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627 lines
22 KiB
ReStructuredText
===================================
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Customizing LLVMC: Reference Manual
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===================================
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..
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This file was automatically generated by rst2html.
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Please do not edit directly!
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The ReST source lives in the directory 'tools/llvmc/doc'.
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.. contents::
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.. raw:: html
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<div class="doc_author">
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<p>Written by <a href="mailto:foldr@codedgers.com">Mikhail Glushenkov</a></p>
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</div>
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Introduction
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============
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LLVMC is a generic compiler driver, designed to be customizable and
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extensible. It plays the same role for LLVM as the ``gcc`` program
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does for GCC - LLVMC's job is essentially to transform a set of input
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files into a set of targets depending on configuration rules and user
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options. What makes LLVMC different is that these transformation rules
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are completely customizable - in fact, LLVMC knows nothing about the
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specifics of transformation (even the command-line options are mostly
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not hard-coded) and regards the transformation structure as an
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abstract graph. The structure of this graph is completely determined
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by plugins, which can be either statically or dynamically linked. This
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makes it possible to easily adapt LLVMC for other purposes - for
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example, as a build tool for game resources.
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Because LLVMC employs TableGen_ as its configuration language, you
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need to be familiar with it to customize LLVMC.
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.. _TableGen: http://llvm.cs.uiuc.edu/docs/TableGenFundamentals.html
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Compiling with LLVMC
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====================
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LLVMC tries hard to be as compatible with ``gcc`` as possible,
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although there are some small differences. Most of the time, however,
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you shouldn't be able to notice them::
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$ # This works as expected:
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$ llvmc -O3 -Wall hello.cpp
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$ ./a.out
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hello
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One nice feature of LLVMC is that one doesn't have to distinguish
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between different compilers for different languages (think ``g++`` and
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``gcc``) - the right toolchain is chosen automatically based on input
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language names (which are, in turn, determined from file
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extensions). If you want to force files ending with ".c" to compile as
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C++, use the ``-x`` option, just like you would do it with ``gcc``::
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$ # hello.c is really a C++ file
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$ llvmc -x c++ hello.c
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$ ./a.out
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hello
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On the other hand, when using LLVMC as a linker to combine several C++
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object files you should provide the ``--linker`` option since it's
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impossible for LLVMC to choose the right linker in that case::
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$ llvmc -c hello.cpp
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$ llvmc hello.o
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[A lot of link-time errors skipped]
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$ llvmc --linker=c++ hello.o
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$ ./a.out
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hello
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By default, LLVMC uses ``llvm-gcc`` to compile the source code. It is
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also possible to choose the work-in-progress ``clang`` compiler with
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the ``-clang`` option.
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Predefined options
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==================
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LLVMC has some built-in options that can't be overridden in the
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configuration libraries:
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* ``-o FILE`` - Output file name.
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* ``-x LANGUAGE`` - Specify the language of the following input files
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until the next -x option.
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* ``-load PLUGIN_NAME`` - Load the specified plugin DLL. Example:
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``-load $LLVM_DIR/Release/lib/LLVMCSimple.so``.
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* ``-v`` - Enable verbose mode, i.e. print out all executed commands.
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* ``--view-graph`` - Show a graphical representation of the compilation
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graph. Requires that you have ``dot`` and ``gv`` programs
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installed. Hidden option, useful for debugging.
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* ``--write-graph`` - Write a ``compilation-graph.dot`` file in the
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current directory with the compilation graph description in the
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Graphviz format. Hidden option, useful for debugging.
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* ``--save-temps`` - Write temporary files to the current directory
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and do not delete them on exit. Hidden option, useful for debugging.
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* ``--help``, ``--help-hidden``, ``--version`` - These options have
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their standard meaning.
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Compiling LLVMC plugins
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=======================
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It's easiest to start working on your own LLVMC plugin by copying the
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skeleton project which lives under ``$LLVMC_DIR/plugins/Simple``::
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$ cd $LLVMC_DIR/plugins
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$ cp -r Simple MyPlugin
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$ cd MyPlugin
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$ ls
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Makefile PluginMain.cpp Simple.td
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As you can see, our basic plugin consists of only two files (not
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counting the build script). ``Simple.td`` contains TableGen
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description of the compilation graph; its format is documented in the
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following sections. ``PluginMain.cpp`` is just a helper file used to
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compile the auto-generated C++ code produced from TableGen source. It
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can also contain hook definitions (see `below`__).
