llvm-6502/lib/Target/X86/X86ScheduleBtVer2.td
Sanjay Patel a9d7398280 Add a scheduling model for AMD 16H Jaguar (btver2).
This is a first pass at a scheduling model for Jaguar.
It's structured largely on the existing SandyBridge and SLM sched models.

Using this model, in addition to turning on the PostRA scheduler, results in 
some perf wins on internal and 3rd party benchmarks. There's not much difference 
in LLVM's test-suite benchmarking subset of tests.

Differential Revision: http://reviews.llvm.org/D5229



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217457 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-09 20:07:07 +00:00

342 lines
11 KiB
TableGen

//=- X86ScheduleBtVer2.td - X86 BtVer2 (Jaguar) Scheduling ---*- tablegen -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the machine model for AMD btver2 (Jaguar) to support
// instruction scheduling and other instruction cost heuristics. Based off AMD Software
// Optimization Guide for AMD Family 16h Processors & Instruction Latency appendix.
//
//===----------------------------------------------------------------------===//
def BtVer2Model : SchedMachineModel {
// All x86 instructions are modeled as a single micro-op, and btver2 can
// decode 2 instructions per cycle.
let IssueWidth = 2;
let MicroOpBufferSize = 64; // Retire Control Unit
let LoadLatency = 5; // FPU latency (worse case cf Integer 3 cycle latency)
let HighLatency = 25;
let MispredictPenalty = 14; // Minimum branch misdirection penalty
let PostRAScheduler = 1;
// FIXME: SSE4/AVX is unimplemented. This flag is set to allow
// the scheduler to assign a default model to unrecognized opcodes.
let CompleteModel = 0;
}
let SchedModel = BtVer2Model in {
// Jaguar can issue up to 6 micro-ops in one cycle
def JALU0 : ProcResource<1>; // Integer Pipe0: integer ALU0 (also handle FP->INT jam)
def JALU1 : ProcResource<1>; // Integer Pipe1: integer ALU1/MUL/DIV
def JLAGU : ProcResource<1>; // Integer Pipe2: LAGU
def JSAGU : ProcResource<1>; // Integer Pipe3: SAGU (also handles 3-operand LEA)
def JFPU0 : ProcResource<1>; // Vector/FPU Pipe0: VALU0/VIMUL/FPA
def JFPU1 : ProcResource<1>; // Vector/FPU Pipe1: VALU1/STC/FPM
// Any pipe - FIXME we need this until we can discriminate between int/fpu load/store/moves properly
def JAny : ProcResGroup<[JALU0, JALU1, JLAGU, JSAGU, JFPU0, JFPU1]>;
// Integer Pipe Scheduler
def JALU01 : ProcResGroup<[JALU0, JALU1]> {
let BufferSize=20;
}
// AGU Pipe Scheduler
def JLSAGU : ProcResGroup<[JLAGU, JSAGU]> {
let BufferSize=12;
}
// Fpu Pipe Scheduler
def JFPU01 : ProcResGroup<[JFPU0, JFPU1]> {
let BufferSize=18;
}
def JDiv : ProcResource<1>; // integer division
def JMul : ProcResource<1>; // integer multiplication
def JVALU0 : ProcResource<1>; // vector integer
def JVALU1 : ProcResource<1>; // vector integer
def JVIMUL : ProcResource<1>; // vector integer multiplication
def JSTC : ProcResource<1>; // vector store/convert
def JFPM : ProcResource<1>; // FP multiplication
def JFPA : ProcResource<1>; // FP addition
// Integer loads are 3 cycles, so ReadAfterLd registers needn't be available until 3
// cycles after the memory operand.
def : ReadAdvance<ReadAfterLd, 3>;
// Many SchedWrites are defined in pairs with and without a folded load.
// Instructions with folded loads are usually micro-fused, so they only appear
// as two micro-ops when dispatched by the schedulers.
// This multiclass defines the resource usage for variants with and without
// folded loads.
multiclass JWriteResIntPair<X86FoldableSchedWrite SchedRW,
ProcResourceKind ExePort,
int Lat> {
// Register variant is using a single cycle on ExePort.
def : WriteRes<SchedRW, [ExePort]> { let Latency = Lat; }
// Memory variant also uses a cycle on JLAGU and adds 3 cycles to the
// latency.
def : WriteRes<SchedRW.Folded, [JLAGU, ExePort]> {
