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44d65eac43
Summary: As added initially, statepoints required their call targets to be a constant pointer null if ``numPatchBytes`` was non-zero. This turns out to be a problem ergonomically, since there is no way to mark patchable statepoints as calling a (readable) symbolic value. This change remove the restriction of requiring ``null`` call targets for patchable statepoints, and changes PlaceSafepoints to maintain the symbolic call target through its transformation. Reviewers: reames, swaroop.sridhar Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D11550 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@243502 91177308-0d34-0410-b5e6-96231b3b80d8
989 lines
38 KiB
C++
989 lines
38 KiB
C++
//===- PlaceSafepoints.cpp - Place GC Safepoints --------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Place garbage collection safepoints at appropriate locations in the IR. This
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// does not make relocation semantics or variable liveness explicit. That's
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// done by RewriteStatepointsForGC.
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//
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// Terminology:
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// - A call is said to be "parseable" if there is a stack map generated for the
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// return PC of the call. A runtime can determine where values listed in the
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// deopt arguments and (after RewriteStatepointsForGC) gc arguments are located
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// on the stack when the code is suspended inside such a call. Every parse
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// point is represented by a call wrapped in an gc.statepoint intrinsic.
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// - A "poll" is an explicit check in the generated code to determine if the
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// runtime needs the generated code to cooperate by calling a helper routine
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// and thus suspending its execution at a known state. The call to the helper
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// routine will be parseable. The (gc & runtime specific) logic of a poll is
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// assumed to be provided in a function of the name "gc.safepoint_poll".
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//
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// We aim to insert polls such that running code can quickly be brought to a
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// well defined state for inspection by the collector. In the current
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// implementation, this is done via the insertion of poll sites at method entry
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// and the backedge of most loops. We try to avoid inserting more polls than
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// are neccessary to ensure a finite period between poll sites. This is not
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// because the poll itself is expensive in the generated code; it's not. Polls
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// do tend to impact the optimizer itself in negative ways; we'd like to avoid
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// perturbing the optimization of the method as much as we can.
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//
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// We also need to make most call sites parseable. The callee might execute a
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// poll (or otherwise be inspected by the GC). If so, the entire stack
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// (including the suspended frame of the current method) must be parseable.
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//
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// This pass will insert:
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// - Call parse points ("call safepoints") for any call which may need to
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// reach a safepoint during the execution of the callee function.
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// - Backedge safepoint polls and entry safepoint polls to ensure that
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// executing code reaches a safepoint poll in a finite amount of time.
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//
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// We do not currently support return statepoints, but adding them would not
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// be hard. They are not required for correctness - entry safepoints are an
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// alternative - but some GCs may prefer them. Patches welcome.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/IR/LegacyPassManager.h"
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#include "llvm/ADT/SetOperations.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/Analysis/ScalarEvolutionExpressions.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Statepoint.h"
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#include "llvm/IR/Value.h"
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#include "llvm/IR/Verifier.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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#define DEBUG_TYPE "safepoint-placement"
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STATISTIC(NumEntrySafepoints, "Number of entry safepoints inserted");
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STATISTIC(NumCallSafepoints, "Number of call safepoints inserted");
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STATISTIC(NumBackedgeSafepoints, "Number of backedge safepoints inserted");
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STATISTIC(CallInLoop, "Number of loops w/o safepoints due to calls in loop");
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STATISTIC(FiniteExecution, "Number of loops w/o safepoints finite execution");
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using namespace llvm;
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// Ignore oppurtunities to avoid placing safepoints on backedges, useful for
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// validation
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static cl::opt<bool> AllBackedges("spp-all-backedges", cl::Hidden,
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cl::init(false));
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/// If true, do not place backedge safepoints in counted loops.
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static cl::opt<bool> SkipCounted("spp-counted", cl::Hidden, cl::init(true));
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// If true, split the backedge of a loop when placing the safepoint, otherwise
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// split the latch block itself. Both are useful to support for
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// experimentation, but in practice, it looks like splitting the backedge
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// optimizes better.
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static cl::opt<bool> SplitBackedge("spp-split-backedge", cl::Hidden,
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cl::init(false));
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// Print tracing output
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static cl::opt<bool> TraceLSP("spp-trace", cl::Hidden, cl::init(false));
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namespace {
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/// An analysis pass whose purpose is to identify each of the backedges in
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/// the function which require a safepoint poll to be inserted.
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struct PlaceBackedgeSafepointsImpl : public FunctionPass {
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static char ID;
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/// The output of the pass - gives a list of each backedge (described by
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/// pointing at the branch) which need a poll inserted.
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std::vector<TerminatorInst *> PollLocations;
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/// True unless we're running spp-no-calls in which case we need to disable
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/// the call dependend placement opts.
