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https://github.com/c64scene-ar/llvm-6502.git
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ae3a0be92e
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
28 lines
935 B
LLVM
28 lines
935 B
LLVM
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 -soft-float | not grep xmm
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; RUN: llvm-as < %s | llc -march=x86-64 -mattr=+sse2 -soft-float | not grep xmm
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%struct.__va_list_tag = type { i32, i32, i8*, i8* }
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define i32 @t1(i32 %a, ...) nounwind {
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entry:
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%va = alloca [1 x %struct.__va_list_tag], align 8 ; <[1 x %struct.__va_list_tag]*> [#uses=2]
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%va12 = bitcast [1 x %struct.__va_list_tag]* %va to i8* ; <i8*> [#uses=2]
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call void @llvm.va_start(i8* %va12)
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%va3 = getelementptr [1 x %struct.__va_list_tag]* %va, i64 0, i64 0 ; <%struct.__va_list_tag*> [#uses=1]
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call void @bar(%struct.__va_list_tag* %va3) nounwind
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call void @llvm.va_end(i8* %va12)
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ret i32 undef
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}
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declare void @llvm.va_start(i8*) nounwind
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declare void @bar(%struct.__va_list_tag*)
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declare void @llvm.va_end(i8*) nounwind
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define float @t2(float %a, float %b) nounwind readnone {
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entry:
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%0 = fadd float %a, %b ; <float> [#uses=1]
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ret float %0
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}
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