llvm-6502/lib/Transforms/Scalar/SROA.cpp
Chandler Carruth fca3f4021a Teach the new SROA a new trick. Now we zap any memcpy or memmoves which
are in fact identity operations. We detect these and kill their
partitions so that even splitting is unaffected by them. This is
particularly important because Clang relies on emitting identity memcpy
operations for struct copies, and these fold away to constants very
often after inlining.

Fixes the last big performance FIXME I have on my plate.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165285 91177308-0d34-0410-b5e6-96231b3b80d8
2012-10-05 01:29:09 +00:00

3448 lines
130 KiB
C++

//===- SROA.cpp - Scalar Replacement Of Aggregates ------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
/// This transformation implements the well known scalar replacement of
/// aggregates transformation. It tries to identify promotable elements of an
/// aggregate alloca, and promote them to registers. It will also try to
/// convert uses of an element (or set of elements) of an alloca into a vector
/// or bitfield-style integer scalar if appropriate.
///
/// It works to do this with minimal slicing of the alloca so that regions
/// which are merely transferred in and out of external memory remain unchanged
/// and are not decomposed to scalar code.
///
/// Because this also performs alloca promotion, it can be thought of as also
/// serving the purpose of SSA formation. The algorithm iterates on the
/// function until all opportunities for promotion have been realized.
///
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "sroa"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/DIBuilder.h"
#include "llvm/DebugInfo.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/IRBuilder.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/Operator.h"
#include "llvm/Pass.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/Loads.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/InstVisitor.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
using namespace llvm;
STATISTIC(NumAllocasAnalyzed, "Number of allocas analyzed for replacement");
STATISTIC(NumNewAllocas, "Number of new, smaller allocas introduced");
STATISTIC(NumPromoted, "Number of allocas promoted to SSA values");
STATISTIC(NumLoadsSpeculated, "Number of loads speculated to allow promotion");
STATISTIC(NumDeleted, "Number of instructions deleted");
STATISTIC(NumVectorized, "Number of vectorized aggregates");
/// Hidden option to force the pass to not use DomTree and mem2reg, instead
/// forming SSA values through the SSAUpdater infrastructure.
static cl::opt<bool>
ForceSSAUpdater("force-ssa-updater", cl::init(false), cl::Hidden);
namespace {
/// \brief Alloca partitioning representation.
///
/// This class represents a partitioning of an alloca into slices, and
/// information about the nature of uses of each slice of the alloca. The goal
/// is that this information is sufficient to decide if and how to split the
/// alloca apart and replace slices with scalars. It is also intended that this
/// structure can capture the relevant information needed both to decide about
/// and to enact these transformations.
class AllocaPartitioning {
public:
/// \brief A common base class for representing a half-open byte range.
struct ByteRange {
/// \brief The beginning offset of the range.
uint64_t BeginOffset;
/// \brief The ending offset, not included in the range.
uint64_t EndOffset;
ByteRange() : BeginOffset(), EndOffset() {}
ByteRange(uint64_t BeginOffset, uint64_t EndOffset)
: BeginOffset(BeginOffset), EndOffset(EndOffset) {}
/// \brief Support for ordering ranges.
///
/// This provides an ordering over ranges such that start offsets are
/// always increasing, and within equal start offsets, the end offsets are
/// decreasing. Thus the spanning range comes first in a cluster with the
/// same start position.
bool operator<(const ByteRange &RHS) const {
if (BeginOffset < RHS.BeginOffset) return true;
if (BeginOffset > RHS.BeginOffset) return false;
if (EndOffset > RHS.EndOffset) return true;
return false;
}
/// \brief Support comparison with a single offset to allow binary searches.
friend bool operator<(const ByteRange &LHS, uint64_t RHSOffset) {
return LHS.BeginOffset < RHSOffset;
}
friend LLVM_ATTRIBUTE_UNUSED bool operator<(uint64_t LHSOffset,
const ByteRange &RHS) {
return LHSOffset < RHS.BeginOffset;
}
bool operator==(const ByteRange &RHS) const {
return BeginOffset == RHS.BeginOffset && EndOffset == RHS.EndOffset;
}
bool operator!=(const ByteRange &RHS) const { return !operator==(RHS); }
};
/// \brief A partition of an alloca.
///
/// This structure represents a contiguous partition of the alloca. These are
/// formed by examining the uses of the alloca. During formation, they may
/// overlap but once an AllocaPartitioning is built, the Partitions within it
/// are all disjoint.
struct Partition : public ByteRange {
/// \brief Whether this partition is splittable into smaller partitions.
///
/// We flag partitions as splittable when they are formed entirely due to
/// accesses by trivially splittable operations such as memset and memcpy.
///
/// FIXME: At some point we should consider loads and stores of FCAs to be
/// splittable and eagerly split them into scalar values.
bool IsSplittable;
/// \brief Test whether a partition has been marked as dead.
bool isDead() const {
if (BeginOffset == UINT64_MAX) {
assert(EndOffset == UINT64_MAX);
return true;
}
return false;
}
/// \brief Kill a partition.
/// This is accomplished by setting both its beginning and end offset to
/// the maximum possible value.
void kill() {
assert(!isDead() && "He's Dead, Jim!");
BeginOffset = EndOffset = UINT64_MAX;
}
Partition() : ByteRange(), IsSplittable() {}
Partition(uint64_t BeginOffset, uint64_t EndOffset, bool IsSplittable)
: ByteRange(BeginOffset, EndOffset), IsSplittable(IsSplittable) {}
};
/// \brief A particular use of a partition of the alloca.
///
/// This structure is used to associate uses of a partition with it. They
/// mark the range of bytes which are referenced by a particular instruction,
/// and includes a handle to the user itself and the pointer value in use.
/// The bounds of these uses are determined by intersecting the bounds of the
/// memory use itself with a particular partition. As a consequence there is
/// intentionally overlap between various uses of the same partition.
struct PartitionUse : public ByteRange {
/// \brief The use in question. Provides access to both user and used value.
///
/// Note that this may be null if the partition use is *dead*, that is, it
/// should be ignored.
Use *U;
PartitionUse() : ByteRange(), U() {}
PartitionUse(uint64_t BeginOffset, uint64_t EndOffset, Use *U)
: ByteRange(BeginOffset, EndOffset), U(U) {}
};
/// \brief Construct a partitioning of a particular alloca.
///
/// Construction does most of the work for partitioning the alloca. This
/// performs the necessary walks of users and builds a partitioning from it.
AllocaPartitioning(const TargetData &TD, AllocaInst &AI);
/// \brief Test whether a pointer to the allocation escapes our analysis.
///
/// If this is true, the partitioning is never fully built and should be
/// ignored.
bool isEscaped() const { return PointerEscapingInstr; }
/// \brief Support for iterating over the partitions.
/// @{
typedef SmallVectorImpl<Partition>::iterator iterator;
iterator begin() { return Partitions.begin(); }
iterator end() { return Partitions.end(); }
typedef SmallVectorImpl<Partition>::const_iterator const_iterator;
const_iterator begin() const { return Partitions.begin(); }
const_iterator end() const { return Partitions.end(); }
/// @}
/// \brief Support for iterating over and manipulating a particular
/// partition's uses.
///
/// The iteration support provided for uses is more limited, but also
/// includes some manipulation routines to support rewriting the uses of
/// partitions during SROA.
/// @{
typedef SmallVectorImpl<PartitionUse>::iterator use_iterator;
use_iterator use_begin(unsigned Idx) { return Uses[Idx].begin(); }
use_iterator use_begin(const_iterator I) { return Uses[I - begin()].begin(); }
use_iterator use_end(unsigned Idx) { return Uses[Idx].end(); }
use_iterator use_end(const_iterator I) { return Uses[I - begin()].end(); }
typedef SmallVectorImpl<PartitionUse>::const_iterator const_use_iterator;
const_use_iterator use_begin(unsigned Idx) const { return Uses[Idx].begin(); }
const_use_iterator use_begin(const_iterator I) const {
return Uses[I - begin()].begin();
}
const_use_iterator use_end(unsigned Idx) const { return Uses[Idx].end(); }
const_use_iterator use_end(const_iterator I) const {
return Uses[I - begin()].end();
}
unsigned use_size(unsigned Idx) const { return Uses[Idx].size(); }
unsigned use_size(const_iterator I) const { return Uses[I - begin()].size(); }
const PartitionUse &getUse(unsigned PIdx, unsigned UIdx) const {
return Uses[PIdx][UIdx];
}
const PartitionUse &getUse(const_iterator I, unsigned UIdx) const {
return Uses[I - begin()][UIdx];
}
void use_push_back(unsigned Idx, const PartitionUse &PU) {
Uses[Idx].push_back(PU);
}
void use_push_back(const_iterator I, const PartitionUse &PU) {
Uses[I - begin()].push_back(PU);
}
/// @}
/// \brief Allow iterating the dead users for this alloca.
///
/// These are instructions which will never actually use the alloca as they
/// are outside the allocated range. They are safe to replace with undef and
/// delete.
/// @{
typedef SmallVectorImpl<Instruction *>::const_iterator dead_user_iterator;
dead_user_iterator dead_user_begin() const { return DeadUsers.begin(); }
dead_user_iterator dead_user_end() const { return DeadUsers.end(); }
/// @}
/// \brief Allow iterating the dead expressions referring to this alloca.
///
/// These are operands which have cannot actually be used to refer to the
/// alloca as they are outside its range and the user doesn't correct for
/// that. These mostly consist of PHI node inputs and the like which we just
/// need to replace with undef.
/// @{
typedef SmallVectorImpl<Use *>::const_iterator dead_op_iterator;
dead_op_iterator dead_op_begin() const { return DeadOperands.begin(); }
dead_op_iterator dead_op_end() const { return DeadOperands.end(); }
/// @}
/// \brief MemTransferInst auxiliary data.
/// This struct provides some auxiliary data about memory transfer
/// intrinsics such as memcpy and memmove. These intrinsics can use two
/// different ranges within the same alloca, and provide other challenges to
/// correctly represent. We stash extra data to help us untangle this
/// after the partitioning is complete.
struct MemTransferOffsets {
/// The destination begin and end offsets when the destination is within
/// this alloca. If the end offset is zero the destination is not within
/// this alloca.
uint64_t DestBegin, DestEnd;
/// The source begin and end offsets when the source is within this alloca.
/// If the end offset is zero, the source is not within this alloca.
uint64_t SourceBegin, SourceEnd;
/// Flag for whether an alloca is splittable.
bool IsSplittable;
};
MemTransferOffsets getMemTransferOffsets(MemTransferInst &II) const {
return MemTransferInstData.lookup(&II);
}
/// \brief Map from a PHI or select operand back to a partition.
///
/// When manipulating PHI nodes or selects, they can use more than one
/// partition of an alloca. We store a special mapping to allow finding the
/// partition referenced by each of these operands, if any.
iterator findPartitionForPHIOrSelectOperand(Use *U) {
SmallDenseMap<Use *, std::pair<unsigned, unsigned> >::const_iterator MapIt
= PHIOrSelectOpMap.find(U);
if (MapIt == PHIOrSelectOpMap.end())
return end();
return begin() + MapIt->second.first;
}
/// \brief Map from a PHI or select operand back to the specific use of
/// a partition.
///
/// Similar to mapping these operands back to the partitions, this maps
/// directly to the use structure of that partition.
use_iterator findPartitionUseForPHIOrSelectOperand(Use *U) {
SmallDenseMap<Use *, std::pair<unsigned, unsigned> >::const_iterator MapIt
= PHIOrSelectOpMap.find(U);
assert(MapIt != PHIOrSelectOpMap.end());
return Uses[MapIt->second.first].begin() + MapIt->second.second;
}
/// \brief Compute a common type among the uses of a particular partition.
///
/// This routines walks all of the uses of a particular partition and tries
/// to find a common type between them. Untyped operations such as memset and
/// memcpy are ignored.
Type *getCommonType(iterator I) const;
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void print(raw_ostream &OS, const_iterator I, StringRef Indent = " ") const;
void printUsers(raw_ostream &OS, const_iterator I,
StringRef Indent = " ") const;
void print(raw_ostream &OS) const;
void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump(const_iterator I) const;
void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump() const;
#endif
private:
template <typename DerivedT, typename RetT = void> class BuilderBase;
class PartitionBuilder;
friend class AllocaPartitioning::PartitionBuilder;
class UseBuilder;
friend class AllocaPartitioning::UseBuilder;
#ifndef NDEBUG
/// \brief Handle to alloca instruction to simplify method interfaces.
AllocaInst &AI;
#endif
/// \brief The instruction responsible for this alloca having no partitioning.
///
/// When an instruction (potentially) escapes the pointer to the alloca, we
/// store a pointer to that here and abort trying to partition the alloca.
/// This will be null if the alloca is partitioned successfully.
Instruction *PointerEscapingInstr;
/// \brief The partitions of the alloca.
///
/// We store a vector of the partitions over the alloca here. This vector is
/// sorted by increasing begin offset, and then by decreasing end offset. See
/// the Partition inner class for more details. Initially (during
/// construction) there are overlaps, but we form a disjoint sequence of
/// partitions while finishing construction and a fully constructed object is
/// expected to always have this as a disjoint space.
SmallVector<Partition, 8> Partitions;
/// \brief The uses of the partitions.
///
/// This is essentially a mapping from each partition to a list of uses of
/// that partition. The mapping is done with a Uses vector that has the exact
/// same number of entries as the partition vector. Each entry is itself
/// a vector of the uses.
SmallVector<SmallVector<PartitionUse, 2>, 8> Uses;
/// \brief Instructions which will become dead if we rewrite the alloca.
///
/// Note that these are not separated by partition. This is because we expect
/// a partitioned alloca to be completely rewritten or not rewritten at all.
/// If rewritten, all these instructions can simply be removed and replaced
/// with undef as they come from outside of the allocated space.
SmallVector<Instruction *, 8> DeadUsers;
/// \brief Operands which will become dead if we rewrite the alloca.
///
/// These are operands that in their particular use can be replaced with
/// undef when we rewrite the alloca. These show up in out-of-bounds inputs
/// to PHI nodes and the like. They aren't entirely dead (there might be
/// a GEP back into the bounds using it elsewhere) and nor is the PHI, but we
/// want to swap this particular input for undef to simplify the use lists of
/// the alloca.
SmallVector<Use *, 8> DeadOperands;
/// \brief The underlying storage for auxiliary memcpy and memset info.
SmallDenseMap<MemTransferInst *, MemTransferOffsets, 4> MemTransferInstData;
/// \brief A side datastructure used when building up the partitions and uses.
///
/// This mapping is only really used during the initial building of the
/// partitioning so that we can retain information about PHI and select nodes
/// processed.
SmallDenseMap<Instruction *, std::pair<uint64_t, bool> > PHIOrSelectSizes;
/// \brief Auxiliary information for particular PHI or select operands.
SmallDenseMap<Use *, std::pair<unsigned, unsigned>, 4> PHIOrSelectOpMap;
/// \brief A utility routine called from the constructor.
///
/// This does what it says on the tin. It is the key of the alloca partition
/// splitting and merging. After it is called we have the desired disjoint
/// collection of partitions.
void splitAndMergePartitions();
};
}
template <typename DerivedT, typename RetT>
class AllocaPartitioning::BuilderBase
: public InstVisitor<DerivedT, RetT> {
public:
BuilderBase(const TargetData &TD, AllocaInst &AI, AllocaPartitioning &P)
: TD(TD),
AllocSize(TD.getTypeAllocSize(AI.getAllocatedType())),
P(P) {
enqueueUsers(AI, 0);
}
protected:
const TargetData &TD;
const uint64_t AllocSize;
AllocaPartitioning &P;
SmallPtrSet<Use *, 8> VisitedUses;
struct OffsetUse {
Use *U;
int64_t Offset;
};
SmallVector<OffsetUse, 8> Queue;
// The active offset and use while visiting.