let Latency = !add(Lat, 3);
}
}
multiclass JWriteResFpuPair<X86FoldableSchedWrite SchedRW,
ProcResourceKind ExePort,
int Lat> {
// Register variant is using a single cycle on ExePort.
def : WriteRes<SchedRW, [ExePort]> { let Latency = Lat; }
// Memory variant also uses a cycle on JLAGU and adds 5 cycles to the
// latency.
def : WriteRes<SchedRW.Folded, [JLAGU, ExePort]> {
let Latency = !add(Lat, 5);
}
}
// A folded store needs a cycle on the SAGU for the store data.
def : WriteRes<WriteRMW, [JSAGU]>;
////////////////////////////////////////////////////////////////////////////////
// Arithmetic.
////////////////////////////////////////////////////////////////////////////////
defm : JWriteResIntPair<WriteALU, JALU01, 1>;
defm : JWriteResIntPair<WriteIMul, JALU1, 3>;
def : WriteRes<WriteIMulH, [JALU1]> {
let Latency = 6;
let ResourceCycles = [4];
}
// FIXME 8/16 bit divisions
def : WriteRes<WriteIDiv, [JALU1, JDiv]> {
let Latency = 25;
let ResourceCycles = [1, 25];
}
def : WriteRes<WriteIDivLd, [JALU1, JLAGU, JDiv]> {
let Latency = 41;
let ResourceCycles = [1, 1, 25];
}
// This is for simple LEAs with one or two input operands.
// FIXME: SAGU 3-operand LEA
def : WriteRes<WriteLEA, [JALU01]>;
////////////////////////////////////////////////////////////////////////////////
// Integer shifts and rotates.
////////////////////////////////////////////////////////////////////////////////
defm : JWriteResIntPair<WriteShift, JALU01, 1>;
////////////////////////////////////////////////////////////////////////////////
// Loads, stores, and moves, not folded with other operations.
// FIXME: Split x86 and SSE load/store/moves
////////////////////////////////////////////////////////////////////////////////
def : WriteRes<WriteLoad, [JLAGU]> { let Latency = 5; }
def : WriteRes<WriteStore, [JSAGU]>;
def : WriteRes<WriteMove, [JAny]>;
////////////////////////////////////////////////////////////////////////////////
// Idioms that clear a register, like xorps %xmm0, %xmm0.
// These can often bypass execution ports completely.
////////////////////////////////////////////////////////////////////////////////
def : WriteRes<WriteZero, []>;
////////////////////////////////////////////////////////////////////////////////
// Branches don't produce values, so they have no latency, but they still
// consume resources. Indirect branches can fold loads.
////////////////////////////////////////////////////////////////////////////////
defm : JWriteResIntPair<WriteJump, JALU01, 1>;
////////////////////////////////////////////////////////////////////////////////
// Floating point. This covers both scalar and vector operations.
// FIXME: should we bother splitting JFPU pipe + unit stages for fast instructions?
// FIXME: Double precision latencies
// FIXME: SS vs PS latencies
// FIXME: RSQRT latencies
// FIXME: ymm latencies
////////////////////////////////////////////////////////////////////////////////
defm : JWriteResFpuPair<WriteFAdd, JFPU0, 3>;
defm : JWriteResFpuPair<WriteFMul, JFPU1, 2>;
defm : JWriteResFpuPair<WriteFRcp, JFPU1, 2>;
defm : JWriteResFpuPair<WriteFShuffle, JFPU01, 1>;
defm : JWriteResFpuPair<WriteFBlend, JFPU01, 1>;
defm : JWriteResFpuPair<WriteFShuffle256, JFPU01, 1>;
def : WriteRes<WriteFSqrt, [JFPU1, JLAGU, JFPM]> {
let Latency = 21;
let ResourceCycles = [1, 1, 21];
}
def : WriteRes<WriteFSqrtLd, [JFPU1, JLAGU, JFPM]> {
let Latency = 26;
let ResourceCycles = [1, 1, 21];
}
def : WriteRes<WriteFDiv, [JFPU1, JLAGU, JFPM]> {
let Latency = 19;
let ResourceCycles = [1, 1, 19];
}
def : WriteRes<WriteFDivLd, [JFPU1, JLAGU, JFPM]> {
let Latency = 24;
let ResourceCycles = [1, 1, 19];
}
// FIXME: integer pipes
defm : JWriteResFpuPair<WriteCvtF2I, JFPU1, 3>; // Float -> Integer.
defm : JWriteResFpuPair<WriteCvtI2F, JFPU1, 3>; // Integer -> Float.
defm : JWriteResFpuPair<WriteCvtF2F, JFPU1, 3>; // Float -> Float size conversion.
