llvm-6502/include/llvm/CodeGen
Dale Johannesen 1de4aa904e Use a MemIntrinsicSDNode for ISD::PREFETCH, which touches
memory, so a MachineMemOperand is useful (not propagated
into the MachineInstr yet).  No functional change except
for dump output.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117413 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-26 23:11:10 +00:00
..
PBQP
Analysis.h
AsmPrinter.h
BinaryObject.h
CalcSpillWeights.h Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which 2010-10-19 17:21:58 +00:00
CallingConvLower.h
FastISel.h
FunctionLoweringInfo.h
GCMetadata.h
GCMetadataPrinter.h
GCs.h
GCStrategy.h
IntrinsicLowering.h
ISDOpcodes.h Spelling typo fix. s/incput/input/. Thanks, Bob! 2010-10-19 23:39:23 +00:00
JITCodeEmitter.h
LatencyPriorityQueue.h
LinkAllAsmWriterComponents.h
LinkAllCodegenComponents.h This is a prototype of an experimental register allocation 2010-10-22 23:09:15 +00:00
LiveInterval.h
LiveIntervalAnalysis.h Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which 2010-10-19 17:21:58 +00:00
LiveStackAnalysis.h Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which 2010-10-19 17:21:58 +00:00
LiveVariables.h Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which 2010-10-19 17:21:58 +00:00
MachineBasicBlock.h Teach MachineBasicBlock::print() to annotate instructions and blocks with 2010-10-26 20:21:46 +00:00
MachineCodeEmitter.h
MachineCodeInfo.h
MachineConstantPool.h
MachineDominators.h
MachineFrameInfo.h
MachineFunction.h Teach MachineBasicBlock::print() to annotate instructions and blocks with 2010-10-26 20:21:46 +00:00
MachineFunctionAnalysis.h
MachineFunctionPass.h
MachineInstr.h Transfer implicit ops when forming load multiple and return instructions. 2010-10-22 21:29:58 +00:00
MachineInstrBuilder.h
MachineJumpTableInfo.h
MachineLocation.h
MachineLoopInfo.h Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which 2010-10-19 17:21:58 +00:00
MachineMemOperand.h Make CodeGen TBAA-aware. 2010-10-20 00:31:05 +00:00
MachineModuleInfo.h CodeGen-Windows: Only emit _fltused if a VarArg function is called with floating point args. 2010-10-21 00:08:21 +00:00
MachineModuleInfoImpls.h
MachineOperand.h Shrink MachineOperand from 40 to 32 bytes on 64-bit hosts. 2010-10-19 20:56:32 +00:00
MachinePassRegistry.h
MachineRegisterInfo.h
MachineRelocation.h
MachineSSAUpdater.h
MachORelocation.h
ObjectCodeEmitter.h
Passes.h Make the spiller responsible for updating the LiveStacks analysis. 2010-10-26 00:11:33 +00:00
PostRAHazardRecognizer.h
ProcessImplicitDefs.h Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which 2010-10-19 17:21:58 +00:00
PseudoSourceValue.h
RegAllocPBQP.h
RegAllocRegistry.h
RegisterCoalescer.h
RegisterScavenging.h
RuntimeLibcalls.h
ScheduleDAG.h
ScheduleHazardRecognizer.h
SchedulerRegistry.h
SelectionDAG.h Make CodeGen TBAA-aware. 2010-10-20 00:31:05 +00:00
SelectionDAGISel.h Simplify. 2010-10-25 21:31:46 +00:00
SelectionDAGNodes.h Use a MemIntrinsicSDNode for ISD::PREFETCH, which touches 2010-10-26 23:11:10 +00:00
SlotIndexes.h Get rid of static constructors for pass registration. Instead, every pass exposes an initializeMyPassFunction(), which 2010-10-19 17:21:58 +00:00
TargetLoweringObjectFileImpl.h
ValueTypes.h
ValueTypes.td