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bool CallSafepointsEnabled;
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ScalarEvolution *SE = nullptr;
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DominatorTree *DT = nullptr;
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LoopInfo *LI = nullptr;
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PlaceBackedgeSafepointsImpl(bool CallSafepoints = false)
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: FunctionPass(ID), CallSafepointsEnabled(CallSafepoints) {
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initializePlaceBackedgeSafepointsImplPass(*PassRegistry::getPassRegistry());
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}
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bool runOnLoop(Loop *);
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void runOnLoopAndSubLoops(Loop *L) {
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// Visit all the subloops
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for (auto I = L->begin(), E = L->end(); I != E; I++)
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runOnLoopAndSubLoops(*I);
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runOnLoop(L);
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}
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bool runOnFunction(Function &F) override {
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SE = &getAnalysis<ScalarEvolution>();
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DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
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LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
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for (auto I = LI->begin(), E = LI->end(); I != E; I++) {
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runOnLoopAndSubLoops(*I);
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}
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return false;
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<DominatorTreeWrapperPass>();
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AU.addRequired<ScalarEvolution>();
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AU.addRequired<LoopInfoWrapperPass>();
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// We no longer modify the IR at all in this pass. Thus all
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// analysis are preserved.
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AU.setPreservesAll();
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}
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};
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}
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static cl::opt<bool> NoEntry("spp-no-entry", cl::Hidden, cl::init(false));
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static cl::opt<bool> NoCall("spp-no-call", cl::Hidden, cl::init(false));
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static cl::opt<bool> NoBackedge("spp-no-backedge", cl::Hidden, cl::init(false));
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namespace {
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struct PlaceSafepoints : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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PlaceSafepoints() : FunctionPass(ID) {
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initializePlaceSafepointsPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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// We modify the graph wholesale (inlining, block insertion, etc). We
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// preserve nothing at the moment. We could potentially preserve dom tree
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// if that was worth doing
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}
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};
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}
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// Insert a safepoint poll immediately before the given instruction. Does
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// not handle the parsability of state at the runtime call, that's the
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// callers job.
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static void
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InsertSafepointPoll(Instruction *InsertBefore,
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std::vector<CallSite> &ParsePointsNeeded /*rval*/);
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static bool isGCLeafFunction(const CallSite &CS);
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static bool needsStatepoint(const CallSite &CS) {
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if (isGCLeafFunction(CS))
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return false;
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if (CS.isCall()) {
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CallInst *call = cast<CallInst>(CS.getInstruction());
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if (call->isInlineAsm())
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return false;
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}
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if (isStatepoint(CS) || isGCRelocate(CS) || isGCResult(CS)) {
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return false;
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}
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return true;
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}
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static Value *ReplaceWithStatepoint(const CallSite &CS, Pass *P);
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/// Returns true if this loop is known to contain a call safepoint which
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/// must unconditionally execute on any iteration of the loop which returns
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/// to the loop header via an edge from Pred. Returns a conservative correct
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/// answer; i.e. false is always valid.
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static bool containsUnconditionalCallSafepoint(Loop *L, BasicBlock *Header,
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BasicBlock *Pred,
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DominatorTree &DT) {
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// In general, we're looking for any cut of the graph which ensures
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// there's a call safepoint along every edge between Header and Pred.
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// For the moment, we look only for the 'cuts' that consist of a single call
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// instruction in a block which is dominated by the Header and dominates the
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// loop latch (Pred) block. Somewhat surprisingly, walking the entire chain
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// of such dominating blocks gets substaintially more occurences than just
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// checking the Pred and Header blocks themselves. This may be due to the
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// density of loop exit conditions caused by range and null checks.
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// TODO: structure this as an analysis pass, cache the result for subloops,
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// avoid dom tree recalculations
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assert(DT.dominates(Header, Pred) && "loop latch not dominated by header?");
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BasicBlock *Current = Pred;
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while (true) {
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for (Instruction &I : *Current) {
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if (auto CS = CallSite(&I))
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// Note: Technically, needing a safepoint isn't quite the right
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// condition here. We should instead be checking if the target method
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// has an
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// unconditional poll. In practice, this is only a theoretical concern
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// since we don't have any methods with conditional-only safepoint
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// polls.
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if (needsStatepoint(CS))
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return true;
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}
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if (Current == Header)
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break;
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Current = DT.getNode(Current)->getIDom()->getBlock();
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}
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return false;
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}
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/// Returns true if this loop is known to terminate in a finite number of
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/// iterations. Note that this function may return false for a loop which
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/// does actual terminate in a finite constant number of iterations due to
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/// conservatism in the analysis.
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static bool mustBeFiniteCountedLoop(Loop *L, ScalarEvolution *SE,
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BasicBlock *Pred) {
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// Only used when SkipCounted is off
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const unsigned upperTripBound = 8192;
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// A conservative bound on the loop as a whole.
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const SCEV *MaxTrips = SE->getMaxBackedgeTakenCount(L);
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if (MaxTrips != SE->getCouldNotCompute()) {
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if (SE->getUnsignedRange(MaxTrips).getUnsignedMax().ult(upperTripBound))
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return true;
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if (SkipCounted &&
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SE->getUnsignedRange(MaxTrips).getUnsignedMax().isIntN(32))
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return true;
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}
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// If this is a conditional branch to the header with the alternate path
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// being outside the loop, we can ask questions about the execution frequency
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// of the exit block.
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if (L->isLoopExiting(Pred)) {
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// This returns an exact expression only. TODO: We really only need an
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// upper bound here, but SE doesn't expose that.