Use *U;
int64_t Offset;
void enqueueUsers(Instruction &I, int64_t UserOffset) {
for (Value::use_iterator UI = I.use_begin(), UE = I.use_end();
UI != UE; ++UI) {
if (VisitedUses.insert(&UI.getUse())) {
OffsetUse OU = { &UI.getUse(), UserOffset };
Queue.push_back(OU);
}
}
}
bool computeConstantGEPOffset(GetElementPtrInst &GEPI, int64_t &GEPOffset) {
GEPOffset = Offset;
for (gep_type_iterator GTI = gep_type_begin(GEPI), GTE = gep_type_end(GEPI);
GTI != GTE; ++GTI) {
ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand());
if (!OpC)
return false;
if (OpC->isZero())
continue;
// Handle a struct index, which adds its field offset to the pointer.
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
unsigned ElementIdx = OpC->getZExtValue();
const StructLayout *SL = TD.getStructLayout(STy);
uint64_t ElementOffset = SL->getElementOffset(ElementIdx);
// Check that we can continue to model this GEP in a signed 64-bit offset.
if (ElementOffset > INT64_MAX ||
(GEPOffset >= 0 &&
((uint64_t)GEPOffset + ElementOffset) > INT64_MAX)) {
DEBUG(dbgs() << "WARNING: Encountered a cumulative offset exceeding "
<< "what can be represented in an int64_t!\n"
<< " alloca: " << P.AI << "\n");
return false;
}
if (GEPOffset < 0)
GEPOffset = ElementOffset + (uint64_t)-GEPOffset;
else
GEPOffset += ElementOffset;
continue;
}
APInt Index = OpC->getValue().sextOrTrunc(TD.getPointerSizeInBits());
Index *= APInt(Index.getBitWidth(),
TD.getTypeAllocSize(GTI.getIndexedType()));
Index += APInt(Index.getBitWidth(), (uint64_t)GEPOffset,
/*isSigned*/true);
// Check if the result can be stored in our int64_t offset.
if (!Index.isSignedIntN(sizeof(GEPOffset) * 8)) {
DEBUG(dbgs() << "WARNING: Encountered a cumulative offset exceeding "
<< "what can be represented in an int64_t!\n"
<< " alloca: " << P.AI << "\n");
return false;
}
GEPOffset = Index.getSExtValue();
}
return true;
}
Value *foldSelectInst(SelectInst &SI) {
// If the condition being selected on is a constant or the same value is
// being selected between, fold the select. Yes this does (rarely) happen
// early on.
if (ConstantInt *CI = dyn_cast<ConstantInt>(SI.getCondition()))
return SI.getOperand(1+CI->isZero());
if (SI.getOperand(1) == SI.getOperand(2)) {
assert(*U == SI.getOperand(1));
return SI.getOperand(1);
}
return 0;
}
};
/// \brief Builder for the alloca partitioning.
///
/// This class builds an alloca partitioning by recursively visiting the uses
/// of an alloca and splitting the partitions for each load and store at each
/// offset.
class AllocaPartitioning::PartitionBuilder
: public BuilderBase<PartitionBuilder, bool> {
friend class InstVisitor<PartitionBuilder, bool>;
SmallDenseMap<Instruction *, unsigned> MemTransferPartitionMap;
public:
PartitionBuilder(const TargetData &TD, AllocaInst &AI, AllocaPartitioning &P)
: BuilderBase<PartitionBuilder, bool>(TD, AI, P) {}
/// \brief Run the builder over the allocation.
bool operator()() {
// Note that we have to re-evaluate size on each trip through the loop as
// the queue grows at the tail.
for (unsigned Idx = 0; Idx < Queue.size(); ++Idx) {
U = Queue[Idx].U;
Offset = Queue[Idx].Offset;
if (!visit(cast<Instruction>(U->getUser())))
return false;
}
return true;
}
private:
bool markAsEscaping(Instruction &I) {
P.PointerEscapingInstr = &I;
return false;
}
void insertUse(Instruction &I, int64_t Offset, uint64_t Size,
bool IsSplittable = false) {
// Completely skip uses which have a zero size or don't overlap the
// allocation.
if (Size == 0 ||
(Offset >= 0 && (uint64_t)Offset >= AllocSize) ||
(Offset < 0 && (uint64_t)-Offset >= Size)) {
DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte use @" << Offset
<< " which starts past the end of the " << AllocSize
<< " byte alloca:\n"
<< " alloca: " << P.AI << "\n"
<< " use: " << I << "\n");
return;
}
// Clamp the start to the beginning of the allocation.
if (Offset < 0) {
DEBUG(dbgs() << "WARNING: Clamping a " << Size << " byte use @" << Offset
<< " to start at the beginning of the alloca:\n"
<< " alloca: " << P.AI << "\n"
<< " use: " << I << "\n");
Size -= (uint64_t)-Offset;
Offset = 0;
}
uint64_t BeginOffset = Offset, EndOffset = BeginOffset + Size;
// Clamp the end offset to the end of the allocation. Note that this is
// formulated to handle even the case where "BeginOffset + Size" overflows.
assert(AllocSize >= BeginOffset); // Established above.
if (Size > AllocSize - BeginOffset) {
DEBUG(dbgs() << "WARNING: Clamping a " << Size << " byte use @" << Offset
<< " to remain within the " << AllocSize << " byte alloca:\n"
<< " alloca: " << P.AI << "\n"
<< " use: " << I << "\n");
EndOffset = AllocSize;
}
Partition New(BeginOffset, EndOffset, IsSplittable);
P.Partitions.push_back(New);
}
bool handleLoadOrStore(Type *Ty, Instruction &I, int64_t Offset) {
uint64_t Size = TD.getTypeStoreSize(Ty);
// If this memory access can be shown to *statically* extend outside the
// bounds of of the allocation, it's behavior is undefined, so simply
// ignore it. Note that this is more strict than the generic clamping
// behavior of insertUse. We also try to handle cases which might run the
// risk of overflow.
// FIXME: We should instead consider the pointer to have escaped if this
// function is being instrumented for addressing bugs or race conditions.
if (Offset < 0 || (uint64_t)Offset >= AllocSize ||
Size > (AllocSize - (uint64_t)Offset)) {
DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte "
<< (isa<LoadInst>(I) ? "load" : "store") << " @" << Offset
<< " which extends past the end of the " << AllocSize
<< " byte alloca:\n"
<< " alloca: " << P.AI << "\n"
<< " use: " << I << "\n");
return true;
}
insertUse(I, Offset, Size);
return true;
}
bool visitBitCastInst(BitCastInst &BC) {
enqueueUsers(BC, Offset);
return true;
}
bool visitGetElementPtrInst(GetElementPtrInst &GEPI) {
int64_t GEPOffset;
if (!computeConstantGEPOffset(GEPI, GEPOffset))
return markAsEscaping(GEPI);
enqueueUsers(GEPI, GEPOffset);
return true;
}
bool visitLoadInst(LoadInst &LI) {
assert((!LI.isSimple() || LI.getType()->isSingleValueType()) &&
"All simple FCA loads should have been pre-split");
return handleLoadOrStore(LI.getType(), LI, Offset);
}
bool visitStoreInst(StoreInst &SI) {
Value *ValOp = SI.getValueOperand();
if (ValOp == *U)
return markAsEscaping(SI);
assert((!SI.isSimple() || ValOp->getType()->isSingleValueType()) &&
"All simple FCA stores should have been pre-split");
return handleLoadOrStore(ValOp->getType(), SI, Offset);
}
bool visitMemSetInst(MemSetInst &II) {
assert(II.getRawDest() == *U && "Pointer use is not the destination?");
ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
insertUse(II, Offset, Size, Length);
return true;
}
bool visitMemTransferInst(MemTransferInst &II) {
ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
if (!Size)
// Zero-length mem transfer intrinsics can be ignored entirely.
return true;
MemTransferOffsets &Offsets = P.MemTransferInstData[&II];
// Only intrinsics with a constant length can be split.
Offsets.IsSplittable = Length;
if (*U == II.getRawDest()) {
Offsets.DestBegin = Offset;
Offsets.DestEnd = Offset + Size;
}
if (*U == II.getRawSource()) {
Offsets.SourceBegin = Offset;
Offsets.SourceEnd = Offset + Size;
}
// If we have set up end offsets for both the source and the destination,
// we have found both sides of this transfer pointing at the same alloca.
bool SeenBothEnds = Offsets.SourceEnd && Offsets.DestEnd;
if (SeenBothEnds && II.getRawDest() != II.getRawSource()) {
unsigned PrevIdx = MemTransferPartitionMap[&II];
// Check if the begin offsets match and this is a non-volatile transfer.
// In that case, we can completely elide the transfer.
if (!II.isVolatile() && Offsets.SourceBegin == Offsets.DestBegin) {
P.Partitions[PrevIdx].kill();
return true;
}
// Otherwise we have an offset transfer within the same alloca. We can't
// split those.
P.Partitions[PrevIdx].IsSplittable = Offsets.IsSplittable = false;
} else if (SeenBothEnds) {
// Handle the case where this exact use provides both ends of the
// operation.
assert(II.getRawDest() == II.getRawSource());
// For non-volatile transfers this is a no-op.
if (!II.isVolatile())
return true;
// Otherwise just suppress splitting.
Offsets.IsSplittable = false;
}
// Insert the use now that we've fixed up the splittable nature.
insertUse(II, Offset, Size, Offsets.IsSplittable);
// Setup the mapping from intrinsic to partition of we've not seen both
// ends of this transfer.
if (!SeenBothEnds) {
unsigned NewIdx = P.Partitions.size() - 1;
bool Inserted
= MemTransferPartitionMap.insert(std::make_pair(&II, NewIdx)).second;
assert(Inserted &&
"Already have intrinsic in map but haven't seen both ends");
}
return true;
}
// Disable SRoA for any intrinsics except for lifetime invariants.
// FIXME: What about debug instrinsics? This matches old behavior, but
// doesn't make sense.
bool visitIntrinsicInst(IntrinsicInst &II) {
if (II.getIntrinsicID() == Intrinsic::lifetime_start ||
II.getIntrinsicID() == Intrinsic::lifetime_end) {
ConstantInt *Length = cast<ConstantInt>(II.getArgOperand(0));
uint64_t Size = std::min(AllocSize - Offset, Length->getLimitedValue());
insertUse(II, Offset, Size, true);
return true;
}
return markAsEscaping(II);
}
Instruction *hasUnsafePHIOrSelectUse(Instruction *Root, uint64_t &Size) {
// We consider any PHI or select that results in a direct load or store of
// the same offset to be a viable use for partitioning purposes. These uses
// are considered unsplittable and the size is the maximum loaded or stored
// size.
SmallPtrSet<Instruction *, 4> Visited;
SmallVector<std::pair<Instruction *, Instruction *>, 4> Uses;
Visited.insert(Root);
Uses.push_back(std::make_pair(cast<Instruction>(*U), Root));
// If there are no loads or stores, the access is dead. We mark that as
// a size zero access.
Size = 0;
do {
Instruction *I, *UsedI;
llvm::tie(UsedI, I) = Uses.pop_back_val();
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
Size = std::max(Size, TD.getTypeStoreSize(LI->getType()));
continue;
}
if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
Value *Op = SI->getOperand(0);
if (Op == UsedI)
return SI;
Size = std::max(Size, TD.getTypeStoreSize(Op->getType()));
continue;
}
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) {
if (!GEP->hasAllZeroIndices())
return GEP;
} else if (!isa<BitCastInst>(I) && !isa<PHINode>(I) &&
!isa<SelectInst>(I)) {
return I;
}
for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE;
++UI)
if (Visited.insert(cast<Instruction>(*UI)))
Uses.push_back(std::make_pair(I, cast<Instruction>(*UI)));
} while (!Uses.empty());
return 0;
}
bool visitPHINode(PHINode &PN) {
// See if we already have computed info on this node.
std::pair<uint64_t, bool> &PHIInfo = P.PHIOrSelectSizes[&PN];
if (PHIInfo.first) {
PHIInfo.second = true;
insertUse(PN, Offset, PHIInfo.first);
return true;
}
// Check for an unsafe use of the PHI node.
if (Instruction *EscapingI = hasUnsafePHIOrSelectUse(&PN, PHIInfo.first))
return markAsEscaping(*EscapingI);
insertUse(PN, Offset, PHIInfo.first);
return true;
}
bool visitSelectInst(SelectInst &SI) {
if (Value *Result = foldSelectInst(SI)) {
if (Result == *U)
// If the result of the constant fold will be the pointer, recurse
// through the select as if we had RAUW'ed it.
enqueueUsers(SI, Offset);
return true;
}
// See if we already have computed info on this node.
std::pair<uint64_t, bool> &SelectInfo = P.PHIOrSelectSizes[&SI];
if (SelectInfo.first) {
SelectInfo.second = true;
insertUse(SI, Offset, SelectInfo.first);
return true;
}
// Check for an unsafe use of the PHI node.
if (Instruction *EscapingI = hasUnsafePHIOrSelectUse(&SI, SelectInfo.first))
return markAsEscaping(*EscapingI);
insertUse(SI, Offset, SelectInfo.first);
return true;
}
/// \brief Disable SROA entirely if there are unhandled users of the alloca.
bool visitInstruction(Instruction &I) { return markAsEscaping(I); }
};
/// \brief Use adder for the alloca partitioning.
///
/// This class adds the uses of an alloca to all of the partitions which they
/// use. For splittable partitions, this can end up doing essentially a linear
/// walk of the partitions, but the number of steps remains bounded by the
/// total result instruction size:
/// - The number of partitions is a result of the number unsplittable
/// instructions using the alloca.
/// - The number of users of each partition is at worst the total number of
/// splittable instructions using the alloca.
/// Thus we will produce N * M instructions in the end, where N are the number
/// of unsplittable uses and M are the number of splittable. This visitor does
/// the exact same number of updates to the partitioning.
///
/// In the more common case, this visitor will leverage the fact that the
/// partition space is pre-sorted, and do a logarithmic search for the
/// partition needed, making the total visit a classical ((N + M) * log(N))
/// complexity operation.
class AllocaPartitioning::UseBuilder : public BuilderBase<UseBuilder> {
friend class InstVisitor<UseBuilder>;
/// \brief Set to de-duplicate dead instructions found in the use walk.
