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Hard float for mips16 means essentially to compile as soft float but to use a runtime library for soft float that is written with native mips32 floating point instructions (those runtime routines run in mips32 hard float mode). The patch reviewed by Reed Kotler. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195123 91177308-0d34-0410-b5e6-96231b3b80d8
31 lines
869 B
LLVM
31 lines
869 B
LLVM
; RUN: llc -march=mipsel -mcpu=mips16 -relocation-model=static < %s | FileCheck %s -check-prefix=16
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@i = global i32 6, align 4
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@j = global i32 12, align 4
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@k = global i32 15, align 4
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@l = global i32 20, align 4
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@.str = private unnamed_addr constant [13 x i8] c"%i %i %i %i\0A\00", align 1
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define void @foo() nounwind {
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entry:
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%0 = load i32* @i, align 4
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%add = add nsw i32 %0, 5
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store i32 %add, i32* @i, align 4
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%1 = load i32* @j, align 4
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%sub = sub nsw i32 %1, 5
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store i32 %sub, i32* @j, align 4
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%2 = load i32* @k, align 4
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%add1 = add nsw i32 %2, 10000
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store i32 %add1, i32* @k, align 4
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%3 = load i32* @l, align 4
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%sub2 = sub nsw i32 %3, 10000
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store i32 %sub2, i32* @l, align 4
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; 16: addiu ${{[0-9]+}}, 5 # 16 bit inst
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; 16: addiu ${{[0-9]+}}, -5 # 16 bit inst
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; 16: addiu ${{[0-9]+}}, 10000
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; 16: addiu ${{[0-9]+}}, -10000
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ret void
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}
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