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const SCEV *MaxExec = SE->getExitCount(L, Pred);
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if (MaxExec != SE->getCouldNotCompute()) {
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if (SE->getUnsignedRange(MaxExec).getUnsignedMax().ult(upperTripBound))
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return true;
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if (SkipCounted &&
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SE->getUnsignedRange(MaxExec).getUnsignedMax().isIntN(32))
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return true;
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}
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}
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return /* not finite */ false;
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}
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static void scanOneBB(Instruction *start, Instruction *end,
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std::vector<CallInst *> &calls,
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std::set<BasicBlock *> &seen,
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std::vector<BasicBlock *> &worklist) {
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for (BasicBlock::iterator itr(start);
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itr != start->getParent()->end() && itr != BasicBlock::iterator(end);
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itr++) {
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if (CallInst *CI = dyn_cast<CallInst>(&*itr)) {
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calls.push_back(CI);
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}
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// FIXME: This code does not handle invokes
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assert(!dyn_cast<InvokeInst>(&*itr) &&
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"support for invokes in poll code needed");
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// Only add the successor blocks if we reach the terminator instruction
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// without encountering end first
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if (itr->isTerminator()) {
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BasicBlock *BB = itr->getParent();
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for (BasicBlock *Succ : successors(BB)) {
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if (seen.count(Succ) == 0) {
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worklist.push_back(Succ);
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seen.insert(Succ);
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}
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}
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}
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}
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}
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static void scanInlinedCode(Instruction *start, Instruction *end,
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std::vector<CallInst *> &calls,
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std::set<BasicBlock *> &seen) {
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calls.clear();
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std::vector<BasicBlock *> worklist;
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seen.insert(start->getParent());
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scanOneBB(start, end, calls, seen, worklist);
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while (!worklist.empty()) {
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BasicBlock *BB = worklist.back();
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worklist.pop_back();
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scanOneBB(&*BB->begin(), end, calls, seen, worklist);
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}
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}
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bool PlaceBackedgeSafepointsImpl::runOnLoop(Loop *L) {
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// Loop through all loop latches (branches controlling backedges). We need
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// to place a safepoint on every backedge (potentially).
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// Note: In common usage, there will be only one edge due to LoopSimplify
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// having run sometime earlier in the pipeline, but this code must be correct
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// w.r.t. loops with multiple backedges.
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BasicBlock *header = L->getHeader();
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SmallVector<BasicBlock*, 16> LoopLatches;
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L->getLoopLatches(LoopLatches);
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for (BasicBlock *pred : LoopLatches) {
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assert(L->contains(pred));
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// Make a policy decision about whether this loop needs a safepoint or
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// not. Note that this is about unburdening the optimizer in loops, not
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// avoiding the runtime cost of the actual safepoint.
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if (!AllBackedges) {
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if (mustBeFiniteCountedLoop(L, SE, pred)) {
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if (TraceLSP)
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errs() << "skipping safepoint placement in finite loop\n";
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FiniteExecution++;
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continue;
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}
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if (CallSafepointsEnabled &&
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containsUnconditionalCallSafepoint(L, header, pred, *DT)) {
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// Note: This is only semantically legal since we won't do any further
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// IPO or inlining before the actual call insertion.. If we hadn't, we
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// might latter loose this call safepoint.
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if (TraceLSP)
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errs() << "skipping safepoint placement due to unconditional call\n";
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CallInLoop++;
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continue;
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}
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}
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// TODO: We can create an inner loop which runs a finite number of
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// iterations with an outer loop which contains a safepoint. This would
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// not help runtime performance that much, but it might help our ability to
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// optimize the inner loop.
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// Safepoint insertion would involve creating a new basic block (as the
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// target of the current backedge) which does the safepoint (of all live
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// variables) and branches to the true header
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TerminatorInst *term = pred->getTerminator();
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if (TraceLSP) {
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errs() << "[LSP] terminator instruction: ";
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term->dump();
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}
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PollLocations.push_back(term);
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}
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return false;
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}
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/// Returns true if an entry safepoint is not required before this callsite in
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/// the caller function.
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static bool doesNotRequireEntrySafepointBefore(const CallSite &CS) {
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Instruction *Inst = CS.getInstruction();
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
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switch (II->getIntrinsicID()) {
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case Intrinsic::experimental_gc_statepoint:
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case Intrinsic::experimental_patchpoint_void:
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case Intrinsic::experimental_patchpoint_i64:
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// The can wrap an actual call which may grow the stack by an unbounded
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// amount or run forever.
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return false;
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default:
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// Most LLVM intrinsics are things which do not expand to actual calls, or
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// at least if they do, are leaf functions that cause only finite stack
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// growth. In particular, the optimizer likes to form things like memsets
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// out of stores in the original IR. Another important example is
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// llvm.localescape which must occur in the entry block. Inserting a
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// safepoint before it is not legal since it could push the localescape
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// out of the entry block.
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return true;
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}
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}
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return false;
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}
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static Instruction *findLocationForEntrySafepoint(Function &F,
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DominatorTree &DT) {
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// Conceptually, this poll needs to be on method entry, but in
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// practice, we place it as late in the entry block as possible. We
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// can place it as late as we want as long as it dominates all calls
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// that can grow the stack. This, combined with backedge polls,
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// give us all the progress guarantees we need.
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// hasNextInstruction and nextInstruction are used to iterate
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// through a "straight line" execution sequence.
