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255f89faee
AKA: Recompile *ALL* the source code! This one went much better. No manual edits here. I spot-checked for silliness and grep-checked for really broken edits and everything seemed good. It all still compiles. Yell if you see something that looks goofy. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
232 lines
8.1 KiB
C++
232 lines
8.1 KiB
C++
//===-- FunctionLoweringInfo.h - Lower functions from LLVM IR to CodeGen --===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements routines for translating functions from LLVM IR into
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// Machine IR.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_FUNCTIONLOWERINGINFO_H
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#define LLVM_CODEGEN_FUNCTIONLOWERINGINFO_H
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/BranchProbabilityInfo.h"
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#include "llvm/CodeGen/ISDOpcodes.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/InlineAsm.h"
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#include "llvm/Instructions.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <vector>
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namespace llvm {
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class AllocaInst;
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class BasicBlock;
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class CallInst;
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class Function;
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class GlobalVariable;
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class Instruction;
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class MachineInstr;
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class MachineBasicBlock;
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class MachineFunction;
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class MachineModuleInfo;
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class MachineRegisterInfo;
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class TargetLowering;
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class Value;
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//===--------------------------------------------------------------------===//
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/// FunctionLoweringInfo - This contains information that is global to a
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/// function that is used when lowering a region of the function.
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///
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class FunctionLoweringInfo {
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public:
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const TargetLowering &TLI;
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const Function *Fn;
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MachineFunction *MF;
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MachineRegisterInfo *RegInfo;
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BranchProbabilityInfo *BPI;
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/// CanLowerReturn - true iff the function's return value can be lowered to
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/// registers.
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bool CanLowerReturn;
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/// DemoteRegister - if CanLowerReturn is false, DemoteRegister is a vreg
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/// allocated to hold a pointer to the hidden sret parameter.
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unsigned DemoteRegister;
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/// MBBMap - A mapping from LLVM basic blocks to their machine code entry.
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DenseMap<const BasicBlock*, MachineBasicBlock *> MBBMap;
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/// ValueMap - Since we emit code for the function a basic block at a time,
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/// we must remember which virtual registers hold the values for
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/// cross-basic-block values.
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DenseMap<const Value*, unsigned> ValueMap;
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/// StaticAllocaMap - Keep track of frame indices for fixed sized allocas in
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/// the entry block. This allows the allocas to be efficiently referenced
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/// anywhere in the function.
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DenseMap<const AllocaInst*, int> StaticAllocaMap;
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/// ByValArgFrameIndexMap - Keep track of frame indices for byval arguments.
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DenseMap<const Argument*, int> ByValArgFrameIndexMap;
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/// ArgDbgValues - A list of DBG_VALUE instructions created during isel for
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/// function arguments that are inserted after scheduling is completed.
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SmallVector<MachineInstr*, 8> ArgDbgValues;
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/// RegFixups - Registers which need to be replaced after isel is done.
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DenseMap<unsigned, unsigned> RegFixups;
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/// MBB - The current block.
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MachineBasicBlock *MBB;
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/// MBB - The current insert position inside the current block.
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MachineBasicBlock::iterator InsertPt;
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#ifndef NDEBUG
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SmallPtrSet<const Instruction *, 8> CatchInfoLost;
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SmallPtrSet<const Instruction *, 8> CatchInfoFound;
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#endif
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struct LiveOutInfo {
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unsigned NumSignBits : 31;
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bool IsValid : 1;
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APInt KnownOne, KnownZero;
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LiveOutInfo() : NumSignBits(0), IsValid(true), KnownOne(1, 0),
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KnownZero(1, 0) {}
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};
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/// VisitedBBs - The set of basic blocks visited thus far by instruction
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/// selection.
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SmallPtrSet<const BasicBlock*, 4> VisitedBBs;
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/// PHINodesToUpdate - A list of phi instructions whose operand list will
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/// be updated after processing the current basic block.
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/// TODO: This isn't per-function state, it's per-basic-block state. But
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/// there's no other convenient place for it to live right now.
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std::vector<std::pair<MachineInstr*, unsigned> > PHINodesToUpdate;
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explicit FunctionLoweringInfo(const TargetLowering &TLI);
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/// set - Initialize this FunctionLoweringInfo with the given Function
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/// and its associated MachineFunction.