SmallPtrSet<Instruction *, 4> VisitedDeadInsts;
public:
UseBuilder(const TargetData &TD, AllocaInst &AI, AllocaPartitioning &P)
: BuilderBase<UseBuilder>(TD, AI, P) {}
/// \brief Run the builder over the allocation.
void operator()() {
// Note that we have to re-evaluate size on each trip through the loop as
// the queue grows at the tail.
for (unsigned Idx = 0; Idx < Queue.size(); ++Idx) {
U = Queue[Idx].U;
Offset = Queue[Idx].Offset;
this->visit(cast<Instruction>(U->getUser()));
}
}
private:
void markAsDead(Instruction &I) {
if (VisitedDeadInsts.insert(&I))
P.DeadUsers.push_back(&I);
}
void insertUse(Instruction &User, int64_t Offset, uint64_t Size) {
// If the use has a zero size or extends outside of the allocation, record
// it as a dead use for elimination later.
if (Size == 0 || (uint64_t)Offset >= AllocSize ||
(Offset < 0 && (uint64_t)-Offset >= Size))
return markAsDead(User);
// Clamp the start to the beginning of the allocation.
if (Offset < 0) {
Size -= (uint64_t)-Offset;
Offset = 0;
}
uint64_t BeginOffset = Offset, EndOffset = BeginOffset + Size;
// Clamp the end offset to the end of the allocation. Note that this is
// formulated to handle even the case where "BeginOffset + Size" overflows.
assert(AllocSize >= BeginOffset); // Established above.
if (Size > AllocSize - BeginOffset)
EndOffset = AllocSize;
// NB: This only works if we have zero overlapping partitions.
iterator B = std::lower_bound(P.begin(), P.end(), BeginOffset);
if (B != P.begin() && llvm::prior(B)->EndOffset > BeginOffset)
B = llvm::prior(B);
for (iterator I = B, E = P.end(); I != E && I->BeginOffset < EndOffset;
++I) {
PartitionUse NewPU(std::max(I->BeginOffset, BeginOffset),
std::min(I->EndOffset, EndOffset), U);
P.use_push_back(I, NewPU);
if (isa<PHINode>(U->getUser()) || isa<SelectInst>(U->getUser()))
P.PHIOrSelectOpMap[U]
= std::make_pair(I - P.begin(), P.Uses[I - P.begin()].size() - 1);
}
}
void handleLoadOrStore(Type *Ty, Instruction &I, int64_t Offset) {
uint64_t Size = TD.getTypeStoreSize(Ty);
// If this memory access can be shown to *statically* extend outside the
// bounds of of the allocation, it's behavior is undefined, so simply
// ignore it. Note that this is more strict than the generic clamping
// behavior of insertUse.
if (Offset < 0 || (uint64_t)Offset >= AllocSize ||
Size > (AllocSize - (uint64_t)Offset))
return markAsDead(I);
insertUse(I, Offset, Size);
}
void visitBitCastInst(BitCastInst &BC) {
if (BC.use_empty())
return markAsDead(BC);
enqueueUsers(BC, Offset);
}
void visitGetElementPtrInst(GetElementPtrInst &GEPI) {
if (GEPI.use_empty())
return markAsDead(GEPI);
int64_t GEPOffset;
if (!computeConstantGEPOffset(GEPI, GEPOffset))
llvm_unreachable("Unable to compute constant offset for use");
enqueueUsers(GEPI, GEPOffset);
}
void visitLoadInst(LoadInst &LI) {
handleLoadOrStore(LI.getType(), LI, Offset);
}
void visitStoreInst(StoreInst &SI) {
handleLoadOrStore(SI.getOperand(0)->getType(), SI, Offset);
}
void visitMemSetInst(MemSetInst &II) {
ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
insertUse(II, Offset, Size);
}
void visitMemTransferInst(MemTransferInst &II) {
ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
if (!Size)
return markAsDead(II);
MemTransferOffsets &Offsets = P.MemTransferInstData[&II];
if (!II.isVolatile() && Offsets.DestEnd && Offsets.SourceEnd &&
Offsets.DestBegin == Offsets.SourceBegin)
return markAsDead(II); // Skip identity transfers without side-effects.
insertUse(II, Offset, Size);
}
void visitIntrinsicInst(IntrinsicInst &II) {
assert(II.getIntrinsicID() == Intrinsic::lifetime_start ||
II.getIntrinsicID() == Intrinsic::lifetime_end);
ConstantInt *Length = cast<ConstantInt>(II.getArgOperand(0));
insertUse(II, Offset,
std::min(AllocSize - Offset, Length->getLimitedValue()));
}
void insertPHIOrSelect(Instruction &User, uint64_t Offset) {
uint64_t Size = P.PHIOrSelectSizes.lookup(&User).first;
// For PHI and select operands outside the alloca, we can't nuke the entire
// phi or select -- the other side might still be relevant, so we special
// case them here and use a separate structure to track the operands
// themselves which should be replaced with undef.
if (Offset >= AllocSize) {
P.DeadOperands.push_back(U);
return;
}
insertUse(User, Offset, Size);
}
void visitPHINode(PHINode &PN) {
if (PN.use_empty())
return markAsDead(PN);
insertPHIOrSelect(PN, Offset);
}
void visitSelectInst(SelectInst &SI) {
if (SI.use_empty())
return markAsDead(SI);
if (Value *Result = foldSelectInst(SI)) {
if (Result == *U)
// If the result of the constant fold will be the pointer, recurse
// through the select as if we had RAUW'ed it.
enqueueUsers(SI, Offset);
else
// Otherwise the operand to the select is dead, and we can replace it
// with undef.
P.DeadOperands.push_back(U);
return;
}
insertPHIOrSelect(SI, Offset);
}
/// \brief Unreachable, we've already visited the alloca once.
void visitInstruction(Instruction &I) {
llvm_unreachable("Unhandled instruction in use builder.");
}
};
void AllocaPartitioning::splitAndMergePartitions() {
size_t NumDeadPartitions = 0;
// Track the range of splittable partitions that we pass when accumulating
// overlapping unsplittable partitions.
uint64_t SplitEndOffset = 0ull;
Partition New(0ull, 0ull, false);
for (unsigned i = 0, j = i, e = Partitions.size(); i != e; i = j) {
++j;
if (!Partitions[i].IsSplittable || New.BeginOffset == New.EndOffset) {
assert(New.BeginOffset == New.EndOffset);
New = Partitions[i];
} else {
assert(New.IsSplittable);
New.EndOffset = std::max(New.EndOffset, Partitions[i].EndOffset);
}
assert(New.BeginOffset != New.EndOffset);
// Scan the overlapping partitions.
while (j != e && New.EndOffset > Partitions[j].BeginOffset) {
// If the new partition we are forming is splittable, stop at the first
// unsplittable partition.
if (New.IsSplittable && !Partitions[j].IsSplittable)
break;
// Grow the new partition to include any equally splittable range. 'j' is
// always equally splittable when New is splittable, but when New is not
// splittable, we may subsume some (or part of some) splitable partition
// without growing the new one.
if (New.IsSplittable == Partitions[j].IsSplittable) {
New.EndOffset = std::max(New.EndOffset, Partitions[j].EndOffset);
} else {
assert(!New.IsSplittable);
assert(Partitions[j].IsSplittable);
SplitEndOffset = std::max(SplitEndOffset, Partitions[j].EndOffset);
}
Partitions[j].kill();
++NumDeadPartitions;
++j;
}
// If the new partition is splittable, chop off the end as soon as the
// unsplittable subsequent partition starts and ensure we eventually cover
// the splittable area.
if (j != e && New.IsSplittable) {
SplitEndOffset = std::max(SplitEndOffset, New.EndOffset);
New.EndOffset = std::min(New.EndOffset, Partitions[j].BeginOffset);
}
// Add the new partition if it differs from the original one and is
// non-empty. We can end up with an empty partition here if it was
// splittable but there is an unsplittable one that starts at the same
// offset.
if (New != Partitions[i]) {
if (New.BeginOffset != New.EndOffset)
Partitions.push_back(New);
// Mark the old one for removal.
Partitions[i].kill();
++NumDeadPartitions;
}
New.BeginOffset = New.EndOffset;
if (!New.IsSplittable) {
New.EndOffset = std::max(New.EndOffset, SplitEndOffset);
if (j != e && !Partitions[j].IsSplittable)
New.EndOffset = std::min(New.EndOffset, Partitions[j].BeginOffset);
New.IsSplittable = true;
// If there is a trailing splittable partition which won't be fused into
// the next splittable partition go ahead and add it onto the partitions
// list.
if (New.BeginOffset < New.EndOffset &&
(j == e || !Partitions[j].IsSplittable ||
New.EndOffset < Partitions[j].BeginOffset)) {
Partitions.push_back(New);
New.BeginOffset = New.EndOffset = 0ull;
}
}
}
// Re-sort the partitions now that they have been split and merged into
// disjoint set of partitions. Also remove any of the dead partitions we've
// replaced in the process.
std::sort(Partitions.begin(), Partitions.end());
if (NumDeadPartitions) {
assert(Partitions.back().isDead());
assert((ptrdiff_t)NumDeadPartitions ==
std::count(Partitions.begin(), Partitions.end(), Partitions.back()));
}
Partitions.erase(Partitions.end() - NumDeadPartitions, Partitions.end());
}
AllocaPartitioning::AllocaPartitioning(const TargetData &TD, AllocaInst &AI)
:
#ifndef NDEBUG
AI(AI),
#endif
PointerEscapingInstr(0) {
PartitionBuilder PB(TD, AI, *this);
if (!PB())
return;
// Sort the uses. This arranges for the offsets to be in ascending order,
// and the sizes to be in descending order.
std::sort(Partitions.begin(), Partitions.end());
// Remove any partitions from the back which are marked as dead.
while (!Partitions.empty() && Partitions.back().isDead())
Partitions.pop_back();
if (Partitions.size() > 1) {
// Intersect splittability for all partitions with equal offsets and sizes.
// Then remove all but the first so that we have a sequence of non-equal but
// potentially overlapping partitions.
for (iterator I = Partitions.begin(), J = I, E = Partitions.end(); I != E;
I = J) {
++J;
while (J != E && *I == *J) {
I->IsSplittable &= J->IsSplittable;
++J;
}
}
Partitions.erase(std::unique(Partitions.begin(), Partitions.end()),
Partitions.end());
// Split splittable and merge unsplittable partitions into a disjoint set
// of partitions over the used space of the allocation.
splitAndMergePartitions();
}
// Now build up the user lists for each of these disjoint partitions by
// re-walking the recursive users of the alloca.
Uses.resize(Partitions.size());
UseBuilder UB(TD, AI, *this);
UB();
}
Type *AllocaPartitioning::getCommonType(iterator I) const {
Type *Ty = 0;
for (const_use_iterator UI = use_begin(I), UE = use_end(I); UI != UE; ++UI) {
if (!UI->U)
continue; // Skip dead uses.
if (isa<IntrinsicInst>(*UI->U->getUser()))
continue;
if (UI->BeginOffset != I->BeginOffset || UI->EndOffset != I->EndOffset)
continue;
Type *UserTy = 0;
if (LoadInst *LI = dyn_cast<LoadInst>(UI->U->getUser())) {
UserTy = LI->getType();
} else if (StoreInst *SI = dyn_cast<StoreInst>(UI->U->getUser())) {
UserTy = SI->getValueOperand()->getType();
}
if (Ty && Ty != UserTy)
return 0;
Ty = UserTy;
}
return Ty;
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void AllocaPartitioning::print(raw_ostream &OS, const_iterator I,
StringRef Indent) const {
OS << Indent << "partition #" << (I - begin())
<< " [" << I->BeginOffset << "," << I->EndOffset << ")"
<< (I->IsSplittable ? " (splittable)" : "")
<< (Uses[I - begin()].empty() ? " (zero uses)" : "")
<< "\n";
}
void AllocaPartitioning::printUsers(raw_ostream &OS, const_iterator I,
StringRef Indent) const {
for (const_use_iterator UI = use_begin(I), UE = use_end(I);
UI != UE; ++UI) {
if (!UI->U)
continue; // Skip dead uses.
OS << Indent << " [" << UI->BeginOffset << "," << UI->EndOffset << ") "
<< "used by: " << *UI->U->getUser() << "\n";
if (MemTransferInst *II = dyn_cast<MemTransferInst>(UI->U->getUser())) {
const MemTransferOffsets &MTO = MemTransferInstData.lookup(II);
bool IsDest;
if (!MTO.IsSplittable)
IsDest = UI->BeginOffset == MTO.DestBegin;
else
IsDest = MTO.DestBegin != 0u;
OS << Indent << " (original " << (IsDest ? "dest" : "source") << ": "
<< "[" << (IsDest ? MTO.DestBegin : MTO.SourceBegin)
<< "," << (IsDest ? MTO.DestEnd : MTO.SourceEnd) << ")\n";
}
}
}
void AllocaPartitioning::print(raw_ostream &OS) const {
if (PointerEscapingInstr) {
OS << "No partitioning for alloca: " << AI << "\n"
<< " A pointer to this alloca escaped by:\n"
<< " " << *PointerEscapingInstr << "\n";
return;
}
OS << "Partitioning of alloca: " << AI << "\n";
unsigned Num = 0;
for (const_iterator I = begin(), E = end(); I != E; ++I, ++Num) {
print(OS, I);
printUsers(OS, I);
}
}
void AllocaPartitioning::dump(const_iterator I) const { print(dbgs(), I); }
void AllocaPartitioning::dump() const { print(dbgs()); }
#endif // !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
namespace {
/// \brief Implementation of LoadAndStorePromoter for promoting allocas.
///
/// This subclass of LoadAndStorePromoter adds overrides to handle promoting
/// the loads and stores of an alloca instruction, as well as updating its
/// debug information. This is used when a domtree is unavailable and thus
/// mem2reg in its full form can't be used to handle promotion of allocas to
/// scalar values.
class AllocaPromoter : public LoadAndStorePromoter {
AllocaInst &AI;
DIBuilder &DIB;
SmallVector<DbgDeclareInst *, 4> DDIs;
SmallVector<DbgValueInst *, 4> DVIs;
public:
AllocaPromoter(const SmallVectorImpl<Instruction*> &Insts, SSAUpdater &S,
AllocaInst &AI, DIBuilder &DIB)
: LoadAndStorePromoter(Insts, S), AI(AI), DIB(DIB) {}
void run(const SmallVectorImpl<Instruction*> &Insts) {
// Remember which alloca we're promoting (for isInstInList).
if (MDNode *DebugNode = MDNode::getIfExists(AI.getContext(), &AI)) {
for (Value::use_iterator UI = DebugNode->use_begin(),
UE = DebugNode->use_end();
UI != UE; ++UI)
if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(*UI))
DDIs.push_back(DDI);
else if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(*UI))
DVIs.push_back(DVI);
}
LoadAndStorePromoter::run(Insts);
AI.eraseFromParent();
while (!DDIs.empty())
DDIs.pop_back_val()->eraseFromParent();
while (!DVIs.empty())
DVIs.pop_back_val()->eraseFromParent();
}
virtual bool isInstInList(Instruction *I,
const SmallVectorImpl<Instruction*> &Insts) const {
if (LoadInst *LI = dyn_cast<LoadInst>(I))
return LI->getOperand(0) == &AI;
return cast<StoreInst>(I)->getPointerOperand() == &AI;
}
virtual void updateDebugInfo(Instruction *Inst) const {
for (SmallVector<DbgDeclareInst *, 4>::const_iterator I = DDIs.begin(),
E = DDIs.end(); I != E; ++I) {
DbgDeclareInst *DDI = *I;
if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
else if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
ConvertDebugDeclareToDebugValue(DDI, LI, DIB);
}
for (SmallVector<DbgValueInst *, 4>::const_iterator I = DVIs.begin(),
E = DVIs.end(); I != E; ++I) {
DbgValueInst *DVI = *I;
Value *Arg = NULL;
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// If an argument is zero extended then use argument directly. The ZExt
// may be zapped by an optimization pass in future.
if (ZExtInst *ZExt = dyn_cast<ZExtInst>(SI->getOperand(0)))
Arg = dyn_cast<Argument>(ZExt->getOperand(0));
if (SExtInst *SExt = dyn_cast<SExtInst>(SI->getOperand(0)))
Arg = dyn_cast<Argument>(SExt->getOperand(0));
if (!Arg)
Arg = SI->getOperand(0);
} else if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
Arg = LI->getOperand(0);
} else {
continue;
}
Instruction *DbgVal =
DIB.insertDbgValueIntrinsic(Arg, 0, DIVariable(DVI->getVariable()),
Inst);
DbgVal->setDebugLoc(DVI->getDebugLoc());
}
}
};
} // end anon namespace
namespace {
/// \brief An optimization pass providing Scalar Replacement of Aggregates.
///
/// This pass takes allocations which can be completely analyzed (that is, they
/// don't escape) and tries to turn them into scalar SSA values. There are
/// a few steps to this process.
///
/// 1) It takes allocations of aggregates and analyzes the ways in which they
/// are used to try to split them into smaller allocations, ideally of
/// a single scalar data type. It will split up memcpy and memset accesses
/// as necessary and try to isolate invidual scalar accesses.
/// 2) It will transform accesses into forms which are suitable for SSA value
/// promotion. This can be replacing a memset with a scalar store of an
/// integer value, or it can involve speculating operations on a PHI or
/// select to be a PHI or select of the results.
/// 3) Finally, this will try to detect a pattern of accesses which map cleanly
/// onto insert and extract operations on a vector value, and convert them to
/// this form. By doing so, it will enable promotion of vector aggregates to
/// SSA vector values.
class SROA : public FunctionPass {
const bool RequiresDomTree;
LLVMContext *C;
const TargetData *TD;
DominatorTree *DT;
/// \brief Worklist of alloca instructions to simplify.