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auto hasNextInstruction = [](Instruction *I) {
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if (!I->isTerminator()) {
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return true;
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}
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BasicBlock *nextBB = I->getParent()->getUniqueSuccessor();
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return nextBB && (nextBB->getUniquePredecessor() != nullptr);
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};
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auto nextInstruction = [&hasNextInstruction](Instruction *I) {
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assert(hasNextInstruction(I) &&
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"first check if there is a next instruction!");
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if (I->isTerminator()) {
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return I->getParent()->getUniqueSuccessor()->begin();
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} else {
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return std::next(BasicBlock::iterator(I));
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}
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};
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Instruction *cursor = nullptr;
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for (cursor = F.getEntryBlock().begin(); hasNextInstruction(cursor);
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cursor = nextInstruction(cursor)) {
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// We need to ensure a safepoint poll occurs before any 'real' call. The
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// easiest way to ensure finite execution between safepoints in the face of
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// recursive and mutually recursive functions is to enforce that each take
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// a safepoint. Additionally, we need to ensure a poll before any call
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// which can grow the stack by an unbounded amount. This isn't required
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// for GC semantics per se, but is a common requirement for languages
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// which detect stack overflow via guard pages and then throw exceptions.
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if (auto CS = CallSite(cursor)) {
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if (doesNotRequireEntrySafepointBefore(CS))
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continue;
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break;
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|
}
|
|
}
|
|
|
|
assert((hasNextInstruction(cursor) || cursor->isTerminator()) &&
|
|
"either we stopped because of a call, or because of terminator");
|
|
|
|
return cursor;
|
|
}
|
|
|
|
/// Identify the list of call sites which need to be have parseable state
|
|
static void findCallSafepoints(Function &F,
|
|
std::vector<CallSite> &Found /*rval*/) {
|
|
assert(Found.empty() && "must be empty!");
|
|
for (Instruction &I : inst_range(F)) {
|
|
Instruction *inst = &I;
|
|
if (isa<CallInst>(inst) || isa<InvokeInst>(inst)) {
|
|
CallSite CS(inst);
|
|
|
|
// No safepoint needed or wanted
|
|
if (!needsStatepoint(CS)) {
|
|
continue;
|
|
}
|
|
|
|
Found.push_back(CS);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Implement a unique function which doesn't require we sort the input
|
|
/// vector. Doing so has the effect of changing the output of a couple of
|
|
/// tests in ways which make them less useful in testing fused safepoints.
|
|
template <typename T> static void unique_unsorted(std::vector<T> &vec) {
|
|
std::set<T> seen;
|
|
std::vector<T> tmp;
|
|
vec.reserve(vec.size());
|
|
std::swap(tmp, vec);
|
|
for (auto V : tmp) {
|
|
if (seen.insert(V).second) {
|
|
vec.push_back(V);
|
|
}
|
|
}
|
|
}
|
|
|
|
static const char *const GCSafepointPollName = "gc.safepoint_poll";
|
|
|
|
static bool isGCSafepointPoll(Function &F) {
|
|
return F.getName().equals(GCSafepointPollName);
|
|
}
|
|
|
|
/// Returns true if this function should be rewritten to include safepoint
|
|
/// polls and parseable call sites. The main point of this function is to be
|
|
/// an extension point for custom logic.
|
|
static bool shouldRewriteFunction(Function &F) {
|
|
// TODO: This should check the GCStrategy
|
|
if (F.hasGC()) {
|
|
const char *FunctionGCName = F.getGC();
|
|
const StringRef StatepointExampleName("statepoint-example");
|
|
const StringRef CoreCLRName("coreclr");
|
|
return (StatepointExampleName == FunctionGCName) ||
|
|
(CoreCLRName == FunctionGCName);
|
|
} else
|
|
return false;
|
|
}
|
|
|
|
// TODO: These should become properties of the GCStrategy, possibly with
|
|
// command line overrides.
|
|
static bool enableEntrySafepoints(Function &F) { return !NoEntry; }
|
|
static bool enableBackedgeSafepoints(Function &F) { return !NoBackedge; }
|
|
static bool enableCallSafepoints(Function &F) { return !NoCall; }
|
|
|
|
// Normalize basic block to make it ready to be target of invoke statepoint.
|
|
// Ensure that 'BB' does not have phi nodes. It may require spliting it.
|
|
static BasicBlock *normalizeForInvokeSafepoint(BasicBlock *BB,
|
|
BasicBlock *InvokeParent) {
|
|
BasicBlock *ret = BB;
|
|
|
|
if (!BB->getUniquePredecessor()) {
|
|
ret = SplitBlockPredecessors(BB, InvokeParent, "");
|
|
}
|
|
|
|
// Now that 'ret' has unique predecessor we can safely remove all phi nodes
|
|
// from it
|
|
FoldSingleEntryPHINodes(ret);
|
|
assert(!isa<PHINode>(ret->begin()));
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool PlaceSafepoints::runOnFunction(Function &F) {
|
|
if (F.isDeclaration() || F.empty()) {
|
|
// This is a declaration, nothing to do. Must exit early to avoid crash in
|
|
// dom tree calculation
|
|
return false;
|
|
}
|
|
|
|
if (isGCSafepointPoll(F)) {
|
|
// Given we're inlining this inside of safepoint poll insertion, this
|
|
// doesn't make any sense. Note that we do make any contained calls
|
|
// parseable after we inline a poll.