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///
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void set(const Function &Fn, MachineFunction &MF);
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/// clear - Clear out all the function-specific state. This returns this
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/// FunctionLoweringInfo to an empty state, ready to be used for a
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/// different function.
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void clear();
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/// isExportedInst - Return true if the specified value is an instruction
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/// exported from its block.
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bool isExportedInst(const Value *V) {
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return ValueMap.count(V);
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}
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unsigned CreateReg(EVT VT);
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unsigned CreateRegs(Type *Ty);
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unsigned InitializeRegForValue(const Value *V) {
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unsigned &R = ValueMap[V];
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assert(R == 0 && "Already initialized this value register!");
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return R = CreateRegs(V->getType());
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}
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/// GetLiveOutRegInfo - Gets LiveOutInfo for a register, returning NULL if the
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/// register is a PHI destination and the PHI's LiveOutInfo is not valid.
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const LiveOutInfo *GetLiveOutRegInfo(unsigned Reg) {
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if (!LiveOutRegInfo.inBounds(Reg))
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return NULL;
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const LiveOutInfo *LOI = &LiveOutRegInfo[Reg];
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if (!LOI->IsValid)
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return NULL;
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return LOI;
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}
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/// GetLiveOutRegInfo - Gets LiveOutInfo for a register, returning NULL if the
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/// register is a PHI destination and the PHI's LiveOutInfo is not valid. If
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/// the register's LiveOutInfo is for a smaller bit width, it is extended to
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/// the larger bit width by zero extension. The bit width must be no smaller
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/// than the LiveOutInfo's existing bit width.
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const LiveOutInfo *GetLiveOutRegInfo(unsigned Reg, unsigned BitWidth);
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/// AddLiveOutRegInfo - Adds LiveOutInfo for a register.
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void AddLiveOutRegInfo(unsigned Reg, unsigned NumSignBits,
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const APInt &KnownZero, const APInt &KnownOne) {
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// Only install this information if it tells us something.
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if (NumSignBits == 1 && KnownZero == 0 && KnownOne == 0)
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return;
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LiveOutRegInfo.grow(Reg);
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LiveOutInfo &LOI = LiveOutRegInfo[Reg];
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LOI.NumSignBits = NumSignBits;
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LOI.KnownOne = KnownOne;
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LOI.KnownZero = KnownZero;
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}
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/// ComputePHILiveOutRegInfo - Compute LiveOutInfo for a PHI's destination
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/// register based on the LiveOutInfo of its operands.
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void ComputePHILiveOutRegInfo(const PHINode*);
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/// InvalidatePHILiveOutRegInfo - Invalidates a PHI's LiveOutInfo, to be
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/// called when a block is visited before all of its predecessors.
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void InvalidatePHILiveOutRegInfo(const PHINode *PN) {
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// PHIs with no uses have no ValueMap entry.
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DenseMap<const Value*, unsigned>::const_iterator It = ValueMap.find(PN);
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if (It == ValueMap.end())
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return;
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unsigned Reg = It->second;
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LiveOutRegInfo.grow(Reg);
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LiveOutRegInfo[Reg].IsValid = false;
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}
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/// setArgumentFrameIndex - Record frame index for the byval
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/// argument.
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void setArgumentFrameIndex(const Argument *A, int FI);
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/// getArgumentFrameIndex - Get frame index for the byval argument.
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int getArgumentFrameIndex(const Argument *A);
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private:
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/// LiveOutRegInfo - Information about live out vregs.
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IndexedMap<LiveOutInfo, VirtReg2IndexFunctor> LiveOutRegInfo;
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};
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/// ComputeUsesVAFloatArgument - Determine if any floating-point values are
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/// being passed to this variadic function, and set the MachineModuleInfo's
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/// usesVAFloatArgument flag if so. This flag is used to emit an undefined
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/// reference to _fltused on Windows, which will link in MSVCRT's
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/// floating-point support.
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void ComputeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo *MMI);
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/// AddCatchInfo - Extract the personality and type infos from an eh.selector
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/// call, and add them to the specified machine basic block.
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void AddCatchInfo(const CallInst &I,
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MachineModuleInfo *MMI, MachineBasicBlock *MBB);
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/// AddLandingPadInfo - Extract the exception handling information from the
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/// landingpad instruction and add them to the specified machine module info.
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void AddLandingPadInfo(const LandingPadInst &I, MachineModuleInfo &MMI,
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MachineBasicBlock *MBB);
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} // end namespace llvm
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#endif
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