///
/// Each alloca in the function is added to this. Each new alloca formed gets
/// added to it as well to recursively simplify unless that alloca can be
/// directly promoted. Finally, each time we rewrite a use of an alloca other
/// the one being actively rewritten, we add it back onto the list if not
/// already present to ensure it is re-visited.
SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > Worklist;
/// \brief A collection of instructions to delete.
/// We try to batch deletions to simplify code and make things a bit more
/// efficient.
SmallVector<Instruction *, 8> DeadInsts;
/// \brief A set to prevent repeatedly marking an instruction split into many
/// uses as dead. Only used to guard insertion into DeadInsts.
SmallPtrSet<Instruction *, 4> DeadSplitInsts;
/// \brief Post-promotion worklist.
///
/// Sometimes we discover an alloca which has a high probability of becoming
/// viable for SROA after a round of promotion takes place. In those cases,
/// the alloca is enqueued here for re-processing.
///
/// Note that we have to be very careful to clear allocas out of this list in
/// the event they are deleted.
SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > PostPromotionWorklist;
/// \brief A collection of alloca instructions we can directly promote.
std::vector<AllocaInst *> PromotableAllocas;
public:
SROA(bool RequiresDomTree = true)
: FunctionPass(ID), RequiresDomTree(RequiresDomTree),
C(0), TD(0), DT(0) {
initializeSROAPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F);
void getAnalysisUsage(AnalysisUsage &AU) const;
const char *getPassName() const { return "SROA"; }
static char ID;
private:
friend class PHIOrSelectSpeculator;
friend class AllocaPartitionRewriter;
friend class AllocaPartitionVectorRewriter;
bool rewriteAllocaPartition(AllocaInst &AI,
AllocaPartitioning &P,
AllocaPartitioning::iterator PI);
bool splitAlloca(AllocaInst &AI, AllocaPartitioning &P);
bool runOnAlloca(AllocaInst &AI);
void deleteDeadInstructions(SmallPtrSet<AllocaInst *, 4> &DeletedAllocas);
bool promoteAllocas(Function &F);
};
}
char SROA::ID = 0;
FunctionPass *llvm::createSROAPass(bool RequiresDomTree) {
return new SROA(RequiresDomTree);
}
INITIALIZE_PASS_BEGIN(SROA, "sroa", "Scalar Replacement Of Aggregates",
false, false)
INITIALIZE_PASS_DEPENDENCY(DominatorTree)
INITIALIZE_PASS_END(SROA, "sroa", "Scalar Replacement Of Aggregates",
false, false)
namespace {
/// \brief Visitor to speculate PHIs and Selects where possible.
class PHIOrSelectSpeculator : public InstVisitor<PHIOrSelectSpeculator> {
// Befriend the base class so it can delegate to private visit methods.
friend class llvm::InstVisitor<PHIOrSelectSpeculator>;
const TargetData &TD;
AllocaPartitioning &P;
SROA &Pass;
public:
PHIOrSelectSpeculator(const TargetData &TD, AllocaPartitioning &P, SROA &Pass)
: TD(TD), P(P), Pass(Pass) {}
/// \brief Visit the users of an alloca partition and rewrite them.
void visitUsers(AllocaPartitioning::const_iterator PI) {
// Note that we need to use an index here as the underlying vector of uses
// may be grown during speculation. However, we never need to re-visit the
// new uses, and so we can use the initial size bound.
for (unsigned Idx = 0, Size = P.use_size(PI); Idx != Size; ++Idx) {
const AllocaPartitioning::PartitionUse &PU = P.getUse(PI, Idx);
if (!PU.U)
continue; // Skip dead use.
visit(cast<Instruction>(PU.U->getUser()));
}
}
private:
// By default, skip this instruction.
void visitInstruction(Instruction &I) {}
/// PHI instructions that use an alloca and are subsequently loaded can be
/// rewritten to load both input pointers in the pred blocks and then PHI the
/// results, allowing the load of the alloca to be promoted.
/// From this:
/// %P2 = phi [i32* %Alloca, i32* %Other]
/// %V = load i32* %P2
/// to:
/// %V1 = load i32* %Alloca -> will be mem2reg'd
/// ...
/// %V2 = load i32* %Other
/// ...
/// %V = phi [i32 %V1, i32 %V2]
///
/// We can do this to a select if its only uses are loads and if the operands
/// to the select can be loaded unconditionally.
///
/// FIXME: This should be hoisted into a generic utility, likely in
/// Transforms/Util/Local.h
bool isSafePHIToSpeculate(PHINode &PN, SmallVectorImpl<LoadInst *> &Loads) {
// For now, we can only do this promotion if the load is in the same block
// as the PHI, and if there are no stores between the phi and load.
// TODO: Allow recursive phi users.
// TODO: Allow stores.
BasicBlock *BB = PN.getParent();
unsigned MaxAlign = 0;
for (Value::use_iterator UI = PN.use_begin(), UE = PN.use_end();
UI != UE; ++UI) {
LoadInst *LI = dyn_cast<LoadInst>(*UI);
if (LI == 0 || !LI->isSimple()) return false;
// For now we only allow loads in the same block as the PHI. This is
// a common case that happens when instcombine merges two loads through
// a PHI.
if (LI->getParent() != BB) return false;
// Ensure that there are no instructions between the PHI and the load that
// could store.
for (BasicBlock::iterator BBI = &PN; &*BBI != LI; ++BBI)
if (BBI->mayWriteToMemory())
return false;
MaxAlign = std::max(MaxAlign, LI->getAlignment());
Loads.push_back(LI);
}
// We can only transform this if it is safe to push the loads into the
// predecessor blocks. The only thing to watch out for is that we can't put
// a possibly trapping load in the predecessor if it is a critical edge.
for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num;
++Idx) {
TerminatorInst *TI = PN.getIncomingBlock(Idx)->getTerminator();
Value *InVal = PN.getIncomingValue(Idx);
// If the value is produced by the terminator of the predecessor (an
// invoke) or it has side-effects, there is no valid place to put a load
// in the predecessor.
if (TI == InVal || TI->mayHaveSideEffects())
return false;
// If the predecessor has a single successor, then the edge isn't
// critical.
if (TI->getNumSuccessors() == 1)
continue;
// If this pointer is always safe to load, or if we can prove that there
// is already a load in the block, then we can move the load to the pred
// block.
if (InVal->isDereferenceablePointer() ||
isSafeToLoadUnconditionally(InVal, TI, MaxAlign, &TD))
continue;
return false;
}
return true;
}
void visitPHINode(PHINode &PN) {
DEBUG(dbgs() << " original: " << PN << "\n");
SmallVector<LoadInst *, 4> Loads;
if (!isSafePHIToSpeculate(PN, Loads))
return;
assert(!Loads.empty());
Type *LoadTy = cast<PointerType>(PN.getType())->getElementType();
IRBuilder<> PHIBuilder(&PN);
PHINode *NewPN = PHIBuilder.CreatePHI(LoadTy, PN.getNumIncomingValues(),
PN.getName() + ".sroa.speculated");
// Get the TBAA tag and alignment to use from one of the loads. It doesn't
// matter which one we get and if any differ, it doesn't matter.
LoadInst *SomeLoad = cast<LoadInst>(Loads.back());
MDNode *TBAATag = SomeLoad->getMetadata(LLVMContext::MD_tbaa);
unsigned Align = SomeLoad->getAlignment();
// Rewrite all loads of the PN to use the new PHI.
do {
LoadInst *LI = Loads.pop_back_val();
LI->replaceAllUsesWith(NewPN);
Pass.DeadInsts.push_back(LI);
} while (!Loads.empty());
// Inject loads into all of the pred blocks.
for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num; ++Idx) {
BasicBlock *Pred = PN.getIncomingBlock(Idx);
TerminatorInst *TI = Pred->getTerminator();
Use *InUse = &PN.getOperandUse(PN.getOperandNumForIncomingValue(Idx));
Value *InVal = PN.getIncomingValue(Idx);
IRBuilder<> PredBuilder(TI);
LoadInst *Load
= PredBuilder.CreateLoad(InVal, (PN.getName() + ".sroa.speculate.load." +
Pred->getName()));
++NumLoadsSpeculated;
Load->setAlignment(Align);
if (TBAATag)
Load->setMetadata(LLVMContext::MD_tbaa, TBAATag);
NewPN->addIncoming(Load, Pred);
Instruction *Ptr = dyn_cast<Instruction>(InVal);
if (!Ptr)
// No uses to rewrite.
continue;
// Try to lookup and rewrite any partition uses corresponding to this phi
// input.
AllocaPartitioning::iterator PI
= P.findPartitionForPHIOrSelectOperand(InUse);
if (PI == P.end())
continue;
// Replace the Use in the PartitionUse for this operand with the Use
// inside the load.
AllocaPartitioning::use_iterator UI
= P.findPartitionUseForPHIOrSelectOperand(InUse);
assert(isa<PHINode>(*UI->U->getUser()));
UI->U = &Load->getOperandUse(Load->getPointerOperandIndex());
}
DEBUG(dbgs() << " speculated to: " << *NewPN << "\n");
}
/// Select instructions that use an alloca and are subsequently loaded can be
/// rewritten to load both input pointers and then select between the result,
/// allowing the load of the alloca to be promoted.
/// From this:
/// %P2 = select i1 %cond, i32* %Alloca, i32* %Other
/// %V = load i32* %P2
/// to:
/// %V1 = load i32* %Alloca -> will be mem2reg'd
/// %V2 = load i32* %Other
/// %V = select i1 %cond, i32 %V1, i32 %V2
///
/// We can do this to a select if its only uses are loads and if the operand
/// to the select can be loaded unconditionally.
bool isSafeSelectToSpeculate(SelectInst &SI,
SmallVectorImpl<LoadInst *> &Loads) {
Value *TValue = SI.getTrueValue();
Value *FValue = SI.getFalseValue();
bool TDerefable = TValue->isDereferenceablePointer();
bool FDerefable = FValue->isDereferenceablePointer();
for (Value::use_iterator UI = SI.use_begin(), UE = SI.use_end();
UI != UE; ++UI) {
LoadInst *LI = dyn_cast<LoadInst>(*UI);
if (LI == 0 || !LI->isSimple()) return false;
// Both operands to the select need to be dereferencable, either
// absolutely (e.g. allocas) or at this point because we can see other
// accesses to it.
if (!TDerefable && !isSafeToLoadUnconditionally(TValue, LI,
LI->getAlignment(), &TD))
return false;
if (!FDerefable && !isSafeToLoadUnconditionally(FValue, LI,
LI->getAlignment(), &TD))
return false;
Loads.push_back(LI);
}
return true;
}
void visitSelectInst(SelectInst &SI) {
DEBUG(dbgs() << " original: " << SI << "\n");
IRBuilder<> IRB(&SI);
// If the select isn't safe to speculate, just use simple logic to emit it.
SmallVector<LoadInst *, 4> Loads;
if (!isSafeSelectToSpeculate(SI, Loads))
return;
Use *Ops[2] = { &SI.getOperandUse(1), &SI.getOperandUse(2) };
AllocaPartitioning::iterator PIs[2];
AllocaPartitioning::PartitionUse PUs[2];
for (unsigned i = 0, e = 2; i != e; ++i) {
PIs[i] = P.findPartitionForPHIOrSelectOperand(Ops[i]);
if (PIs[i] != P.end()) {
// If the pointer is within the partitioning, remove the select from
// its uses. We'll add in the new loads below.
AllocaPartitioning::use_iterator UI
= P.findPartitionUseForPHIOrSelectOperand(Ops[i]);
PUs[i] = *UI;
// Clear out the use here so that the offsets into the use list remain
// stable but this use is ignored when rewriting.
UI->U = 0;
}
}
Value *TV = SI.getTrueValue();
Value *FV = SI.getFalseValue();
// Replace the loads of the select with a select of two loads.
while (!Loads.empty()) {
LoadInst *LI = Loads.pop_back_val();
IRB.SetInsertPoint(LI);
LoadInst *TL =
IRB.CreateLoad(TV, LI->getName() + ".sroa.speculate.load.true");
LoadInst *FL =
IRB.CreateLoad(FV, LI->getName() + ".sroa.speculate.load.false");
NumLoadsSpeculated += 2;
// Transfer alignment and TBAA info if present.
TL->setAlignment(LI->getAlignment());
FL->setAlignment(LI->getAlignment());
if (MDNode *Tag = LI->getMetadata(LLVMContext::MD_tbaa)) {
TL->setMetadata(LLVMContext::MD_tbaa, Tag);
FL->setMetadata(LLVMContext::MD_tbaa, Tag);
}
Value *V = IRB.CreateSelect(SI.getCondition(), TL, FL,
LI->getName() + ".sroa.speculated");
LoadInst *Loads[2] = { TL, FL };
for (unsigned i = 0, e = 2; i != e; ++i) {
if (PIs[i] != P.end()) {
Use *LoadUse = &Loads[i]->getOperandUse(0);
assert(PUs[i].U->get() == LoadUse->get());
PUs[i].U = LoadUse;
P.use_push_back(PIs[i], PUs[i]);
}
}
DEBUG(dbgs() << " speculated to: " << *V << "\n");
LI->replaceAllUsesWith(V);
Pass.DeadInsts.push_back(LI);
}
}
};
}
/// \brief Accumulate the constant offsets in a GEP into a single APInt offset.
///
/// If the provided GEP is all-constant, the total byte offset formed by the
/// GEP is computed and Offset is set to it. If the GEP has any non-constant
/// operands, the function returns false and the value of Offset is unmodified.
static bool accumulateGEPOffsets(const TargetData &TD, GEPOperator &GEP,
APInt &Offset) {
APInt GEPOffset(Offset.getBitWidth(), 0);
for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP);
GTI != GTE; ++GTI) {
ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand());
if (!OpC)
return false;
if (OpC->isZero()) continue;
// Handle a struct index, which adds its field offset to the pointer.
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
unsigned ElementIdx = OpC->getZExtValue();
const StructLayout *SL = TD.getStructLayout(STy);
GEPOffset += APInt(Offset.getBitWidth(),
SL->getElementOffset(ElementIdx));
continue;
}
APInt TypeSize(Offset.getBitWidth(),
TD.getTypeAllocSize(GTI.getIndexedType()));
if (VectorType *VTy = dyn_cast<VectorType>(*GTI)) {
assert((VTy->getScalarSizeInBits() % 8) == 0 &&
"vector element size is not a multiple of 8, cannot GEP over it");
TypeSize = VTy->getScalarSizeInBits() / 8;
}
GEPOffset += OpC->getValue().sextOrTrunc(Offset.getBitWidth()) * TypeSize;
}
Offset = GEPOffset;
return true;
}
/// \brief Build a GEP out of a base pointer and indices.
///
/// This will return the BasePtr if that is valid, or build a new GEP
/// instruction using the IRBuilder if GEP-ing is needed.
static Value *buildGEP(IRBuilder<> &IRB, Value *BasePtr,
SmallVectorImpl<Value *> &Indices,
const Twine &Prefix) {
if (Indices.empty())
return BasePtr;
// A single zero index is a no-op, so check for this and avoid building a GEP
// in that case.
if (Indices.size() == 1 && cast<ConstantInt>(Indices.back())->isZero())
return BasePtr;
return IRB.CreateInBoundsGEP(BasePtr, Indices, Prefix + ".idx");
}
/// \brief Get a natural GEP off of the BasePtr walking through Ty toward
/// TargetTy without changing the offset of the pointer.
