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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37450 91177308-0d34-0410-b5e6-96231b3b80d8
521 lines
17 KiB
C++
521 lines
17 KiB
C++
//===- llvm/Analysis/Dominators.h - Dominator Info Calculation --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the following classes:
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// 1. DominatorTree: Represent dominators as an explicit tree structure.
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// 2. ETForest: Efficient data structure for dominance comparisons and
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// nearest-common-ancestor queries.
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// 3. DominanceFrontier: Calculate and hold the dominance frontier for a
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// function.
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//
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// These data structures are listed in increasing order of complexity. It
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// takes longer to calculate the dominator frontier, for example, than the
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// DominatorTree mapping.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_DOMINATORS_H
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#define LLVM_ANALYSIS_DOMINATORS_H
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#include "llvm/Analysis/ET-Forest.h"
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#include "llvm/Pass.h"
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#include <set>
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namespace llvm {
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class Instruction;
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template <typename GraphType> struct GraphTraits;
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//===----------------------------------------------------------------------===//
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/// DominatorBase - Base class that other, more interesting dominator analyses
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/// inherit from.
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///
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class DominatorBase : public FunctionPass {
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protected:
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std::vector<BasicBlock*> Roots;
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const bool IsPostDominators;
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inline DominatorBase(intptr_t ID, bool isPostDom) :
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FunctionPass(ID), Roots(), IsPostDominators(isPostDom) {}
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public:
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/// getRoots - Return the root blocks of the current CFG. This may include
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/// multiple blocks if we are computing post dominators. For forward
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/// dominators, this will always be a single block (the entry node).
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///
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inline const std::vector<BasicBlock*> &getRoots() const { return Roots; }
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/// isPostDominator - Returns true if analysis based of postdoms
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///
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bool isPostDominator() const { return IsPostDominators; }
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};
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//===----------------------------------------------------------------------===//
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// DomTreeNode - Dominator Tree Node
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class DomTreeNode {
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BasicBlock *TheBB;
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DomTreeNode *IDom;
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std::vector<DomTreeNode*> Children;
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public:
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typedef std::vector<DomTreeNode*>::iterator iterator;
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typedef std::vector<DomTreeNode*>::const_iterator const_iterator;
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iterator begin() { return Children.begin(); }
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iterator end() { return Children.end(); }
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const_iterator begin() const { return Children.begin(); }
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const_iterator end() const { return Children.end(); }
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inline BasicBlock *getBlock() const { return TheBB; }
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inline DomTreeNode *getIDom() const { return IDom; }
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inline const std::vector<DomTreeNode*> &getChildren() const { return Children; }
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/// properlyDominates - Returns true iff this dominates N and this != N.
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/// Note that this is not a constant time operation!
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///
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bool properlyDominates(const DomTreeNode *N) const {
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const DomTreeNode *IDom;
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if (this == 0 || N == 0) return false;
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while ((IDom = N->getIDom()) != 0 && IDom != this)
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N = IDom; // Walk up the tree
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return IDom != 0;
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}
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/// dominates - Returns true iff this dominates N. Note that this is not a
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/// constant time operation!
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///
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inline bool dominates(const DomTreeNode *N) const {
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if (N == this) return true; // A node trivially dominates itself.
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return properlyDominates(N);
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}
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inline DomTreeNode(BasicBlock *BB, DomTreeNode *iDom) : TheBB(BB), IDom(iDom) {}
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inline DomTreeNode *addChild(DomTreeNode *C) { Children.push_back(C); return C; }
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void setIDom(DomTreeNode *NewIDom);
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};
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//===----------------------------------------------------------------------===//
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/// DominatorTree - Calculate the immediate dominator tree for a function.
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///
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class DominatorTreeBase : public DominatorBase {
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protected:
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std::map<BasicBlock*, DomTreeNode*> DomTreeNodes;
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void reset();
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typedef std::map<BasicBlock*, DomTreeNode*> DomTreeNodeMapType;
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DomTreeNode *RootNode;
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// Information record used during immediate dominators computation.
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struct InfoRec {
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unsigned Semi;
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unsigned Size;
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BasicBlock *Label, *Parent, *Child, *Ancestor;
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std::vector<BasicBlock*> Bucket;
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InfoRec() : Semi(0), Size(0), Label(0), Parent(0), Child(0), Ancestor(0){}
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};
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std::map<BasicBlock*, BasicBlock*> IDoms;
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// Vertex - Map the DFS number to the BasicBlock*
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std::vector<BasicBlock*> Vertex;
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// Info - Collection of information used during the computation of idoms.
