llvm-6502/lib/Target/X86/Utils/X86ShuffleDecode.h
Chandler Carruth 08780d4c1d [x86] Teach the x86 DAG combiner to form MOVSLDUP and MOVSHDUP
instructions when it finds an appropriate pattern.

These are lovely instructions, and its a shame to not use them. =] They
are fast, and can hand loads folded into their operands, etc.

I've also plumbed the comment shuffle decoding through the various
layers so that the test cases are printed nicely.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217758 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 11:15:23 +00:00

90 lines
3.3 KiB
C++

//===-- X86ShuffleDecode.h - X86 shuffle decode logic -----------*-C++-*---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Define several functions to decode x86 specific shuffle semantics into a
// generic vector mask.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_X86_UTILS_X86SHUFFLEDECODE_H
#define LLVM_LIB_TARGET_X86_UTILS_X86SHUFFLEDECODE_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/ArrayRef.h"
//===----------------------------------------------------------------------===//
// Vector Mask Decoding
//===----------------------------------------------------------------------===//
namespace llvm {
class ConstantDataSequential;
class MVT;
enum {
SM_SentinelZero = -1
};
void DecodeINSERTPSMask(unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
// <3,1> or <6,7,2,3>
void DecodeMOVHLPSMask(unsigned NElts, SmallVectorImpl<int> &ShuffleMask);
// <0,2> or <0,1,4,5>
void DecodeMOVLHPSMask(unsigned NElts, SmallVectorImpl<int> &ShuffleMask);
void DecodeMOVSLDUPMask(MVT VT, SmallVectorImpl<int> &ShuffleMask);
void DecodeMOVSHDUPMask(MVT VT, SmallVectorImpl<int> &ShuffleMask);
void DecodePALIGNRMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
void DecodePSHUFMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
void DecodePSHUFHWMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
void DecodePSHUFLWMask(MVT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
/// DecodeSHUFPMask - This decodes the shuffle masks for shufp*. VT indicates
/// the type of the vector allowing it to handle different datatypes and vector
/// widths.
void DecodeSHUFPMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
/// DecodeUNPCKHMask - This decodes the shuffle masks for unpckhps/unpckhpd
/// and punpckh*. VT indicates the type of the vector allowing it to handle
/// different datatypes and vector widths.
void DecodeUNPCKHMask(MVT VT, SmallVectorImpl<int> &ShuffleMask);
/// DecodeUNPCKLMask - This decodes the shuffle masks for unpcklps/unpcklpd
/// and punpckl*. VT indicates the type of the vector allowing it to handle
/// different datatypes and vector widths.
void DecodeUNPCKLMask(MVT VT, SmallVectorImpl<int> &ShuffleMask);
/// \brief Decode a PSHUFB mask from an IR-level vector constant.
void DecodePSHUFBMask(const ConstantDataSequential *C,
SmallVectorImpl<int> &ShuffleMask);
/// \brief Decode a PSHUFB mask from a raw array of constants such as from
/// BUILD_VECTOR.
void DecodePSHUFBMask(ArrayRef<uint64_t> RawMask,
SmallVectorImpl<int> &ShuffleMask);
/// \brief Decode a BLEND immediate mask into a shuffle mask.
void DecodeBLENDMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
void DecodeVPERM2X128Mask(MVT VT, unsigned Imm,
SmallVectorImpl<int> &ShuffleMask);
/// DecodeVPERMMask - this decodes the shuffle masks for VPERMQ/VPERMPD.
/// No VT provided since it only works on 256-bit, 4 element vectors.
void DecodeVPERMMask(unsigned Imm, SmallVectorImpl<int> &ShuffleMask);
} // llvm namespace
#endif