///
/// This routine assumes we've already established a properly offset GEP with
/// Indices, and arrived at the Ty type. The goal is to continue to GEP with
/// zero-indices down through type layers until we find one the same as
/// TargetTy. If we can't find one with the same type, we at least try to use
/// one with the same size. If none of that works, we just produce the GEP as
/// indicated by Indices to have the correct offset.
static Value *getNaturalGEPWithType(IRBuilder<> &IRB, const TargetData &TD,
Value *BasePtr, Type *Ty, Type *TargetTy,
SmallVectorImpl<Value *> &Indices,
const Twine &Prefix) {
if (Ty == TargetTy)
return buildGEP(IRB, BasePtr, Indices, Prefix);
// See if we can descend into a struct and locate a field with the correct
// type.
unsigned NumLayers = 0;
Type *ElementTy = Ty;
do {
if (ElementTy->isPointerTy())
break;
if (SequentialType *SeqTy = dyn_cast<SequentialType>(ElementTy)) {
ElementTy = SeqTy->getElementType();
Indices.push_back(IRB.getInt(APInt(TD.getPointerSizeInBits(), 0)));
} else if (StructType *STy = dyn_cast<StructType>(ElementTy)) {
ElementTy = *STy->element_begin();
Indices.push_back(IRB.getInt32(0));
} else {
break;
}
++NumLayers;
} while (ElementTy != TargetTy);
if (ElementTy != TargetTy)
Indices.erase(Indices.end() - NumLayers, Indices.end());
return buildGEP(IRB, BasePtr, Indices, Prefix);
}
/// \brief Recursively compute indices for a natural GEP.
///
/// This is the recursive step for getNaturalGEPWithOffset that walks down the
/// element types adding appropriate indices for the GEP.
static Value *getNaturalGEPRecursively(IRBuilder<> &IRB, const TargetData &TD,
Value *Ptr, Type *Ty, APInt &Offset,
Type *TargetTy,
SmallVectorImpl<Value *> &Indices,
const Twine &Prefix) {
if (Offset == 0)
return getNaturalGEPWithType(IRB, TD, Ptr, Ty, TargetTy, Indices, Prefix);
// We can't recurse through pointer types.
if (Ty->isPointerTy())
return 0;
// We try to analyze GEPs over vectors here, but note that these GEPs are
// extremely poorly defined currently. The long-term goal is to remove GEPing
// over a vector from the IR completely.
if (VectorType *VecTy = dyn_cast<VectorType>(Ty)) {
unsigned ElementSizeInBits = VecTy->getScalarSizeInBits();
if (ElementSizeInBits % 8)
return 0; // GEPs over non-multiple of 8 size vector elements are invalid.
APInt ElementSize(Offset.getBitWidth(), ElementSizeInBits / 8);
APInt NumSkippedElements = Offset.udiv(ElementSize);
if (NumSkippedElements.ugt(VecTy->getNumElements()))
return 0;
Offset -= NumSkippedElements * ElementSize;
Indices.push_back(IRB.getInt(NumSkippedElements));
return getNaturalGEPRecursively(IRB, TD, Ptr, VecTy->getElementType(),
Offset, TargetTy, Indices, Prefix);
}
if (ArrayType *ArrTy = dyn_cast<ArrayType>(Ty)) {
Type *ElementTy = ArrTy->getElementType();
APInt ElementSize(Offset.getBitWidth(), TD.getTypeAllocSize(ElementTy));
APInt NumSkippedElements = Offset.udiv(ElementSize);
if (NumSkippedElements.ugt(ArrTy->getNumElements()))
return 0;
Offset -= NumSkippedElements * ElementSize;
Indices.push_back(IRB.getInt(NumSkippedElements));
return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
Indices, Prefix);
}
StructType *STy = dyn_cast<StructType>(Ty);
if (!STy)
return 0;
const StructLayout *SL = TD.getStructLayout(STy);
uint64_t StructOffset = Offset.getZExtValue();
if (StructOffset >= SL->getSizeInBytes())
return 0;
unsigned Index = SL->getElementContainingOffset(StructOffset);
Offset -= APInt(Offset.getBitWidth(), SL->getElementOffset(Index));
Type *ElementTy = STy->getElementType(Index);
if (Offset.uge(TD.getTypeAllocSize(ElementTy)))
return 0; // The offset points into alignment padding.
Indices.push_back(IRB.getInt32(Index));
return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
Indices, Prefix);
}
/// \brief Get a natural GEP from a base pointer to a particular offset and
/// resulting in a particular type.
///
/// The goal is to produce a "natural" looking GEP that works with the existing
/// composite types to arrive at the appropriate offset and element type for
/// a pointer. TargetTy is the element type the returned GEP should point-to if
/// possible. We recurse by decreasing Offset, adding the appropriate index to
/// Indices, and setting Ty to the result subtype.
///
/// If no natural GEP can be constructed, this function returns null.
static Value *getNaturalGEPWithOffset(IRBuilder<> &IRB, const TargetData &TD,
Value *Ptr, APInt Offset, Type *TargetTy,
SmallVectorImpl<Value *> &Indices,
const Twine &Prefix) {
PointerType *Ty = cast<PointerType>(Ptr->getType());
// Don't consider any GEPs through an i8* as natural unless the TargetTy is
// an i8.
if (Ty == IRB.getInt8PtrTy() && TargetTy->isIntegerTy(8))
return 0;
Type *ElementTy = Ty->getElementType();
if (!ElementTy->isSized())
return 0; // We can't GEP through an unsized element.
APInt ElementSize(Offset.getBitWidth(), TD.getTypeAllocSize(ElementTy));
if (ElementSize == 0)
return 0; // Zero-length arrays can't help us build a natural GEP.
APInt NumSkippedElements = Offset.udiv(ElementSize);
Offset -= NumSkippedElements * ElementSize;
Indices.push_back(IRB.getInt(NumSkippedElements));
return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
Indices, Prefix);
}
/// \brief Compute an adjusted pointer from Ptr by Offset bytes where the
/// resulting pointer has PointerTy.
///
/// This tries very hard to compute a "natural" GEP which arrives at the offset
/// and produces the pointer type desired. Where it cannot, it will try to use
/// the natural GEP to arrive at the offset and bitcast to the type. Where that
/// fails, it will try to use an existing i8* and GEP to the byte offset and
/// bitcast to the type.
///
/// The strategy for finding the more natural GEPs is to peel off layers of the
/// pointer, walking back through bit casts and GEPs, searching for a base
/// pointer from which we can compute a natural GEP with the desired
/// properities. The algorithm tries to fold as many constant indices into
/// a single GEP as possible, thus making each GEP more independent of the
/// surrounding code.
static Value *getAdjustedPtr(IRBuilder<> &IRB, const TargetData &TD,
Value *Ptr, APInt Offset, Type *PointerTy,
const Twine &Prefix) {
// Even though we don't look through PHI nodes, we could be called on an
// instruction in an unreachable block, which may be on a cycle.
SmallPtrSet<Value *, 4> Visited;
Visited.insert(Ptr);
SmallVector<Value *, 4> Indices;
// We may end up computing an offset pointer that has the wrong type. If we
// never are able to compute one directly that has the correct type, we'll
// fall back to it, so keep it around here.
Value *OffsetPtr = 0;
// Remember any i8 pointer we come across to re-use if we need to do a raw
// byte offset.
Value *Int8Ptr = 0;
APInt Int8PtrOffset(Offset.getBitWidth(), 0);
Type *TargetTy = PointerTy->getPointerElementType();
do {
// First fold any existing GEPs into the offset.
while (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) {
APInt GEPOffset(Offset.getBitWidth(), 0);
if (!accumulateGEPOffsets(TD, *GEP, GEPOffset))
break;
Offset += GEPOffset;
Ptr = GEP->getPointerOperand();
if (!Visited.insert(Ptr))
break;
}
// See if we can perform a natural GEP here.
Indices.clear();
if (Value *P = getNaturalGEPWithOffset(IRB, TD, Ptr, Offset, TargetTy,
Indices, Prefix)) {
if (P->getType() == PointerTy) {
// Zap any offset pointer that we ended up computing in previous rounds.
if (OffsetPtr && OffsetPtr->use_empty())
if (Instruction *I = dyn_cast<Instruction>(OffsetPtr))
I->eraseFromParent();
return P;
}
if (!OffsetPtr) {
OffsetPtr = P;
}
}
// Stash this pointer if we've found an i8*.
if (Ptr->getType()->isIntegerTy(8)) {
Int8Ptr = Ptr;
Int8PtrOffset = Offset;
}
// Peel off a layer of the pointer and update the offset appropriately.
if (Operator::getOpcode(Ptr) == Instruction::BitCast) {
Ptr = cast<Operator>(Ptr)->getOperand(0);
} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(Ptr)) {
if (GA->mayBeOverridden())
break;
Ptr = GA->getAliasee();
} else {
break;
}
assert(Ptr->getType()->isPointerTy() && "Unexpected operand type!");
} while (Visited.insert(Ptr));
if (!OffsetPtr) {
if (!Int8Ptr) {
Int8Ptr = IRB.CreateBitCast(Ptr, IRB.getInt8PtrTy(),
Prefix + ".raw_cast");
Int8PtrOffset = Offset;
}
OffsetPtr = Int8PtrOffset == 0 ? Int8Ptr :
IRB.CreateInBoundsGEP(Int8Ptr, IRB.getInt(Int8PtrOffset),
Prefix + ".raw_idx");
}
Ptr = OffsetPtr;
// On the off chance we were targeting i8*, guard the bitcast here.
if (Ptr->getType() != PointerTy)
Ptr = IRB.CreateBitCast(Ptr, PointerTy, Prefix + ".cast");
return Ptr;
}
/// \brief Test whether the given alloca partition can be promoted to a vector.
///
/// This is a quick test to check whether we can rewrite a particular alloca
/// partition (and its newly formed alloca) into a vector alloca with only
/// whole-vector loads and stores such that it could be promoted to a vector
/// SSA value. We only can ensure this for a limited set of operations, and we
/// don't want to do the rewrites unless we are confident that the result will
/// be promotable, so we have an early test here.
static bool isVectorPromotionViable(const TargetData &TD,
Type *AllocaTy,
AllocaPartitioning &P,
uint64_t PartitionBeginOffset,
uint64_t PartitionEndOffset,
AllocaPartitioning::const_use_iterator I,
AllocaPartitioning::const_use_iterator E) {
VectorType *Ty = dyn_cast<VectorType>(AllocaTy);
if (!Ty)
return false;
uint64_t VecSize = TD.getTypeSizeInBits(Ty);
uint64_t ElementSize = Ty->getScalarSizeInBits();
// While the definition of LLVM vectors is bitpacked, we don't support sizes
// that aren't byte sized.
if (ElementSize % 8)
return false;
assert((VecSize % 8) == 0 && "vector size not a multiple of element size?");
VecSize /= 8;
ElementSize /= 8;
for (; I != E; ++I) {
if (!I->U)
continue; // Skip dead use.
uint64_t BeginOffset = I->BeginOffset - PartitionBeginOffset;
uint64_t BeginIndex = BeginOffset / ElementSize;
if (BeginIndex * ElementSize != BeginOffset ||
BeginIndex >= Ty->getNumElements())
return false;
uint64_t EndOffset = I->EndOffset - PartitionBeginOffset;
uint64_t EndIndex = EndOffset / ElementSize;
if (EndIndex * ElementSize != EndOffset ||
EndIndex > Ty->getNumElements())
return false;
// FIXME: We should build shuffle vector instructions to handle
// non-element-sized accesses.
if ((EndOffset - BeginOffset) != ElementSize &&
(EndOffset - BeginOffset) != VecSize)
return false;
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I->U->getUser())) {
if (MI->isVolatile())
return false;
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(I->U->getUser())) {
const AllocaPartitioning::MemTransferOffsets &MTO
= P.getMemTransferOffsets(*MTI);
if (!MTO.IsSplittable)
return false;
}
} else if (I->U->get()->getType()->getPointerElementType()->isStructTy()) {
// Disable vector promotion when there are loads or stores of an FCA.
return false;
} else if (!isa<LoadInst>(I->U->getUser()) &&
!isa<StoreInst>(I->U->getUser())) {
return false;
}
}
return true;
}
/// \brief Test whether the given alloca partition can be promoted to an int.
///
/// This is a quick test to check whether we can rewrite a particular alloca
/// partition (and its newly formed alloca) into an integer alloca suitable for
/// promotion to an SSA value. We only can ensure this for a limited set of
/// operations, and we don't want to do the rewrites unless we are confident
/// that the result will be promotable, so we have an early test here.
static bool isIntegerPromotionViable(const TargetData &TD,
Type *AllocaTy,
uint64_t AllocBeginOffset,
AllocaPartitioning &P,
AllocaPartitioning::const_use_iterator I,
AllocaPartitioning::const_use_iterator E) {
IntegerType *Ty = dyn_cast<IntegerType>(AllocaTy);
if (!Ty || 8*TD.getTypeStoreSize(Ty) != Ty->getBitWidth())
return false;
// Check the uses to ensure the uses are (likely) promoteable integer uses.
// Also ensure that the alloca has a covering load or store. We don't want
// promote because of some other unsplittable entry (which we may make
// splittable later) and lose the ability to promote each element access.
bool WholeAllocaOp = false;
for (; I != E; ++I) {
if (!I->U)
continue; // Skip dead use.
// We can't reasonably handle cases where the load or store extends past
// the end of the aloca's type and into its padding.
if ((I->EndOffset - AllocBeginOffset) > TD.getTypeStoreSize(Ty))
return false;
if (LoadInst *LI = dyn_cast<LoadInst>(I->U->getUser())) {
if (LI->isVolatile() || !LI->getType()->isIntegerTy())
return false;
if (LI->getType() == Ty)
WholeAllocaOp = true;
} else if (StoreInst *SI = dyn_cast<StoreInst>(I->U->getUser())) {
if (SI->isVolatile() || !SI->getValueOperand()->getType()->isIntegerTy())
return false;
if (SI->getValueOperand()->getType() == Ty)
WholeAllocaOp = true;
} else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I->U->getUser())) {
if (MI->isVolatile())
return false;
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(I->U->getUser())) {
const AllocaPartitioning::MemTransferOffsets &MTO
= P.getMemTransferOffsets(*MTI);
if (!MTO.IsSplittable)
return false;
}
} else {
return false;
}
}
return WholeAllocaOp;
}
namespace {
/// \brief Visitor to rewrite instructions using a partition of an alloca to
/// use a new alloca.
///
/// Also implements the rewriting to vector-based accesses when the partition
/// passes the isVectorPromotionViable predicate. Most of the rewriting logic
/// lives here.
class AllocaPartitionRewriter : public InstVisitor<AllocaPartitionRewriter,
bool> {
// Befriend the base class so it can delegate to private visit methods.
friend class llvm::InstVisitor<AllocaPartitionRewriter, bool>;
const TargetData &TD;
AllocaPartitioning &P;
SROA &Pass;
AllocaInst &OldAI, &NewAI;
const uint64_t NewAllocaBeginOffset, NewAllocaEndOffset;
// If we are rewriting an alloca partition which can be written as pure
// vector operations, we stash extra information here. When VecTy is
// non-null, we have some strict guarantees about the rewriten alloca:
// - The new alloca is exactly the size of the vector type here.
// - The accesses all either map to the entire vector or to a single
// element.
// - The set of accessing instructions is only one of those handled above
// in isVectorPromotionViable. Generally these are the same access kinds
// which are promotable via mem2reg.
VectorType *VecTy;
Type *ElementTy;
uint64_t ElementSize;
// This is a convenience and flag variable that will be null unless the new
// alloca has a promotion-targeted integer type due to passing
// isIntegerPromotionViable above. If it is non-null does, the desired
// integer type will be stored here for easy access during rewriting.
