llvm-6502/lib/Support/SystemUtils.cpp
Reid Spencer 44f6966ef0 For PR351:
* Remove the ExecWait function. This is now in sys::Program::ExecuteAndWait


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18927 91177308-0d34-0410-b5e6-96231b3b80d8
2004-12-14 04:18:15 +00:00

163 lines
4.9 KiB
C++

//===- SystemUtils.cpp - Utilities for low-level system tasks -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains functions used to do a variety of low-level, often
// system-specific, tasks.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/SystemUtils.h"
#include "llvm/System/Program.h"
#include "llvm/Config/fcntl.h"
#include "llvm/Config/sys/wait.h"
#include <algorithm>
#include <cerrno>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <signal.h>
using namespace llvm;
/// isStandardOutAConsole - Return true if we can tell that the standard output
/// stream goes to a terminal window or console.
bool llvm::isStandardOutAConsole() {
#if HAVE_ISATTY
return isatty(1);
#endif
// If we don't have isatty, just return false.
return false;
}
/// FindExecutable - Find a named executable, giving the argv[0] of program
/// being executed. This allows us to find another LLVM tool if it is built
/// into the same directory, but that directory is neither the current
/// directory, nor in the PATH. If the executable cannot be found, return an
/// empty string.
///
#undef FindExecutable // needed on windows :(
sys::Path llvm::FindExecutable(const std::string &ExeName,
const std::string &ProgramPath) {
// First check the directory that the calling program is in. We can do this
// if ProgramPath contains at least one / character, indicating that it is a
// relative path to bugpoint itself.
//
sys::Path Result ( ProgramPath );
Result.elideFile();
if (!Result.isEmpty()) {
Result.appendFile(ExeName);
if (Result.executable()) return Result;
}
return sys::Program::FindProgramByName(ExeName);
}
static void RedirectFD(const std::string &File, int FD) {
if (File.empty()) return; // Noop
// Open the file
int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666);
if (InFD == -1) {
std::cerr << "Error opening file '" << File << "' for "
<< (FD == 0 ? "input" : "output") << "!\n";
exit(1);
}
dup2(InFD, FD); // Install it as the requested FD
close(InFD); // Close the original FD
}
static bool Timeout = false;
static void TimeOutHandler(int Sig) {
Timeout = true;
}
/// RunProgramWithTimeout - This function executes the specified program, with
/// the specified null-terminated argument array, with the stdin/out/err fd's
/// redirected, with a timeout specified by the last argument. This terminates
/// the calling program if there is an error executing the specified program.
/// It returns the return value of the program, or -1 if a timeout is detected.
///
int llvm::RunProgramWithTimeout(const std::string &ProgramPath,
const char **Args,
const std::string &StdInFile,
const std::string &StdOutFile,
const std::string &StdErrFile,
unsigned NumSeconds) {
#ifdef HAVE_SYS_WAIT_H
int Child = fork();
switch (Child) {
case -1:
std::cerr << "ERROR forking!\n";
exit(1);
case 0: // Child
RedirectFD(StdInFile, 0); // Redirect file descriptors...
RedirectFD(StdOutFile, 1);
if (StdOutFile != StdErrFile)
RedirectFD(StdErrFile, 2);
else
dup2(1, 2);
execv(ProgramPath.c_str(), (char *const *)Args);
std::cerr << "Error executing program: '" << ProgramPath;
for (; *Args; ++Args)
std::cerr << " " << *Args;
std::cerr << "'\n";
exit(1);
default: break;
}
// Make sure all output has been written while waiting
std::cout << std::flush;
// Install a timeout handler.
Timeout = false;
struct sigaction Act, Old;
Act.sa_sigaction = 0;
Act.sa_handler = TimeOutHandler;
sigemptyset(&Act.sa_mask);
Act.sa_flags = 0;
sigaction(SIGALRM, &Act, &Old);
// Set the timeout if one is set.
if (NumSeconds)
alarm(NumSeconds);
int Status;
while (wait(&Status) != Child)
if (errno == EINTR) {
if (Timeout) {
// Kill the child.
kill(Child, SIGKILL);
if (wait(&Status) != Child)
std::cerr << "Something funny happened waiting for the child!\n";
alarm(0);
sigaction(SIGALRM, &Old, 0);
return -1; // Timeout detected
} else {
std::cerr << "Error waiting for child process!\n";
exit(1);
}
}
alarm(0);
sigaction(SIGALRM, &Old, 0);
return Status;
#else
std::cerr << "RunProgramWithTimeout not implemented on this platform!\n";
return -1;
#endif
}