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std::map<BasicBlock*, InfoRec> Info;
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public:
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DominatorTreeBase(intptr_t ID, bool isPostDom)
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: DominatorBase(ID, isPostDom) {}
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~DominatorTreeBase() { reset(); }
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virtual void releaseMemory() { reset(); }
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/// getNode - return the (Post)DominatorTree node for the specified basic
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/// block. This is the same as using operator[] on this class.
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///
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inline DomTreeNode *getNode(BasicBlock *BB) const {
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DomTreeNodeMapType::const_iterator i = DomTreeNodes.find(BB);
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return (i != DomTreeNodes.end()) ? i->second : 0;
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}
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inline DomTreeNode *operator[](BasicBlock *BB) const {
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return getNode(BB);
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}
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/// getRootNode - This returns the entry node for the CFG of the function. If
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/// this tree represents the post-dominance relations for a function, however,
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/// this root may be a node with the block == NULL. This is the case when
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/// there are multiple exit nodes from a particular function. Consumers of
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/// post-dominance information must be capable of dealing with this
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/// possibility.
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///
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DomTreeNode *getRootNode() { return RootNode; }
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const DomTreeNode *getRootNode() const { return RootNode; }
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//===--------------------------------------------------------------------===//
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// API to update (Post)DominatorTree information based on modifications to
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// the CFG...
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/// addNewBlock - Add a new node to the dominator tree information. This
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/// creates a new node as a child of DomBB dominator node,linking it into
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/// the children list of the immediate dominator.
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DomTreeNode *addNewBlock(BasicBlock *BB, BasicBlock *DomBB) {
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assert(getNode(BB) == 0 && "Block already in dominator tree!");
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DomTreeNode *IDomNode = getNode(DomBB);
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assert(IDomNode && "Not immediate dominator specified for block!");
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return DomTreeNodes[BB] = IDomNode->addChild(new DomTreeNode(BB, IDomNode));
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}
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/// changeImmediateDominator - This method is used to update the dominator
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/// tree information when a node's immediate dominator changes.
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///
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void changeImmediateDominator(DomTreeNode *N, DomTreeNode *NewIDom) {
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assert(N && NewIDom && "Cannot change null node pointers!");
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N->setIDom(NewIDom);
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}
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void changeImmediateDominator(BasicBlock *BB, BasicBlock *NewBB) {
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changeImmediateDominator(getNode(BB), getNode(NewBB));
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}
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/// removeNode - Removes a node from the dominator tree. Block must not
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/// dominate any other blocks. Invalidates any node pointing to removed
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/// block.
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void removeNode(BasicBlock *BB) {
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assert(getNode(BB) && "Removing node that isn't in dominator tree.");
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DomTreeNodes.erase(BB);
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}
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/// print - Convert to human readable form
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///
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virtual void print(std::ostream &OS, const Module* = 0) const;
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void print(std::ostream *OS, const Module* M = 0) const {
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if (OS) print(*OS, M);
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}
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virtual void dump();
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};
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//===-------------------------------------
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/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
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/// compute a normal dominator tree.
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///
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class DominatorTree : public DominatorTreeBase {
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public:
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static char ID; // Pass ID, replacement for typeid
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DominatorTree() : DominatorTreeBase((intptr_t)&ID, false) {}
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BasicBlock *getRoot() const {
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assert(Roots.size() == 1 && "Should always have entry node!");
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return Roots[0];
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}
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virtual bool runOnFunction(Function &F);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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private:
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void calculate(Function& F);
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DomTreeNode *getNodeForBlock(BasicBlock *BB);
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unsigned DFSPass(BasicBlock *V, InfoRec &VInfo, unsigned N);
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void Compress(BasicBlock *V);
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BasicBlock *Eval(BasicBlock *v);
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void Link(BasicBlock *V, BasicBlock *W, InfoRec &WInfo);
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inline BasicBlock *getIDom(BasicBlock *BB) const {
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std::map<BasicBlock*, BasicBlock*>::const_iterator I = IDoms.find(BB);
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return I != IDoms.end() ? I->second : 0;
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}
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};
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//===-------------------------------------
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/// DominatorTree GraphTraits specialization so the DominatorTree can be
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/// iterable by generic graph iterators.