|
|
return false;
|
|
}
|
|
|
|
if (!shouldRewriteFunction(F))
|
|
return false;
|
|
|
|
bool modified = false;
|
|
|
|
// In various bits below, we rely on the fact that uses are reachable from
|
|
// defs. When there are basic blocks unreachable from the entry, dominance
|
|
// and reachablity queries return non-sensical results. Thus, we preprocess
|
|
// the function to ensure these properties hold.
|
|
modified |= removeUnreachableBlocks(F);
|
|
|
|
// STEP 1 - Insert the safepoint polling locations. We do not need to
|
|
// actually insert parse points yet. That will be done for all polls and
|
|
// calls in a single pass.
|
|
|
|
DominatorTree DT;
|
|
DT.recalculate(F);
|
|
|
|
SmallVector<Instruction *, 16> PollsNeeded;
|
|
std::vector<CallSite> ParsePointNeeded;
|
|
|
|
if (enableBackedgeSafepoints(F)) {
|
|
// Construct a pass manager to run the LoopPass backedge logic. We
|
|
// need the pass manager to handle scheduling all the loop passes
|
|
// appropriately. Doing this by hand is painful and just not worth messing
|
|
// with for the moment.
|
|
legacy::FunctionPassManager FPM(F.getParent());
|
|
bool CanAssumeCallSafepoints = enableCallSafepoints(F);
|
|
PlaceBackedgeSafepointsImpl *PBS =
|
|
new PlaceBackedgeSafepointsImpl(CanAssumeCallSafepoints);
|
|
FPM.add(PBS);
|
|
FPM.run(F);
|
|
|
|
// We preserve dominance information when inserting the poll, otherwise
|
|
// we'd have to recalculate this on every insert
|
|
DT.recalculate(F);
|
|
|
|
auto &PollLocations = PBS->PollLocations;
|
|
|
|
auto OrderByBBName = [](Instruction *a, Instruction *b) {
|
|
return a->getParent()->getName() < b->getParent()->getName();
|
|
};
|
|
// We need the order of list to be stable so that naming ends up stable
|
|
// when we split edges. This makes test cases much easier to write.
|
|
std::sort(PollLocations.begin(), PollLocations.end(), OrderByBBName);
|
|
|
|
// We can sometimes end up with duplicate poll locations. This happens if
|
|
// a single loop is visited more than once. The fact this happens seems
|
|
// wrong, but it does happen for the split-backedge.ll test case.
|
|
PollLocations.erase(std::unique(PollLocations.begin(),
|
|
PollLocations.end()),
|
|
PollLocations.end());
|
|
|
|
// Insert a poll at each point the analysis pass identified
|
|
// The poll location must be the terminator of a loop latch block.
|
|
for (TerminatorInst *Term : PollLocations) {
|
|
// We are inserting a poll, the function is modified
|
|
modified = true;
|
|
|
|
if (SplitBackedge) {
|
|
// Split the backedge of the loop and insert the poll within that new
|
|
// basic block. This creates a loop with two latches per original
|
|
// latch (which is non-ideal), but this appears to be easier to
|
|
// optimize in practice than inserting the poll immediately before the
|
|
// latch test.
|
|
|
|
// Since this is a latch, at least one of the successors must dominate
|
|
// it. Its possible that we have a) duplicate edges to the same header
|
|
// and b) edges to distinct loop headers. We need to insert pools on
|
|
// each.
|
|
SetVector<BasicBlock *> Headers;
|
|
for (unsigned i = 0; i < Term->getNumSuccessors(); i++) {
|
|
BasicBlock *Succ = Term->getSuccessor(i);
|
|
if (DT.dominates(Succ, Term->getParent())) {
|
|
Headers.insert(Succ);
|
|
}
|
|
}
|
|
assert(!Headers.empty() && "poll location is not a loop latch?");
|
|
|
|
// The split loop structure here is so that we only need to recalculate
|
|
// the dominator tree once. Alternatively, we could just keep it up to
|
|
// date and use a more natural merged loop.
|
|
SetVector<BasicBlock *> SplitBackedges;
|
|
for (BasicBlock *Header : Headers) {
|
|
BasicBlock *NewBB = SplitEdge(Term->getParent(), Header, &DT);
|
|
PollsNeeded.push_back(NewBB->getTerminator());
|
|
NumBackedgeSafepoints++;
|
|
}
|
|
} else {
|
|
// Split the latch block itself, right before the terminator.
|
|
PollsNeeded.push_back(Term);
|
|
NumBackedgeSafepoints++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (enableEntrySafepoints(F)) {
|
|
Instruction *Location = findLocationForEntrySafepoint(F, DT);
|
|
if (!Location) {
|
|
// policy choice not to insert?
|
|
} else {
|
|
PollsNeeded.push_back(Location);
|
|
modified = true;
|
|
NumEntrySafepoints++;
|
|
}
|
|
}
|
|
|
|
// Now that we've identified all the needed safepoint poll locations, insert
|
|
// safepoint polls themselves.