def : WriteRes<WriteFVarBlend, [JFPU01]> {
let Latency = 2;
let ResourceCycles = [2];
}
def : WriteRes<WriteFVarBlendLd, [JLAGU, JFPU01]> {
let Latency = 7;
let ResourceCycles = [1, 2];
}
// Vector integer operations.
defm : JWriteResFpuPair<WriteVecALU, JFPU01, 1>;
defm : JWriteResFpuPair<WriteVecShift, JFPU01, 1>;
defm : JWriteResFpuPair<WriteVecIMul, JFPU0, 2>;
defm : JWriteResFpuPair<WriteShuffle, JFPU01, 1>;
defm : JWriteResFpuPair<WriteBlend, JFPU01, 1>;
defm : JWriteResFpuPair<WriteVecLogic, JFPU01, 1>;
defm : JWriteResFpuPair<WriteShuffle256, JFPU01, 1>;
def : WriteRes<WriteVarBlend, [JFPU01]> {
let Latency = 2;
let ResourceCycles = [2];
}
def : WriteRes<WriteVarBlendLd, [JLAGU, JFPU01]> {
let Latency = 7;
let ResourceCycles = [1, 2];
}
// FIXME: why do we need to define AVX2 resource on CPU that doesn't have AVX2?
def : WriteRes<WriteVarVecShift, [JFPU01]> {
let Latency = 1;
let ResourceCycles = [1];
}
def : WriteRes<WriteVarVecShiftLd, [JLAGU, JFPU01]> {
let Latency = 6;
let ResourceCycles = [1, 1];
}
def : WriteRes<WriteMPSAD, [JFPU0]> {
let Latency = 3;
let ResourceCycles = [2];
}
def : WriteRes<WriteMPSADLd, [JLAGU, JFPU0]> {
let Latency = 8;
let ResourceCycles = [1, 2];
}
////////////////////////////////////////////////////////////////////////////////
// String instructions.
// Packed Compare Implicit Length Strings, Return Mask
// FIXME: approximate latencies + pipe dependencies
////////////////////////////////////////////////////////////////////////////////
def : WriteRes<WritePCmpIStrM, [JFPU01]> {
let Latency = 7;
let ResourceCycles = [2];
}
def : WriteRes<WritePCmpIStrMLd, [JLAGU, JFPU01]> {
let Latency = 12;
let ResourceCycles = [1, 2];
}
// Packed Compare Explicit Length Strings, Return Mask
def : WriteRes<WritePCmpEStrM, [JFPU01]> {
let Latency = 13;
let ResourceCycles = [5];
}
def : WriteRes<WritePCmpEStrMLd, [JLAGU, JFPU01]> {
let Latency = 18;
let ResourceCycles = [1, 5];
}
// Packed Compare Implicit Length Strings, Return Index
def : WriteRes<WritePCmpIStrI, [JFPU01]> {
let Latency = 6;
let ResourceCycles = [2];
}
def : WriteRes<WritePCmpIStrILd, [JLAGU, JFPU01]> {
let Latency = 11;
let ResourceCycles = [1, 2];
}
// Packed Compare Explicit Length Strings, Return Index
def : WriteRes<WritePCmpEStrI, [JFPU01]> {
let Latency = 13;
let ResourceCycles = [5];
}
def : WriteRes<WritePCmpEStrILd, [JLAGU, JFPU01]> {
let Latency = 18;
let ResourceCycles = [1, 5];
}
////////////////////////////////////////////////////////////////////////////////
// AES Instructions.
////////////////////////////////////////////////////////////////////////////////
def : WriteRes<WriteAESDecEnc, [JFPU01, JVIMUL]> {
let Latency = 3;
let ResourceCycles = [1, 1];
}
def : WriteRes<WriteAESDecEncLd, [JFPU01, JLAGU, JVIMUL]> {
let Latency = 8;
let ResourceCycles = [1, 1, 1];
}
def : WriteRes<WriteAESIMC, [JVIMUL]> {
let Latency = 2;
let ResourceCycles = [1];
}
def : WriteRes<WriteAESIMCLd, [JLAGU, JVIMUL]> {
let Latency = 7;
let ResourceCycles = [1, 1];
}
def : WriteRes<WriteAESKeyGen, [JVIMUL]> {
let Latency = 2;
let ResourceCycles = [1];
}
def : WriteRes<WriteAESKeyGenLd, [JLAGU, JVIMUL]> {
let Latency = 7;
let ResourceCycles = [1, 1];
}
////////////////////////////////////////////////////////////////////////////////
// Carry-less multiplication instructions.
////////////////////////////////////////////////////////////////////////////////
def : WriteRes<WriteCLMul, [JVIMUL]> {
let Latency = 2;
let ResourceCycles = [1];
}
def : WriteRes<WriteCLMulLd, [JLAGU, JVIMUL]> {
let Latency = 7;
let ResourceCycles = [1, 1];
}
// FIXME: pipe for system/microcode?
def : WriteRes<WriteSystem, [JAny]> { let Latency = 100; }
def : WriteRes<WriteMicrocoded, [JAny]> { let Latency = 100; }
def : WriteRes<WriteFence, [JSAGU]>;
def : WriteRes<WriteNop, []>;
} // SchedModel