IntegerType *IntPromotionTy;
// The offset of the partition user currently being rewritten.
uint64_t BeginOffset, EndOffset;
Use *OldUse;
Instruction *OldPtr;
// The name prefix to use when rewriting instructions for this alloca.
std::string NamePrefix;
public:
AllocaPartitionRewriter(const TargetData &TD, AllocaPartitioning &P,
AllocaPartitioning::iterator PI,
SROA &Pass, AllocaInst &OldAI, AllocaInst &NewAI,
uint64_t NewBeginOffset, uint64_t NewEndOffset)
: TD(TD), P(P), Pass(Pass),
OldAI(OldAI), NewAI(NewAI),
NewAllocaBeginOffset(NewBeginOffset),
NewAllocaEndOffset(NewEndOffset),
VecTy(), ElementTy(), ElementSize(), IntPromotionTy(),
BeginOffset(), EndOffset() {
}
/// \brief Visit the users of the alloca partition and rewrite them.
bool visitUsers(AllocaPartitioning::const_use_iterator I,
AllocaPartitioning::const_use_iterator E) {
if (isVectorPromotionViable(TD, NewAI.getAllocatedType(), P,
NewAllocaBeginOffset, NewAllocaEndOffset,
I, E)) {
++NumVectorized;
VecTy = cast<VectorType>(NewAI.getAllocatedType());
ElementTy = VecTy->getElementType();
assert((VecTy->getScalarSizeInBits() % 8) == 0 &&
"Only multiple-of-8 sized vector elements are viable");
ElementSize = VecTy->getScalarSizeInBits() / 8;
} else if (isIntegerPromotionViable(TD, NewAI.getAllocatedType(),
NewAllocaBeginOffset, P, I, E)) {
IntPromotionTy = cast<IntegerType>(NewAI.getAllocatedType());
}
bool CanSROA = true;
for (; I != E; ++I) {
if (!I->U)
continue; // Skip dead uses.
BeginOffset = I->BeginOffset;
EndOffset = I->EndOffset;
OldUse = I->U;
OldPtr = cast<Instruction>(I->U->get());
NamePrefix = (Twine(NewAI.getName()) + "." + Twine(BeginOffset)).str();
CanSROA &= visit(cast<Instruction>(I->U->getUser()));
}
if (VecTy) {
assert(CanSROA);
VecTy = 0;
ElementTy = 0;
ElementSize = 0;
}
return CanSROA;
}
private:
// Every instruction which can end up as a user must have a rewrite rule.
bool visitInstruction(Instruction &I) {
DEBUG(dbgs() << " !!!! Cannot rewrite: " << I << "\n");
llvm_unreachable("No rewrite rule for this instruction!");
}
Twine getName(const Twine &Suffix) {
return NamePrefix + Suffix;
}
Value *getAdjustedAllocaPtr(IRBuilder<> &IRB, Type *PointerTy) {
assert(BeginOffset >= NewAllocaBeginOffset);
APInt Offset(TD.getPointerSizeInBits(), BeginOffset - NewAllocaBeginOffset);
return getAdjustedPtr(IRB, TD, &NewAI, Offset, PointerTy, getName(""));
}
/// \brief Compute suitable alignment to access an offset into the new alloca.
unsigned getOffsetAlign(uint64_t Offset) {
unsigned NewAIAlign = NewAI.getAlignment();
if (!NewAIAlign)
NewAIAlign = TD.getABITypeAlignment(NewAI.getAllocatedType());
return MinAlign(NewAIAlign, Offset);
}
/// \brief Compute suitable alignment to access this partition of the new
/// alloca.
unsigned getPartitionAlign() {
return getOffsetAlign(BeginOffset - NewAllocaBeginOffset);
}
/// \brief Compute suitable alignment to access a type at an offset of the
/// new alloca.
///
/// \returns zero if the type's ABI alignment is a suitable alignment,
/// otherwise returns the maximal suitable alignment.
unsigned getOffsetTypeAlign(Type *Ty, uint64_t Offset) {
unsigned Align = getOffsetAlign(Offset);
return Align == TD.getABITypeAlignment(Ty) ? 0 : Align;
}
/// \brief Compute suitable alignment to access a type at the beginning of
/// this partition of the new alloca.
///
/// See \c getOffsetTypeAlign for details; this routine delegates to it.
unsigned getPartitionTypeAlign(Type *Ty) {
return getOffsetTypeAlign(Ty, BeginOffset - NewAllocaBeginOffset);
}
ConstantInt *getIndex(IRBuilder<> &IRB, uint64_t Offset) {
assert(VecTy && "Can only call getIndex when rewriting a vector");
uint64_t RelOffset = Offset - NewAllocaBeginOffset;
assert(RelOffset / ElementSize < UINT32_MAX && "Index out of bounds");
uint32_t Index = RelOffset / ElementSize;
assert(Index * ElementSize == RelOffset);
return IRB.getInt32(Index);
}
Value *extractInteger(IRBuilder<> &IRB, IntegerType *TargetTy,
uint64_t Offset) {
assert(IntPromotionTy && "Alloca is not an integer we can extract from");
Value *V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
getName(".load"));
assert(Offset >= NewAllocaBeginOffset && "Out of bounds offset");
uint64_t RelOffset = Offset - NewAllocaBeginOffset;
assert(TD.getTypeStoreSize(TargetTy) + RelOffset <=
TD.getTypeStoreSize(IntPromotionTy) &&
"Element load outside of alloca store");
uint64_t ShAmt = 8*RelOffset;
if (TD.isBigEndian())
ShAmt = 8*(TD.getTypeStoreSize(IntPromotionTy) -
TD.getTypeStoreSize(TargetTy) - RelOffset);
if (ShAmt)
V = IRB.CreateLShr(V, ShAmt, getName(".shift"));
if (TargetTy != IntPromotionTy) {
assert(TargetTy->getBitWidth() < IntPromotionTy->getBitWidth() &&
"Cannot extract to a larger integer!");
V = IRB.CreateTrunc(V, TargetTy, getName(".trunc"));
}
return V;
}
StoreInst *insertInteger(IRBuilder<> &IRB, Value *V, uint64_t Offset) {
IntegerType *Ty = cast<IntegerType>(V->getType());
if (Ty == IntPromotionTy)
return IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
assert(Ty->getBitWidth() < IntPromotionTy->getBitWidth() &&
"Cannot insert a larger integer!");
V = IRB.CreateZExt(V, IntPromotionTy, getName(".ext"));
assert(Offset >= NewAllocaBeginOffset && "Out of bounds offset");
uint64_t RelOffset = Offset - NewAllocaBeginOffset;
assert(TD.getTypeStoreSize(Ty) + RelOffset <=
TD.getTypeStoreSize(IntPromotionTy) &&
"Element store outside of alloca store");
uint64_t ShAmt = 8*RelOffset;
if (TD.isBigEndian())
ShAmt = 8*(TD.getTypeStoreSize(IntPromotionTy) - TD.getTypeStoreSize(Ty)
- RelOffset);
if (ShAmt)
V = IRB.CreateShl(V, ShAmt, getName(".shift"));
APInt Mask = ~Ty->getMask().zext(IntPromotionTy->getBitWidth()).shl(ShAmt);
Value *Old = IRB.CreateAnd(IRB.CreateAlignedLoad(&NewAI,
NewAI.getAlignment(),
getName(".oldload")),
Mask, getName(".mask"));
return IRB.CreateAlignedStore(IRB.CreateOr(Old, V, getName(".insert")),
&NewAI, NewAI.getAlignment());
}
void deleteIfTriviallyDead(Value *V) {
Instruction *I = cast<Instruction>(V);
if (isInstructionTriviallyDead(I))
Pass.DeadInsts.push_back(I);
}
Value *getValueCast(IRBuilder<> &IRB, Value *V, Type *Ty) {
if (V->getType()->isIntegerTy() && Ty->isPointerTy())
return IRB.CreateIntToPtr(V, Ty);
if (V->getType()->isPointerTy() && Ty->isIntegerTy())
return IRB.CreatePtrToInt(V, Ty);
return IRB.CreateBitCast(V, Ty);
}
bool rewriteVectorizedLoadInst(IRBuilder<> &IRB, LoadInst &LI, Value *OldOp) {
Value *Result;
if (LI.getType() == VecTy->getElementType() ||
BeginOffset > NewAllocaBeginOffset || EndOffset < NewAllocaEndOffset) {
Result = IRB.CreateExtractElement(
IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(), getName(".load")),
getIndex(IRB, BeginOffset), getName(".extract"));
} else {
Result = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
getName(".load"));
}
if (Result->getType() != LI.getType())
Result = getValueCast(IRB, Result, LI.getType());
LI.replaceAllUsesWith(Result);
Pass.DeadInsts.push_back(&LI);
DEBUG(dbgs() << " to: " << *Result << "\n");
return true;
}
bool rewriteIntegerLoad(IRBuilder<> &IRB, LoadInst &LI) {
assert(!LI.isVolatile());
Value *Result = extractInteger(IRB, cast<IntegerType>(LI.getType()),
BeginOffset);
LI.replaceAllUsesWith(Result);
Pass.DeadInsts.push_back(&LI);
DEBUG(dbgs() << " to: " << *Result << "\n");
return true;
}
bool visitLoadInst(LoadInst &LI) {
DEBUG(dbgs() << " original: " << LI << "\n");
Value *OldOp = LI.getOperand(0);
assert(OldOp == OldPtr);
IRBuilder<> IRB(&LI);
if (VecTy)
return rewriteVectorizedLoadInst(IRB, LI, OldOp);
if (IntPromotionTy)
return rewriteIntegerLoad(IRB, LI);
Value *NewPtr = getAdjustedAllocaPtr(IRB,
LI.getPointerOperand()->getType());
LI.setOperand(0, NewPtr);
LI.setAlignment(getPartitionTypeAlign(LI.getType()));
DEBUG(dbgs() << " to: " << LI << "\n");
deleteIfTriviallyDead(OldOp);
return NewPtr == &NewAI && !LI.isVolatile();
}
bool rewriteVectorizedStoreInst(IRBuilder<> &IRB, StoreInst &SI,
Value *OldOp) {
Value *V = SI.getValueOperand();
if (V->getType() == ElementTy ||
BeginOffset > NewAllocaBeginOffset || EndOffset < NewAllocaEndOffset) {
if (V->getType() != ElementTy)
V = getValueCast(IRB, V, ElementTy);
LoadInst *LI = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
getName(".load"));
V = IRB.CreateInsertElement(LI, V, getIndex(IRB, BeginOffset),
getName(".insert"));
} else if (V->getType() != VecTy) {
V = getValueCast(IRB, V, VecTy);
}
StoreInst *Store = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
Pass.DeadInsts.push_back(&SI);
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
return true;
}
bool rewriteIntegerStore(IRBuilder<> &IRB, StoreInst &SI) {
assert(!SI.isVolatile());
StoreInst *Store = insertInteger(IRB, SI.getValueOperand(), BeginOffset);
Pass.DeadInsts.push_back(&SI);
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
return true;
}
bool visitStoreInst(StoreInst &SI) {
DEBUG(dbgs() << " original: " << SI << "\n");
Value *OldOp = SI.getOperand(1);
assert(OldOp == OldPtr);
IRBuilder<> IRB(&SI);
if (VecTy)
return rewriteVectorizedStoreInst(IRB, SI, OldOp);
if (IntPromotionTy)
return rewriteIntegerStore(IRB, SI);
// Strip all inbounds GEPs and pointer casts to try to dig out any root
// alloca that should be re-examined after promoting this alloca.
if (SI.getValueOperand()->getType()->isPointerTy())
if (AllocaInst *AI = dyn_cast<AllocaInst>(SI.getValueOperand()
->stripInBoundsOffsets()))
Pass.PostPromotionWorklist.insert(AI);
Value *NewPtr = getAdjustedAllocaPtr(IRB,
SI.getPointerOperand()->getType());
SI.setOperand(1, NewPtr);
SI.setAlignment(getPartitionTypeAlign(SI.getValueOperand()->getType()));
DEBUG(dbgs() << " to: " << SI << "\n");
deleteIfTriviallyDead(OldOp);
return NewPtr == &NewAI && !SI.isVolatile();
}
bool visitMemSetInst(MemSetInst &II) {
DEBUG(dbgs() << " original: " << II << "\n");
IRBuilder<> IRB(&II);
assert(II.getRawDest() == OldPtr);
// If the memset has a variable size, it cannot be split, just adjust the
// pointer to the new alloca.
if (!isa<Constant>(II.getLength())) {
II.setDest(getAdjustedAllocaPtr(IRB, II.getRawDest()->getType()));
Type *CstTy = II.getAlignmentCst()->getType();
II.setAlignment(ConstantInt::get(CstTy, getPartitionAlign()));
deleteIfTriviallyDead(OldPtr);
return false;
}
// Record this instruction for deletion.
if (Pass.DeadSplitInsts.insert(&II))
Pass.DeadInsts.push_back(&II);
Type *AllocaTy = NewAI.getAllocatedType();
Type *ScalarTy = AllocaTy->getScalarType();
// If this doesn't map cleanly onto the alloca type, and that type isn't
// a single value type, just emit a memset.
if (!VecTy && (BeginOffset != NewAllocaBeginOffset ||
EndOffset != NewAllocaEndOffset ||
!AllocaTy->isSingleValueType() ||
!TD.isLegalInteger(TD.getTypeSizeInBits(ScalarTy)))) {
Type *SizeTy = II.getLength()->getType();
Constant *Size = ConstantInt::get(SizeTy, EndOffset - BeginOffset);
CallInst *New
= IRB.CreateMemSet(getAdjustedAllocaPtr(IRB,
II.getRawDest()->getType()),
II.getValue(), Size, getPartitionAlign(),
II.isVolatile());
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");
return false;
}
// If we can represent this as a simple value, we have to build the actual
// value to store, which requires expanding the byte present in memset to
// a sensible representation for the alloca type. This is essentially
// splatting the byte to a sufficiently wide integer, bitcasting to the
// desired scalar type, and splatting it across any desired vector type.
Value *V = II.getValue();
IntegerType *VTy = cast<IntegerType>(V->getType());
Type *IntTy = Type::getIntNTy(VTy->getContext(),
TD.getTypeSizeInBits(ScalarTy));
if (TD.getTypeSizeInBits(ScalarTy) > VTy->getBitWidth())
V = IRB.CreateMul(IRB.CreateZExt(V, IntTy, getName(".zext")),
ConstantExpr::getUDiv(
Constant::getAllOnesValue(IntTy),
ConstantExpr::getZExt(
Constant::getAllOnesValue(V->getType()),
IntTy)),
getName(".isplat"));
if (V->getType() != ScalarTy) {
if (ScalarTy->isPointerTy())
V = IRB.CreateIntToPtr(V, ScalarTy);
else if (ScalarTy->isPrimitiveType() || ScalarTy->isVectorTy())
V = IRB.CreateBitCast(V, ScalarTy);
else if (ScalarTy->isIntegerTy())
llvm_unreachable("Computed different integer types with equal widths");
else
llvm_unreachable("Invalid scalar type");
}
// If this is an element-wide memset of a vectorizable alloca, insert it.
if (VecTy && (BeginOffset > NewAllocaBeginOffset ||
EndOffset < NewAllocaEndOffset)) {
StoreInst *Store = IRB.CreateAlignedStore(
IRB.CreateInsertElement(IRB.CreateAlignedLoad(&NewAI,
NewAI.getAlignment(),
getName(".load")),
V, getIndex(IRB, BeginOffset),
getName(".insert")),
&NewAI, NewAI.getAlignment());
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
return true;
}
// Splat to a vector if needed.
if (VectorType *VecTy = dyn_cast<VectorType>(AllocaTy)) {
VectorType *SplatSourceTy = VectorType::get(V->getType(), 1);
V = IRB.CreateShuffleVector(
IRB.CreateInsertElement(UndefValue::get(SplatSourceTy), V,
IRB.getInt32(0), getName(".vsplat.insert")),
UndefValue::get(SplatSourceTy),
ConstantVector::getSplat(VecTy->getNumElements(), IRB.getInt32(0)),
getName(".vsplat.shuffle"));
assert(V->getType() == VecTy);
}
Value *New = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment(),
II.isVolatile());
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");
return !II.isVolatile();
}
bool visitMemTransferInst(MemTransferInst &II) {
// Rewriting of memory transfer instructions can be a bit tricky. We break
// them into two categories: split intrinsics and unsplit intrinsics.