|
|
for (Instruction *PollLocation : PollsNeeded) {
|
|
std::vector<CallSite> RuntimeCalls;
|
|
InsertSafepointPoll(PollLocation, RuntimeCalls);
|
|
ParsePointNeeded.insert(ParsePointNeeded.end(), RuntimeCalls.begin(),
|
|
RuntimeCalls.end());
|
|
}
|
|
PollsNeeded.clear(); // make sure we don't accidentally use
|
|
// The dominator tree has been invalidated by the inlining performed in the
|
|
// above loop. TODO: Teach the inliner how to update the dom tree?
|
|
DT.recalculate(F);
|
|
|
|
if (enableCallSafepoints(F)) {
|
|
std::vector<CallSite> Calls;
|
|
findCallSafepoints(F, Calls);
|
|
NumCallSafepoints += Calls.size();
|
|
ParsePointNeeded.insert(ParsePointNeeded.end(), Calls.begin(), Calls.end());
|
|
}
|
|
|
|
// Unique the vectors since we can end up with duplicates if we scan the call
|
|
// site for call safepoints after we add it for entry or backedge. The
|
|
// only reason we need tracking at all is that some functions might have
|
|
// polls but not call safepoints and thus we might miss marking the runtime
|
|
// calls for the polls. (This is useful in test cases!)
|
|
unique_unsorted(ParsePointNeeded);
|
|
|
|
// Any parse point (no matter what source) will be handled here
|
|
|
|
// We're about to start modifying the function
|
|
if (!ParsePointNeeded.empty())
|
|
modified = true;
|
|
|
|
// Now run through and insert the safepoints, but do _NOT_ update or remove
|
|
// any existing uses. We have references to live variables that need to
|
|
// survive to the last iteration of this loop.
|
|
std::vector<Value *> Results;
|
|
Results.reserve(ParsePointNeeded.size());
|
|
for (size_t i = 0; i < ParsePointNeeded.size(); i++) {
|
|
CallSite &CS = ParsePointNeeded[i];
|
|
|
|
// For invoke statepoints we need to remove all phi nodes at the normal
|
|
// destination block.
|
|
// Reason for this is that we can place gc_result only after last phi node
|
|
// in basic block. We will get malformed code after RAUW for the
|
|
// gc_result if one of this phi nodes uses result from the invoke.
|
|
if (InvokeInst *Invoke = dyn_cast<InvokeInst>(CS.getInstruction())) {
|
|
normalizeForInvokeSafepoint(Invoke->getNormalDest(),
|
|
Invoke->getParent());
|
|
}
|
|
|
|
Value *GCResult = ReplaceWithStatepoint(CS, nullptr);
|
|
Results.push_back(GCResult);
|
|
}
|
|
assert(Results.size() == ParsePointNeeded.size());
|
|
|
|
// Adjust all users of the old call sites to use the new ones instead
|
|
for (size_t i = 0; i < ParsePointNeeded.size(); i++) {
|
|
CallSite &CS = ParsePointNeeded[i];
|
|
Value *GCResult = Results[i];
|
|
if (GCResult) {
|
|
// Can not RAUW for the invoke gc result in case of phi nodes preset.
|
|
assert(CS.isCall() || !isa<PHINode>(cast<Instruction>(GCResult)->getParent()->begin()));
|
|
|
|
// Replace all uses with the new call
|
|
CS.getInstruction()->replaceAllUsesWith(GCResult);
|
|
}
|
|
|
|
// Now that we've handled all uses, remove the original call itself
|
|
// Note: The insert point can't be the deleted instruction!
|
|
CS.getInstruction()->eraseFromParent();
|
|
}
|
|
return modified;
|
|
}
|
|
|
|
char PlaceBackedgeSafepointsImpl::ID = 0;
|
|
char PlaceSafepoints::ID = 0;
|
|
|
|
FunctionPass *llvm::createPlaceSafepointsPass() {
|
|
return new PlaceSafepoints();
|
|
}
|
|
|
|
INITIALIZE_PASS_BEGIN(PlaceBackedgeSafepointsImpl,
|
|
"place-backedge-safepoints-impl",
|
|
"Place Backedge Safepoints", false, false)
|
|
INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
|
|
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
|
|
INITIALIZE_PASS_END(PlaceBackedgeSafepointsImpl,
|
|
"place-backedge-safepoints-impl",
|
|
"Place Backedge Safepoints", false, false)
|
|
|
|
INITIALIZE_PASS_BEGIN(PlaceSafepoints, "place-safepoints", "Place Safepoints",
|
|
false, false)
|
|
INITIALIZE_PASS_END(PlaceSafepoints, "place-safepoints", "Place Safepoints",
|
|
false, false)
|
|
|
|
static bool isGCLeafFunction(const CallSite &CS) {
|
|
Instruction *inst = CS.getInstruction();
|
|
if (isa<IntrinsicInst>(inst)) {
|
|
// Most LLVM intrinsics are things which can never take a safepoint.
|
|
// As a result, we don't need to have the stack parsable at the
|
|
// callsite. This is a highly useful optimization since intrinsic
|
|
// calls are fairly prevelent, particularly in debug builds.
