llvm-6502/test/CodeGen/PowerPC/vsx-ldst.ll
Bill Schmidt 44603b67b1 [PowerPC 4/4] Enable little-endian support for VSX.
With the foregoing three patches, VSX instructions can be used for
little endian.  This patch removes the restriction that prevented
this, and re-enables the test cases from the first three patches.





git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223792 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-09 16:59:57 +00:00

47 lines
2.3 KiB
LLVM

; RUN: llc -mcpu=pwr8 -mattr=+vsx -O2 -mtriple=powerpc64-unknown-linux-gnu < %s > %t
; RUN: grep lxvw4x < %t | count 3
; RUN: grep lxvd2x < %t | count 3
; RUN: grep stxvw4x < %t | count 3
; RUN: grep stxvd2x < %t | count 3
; RUN: llc -mcpu=pwr8 -mattr=+vsx -O0 -fast-isel=1 -mtriple=powerpc64-unknown-linux-gnu < %s > %t
; RUN: grep lxvw4x < %t | count 3
; RUN: grep lxvd2x < %t | count 3
; RUN: grep stxvw4x < %t | count 3
; RUN: grep stxvd2x < %t | count 3
; RUN: llc -mcpu=pwr8 -mattr=+vsx -O2 -mtriple=powerpc64le-unknown-linux-gnu < %s > %t
; RUN: grep lxvd2x < %t | count 6
; RUN: grep stxvd2x < %t | count 6
; RUN: grep xxpermdi < %t | count 12
@vsi = global <4 x i32> <i32 -1, i32 2, i32 -3, i32 4>, align 16
@vui = global <4 x i32> <i32 0, i32 1, i32 2, i32 3>, align 16
@vf = global <4 x float> <float -1.500000e+00, float 2.500000e+00, float -3.500000e+00, float 4.500000e+00>, align 16
@vsll = global <2 x i64> <i64 255, i64 -937>, align 16
@vull = global <2 x i64> <i64 1447, i64 2894>, align 16
@vd = global <2 x double> <double 3.500000e+00, double -7.500000e+00>, align 16
@res_vsi = common global <4 x i32> zeroinitializer, align 16
@res_vui = common global <4 x i32> zeroinitializer, align 16
@res_vf = common global <4 x float> zeroinitializer, align 16
@res_vsll = common global <2 x i64> zeroinitializer, align 16
@res_vull = common global <2 x i64> zeroinitializer, align 16
@res_vd = common global <2 x double> zeroinitializer, align 16
; Function Attrs: nounwind
define void @test1() {
entry:
%0 = load <4 x i32>* @vsi, align 16
%1 = load <4 x i32>* @vui, align 16
%2 = load <4 x i32>* bitcast (<4 x float>* @vf to <4 x i32>*), align 16
%3 = load <2 x double>* bitcast (<2 x i64>* @vsll to <2 x double>*), align 16
%4 = load <2 x double>* bitcast (<2 x i64>* @vull to <2 x double>*), align 16
%5 = load <2 x double>* @vd, align 16
store <4 x i32> %0, <4 x i32>* @res_vsi, align 16
store <4 x i32> %1, <4 x i32>* @res_vui, align 16
store <4 x i32> %2, <4 x i32>* bitcast (<4 x float>* @res_vf to <4 x i32>*), align 16
store <2 x double> %3, <2 x double>* bitcast (<2 x i64>* @res_vsll to <2 x double>*), align 16
store <2 x double> %4, <2 x double>* bitcast (<2 x i64>* @res_vull to <2 x double>*), align 16
store <2 x double> %5, <2 x double>* @res_vd, align 16
ret void
}