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///
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template <> struct GraphTraits<DomTreeNode*> {
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typedef DomTreeNode NodeType;
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typedef NodeType::iterator ChildIteratorType;
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static NodeType *getEntryNode(NodeType *N) {
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return N;
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}
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static inline ChildIteratorType child_begin(NodeType* N) {
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return N->begin();
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}
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static inline ChildIteratorType child_end(NodeType* N) {
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return N->end();
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}
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};
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template <> struct GraphTraits<DominatorTree*>
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: public GraphTraits<DomTreeNode*> {
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static NodeType *getEntryNode(DominatorTree *DT) {
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return DT->getRootNode();
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}
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};
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//===-------------------------------------
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/// ET-Forest Class - Class used to construct forwards and backwards
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/// ET-Forests
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///
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class ETForestBase : public DominatorBase {
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public:
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ETForestBase(intptr_t ID, bool isPostDom)
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: DominatorBase(ID, isPostDom), Nodes(),
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DFSInfoValid(false), SlowQueries(0) {}
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virtual void releaseMemory() { reset(); }
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typedef std::map<BasicBlock*, ETNode*> ETMapType;
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// FIXME : There is no need to make this interface public.
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// Fix predicate simplifier.
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void updateDFSNumbers();
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/// dominates - Return true if A dominates B.
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///
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inline bool dominates(BasicBlock *A, BasicBlock *B) {
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if (A == B)
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return true;
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ETNode *NodeA = getNode(A);
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ETNode *NodeB = getNode(B);
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if (DFSInfoValid)
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return NodeB->DominatedBy(NodeA);
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else {
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// If we end up with too many slow queries, just update the
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// DFS numbers on the theory that we are going to keep querying.
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SlowQueries++;
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if (SlowQueries > 32) {
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updateDFSNumbers();
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return NodeB->DominatedBy(NodeA);
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}
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return NodeB->DominatedBySlow(NodeA);
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}
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}
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// dominates - Return true if A dominates B. This performs the
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// special checks necessary if A and B are in the same basic block.
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bool dominates(Instruction *A, Instruction *B);
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/// properlyDominates - Return true if A dominates B and A != B.
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///
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bool properlyDominates(BasicBlock *A, BasicBlock *B) {
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return dominates(A, B) && A != B;
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}
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/// isReachableFromEntry - Return true if A is dominated by the entry
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/// block of the function containing it.
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const bool isReachableFromEntry(BasicBlock* A);
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/// Return the nearest common dominator of A and B.
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BasicBlock *nearestCommonDominator(BasicBlock *A, BasicBlock *B) const {
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ETNode *NodeA = getNode(A);
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ETNode *NodeB = getNode(B);
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ETNode *Common = NodeA->NCA(NodeB);
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if (!Common)
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return NULL;
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return Common->getData<BasicBlock>();
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}
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/// Return the immediate dominator of A.
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BasicBlock *getIDom(BasicBlock *A) const {
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ETNode *NodeA = getNode(A);
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if (!NodeA) return 0;
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const ETNode *idom = NodeA->getFather();
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return idom ? idom->getData<BasicBlock>() : 0;
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}
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void getETNodeChildren(BasicBlock *A, std::vector<BasicBlock*>& children) const {
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ETNode *NodeA = getNode(A);
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if (!NodeA) return;
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const ETNode* son = NodeA->getSon();
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if (!son) return;
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children.push_back(son->getData<BasicBlock>());
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const ETNode* brother = son->getBrother();
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while (brother != son) {
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children.push_back(brother->getData<BasicBlock>());
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brother = brother->getBrother();
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}
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequired<DominatorTree>();
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}
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//===--------------------------------------------------------------------===//
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// API to update Forest information based on modifications
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// to the CFG...
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/// addNewBlock - Add a new block to the CFG, with the specified immediate
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/// dominator.
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///
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void addNewBlock(BasicBlock *BB, BasicBlock *IDom);
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/// setImmediateDominator - Update the immediate dominator information to
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/// change the current immediate dominator for the specified block
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/// to another block. This method requires that BB for NewIDom
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/// already have an ETNode, otherwise just use addNewBlock.
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///
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void setImmediateDominator(BasicBlock *BB, BasicBlock *NewIDom);
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/// print - Convert to human readable form
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///
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virtual void print(std::ostream &OS, const Module* = 0) const;
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void print(std::ostream *OS, const Module* M = 0) const {
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if (OS) print(*OS, M);
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}
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virtual void dump();
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protected:
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/// getNode - return the (Post)DominatorTree node for the specified basic
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/// block. This is the same as using operator[] on this class.