|
|
return true;
|
|
}
|
|
|
|
// If this function is marked explicitly as a leaf call, we don't need to
|
|
// place a safepoint of it. In fact, for correctness we *can't* in many
|
|
// cases. Note: Indirect calls return Null for the called function,
|
|
// these obviously aren't runtime functions with attributes
|
|
// TODO: Support attributes on the call site as well.
|
|
const Function *F = CS.getCalledFunction();
|
|
bool isLeaf =
|
|
F &&
|
|
F->getFnAttribute("gc-leaf-function").getValueAsString().equals("true");
|
|
if (isLeaf) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void
|
|
InsertSafepointPoll(Instruction *InsertBefore,
|
|
std::vector<CallSite> &ParsePointsNeeded /*rval*/) {
|
|
BasicBlock *OrigBB = InsertBefore->getParent();
|
|
Module *M = InsertBefore->getModule();
|
|
assert(M && "must be part of a module");
|
|
|
|
// Inline the safepoint poll implementation - this will get all the branch,
|
|
// control flow, etc.. Most importantly, it will introduce the actual slow
|
|
// path call - where we need to insert a safepoint (parsepoint).
|
|
|
|
auto *F = M->getFunction(GCSafepointPollName);
|
|
assert(F->getType()->getElementType() ==
|
|
FunctionType::get(Type::getVoidTy(M->getContext()), false) &&
|
|
"gc.safepoint_poll declared with wrong type");
|
|
assert(!F->empty() && "gc.safepoint_poll must be a non-empty function");
|
|
CallInst *PollCall = CallInst::Create(F, "", InsertBefore);
|
|
|
|
// Record some information about the call site we're replacing
|
|
BasicBlock::iterator before(PollCall), after(PollCall);
|
|
bool isBegin(false);
|
|
if (before == OrigBB->begin()) {
|
|
isBegin = true;
|
|
} else {
|
|
before--;
|
|
}
|
|
after++;
|
|
assert(after != OrigBB->end() && "must have successor");
|
|
|
|
// do the actual inlining
|
|
InlineFunctionInfo IFI;
|
|
bool InlineStatus = InlineFunction(PollCall, IFI);
|
|
assert(InlineStatus && "inline must succeed");
|
|
(void)InlineStatus; // suppress warning in release-asserts
|
|
|
|
// Check post conditions
|
|
assert(IFI.StaticAllocas.empty() && "can't have allocs");
|
|
|
|
std::vector<CallInst *> calls; // new calls
|
|
std::set<BasicBlock *> BBs; // new BBs + insertee
|
|
// Include only the newly inserted instructions, Note: begin may not be valid
|
|
// if we inserted to the beginning of the basic block
|
|
BasicBlock::iterator start;
|
|
if (isBegin) {
|
|
start = OrigBB->begin();
|
|
} else {
|
|
start = before;
|
|
start++;
|
|
}
|
|
|
|
// If your poll function includes an unreachable at the end, that's not
|
|
// valid. Bugpoint likes to create this, so check for it.
|
|
assert(isPotentiallyReachable(&*start, &*after, nullptr, nullptr) &&
|
|
"malformed poll function");
|
|
|
|
scanInlinedCode(&*(start), &*(after), calls, BBs);
|
|
assert(!calls.empty() && "slow path not found for safepoint poll");
|
|
|
|
// Record the fact we need a parsable state at the runtime call contained in
|
|
// the poll function. This is required so that the runtime knows how to
|
|
// parse the last frame when we actually take the safepoint (i.e. execute
|
|
// the slow path)
|
|
assert(ParsePointsNeeded.empty());
|
|
for (size_t i = 0; i < calls.size(); i++) {
|
|
|
|
// No safepoint needed or wanted
|
|
if (!needsStatepoint(calls[i])) {
|
|
continue;
|
|
}
|
|
|
|
// These are likely runtime calls. Should we assert that via calling
|
|
// convention or something?
|
|
ParsePointsNeeded.push_back(CallSite(calls[i]));
|
|
}
|
|
assert(ParsePointsNeeded.size() <= calls.size());
|
|
}
|
|
|
|
/// Replaces the given call site (Call or Invoke) with a gc.statepoint
|
|
/// intrinsic with an empty deoptimization arguments list. This does
|
|
/// NOT do explicit relocation for GC support.
|
|
static Value *ReplaceWithStatepoint(const CallSite &CS, /* to replace */
|
|
Pass *P) {
|
|
assert(CS.getInstruction()->getParent()->getParent()->getParent() &&
|
|
"must be set");
|
|
|
|
// TODO: technically, a pass is not allowed to get functions from within a
|
|
// function pass since it might trigger a new function addition. Refactor
|
|
// this logic out to the initialization of the pass. Doesn't appear to
|
|
// matter in practice.
|
|
|
|
// Then go ahead and use the builder do actually do the inserts. We insert
|
|
// immediately before the previous instruction under the assumption that all
|
|
// arguments will be available here. We can't insert afterwards since we may
|
|
// be replacing a terminator.
|
|
IRBuilder<> Builder(CS.getInstruction());
|
|
|
|
// Note: The gc args are not filled in at this time, that's handled by
|
|
// RewriteStatepointsForGC (which is currently under review).
