mirror of
https://github.com/c64scene-ar/llvm-6502.git
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87773c318f
Patch by Ana Pazos. - Completed implementation of instruction formats: AdvSIMD three same AdvSIMD modified immediate AdvSIMD scalar pairwise - Completed implementation of instruction classes (some of the instructions in these classes belong to yet unfinished instruction formats): Vector Arithmetic Vector Immediate Vector Pairwise Arithmetic - Initial implementation of instruction formats: AdvSIMD scalar two-reg misc AdvSIMD scalar three same - Intial implementation of instruction class: Scalar Arithmetic - Initial clang changes to support arm v8 intrinsics. Note: no clang changes for scalar intrinsics function name mangling yet. - Comprehensive test cases for added instructions To verify auto codegen, encoding, decoding, diagnosis, intrinsics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187567 91177308-0d34-0410-b5e6-96231b3b80d8
138 lines
4.6 KiB
LLVM
138 lines
4.6 KiB
LLVM
;RUN: llc -mtriple=aarch64-none-linux-gnu -mattr=+neon < %s | FileCheck %s
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define i64 @test_inline_constraint_r(i64 %base, i32 %offset) {
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; CHECK-LABEL: test_inline_constraint_r:
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%val = call i64 asm "add $0, $1, $2, sxtw", "=r,r,r"(i64 %base, i32 %offset)
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; CHECK: add {{x[0-9]+}}, {{x[0-9]+}}, {{w[0-9]+}}, sxtw
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ret i64 %val
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}
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define i16 @test_small_reg(i16 %lhs, i16 %rhs) {
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; CHECK-LABEL: test_small_reg:
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%val = call i16 asm sideeffect "add $0, $1, $2, sxth", "=r,r,r"(i16 %lhs, i16 %rhs)
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; CHECK: add {{w[0-9]+}}, {{w[0-9]+}}, {{w[0-9]+}}, sxth
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ret i16 %val
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}
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define i64 @test_inline_constraint_r_imm(i64 %base, i32 %offset) {
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; CHECK-LABEL: test_inline_constraint_r_imm:
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%val = call i64 asm "add $0, $1, $2, sxtw", "=r,r,r"(i64 4, i32 12)
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; CHECK: movz [[FOUR:x[0-9]+]], #4
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; CHECK: movz [[TWELVE:w[0-9]+]], #12
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; CHECK: add {{x[0-9]+}}, [[FOUR]], [[TWELVE]], sxtw
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ret i64 %val
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}
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; m is permitted to have a base/offset form. We don't do that
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; currently though.
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define i32 @test_inline_constraint_m(i32 *%ptr) {
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; CHECK-LABEL: test_inline_constraint_m:
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%val = call i32 asm "ldr $0, $1", "=r,m"(i32 *%ptr)
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; CHECK: ldr {{w[0-9]+}}, [{{x[0-9]+}}]
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ret i32 %val
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}
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@arr = global [8 x i32] zeroinitializer
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; Q should *never* have base/offset form even if given the chance.
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define i32 @test_inline_constraint_Q(i32 *%ptr) {
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; CHECK-LABEL: test_inline_constraint_Q:
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%val = call i32 asm "ldr $0, $1", "=r,Q"(i32* getelementptr([8 x i32]* @arr, i32 0, i32 1))
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; CHECK: ldr {{w[0-9]+}}, [{{x[0-9]+}}]
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ret i32 %val
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}
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@dump = global fp128 zeroinitializer
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define void @test_inline_constraint_w(<8 x i8> %vec64, <4 x float> %vec128, half %hlf, float %flt, double %dbl, fp128 %quad) {
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; CHECK: test_inline_constraint_w:
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call <8 x i8> asm sideeffect "add $0.8b, $1.8b, $1.8b", "=w,w"(<8 x i8> %vec64)
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call <8 x i8> asm sideeffect "fadd $0.4s, $1.4s, $1.4s", "=w,w"(<4 x float> %vec128)
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; CHECK: add {{v[0-9]+}}.8b, {{v[0-9]+}}.8b, {{v[0-9]+}}.8b
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; CHECK: fadd {{v[0-9]+}}.4s, {{v[0-9]+}}.4s, {{v[0-9]+}}.4s
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; Arguably semantically dodgy to output "vN", but it's what GCC does
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; so purely for compatibility we want vector registers to be output.