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///
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inline ETNode *getNode(BasicBlock *BB) const {
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ETMapType::const_iterator i = Nodes.find(BB);
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return (i != Nodes.end()) ? i->second : 0;
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}
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inline ETNode *operator[](BasicBlock *BB) const {
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return getNode(BB);
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}
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void reset();
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ETMapType Nodes;
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bool DFSInfoValid;
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unsigned int SlowQueries;
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};
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//==-------------------------------------
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/// ETForest Class - Concrete subclass of ETForestBase that is used to
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/// compute a forwards ET-Forest.
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class ETForest : public ETForestBase {
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public:
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static char ID; // Pass identification, replacement for typeid
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ETForest() : ETForestBase((intptr_t)&ID, false) {}
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BasicBlock *getRoot() const {
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assert(Roots.size() == 1 && "Should always have entry node!");
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return Roots[0];
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}
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virtual bool runOnFunction(Function &F) {
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reset(); // Reset from the last time we were run...
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DominatorTree &DT = getAnalysis<DominatorTree>();
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Roots = DT.getRoots();
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calculate(DT);
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return false;
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}
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void calculate(const DominatorTree &DT);
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// FIXME : There is no need to make getNodeForBlock public. Fix
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// predicate simplifier.
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ETNode *getNodeForBlock(BasicBlock *BB);
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};
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//===----------------------------------------------------------------------===//
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/// DominanceFrontierBase - Common base class for computing forward and inverse
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/// dominance frontiers for a function.
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///
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class DominanceFrontierBase : public DominatorBase {
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public:
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typedef std::set<BasicBlock*> DomSetType; // Dom set for a bb
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typedef std::map<BasicBlock*, DomSetType> DomSetMapType; // Dom set map
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protected:
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DomSetMapType Frontiers;
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public:
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DominanceFrontierBase(intptr_t ID, bool isPostDom)
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: DominatorBase(ID, isPostDom) {}
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virtual void releaseMemory() { Frontiers.clear(); }
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// Accessor interface:
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typedef DomSetMapType::iterator iterator;
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typedef DomSetMapType::const_iterator const_iterator;
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iterator begin() { return Frontiers.begin(); }
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const_iterator begin() const { return Frontiers.begin(); }
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iterator end() { return Frontiers.end(); }
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const_iterator end() const { return Frontiers.end(); }
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iterator find(BasicBlock *B) { return Frontiers.find(B); }
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const_iterator find(BasicBlock *B) const { return Frontiers.find(B); }
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void addBasicBlock(BasicBlock *BB, const DomSetType &frontier) {
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assert(find(BB) == end() && "Block already in DominanceFrontier!");
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Frontiers.insert(std::make_pair(BB, frontier));
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}
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void addToFrontier(iterator I, BasicBlock *Node) {
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assert(I != end() && "BB is not in DominanceFrontier!");
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I->second.insert(Node);
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}
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void removeFromFrontier(iterator I, BasicBlock *Node) {
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assert(I != end() && "BB is not in DominanceFrontier!");
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assert(I->second.count(Node) && "Node is not in DominanceFrontier of BB");
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I->second.erase(Node);
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}
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/// print - Convert to human readable form
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///
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virtual void print(std::ostream &OS, const Module* = 0) const;
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void print(std::ostream *OS, const Module* M = 0) const {
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if (OS) print(*OS, M);
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}
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virtual void dump();
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};
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//===-------------------------------------
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/// DominanceFrontier Class - Concrete subclass of DominanceFrontierBase that is
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/// used to compute a forward dominator frontiers.
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///
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class DominanceFrontier : public DominanceFrontierBase {
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public:
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static char ID; // Pass ID, replacement for typeid
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DominanceFrontier() :
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DominanceFrontierBase((intptr_t)& ID, false) {}
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BasicBlock *getRoot() const {
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assert(Roots.size() == 1 && "Should always have entry node!");
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return Roots[0];
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}
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virtual bool runOnFunction(Function &) {
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Frontiers.clear();
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DominatorTree &DT = getAnalysis<DominatorTree>();
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Roots = DT.getRoots();
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assert(Roots.size() == 1 && "Only one entry block for forward domfronts!");
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calculate(DT, DT[Roots[0]]);
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return false;
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequired<DominatorTree>();
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}
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private:
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const DomSetType &calculate(const DominatorTree &DT,
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const DomTreeNode *Node);
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};
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} // End llvm namespace
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#endif
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