DEBUG(dbgs() << " original: " << II << "\n");
IRBuilder<> IRB(&II);
assert(II.getRawSource() == OldPtr || II.getRawDest() == OldPtr);
bool IsDest = II.getRawDest() == OldPtr;
const AllocaPartitioning::MemTransferOffsets &MTO
= P.getMemTransferOffsets(II);
// Compute the relative offset within the transfer.
unsigned IntPtrWidth = TD.getPointerSizeInBits();
APInt RelOffset(IntPtrWidth, BeginOffset - (IsDest ? MTO.DestBegin
: MTO.SourceBegin));
unsigned Align = II.getAlignment();
if (Align > 1)
Align = MinAlign(RelOffset.zextOrTrunc(64).getZExtValue(),
MinAlign(II.getAlignment(), getPartitionAlign()));
// For unsplit intrinsics, we simply modify the source and destination
// pointers in place. This isn't just an optimization, it is a matter of
// correctness. With unsplit intrinsics we may be dealing with transfers
// within a single alloca before SROA ran, or with transfers that have
// a variable length. We may also be dealing with memmove instead of
// memcpy, and so simply updating the pointers is the necessary for us to
// update both source and dest of a single call.
if (!MTO.IsSplittable) {
Value *OldOp = IsDest ? II.getRawDest() : II.getRawSource();
if (IsDest)
II.setDest(getAdjustedAllocaPtr(IRB, II.getRawDest()->getType()));
else
II.setSource(getAdjustedAllocaPtr(IRB, II.getRawSource()->getType()));
Type *CstTy = II.getAlignmentCst()->getType();
II.setAlignment(ConstantInt::get(CstTy, Align));
DEBUG(dbgs() << " to: " << II << "\n");
deleteIfTriviallyDead(OldOp);
return false;
}
// For split transfer intrinsics we have an incredibly useful assurance:
// the source and destination do not reside within the same alloca, and at
// least one of them does not escape. This means that we can replace
// memmove with memcpy, and we don't need to worry about all manner of
// downsides to splitting and transforming the operations.
// If this doesn't map cleanly onto the alloca type, and that type isn't
// a single value type, just emit a memcpy.
bool EmitMemCpy
= !VecTy && (BeginOffset != NewAllocaBeginOffset ||
EndOffset != NewAllocaEndOffset ||
!NewAI.getAllocatedType()->isSingleValueType());
// If we're just going to emit a memcpy, the alloca hasn't changed, and the
// size hasn't been shrunk based on analysis of the viable range, this is
// a no-op.
if (EmitMemCpy && &OldAI == &NewAI) {
uint64_t OrigBegin = IsDest ? MTO.DestBegin : MTO.SourceBegin;
uint64_t OrigEnd = IsDest ? MTO.DestEnd : MTO.SourceEnd;
// Ensure the start lines up.
assert(BeginOffset == OrigBegin);
(void)OrigBegin;
// Rewrite the size as needed.
if (EndOffset != OrigEnd)
II.setLength(ConstantInt::get(II.getLength()->getType(),
EndOffset - BeginOffset));
return false;
}
// Record this instruction for deletion.
if (Pass.DeadSplitInsts.insert(&II))
Pass.DeadInsts.push_back(&II);
bool IsVectorElement = VecTy && (BeginOffset > NewAllocaBeginOffset ||
EndOffset < NewAllocaEndOffset);
Type *OtherPtrTy = IsDest ? II.getRawSource()->getType()
: II.getRawDest()->getType();
if (!EmitMemCpy)
OtherPtrTy = IsVectorElement ? VecTy->getElementType()->getPointerTo()
: NewAI.getType();
// Compute the other pointer, folding as much as possible to produce
// a single, simple GEP in most cases.
Value *OtherPtr = IsDest ? II.getRawSource() : II.getRawDest();
OtherPtr = getAdjustedPtr(IRB, TD, OtherPtr, RelOffset, OtherPtrTy,
getName("." + OtherPtr->getName()));
// Strip all inbounds GEPs and pointer casts to try to dig out any root
// alloca that should be re-examined after rewriting this instruction.
if (AllocaInst *AI
= dyn_cast<AllocaInst>(OtherPtr->stripInBoundsOffsets()))
Pass.Worklist.insert(AI);
if (EmitMemCpy) {
Value *OurPtr
= getAdjustedAllocaPtr(IRB, IsDest ? II.getRawDest()->getType()
: II.getRawSource()->getType());
Type *SizeTy = II.getLength()->getType();
Constant *Size = ConstantInt::get(SizeTy, EndOffset - BeginOffset);
CallInst *New = IRB.CreateMemCpy(IsDest ? OurPtr : OtherPtr,
IsDest ? OtherPtr : OurPtr,
Size, Align, II.isVolatile());
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");
return false;
}
// Note that we clamp the alignment to 1 here as a 0 alignment for a memcpy
// is equivalent to 1, but that isn't true if we end up rewriting this as
// a load or store.
if (!Align)
Align = 1;
Value *SrcPtr = OtherPtr;
Value *DstPtr = &NewAI;
if (!IsDest)
std::swap(SrcPtr, DstPtr);
Value *Src;
if (IsVectorElement && !IsDest) {
// We have to extract rather than load.
Src = IRB.CreateExtractElement(
IRB.CreateAlignedLoad(SrcPtr, Align, getName(".copyload")),
getIndex(IRB, BeginOffset),
getName(".copyextract"));
} else {
Src = IRB.CreateAlignedLoad(SrcPtr, Align, II.isVolatile(),
getName(".copyload"));
}
if (IsVectorElement && IsDest) {
// We have to insert into a loaded copy before storing.
Src = IRB.CreateInsertElement(
IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(), getName(".load")),
Src, getIndex(IRB, BeginOffset),
getName(".insert"));
}
StoreInst *Store = cast<StoreInst>(
IRB.CreateAlignedStore(Src, DstPtr, Align, II.isVolatile()));
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
return !II.isVolatile();
}
bool visitIntrinsicInst(IntrinsicInst &II) {
assert(II.getIntrinsicID() == Intrinsic::lifetime_start ||
II.getIntrinsicID() == Intrinsic::lifetime_end);
DEBUG(dbgs() << " original: " << II << "\n");
IRBuilder<> IRB(&II);
assert(II.getArgOperand(1) == OldPtr);
// Record this instruction for deletion.
if (Pass.DeadSplitInsts.insert(&II))
Pass.DeadInsts.push_back(&II);
ConstantInt *Size
= ConstantInt::get(cast<IntegerType>(II.getArgOperand(0)->getType()),
EndOffset - BeginOffset);
Value *Ptr = getAdjustedAllocaPtr(IRB, II.getArgOperand(1)->getType());
Value *New;
if (II.getIntrinsicID() == Intrinsic::lifetime_start)
New = IRB.CreateLifetimeStart(Ptr, Size);
else
New = IRB.CreateLifetimeEnd(Ptr, Size);
DEBUG(dbgs() << " to: " << *New << "\n");
return true;
}
bool visitPHINode(PHINode &PN) {
DEBUG(dbgs() << " original: " << PN << "\n");
// We would like to compute a new pointer in only one place, but have it be
// as local as possible to the PHI. To do that, we re-use the location of
// the old pointer, which necessarily must be in the right position to
// dominate the PHI.
IRBuilder<> PtrBuilder(cast<Instruction>(OldPtr));
Value *NewPtr = getAdjustedAllocaPtr(PtrBuilder, OldPtr->getType());
// Replace the operands which were using the old pointer.
User::op_iterator OI = PN.op_begin(), OE = PN.op_end();
for (; OI != OE; ++OI)
if (*OI == OldPtr)
*OI = NewPtr;
DEBUG(dbgs() << " to: " << PN << "\n");
deleteIfTriviallyDead(OldPtr);
return false;
}
bool visitSelectInst(SelectInst &SI) {
DEBUG(dbgs() << " original: " << SI << "\n");
IRBuilder<> IRB(&SI);
// Find the operand we need to rewrite here.
bool IsTrueVal = SI.getTrueValue() == OldPtr;
if (IsTrueVal)
assert(SI.getFalseValue() != OldPtr && "Pointer is both operands!");
else
assert(SI.getFalseValue() == OldPtr && "Pointer isn't an operand!");
Value *NewPtr = getAdjustedAllocaPtr(IRB, OldPtr->getType());
SI.setOperand(IsTrueVal ? 1 : 2, NewPtr);
DEBUG(dbgs() << " to: " << SI << "\n");
deleteIfTriviallyDead(OldPtr);
return false;
}
};
}
namespace {
/// \brief Visitor to rewrite aggregate loads and stores as scalar.
///
/// This pass aggressively rewrites all aggregate loads and stores on
/// a particular pointer (or any pointer derived from it which we can identify)
/// with scalar loads and stores.
class AggLoadStoreRewriter : public InstVisitor<AggLoadStoreRewriter, bool> {
// Befriend the base class so it can delegate to private visit methods.
friend class llvm::InstVisitor<AggLoadStoreRewriter, bool>;
const TargetData &TD;
/// Queue of pointer uses to analyze and potentially rewrite.
SmallVector<Use *, 8> Queue;
/// Set to prevent us from cycling with phi nodes and loops.
SmallPtrSet<User *, 8> Visited;
/// The current pointer use being rewritten. This is used to dig up the used
/// value (as opposed to the user).
Use *U;
public:
AggLoadStoreRewriter(const TargetData &TD) : TD(TD) {}
/// Rewrite loads and stores through a pointer and all pointers derived from
/// it.
bool rewrite(Instruction &I) {
DEBUG(dbgs() << " Rewriting FCA loads and stores...\n");
enqueueUsers(I);
bool Changed = false;
while (!Queue.empty()) {
U = Queue.pop_back_val();
Changed |= visit(cast<Instruction>(U->getUser()));
}
return Changed;
}
private:
/// Enqueue all the users of the given instruction for further processing.
/// This uses a set to de-duplicate users.
void enqueueUsers(Instruction &I) {
for (Value::use_iterator UI = I.use_begin(), UE = I.use_end(); UI != UE;
++UI)
if (Visited.insert(*UI))
Queue.push_back(&UI.getUse());
}
// Conservative default is to not rewrite anything.
bool visitInstruction(Instruction &I) { return false; }
/// \brief Generic recursive split emission class.
template <typename Derived>
class OpSplitter {
protected:
/// The builder used to form new instructions.
IRBuilder<> IRB;
/// The indices which to be used with insert- or extractvalue to select the
/// appropriate value within the aggregate.
SmallVector<unsigned, 4> Indices;
/// The indices to a GEP instruction which will move Ptr to the correct slot
/// within the aggregate.
SmallVector<Value *, 4> GEPIndices;
/// The base pointer of the original op, used as a base for GEPing the
/// split operations.
Value *Ptr;
/// Initialize the splitter with an insertion point, Ptr and start with a
/// single zero GEP index.
OpSplitter(Instruction *InsertionPoint, Value *Ptr)
: IRB(InsertionPoint), GEPIndices(1, IRB.getInt32(0)), Ptr(Ptr) {}
public:
/// \brief Generic recursive split emission routine.
///
/// This method recursively splits an aggregate op (load or store) into
/// scalar or vector ops. It splits recursively until it hits a single value
/// and emits that single value operation via the template argument.
///
/// The logic of this routine relies on GEPs and insertvalue and
/// extractvalue all operating with the same fundamental index list, merely
/// formatted differently (GEPs need actual values).
///
/// \param Ty The type being split recursively into smaller ops.
/// \param Agg The aggregate value being built up or stored, depending on
/// whether this is splitting a load or a store respectively.
void emitSplitOps(Type *Ty, Value *&Agg, const Twine &Name) {
if (Ty->isSingleValueType())
return static_cast<Derived *>(this)->emitFunc(Ty, Agg, Name);
if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
unsigned OldSize = Indices.size();
(void)OldSize;
for (unsigned Idx = 0, Size = ATy->getNumElements(); Idx != Size;
++Idx) {
assert(Indices.size() == OldSize && "Did not return to the old size");
Indices.push_back(Idx);
GEPIndices.push_back(IRB.getInt32(Idx));
emitSplitOps(ATy->getElementType(), Agg, Name + "." + Twine(Idx));
GEPIndices.pop_back();
Indices.pop_back();
}
return;
}
if (StructType *STy = dyn_cast<StructType>(Ty)) {
unsigned OldSize = Indices.size();
(void)OldSize;
for (unsigned Idx = 0, Size = STy->getNumElements(); Idx != Size;
++Idx) {
assert(Indices.size() == OldSize && "Did not return to the old size");
Indices.push_back(Idx);
GEPIndices.push_back(IRB.getInt32(Idx));
emitSplitOps(STy->getElementType(Idx), Agg, Name + "." + Twine(Idx));
GEPIndices.pop_back();
Indices.pop_back();
}
return;
}
llvm_unreachable("Only arrays and structs are aggregate loadable types");
}
};
struct LoadOpSplitter : public OpSplitter<LoadOpSplitter> {
LoadOpSplitter(Instruction *InsertionPoint, Value *Ptr)
: OpSplitter<LoadOpSplitter>(InsertionPoint, Ptr) {}
/// Emit a leaf load of a single value. This is called at the leaves of the
/// recursive emission to actually load values.
void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
assert(Ty->isSingleValueType());
// Load the single value and insert it using the indices.
Value *Load = IRB.CreateLoad(IRB.CreateInBoundsGEP(Ptr, GEPIndices,
Name + ".gep"),
Name + ".load");
Agg = IRB.CreateInsertValue(Agg, Load, Indices, Name + ".insert");
DEBUG(dbgs() << " to: " << *Load << "\n");
}
};
bool visitLoadInst(LoadInst &LI) {
assert(LI.getPointerOperand() == *U);
if (!LI.isSimple() || LI.getType()->isSingleValueType())
return false;
// We have an aggregate being loaded, split it apart.
DEBUG(dbgs() << " original: " << LI << "\n");
LoadOpSplitter Splitter(&LI, *U);
Value *V = UndefValue::get(LI.getType());
Splitter.emitSplitOps(LI.getType(), V, LI.getName() + ".fca");
LI.replaceAllUsesWith(V);
LI.eraseFromParent();
return true;
}
struct StoreOpSplitter : public OpSplitter<StoreOpSplitter> {
StoreOpSplitter(Instruction *InsertionPoint, Value *Ptr)
: OpSplitter<StoreOpSplitter>(InsertionPoint, Ptr) {}
/// Emit a leaf store of a single value. This is called at the leaves of the
/// recursive emission to actually produce stores.
void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
assert(Ty->isSingleValueType());
// Extract the single value and store it using the indices.
Value *Store = IRB.CreateStore(
IRB.CreateExtractValue(Agg, Indices, Name + ".extract"),
IRB.CreateInBoundsGEP(Ptr, GEPIndices, Name + ".gep"));
(void)Store;
DEBUG(dbgs() << " to: " << *Store << "\n");
}
};
bool visitStoreInst(StoreInst &SI) {
if (!SI.isSimple() || SI.getPointerOperand() != *U)
return false;
Value *V = SI.getValueOperand();
if (V->getType()->isSingleValueType())
return false;
// We have an aggregate being stored, split it apart.
DEBUG(dbgs() << " original: " << SI << "\n");
StoreOpSplitter Splitter(&SI, *U);
Splitter.emitSplitOps(V->getType(), V, V->getName() + ".fca");
SI.eraseFromParent();
return true;
}
bool visitBitCastInst(BitCastInst &BC) {
enqueueUsers(BC);
return false;
}
bool visitGetElementPtrInst(GetElementPtrInst &GEPI) {
enqueueUsers(GEPI);
return false;
}
bool visitPHINode(PHINode &PN) {
enqueueUsers(PN);
return false;
}
bool visitSelectInst(SelectInst &SI) {
enqueueUsers(SI);
return false;
}
};
}
/// \brief Try to find a partition of the aggregate type passed in for a given
/// offset and size.
///
/// This recurses through the aggregate type and tries to compute a subtype
/// based on the offset and size. When the offset and size span a sub-section
/// of an array, it will even compute a new array type for that sub-section,
/// and the same for structs.
///
/// Note that this routine is very strict and tries to find a partition of the
/// type which produces the *exact* right offset and size. It is not forgiving
/// when the size or offset cause either end of type-based partition to be off.