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call float asm sideeffect "fcvt ${0:s}, ${1:h}", "=w,w"(half undef)
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call float asm sideeffect "fadd $0.2s, $0.2s, $0.2s", "=w,w"(float %flt)
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call double asm sideeffect "fadd $0.2d, $0.2d, $0.2d", "=w,w"(double %dbl)
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call fp128 asm sideeffect "fadd $0.2d, $0.2d, $0.2d", "=w,w"(fp128 %quad)
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; CHECK: fcvt {{s[0-9]+}}, {{h[0-9]+}}
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; CHECK: fadd {{v[0-9]+}}.2s, {{v[0-9]+}}.2s, {{v[0-9]+}}.2s
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; CHECK: fadd {{v[0-9]+}}.2d, {{v[0-9]+}}.2d, {{v[0-9]+}}.2d
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; CHECK: fadd {{v[0-9]+}}.2d, {{v[0-9]+}}.2d, {{v[0-9]+}}.2d
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ret void
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}
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define void @test_inline_constraint_I() {
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; CHECK-LABEL: test_inline_constraint_I:
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call void asm sideeffect "add x0, x0, $0", "I"(i32 0)
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call void asm sideeffect "add x0, x0, $0", "I"(i64 4095)
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; CHECK: add x0, x0, #0
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; CHECK: add x0, x0, #4095
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ret void
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}
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; Skip J because it's useless
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define void @test_inline_constraint_K() {
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; CHECK-LABEL: test_inline_constraint_K:
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call void asm sideeffect "and w0, w0, $0", "K"(i32 2863311530) ; = 0xaaaaaaaa
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call void asm sideeffect "and w0, w0, $0", "K"(i32 65535)
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; CHECK: and w0, w0, #-1431655766
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; CHECK: and w0, w0, #65535
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ret void
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}
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define void @test_inline_constraint_L() {
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; CHECK-LABEL: test_inline_constraint_L:
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call void asm sideeffect "and x0, x0, $0", "L"(i64 4294967296) ; = 0xaaaaaaaa
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call void asm sideeffect "and x0, x0, $0", "L"(i64 65535)
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; CHECK: and x0, x0, #4294967296
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; CHECK: and x0, x0, #65535
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ret void
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}
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; Skip M and N because we don't support MOV pseudo-instructions yet.
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@var = global i32 0
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define void @test_inline_constraint_S() {
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; CHECK-LABEL: test_inline_constraint_S:
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call void asm sideeffect "adrp x0, $0", "S"(i32* @var)
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call void asm sideeffect "adrp x0, ${0:A}", "S"(i32* @var)
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call void asm sideeffect "add x0, x0, ${0:L}", "S"(i32* @var)
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; CHECK: adrp x0, var
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; CHECK: adrp x0, var
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; CHECK: add x0, x0, #:lo12:var
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ret void
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}
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define i32 @test_inline_constraint_S_label(i1 %in) {
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; CHECK-LABEL: test_inline_constraint_S_label:
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call void asm sideeffect "adr x0, $0", "S"(i8* blockaddress(@test_inline_constraint_S_label, %loc))
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; CHECK: adr x0, .Ltmp{{[0-9]+}}
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br i1 %in, label %loc, label %loc2
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loc:
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ret i32 0
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loc2:
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ret i32 42
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}
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define void @test_inline_constraint_Y() {
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; CHECK-LABEL: test_inline_constraint_Y:
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call void asm sideeffect "fcmp s0, $0", "Y"(float 0.0)
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; CHECK: fcmp s0, #0.0
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ret void
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}
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define void @test_inline_constraint_Z() {
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; CHECK-LABEL: test_inline_constraint_Z:
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call void asm sideeffect "cmp w0, $0", "Z"(i32 0)
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; CHECK: cmp w0, #0
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ret void
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}
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