constant *C, Constant *V1, Constant *V2);
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// GEP instruction creation ctor
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ConstantExpr(Constant *C, const std::vector<Constant*> &IdxList,
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const Type *DestTy);
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// These private methods are used by the type resolution code to create
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// ConstantExprs in intermediate forms.
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static Constant *getTy(const Type *Ty, unsigned Opcode,
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Constant *C1, Constant *C2);
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static Constant *getShiftTy(const Type *Ty,
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unsigned Opcode, Constant *C1, Constant *C2);
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static Constant *getSelectTy(const Type *Ty,
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Constant *C1, Constant *C2, Constant *C3);
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static Constant *getGetElementPtrTy(const Type *Ty, Constant *C,
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const std::vector<Value*> &IdxList);
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public:
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// Static methods to construct a ConstantExpr of different kinds. Note that
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// these methods may return a object that is not an instance of the
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// ConstantExpr class, because they will attempt to fold the constant
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// expression into something simpler if possible.
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/// Cast constant expr
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///
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static Constant *getCast(Constant *C, const Type *Ty);
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static Constant *getSignExtend(Constant *C, const Type *Ty);
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static Constant *getZeroExtend(Constant *C, const Type *Ty);
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/// Select constant expr
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///
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static Constant *getSelect(Constant *C, Constant *V1, Constant *V2) {
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return getSelectTy(V1->getType(), C, V1, V2);
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}
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/// getSizeOf constant expr - computes the size of a type in a target
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/// independent way (Note: the return type is ULong but the object is not
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/// necessarily a ConstantUInt).
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///
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static Constant *getSizeOf(const Type *Ty);
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/// ConstantExpr::get - Return a binary or shift operator constant expression,
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/// folding if possible.
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///
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static Constant *get(unsigned Opcode, Constant *C1, Constant *C2);
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/// ConstantExpr::get* - Return some common constants without having to
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/// specify the full Instruction::OPCODE identifier.
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///
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static Constant *getNeg(Constant *C);
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static Constant *getNot(Constant *C);
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static Constant *getAdd(Constant *C1, Constant *C2);
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static Constant *getSub(Constant *C1, Constant *C2);
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static Constant *getMul(Constant *C1, Constant *C2);
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static Constant *getDiv(Constant *C1, Constant *C2);
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static Constant *getRem(Constant *C1, Constant *C2);
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static Constant *getAnd(Constant *C1, Constant *C2);
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static Constant *getOr(Constant *C1, Constant *C2);
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static Constant *getXor(Constant *C1, Constant *C2);
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static Constant *getSetEQ(Constant *C1, Constant *C2);
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static Constant *getSetNE(Constant *C1, Constant *C2);
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static Constant *getSetLT(Constant *C1, Constant *C2);
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static Constant *getSetGT(Constant *C1, Constant *C2);
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static Constant *getSetLE(Constant *C1, Constant *C2);
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static Constant *getSetGE(Constant *C1, Constant *C2);
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static Constant *getShl(Constant *C1, Constant *C2);
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static Constant *getShr(Constant *C1, Constant *C2);
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static Constant *getUShr(Constant *C1, Constant *C2); // unsigned shr
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static Constant *getSShr(Constant *C1, Constant *C2); // signed shr
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/// Getelementptr form. std::vector<Value*> is only accepted for convenience:
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/// all elements must be Constant's.
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///
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static Constant *getGetElementPtr(Constant *C,
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const std::vector<Constant*> &IdxList);
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static Constant *getGetElementPtr(Constant *C,
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const std::vector<Value*> &IdxList);
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/// isNullValue - Return true if this is the value that would be returned by
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/// getNullValue.
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virtual bool isNullValue() const { return false; }
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/// getOpcode - Return the opcode at the root of this constant expression
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unsigned getOpcode() const { return iType; }
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/// getOpcodeName - Return a string representation for an opcode.
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const char *getOpcodeName() const;
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virtual void destroyConstant();
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virtual void replaceUsesOfWithOnConstant(Value *From, Value *To,
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bool DisableChecking = false);
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/// Override methods to provide more type information...
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inline Constant *getOperand(unsigned i) {
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return cast<Constant>(User::getOperand(i));
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}
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inline Constant *getOperand(unsigned i) const {
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return const_cast<Constant*>(cast<Constant>(User::getOperand(i)));
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}
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|
|
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ConstantExpr *) { return true; }
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static inline bool classof(const Value *V) {
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return V->getValueType() == ConstantExprVal;
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}
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};
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|
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//===----------------------------------------------------------------------===//
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/// UndefValue - 'undef' values are things that do not have specified contents.
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/// These are used for a variety of purposes, including global variable
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/// initializers and operands to instructions. 'undef' values can occur with
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/// any type.
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///
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class UndefValue : public Constant {
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|
friend struct ConstantCreator<UndefValue, Type, char>;
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UndefValue(const UndefValue &); // DO NOT IMPLEMENT
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|
protected:
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|
UndefValue(const Type *T) : Constant(T, UndefValueVal) {}
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|
public:
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|
/// get() - Static factory methods - Return an 'undef' object of the specified
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|
/// type.
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|
///
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|
static UndefValue *get(const Type *T);
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|
/// isNullValue - Return true if this is the value that would be returned by
|
|
/// getNullValue.
|
|
virtual bool isNullValue() const { return false; }
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|
|
|
virtual void destroyConstant();
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|
|
|
/// Methods for support type inquiry through isa, cast, and dyn_cast:
|
|
static inline bool classof(const UndefValue *) { return true; }
|
|
static bool classof(const Value *V) {
|
|
return V->getValueType() == UndefValueVal;
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|
}
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|
};
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} // End llvm namespace
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#endif
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