/// Also, this is a best-effort routine. It is reasonable to give up and not
/// return a type if necessary.
static Type *getTypePartition(const TargetData &TD, Type *Ty,
uint64_t Offset, uint64_t Size) {
if (Offset == 0 && TD.getTypeAllocSize(Ty) == Size)
return Ty;
if (SequentialType *SeqTy = dyn_cast<SequentialType>(Ty)) {
// We can't partition pointers...
if (SeqTy->isPointerTy())
return 0;
Type *ElementTy = SeqTy->getElementType();
uint64_t ElementSize = TD.getTypeAllocSize(ElementTy);
uint64_t NumSkippedElements = Offset / ElementSize;
if (ArrayType *ArrTy = dyn_cast<ArrayType>(SeqTy))
if (NumSkippedElements >= ArrTy->getNumElements())
return 0;
if (VectorType *VecTy = dyn_cast<VectorType>(SeqTy))
if (NumSkippedElements >= VecTy->getNumElements())
return 0;
Offset -= NumSkippedElements * ElementSize;
// First check if we need to recurse.
if (Offset > 0 || Size < ElementSize) {
// Bail if the partition ends in a different array element.
if ((Offset + Size) > ElementSize)
return 0;
// Recurse through the element type trying to peel off offset bytes.
return getTypePartition(TD, ElementTy, Offset, Size);
}
assert(Offset == 0);
if (Size == ElementSize)
return ElementTy;
assert(Size > ElementSize);
uint64_t NumElements = Size / ElementSize;
if (NumElements * ElementSize != Size)
return 0;
return ArrayType::get(ElementTy, NumElements);
}
StructType *STy = dyn_cast<StructType>(Ty);
if (!STy)
return 0;
const StructLayout *SL = TD.getStructLayout(STy);
if (Offset >= SL->getSizeInBytes())
return 0;
uint64_t EndOffset = Offset + Size;
if (EndOffset > SL->getSizeInBytes())
return 0;
unsigned Index = SL->getElementContainingOffset(Offset);
Offset -= SL->getElementOffset(Index);
Type *ElementTy = STy->getElementType(Index);
uint64_t ElementSize = TD.getTypeAllocSize(ElementTy);
if (Offset >= ElementSize)
return 0; // The offset points into alignment padding.
// See if any partition must be contained by the element.
if (Offset > 0 || Size < ElementSize) {
if ((Offset + Size) > ElementSize)
return 0;
return getTypePartition(TD, ElementTy, Offset, Size);
}
assert(Offset == 0);
if (Size == ElementSize)
return ElementTy;
StructType::element_iterator EI = STy->element_begin() + Index,
EE = STy->element_end();
if (EndOffset < SL->getSizeInBytes()) {
unsigned EndIndex = SL->getElementContainingOffset(EndOffset);
if (Index == EndIndex)
return 0; // Within a single element and its padding.
// Don't try to form "natural" types if the elements don't line up with the
// expected size.
// FIXME: We could potentially recurse down through the last element in the
// sub-struct to find a natural end point.
if (SL->getElementOffset(EndIndex) != EndOffset)
return 0;
assert(Index < EndIndex);
EE = STy->element_begin() + EndIndex;
}
// Try to build up a sub-structure.
SmallVector<Type *, 4> ElementTys;
do {
ElementTys.push_back(*EI++);
} while (EI != EE);
StructType *SubTy = StructType::get(STy->getContext(), ElementTys,
STy->isPacked());
const StructLayout *SubSL = TD.getStructLayout(SubTy);
if (Size != SubSL->getSizeInBytes())
return 0; // The sub-struct doesn't have quite the size needed.
return SubTy;
}
/// \brief Rewrite an alloca partition's users.
///
/// This routine drives both of the rewriting goals of the SROA pass. It tries
/// to rewrite uses of an alloca partition to be conducive for SSA value
/// promotion. If the partition needs a new, more refined alloca, this will
/// build that new alloca, preserving as much type information as possible, and
/// rewrite the uses of the old alloca to point at the new one and have the
/// appropriate new offsets. It also evaluates how successful the rewrite was
/// at enabling promotion and if it was successful queues the alloca to be
/// promoted.
bool SROA::rewriteAllocaPartition(AllocaInst &AI,
AllocaPartitioning &P,
AllocaPartitioning::iterator PI) {
uint64_t AllocaSize = PI->EndOffset - PI->BeginOffset;
bool IsLive = false;
for (AllocaPartitioning::use_iterator UI = P.use_begin(PI),
UE = P.use_end(PI);
UI != UE && !IsLive; ++UI)
if (UI->U)
IsLive = true;
if (!IsLive)
return false; // No live uses left of this partition.
DEBUG(dbgs() << "Speculating PHIs and selects in partition "
<< "[" << PI->BeginOffset << "," << PI->EndOffset << ")\n");
PHIOrSelectSpeculator Speculator(*TD, P, *this);
DEBUG(dbgs() << " speculating ");
DEBUG(P.print(dbgs(), PI, ""));
Speculator.visitUsers(PI);
// Try to compute a friendly type for this partition of the alloca. This
// won't always succeed, in which case we fall back to a legal integer type
// or an i8 array of an appropriate size.
Type *AllocaTy = 0;
if (Type *PartitionTy = P.getCommonType(PI))
if (TD->getTypeAllocSize(PartitionTy) >= AllocaSize)
AllocaTy = PartitionTy;
if (!AllocaTy)
if (Type *PartitionTy = getTypePartition(*TD, AI.getAllocatedType(),
PI->BeginOffset, AllocaSize))
AllocaTy = PartitionTy;
if ((!AllocaTy ||
(AllocaTy->isArrayTy() &&
AllocaTy->getArrayElementType()->isIntegerTy())) &&
TD->isLegalInteger(AllocaSize * 8))
AllocaTy = Type::getIntNTy(*C, AllocaSize * 8);
if (!AllocaTy)
AllocaTy = ArrayType::get(Type::getInt8Ty(*C), AllocaSize);
assert(TD->getTypeAllocSize(AllocaTy) >= AllocaSize);
// Check for the case where we're going to rewrite to a new alloca of the
// exact same type as the original, and with the same access offsets. In that
// case, re-use the existing alloca, but still run through the rewriter to
// performe phi and select speculation.
AllocaInst *NewAI;
if (AllocaTy == AI.getAllocatedType()) {
assert(PI->BeginOffset == 0 &&
"Non-zero begin offset but same alloca type");
assert(PI == P.begin() && "Begin offset is zero on later partition");
NewAI = &AI;
} else {
unsigned Alignment = AI.getAlignment();
if (!Alignment) {
// The minimum alignment which users can rely on when the explicit
// alignment is omitted or zero is that required by the ABI for this
// type.
Alignment = TD->getABITypeAlignment(AI.getAllocatedType());
}
Alignment = MinAlign(Alignment, PI->BeginOffset);
// If we will get at least this much alignment from the type alone, leave
// the alloca's alignment unconstrained.
if (Alignment <= TD->getABITypeAlignment(AllocaTy))
Alignment = 0;
NewAI = new AllocaInst(AllocaTy, 0, Alignment,
AI.getName() + ".sroa." + Twine(PI - P.begin()),
&AI);
++NumNewAllocas;
}
DEBUG(dbgs() << "Rewriting alloca partition "
<< "[" << PI->BeginOffset << "," << PI->EndOffset << ") to: "
<< *NewAI << "\n");
// Track the high watermark of the post-promotion worklist. We will reset it
// to this point if the alloca is not in fact scheduled for promotion.
unsigned PPWOldSize = PostPromotionWorklist.size();
AllocaPartitionRewriter Rewriter(*TD, P, PI, *this, AI, *NewAI,
PI->BeginOffset, PI->EndOffset);
DEBUG(dbgs() << " rewriting ");
DEBUG(P.print(dbgs(), PI, ""));
bool Promotable = Rewriter.visitUsers(P.use_begin(PI), P.use_end(PI));
if (Promotable) {
DEBUG(dbgs() << " and queuing for promotion\n");
PromotableAllocas.push_back(NewAI);
} else if (NewAI != &AI) {
// If we can't promote the alloca, iterate on it to check for new
// refinements exposed by splitting the current alloca. Don't iterate on an
// alloca which didn't actually change and didn't get promoted.
Worklist.insert(NewAI);
}
// Drop any post-promotion work items if promotion didn't happen.
if (!Promotable)
while (PostPromotionWorklist.size() > PPWOldSize)
PostPromotionWorklist.pop_back();
return true;
}
/// \brief Walks the partitioning of an alloca rewriting uses of each partition.
bool SROA::splitAlloca(AllocaInst &AI, AllocaPartitioning &P) {
bool Changed = false;
for (AllocaPartitioning::iterator PI = P.begin(), PE = P.end(); PI != PE;
++PI)
Changed |= rewriteAllocaPartition(AI, P, PI);
return Changed;
}
/// \brief Analyze an alloca for SROA.
///
/// This analyzes the alloca to ensure we can reason about it, builds
/// a partitioning of the alloca, and then hands it off to be split and
/// rewritten as needed.
bool SROA::runOnAlloca(AllocaInst &AI) {
DEBUG(dbgs() << "SROA alloca: " << AI << "\n");
++NumAllocasAnalyzed;
// Special case dead allocas, as they're trivial.
if (AI.use_empty()) {
AI.eraseFromParent();
return true;
}
// Skip alloca forms that this analysis can't handle.
if (AI.isArrayAllocation() || !AI.getAllocatedType()->isSized() ||
TD->getTypeAllocSize(AI.getAllocatedType()) == 0)
return false;
bool Changed = false;
// First, split any FCA loads and stores touching this alloca to promote
// better splitting and promotion opportunities.
AggLoadStoreRewriter AggRewriter(*TD);
Changed |= AggRewriter.rewrite(AI);
// Build the partition set using a recursive instruction-visiting builder.
AllocaPartitioning P(*TD, AI);
DEBUG(P.print(dbgs()));
if (P.isEscaped())
return Changed;
// Delete all the dead users of this alloca before splitting and rewriting it.
for (AllocaPartitioning::dead_user_iterator DI = P.dead_user_begin(),
DE = P.dead_user_end();
DI != DE; ++DI) {
Changed = true;
(*DI)->replaceAllUsesWith(UndefValue::get((*DI)->getType()));
DeadInsts.push_back(*DI);
}
for (AllocaPartitioning::dead_op_iterator DO = P.dead_op_begin(),
DE = P.dead_op_end();
DO != DE; ++DO) {
Value *OldV = **DO;
// Clobber the use with an undef value.
**DO = UndefValue::get(OldV->getType());
if (Instruction *OldI = dyn_cast<Instruction>(OldV))
if (isInstructionTriviallyDead(OldI)) {
Changed = true;
DeadInsts.push_back(OldI);
}
}
// No partitions to split. Leave the dead alloca for a later pass to clean up.
if (P.begin() == P.end())
return Changed;
return splitAlloca(AI, P) || Changed;
}
/// \brief Delete the dead instructions accumulated in this run.
///
/// Recursively deletes the dead instructions we've accumulated. This is done
/// at the very end to maximize locality of the recursive delete and to
/// minimize the problems of invalidated instruction pointers as such pointers
/// are used heavily in the intermediate stages of the algorithm.
///
/// We also record the alloca instructions deleted here so that they aren't
/// subsequently handed to mem2reg to promote.
void SROA::deleteDeadInstructions(SmallPtrSet<AllocaInst*, 4> &DeletedAllocas) {
DeadSplitInsts.clear();
while (!DeadInsts.empty()) {
Instruction *I = DeadInsts.pop_back_val();
DEBUG(dbgs() << "Deleting dead instruction: " << *I << "\n");
for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI)
if (Instruction *U = dyn_cast<Instruction>(*OI)) {
// Zero out the operand and see if it becomes trivially dead.
*OI = 0;
if (isInstructionTriviallyDead(U))
DeadInsts.push_back(U);
}
if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
DeletedAllocas.insert(AI);
++NumDeleted;
I->eraseFromParent();
}
}
/// \brief Promote the allocas, using the best available technique.
///
/// This attempts to promote whatever allocas have been identified as viable in
/// the PromotableAllocas list. If that list is empty, there is nothing to do.
/// If there is a domtree available, we attempt to promote using the full power
/// of mem2reg. Otherwise, we build and use the AllocaPromoter above which is
/// based on the SSAUpdater utilities. This function returns whether any
/// promotion occured.
bool SROA::promoteAllocas(Function &F) {
if (PromotableAllocas.empty())
return false;
NumPromoted += PromotableAllocas.size();
if (DT && !ForceSSAUpdater) {
DEBUG(dbgs() << "Promoting allocas with mem2reg...\n");
PromoteMemToReg(PromotableAllocas, *DT);
PromotableAllocas.clear();
return true;
}
DEBUG(dbgs() << "Promoting allocas with SSAUpdater...\n");
SSAUpdater SSA;
DIBuilder DIB(*F.getParent());
SmallVector<Instruction*, 64> Insts;
for (unsigned Idx = 0, Size = PromotableAllocas.size(); Idx != Size; ++Idx) {
AllocaInst *AI = PromotableAllocas[Idx];
for (Value::use_iterator UI = AI->use_begin(), UE = AI->use_end();
UI != UE;) {
Instruction *I = cast<Instruction>(*UI++);
// FIXME: Currently the SSAUpdater infrastructure doesn't reason about
// lifetime intrinsics and so we strip them (and the bitcasts+GEPs
// leading to them) here. Eventually it should use them to optimize the
// scalar values produced.
if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I)) {
assert(onlyUsedByLifetimeMarkers(I) &&
"Found a bitcast used outside of a lifetime marker.");
while (!I->use_empty())
cast<Instruction>(*I->use_begin())->eraseFromParent();
I->eraseFromParent();
continue;
}
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
assert(II->getIntrinsicID() == Intrinsic::lifetime_start ||
II->getIntrinsicID() == Intrinsic::lifetime_end);
II->eraseFromParent();
continue;
}
Insts.push_back(I);
}
AllocaPromoter(Insts, SSA, *AI, DIB).run(Insts);
Insts.clear();
}
PromotableAllocas.clear();
return true;
}
namespace {
/// \brief A predicate to test whether an alloca belongs to a set.
class IsAllocaInSet {
typedef SmallPtrSet<AllocaInst *, 4> SetType;
const SetType &Set;
public:
typedef AllocaInst *argument_type;
IsAllocaInSet(const SetType &Set) : Set(Set) {}
bool operator()(AllocaInst *AI) const { return Set.count(AI); }
};
}
bool SROA::runOnFunction(Function &F) {
DEBUG(dbgs() << "SROA function: " << F.getName() << "\n");
C = &F.getContext();
TD = getAnalysisIfAvailable<TargetData>();
if (!TD) {
DEBUG(dbgs() << " Skipping SROA -- no target data!\n");
return false;
}
DT = getAnalysisIfAvailable<DominatorTree>();
BasicBlock &EntryBB = F.getEntryBlock();
for (BasicBlock::iterator I = EntryBB.begin(), E = llvm::prior(EntryBB.end());
I != E; ++I)
if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
Worklist.insert(AI);
bool Changed = false;
// A set of deleted alloca instruction pointers which should be removed from
// the list of promotable allocas.
SmallPtrSet<AllocaInst *, 4> DeletedAllocas;
do {
while (!Worklist.empty()) {
Changed |= runOnAlloca(*Worklist.pop_back_val());
deleteDeadInstructions(DeletedAllocas);
// Remove the deleted allocas from various lists so that we don't try to
// continue processing them.
if (!DeletedAllocas.empty()) {
Worklist.remove_if(IsAllocaInSet(DeletedAllocas));
PostPromotionWorklist.remove_if(IsAllocaInSet(DeletedAllocas));
PromotableAllocas.erase(std::remove_if(PromotableAllocas.begin(),
PromotableAllocas.end(),
IsAllocaInSet(DeletedAllocas)),
PromotableAllocas.end());
DeletedAllocas.clear();
}
}
Changed |= promoteAllocas(F);
Worklist = PostPromotionWorklist;
PostPromotionWorklist.clear();
} while (!Worklist.empty());
return Changed;
}
void SROA::getAnalysisUsage(AnalysisUsage &AU) const {
if (RequiresDomTree)
AU.addRequired<DominatorTree>();
AU.setPreservesCFG();
}