|
|
|
|
// Create the statepoint given all the arguments
|
|
Instruction *Token = nullptr;
|
|
|
|
uint64_t ID;
|
|
uint32_t NumPatchBytes;
|
|
|
|
AttributeSet OriginalAttrs = CS.getAttributes();
|
|
Attribute AttrID =
|
|
OriginalAttrs.getAttribute(AttributeSet::FunctionIndex, "statepoint-id");
|
|
Attribute AttrNumPatchBytes = OriginalAttrs.getAttribute(
|
|
AttributeSet::FunctionIndex, "statepoint-num-patch-bytes");
|
|
|
|
AttrBuilder AttrsToRemove;
|
|
bool HasID = AttrID.isStringAttribute() &&
|
|
!AttrID.getValueAsString().getAsInteger(10, ID);
|
|
|
|
if (HasID)
|
|
AttrsToRemove.addAttribute("statepoint-id");
|
|
else
|
|
ID = 0xABCDEF00;
|
|
|
|
bool HasNumPatchBytes =
|
|
AttrNumPatchBytes.isStringAttribute() &&
|
|
!AttrNumPatchBytes.getValueAsString().getAsInteger(10, NumPatchBytes);
|
|
|
|
if (HasNumPatchBytes)
|
|
AttrsToRemove.addAttribute("statepoint-num-patch-bytes");
|
|
else
|
|
NumPatchBytes = 0;
|
|
|
|
OriginalAttrs = OriginalAttrs.removeAttributes(
|
|
CS.getInstruction()->getContext(), AttributeSet::FunctionIndex,
|
|
AttrsToRemove);
|
|
|
|
if (CS.isCall()) {
|
|
CallInst *ToReplace = cast<CallInst>(CS.getInstruction());
|
|
CallInst *Call = Builder.CreateGCStatepointCall(
|
|
ID, NumPatchBytes, CS.getCalledValue(),
|
|
makeArrayRef(CS.arg_begin(), CS.arg_end()), None, None,
|
|
"safepoint_token");
|
|
Call->setTailCall(ToReplace->isTailCall());
|
|
Call->setCallingConv(ToReplace->getCallingConv());
|
|
|
|
// In case if we can handle this set of attributes - set up function
|
|
// attributes directly on statepoint and return attributes later for
|
|
// gc_result intrinsic.
|
|
Call->setAttributes(OriginalAttrs.getFnAttributes());
|
|
|
|
Token = Call;
|
|
|
|
// Put the following gc_result and gc_relocate calls immediately after the
|
|
// the old call (which we're about to delete).
|
|
assert(ToReplace->getNextNode() && "not a terminator, must have next");
|
|
Builder.SetInsertPoint(ToReplace->getNextNode());
|
|
Builder.SetCurrentDebugLocation(ToReplace->getNextNode()->getDebugLoc());
|
|
} else if (CS.isInvoke()) {
|
|
InvokeInst *ToReplace = cast<InvokeInst>(CS.getInstruction());
|
|
|
|
// Insert the new invoke into the old block. We'll remove the old one in a
|
|
// moment at which point this will become the new terminator for the
|
|
// original block.
|
|
Builder.SetInsertPoint(ToReplace->getParent());
|
|
InvokeInst *Invoke = Builder.CreateGCStatepointInvoke(
|
|
ID, NumPatchBytes, CS.getCalledValue(), ToReplace->getNormalDest(),
|
|
ToReplace->getUnwindDest(), makeArrayRef(CS.arg_begin(), CS.arg_end()),
|
|
None, None, "safepoint_token");
|
|
|
|
Invoke->setCallingConv(ToReplace->getCallingConv());
|
|
|
|
// In case if we can handle this set of attributes - set up function
|
|
// attributes directly on statepoint and return attributes later for
|
|
// gc_result intrinsic.
|
|
Invoke->setAttributes(OriginalAttrs.getFnAttributes());
|
|
|
|
Token = Invoke;
|
|
|
|
// We'll insert the gc.result into the normal block
|
|
BasicBlock *NormalDest = ToReplace->getNormalDest();
|
|
// Can not insert gc.result in case of phi nodes preset.
|
|
// Should have removed this cases prior to runnning this function
|
|
assert(!isa<PHINode>(NormalDest->begin()));
|
|
Instruction *IP = &*(NormalDest->getFirstInsertionPt());
|
|
Builder.SetInsertPoint(IP);
|
|
} else {
|
|
llvm_unreachable("unexpect type of CallSite");
|
|
}
|
|
assert(Token);
|
|
|
|
// Handle the return value of the original call - update all uses to use a
|
|
// gc_result hanging off the statepoint node we just inserted
|
|
|
|
// Only add the gc_result iff there is actually a used result
|
|
if (!CS.getType()->isVoidTy() && !CS.getInstruction()->use_empty()) {
|
|
std::string TakenName =
|
|
CS.getInstruction()->hasName() ? CS.getInstruction()->getName() : "";
|
|
CallInst *GCResult = Builder.CreateGCResult(Token, CS.getType(), TakenName);
|
|
GCResult->setAttributes(OriginalAttrs.getRetAttributes());
|
|
return GCResult;
|
|
} else {
|
|
// No return value for the call.
|
|
return nullptr;
|
|
}
|
|
}
|