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__ hooks_
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The first thing that you should do is to change the ``LLVMC_PLUGIN``
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variable in the ``Makefile`` to avoid conflicts (since this variable
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is used to name the resulting library)::
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LLVMC_PLUGIN=MyPlugin
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It is also a good idea to rename ``Simple.td`` to something less
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generic::
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$ mv Simple.td MyPlugin.td
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Note that the plugin source directory must be placed under
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``$LLVMC_DIR/plugins`` to make use of the existing build
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infrastructure. To build a version of the LLVMC executable called
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``mydriver`` with your plugin compiled in, use the following command::
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$ cd $LLVMC_DIR
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$ make BUILTIN_PLUGINS=MyPlugin DRIVER_NAME=mydriver
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To build your plugin as a dynamic library, just ``cd`` to its source
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directory and run ``make``. The resulting file will be called
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``LLVMC$(LLVMC_PLUGIN).$(DLL_EXTENSION)`` (in our case,
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``LLVMCMyPlugin.so``). This library can be then loaded in with the
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``-load`` option. Example::
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$ cd $LLVMC_DIR/plugins/Simple
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$ make
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$ llvmc -load $LLVM_DIR/Release/lib/LLVMCSimple.so
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Sometimes, you will want a 'bare-bones' version of LLVMC that has no
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built-in plugins. It can be compiled with the following command::
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$ cd $LLVMC_DIR
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$ make BUILTIN_PLUGINS=""
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Customizing LLVMC: the compilation graph
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========================================
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Each TableGen configuration file should include the common
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definitions::
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include "llvm/CompilerDriver/Common.td"
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Internally, LLVMC stores information about possible source
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transformations in form of a graph. Nodes in this graph represent
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tools, and edges between two nodes represent a transformation path. A
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special "root" node is used to mark entry points for the
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transformations. LLVMC also assigns a weight to each edge (more on
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this later) to choose between several alternative edges.
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The definition of the compilation graph (see file
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``plugins/Base/Base.td`` for an example) is just a list of edges::
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def CompilationGraph : CompilationGraph<[
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Edge<"root", "llvm_gcc_c">,
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Edge<"root", "llvm_gcc_assembler">,
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...
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Edge<"llvm_gcc_c", "llc">,
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Edge<"llvm_gcc_cpp", "llc">,
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...
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OptionalEdge<"llvm_gcc_c", "opt", (case (switch_on "opt"),
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(inc_weight))>,
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OptionalEdge<"llvm_gcc_cpp", "opt", (case (switch_on "opt"),
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(inc_weight))>,
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...
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OptionalEdge<"llvm_gcc_assembler", "llvm_gcc_cpp_linker",
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(case (input_languages_contain "c++"), (inc_weight),
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(or (parameter_equals "linker", "g++"),
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(parameter_equals "linker", "c++")), (inc_weight))>,
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...
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]>;
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As you can see, the edges can be either default or optional, where
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optional edges are differentiated by an additional ``case`` expression
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used to calculate the weight of this edge. Notice also that we refer
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to tools via their names (as strings). This makes it possible to add
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edges to an existing compilation graph in plugins without having to
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know about all tool definitions used in the graph.
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The default edges are assigned a weight of 1, and optional edges get a
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weight of 0 + 2*N where N is the number of tests that evaluated to
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true in the ``case`` expression. It is also possible to provide an
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integer parameter to ``inc_weight`` and ``dec_weight`` - in this case,
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the weight is increased (or decreased) by the provided value instead
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of the default 2. It is also possible to change the default weight of
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an optional edge by using the ``default`` clause of the ``case``
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construct.
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When passing an input file through the graph, LLVMC picks the edge
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with the maximum weight. To avoid ambiguity, there should be only one
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default edge between two nodes (with the exception of the root node,
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which gets a special treatment - there you are allowed to specify one
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default edge *per language*).
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When multiple plugins are loaded, their compilation graphs are merged
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together. Since multiple edges that have the same end nodes are not
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allowed (i.e. the graph is not a multigraph), an edge defined in
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several plugins will be replaced by the definition from the plugin
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that was loaded last. Plugin load order can be controlled by using the
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plugin priority feature described above.
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To get a visual representation of the compilation graph (useful for
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debugging), run ``llvmc --view-graph``. You will need ``dot`` and
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``gsview`` installed for this to work properly.
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Describing options
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==================
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Command-line options that the plugin supports are defined by using an
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``OptionList``::
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def Options : OptionList<[
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(switch_option "E", (help "Help string")),
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(alias_option "quiet", "q")
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...
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]>;
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As you can see, the option list is just a list of DAGs, where each DAG
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is an option description consisting of the option name and some
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properties. A plugin can define more than one option list (they are
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all merged together in the end), which can be handy if one wants to
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separate option groups syntactically.
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* Possible option types:
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- ``switch_option`` - a simple boolean switch, for example ``-time``.
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- ``parameter_option`` - option that takes an argument, for example
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``-std=c99``;
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- ``parameter_list_option`` - same as the above, but more than one
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occurence of the option is allowed.
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- ``prefix_option`` - same as the parameter_option, but the option name
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and parameter value are not separated.
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- ``prefix_list_option`` - same as the above, but more than one
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occurence of the option is allowed; example: ``-lm -lpthread``.
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- ``alias_option`` - a special option type for creating
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aliases. Unlike other option types, aliases are not allowed to
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have any properties besides the aliased option name. Usage
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example: ``(alias_option "preprocess", "E")``
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* Possible option properties:
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- ``help`` - help string associated with this option. Used for
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``--help`` output.
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- ``required`` - this option is obligatory.
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- ``hidden`` - this option should not appear in the ``--help``
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output (but should appear in the ``--help-hidden`` output).
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- ``really_hidden`` - the option should not appear in any help
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output.
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- ``extern`` - this option is defined in some other plugin, see below.
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External options
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----------------
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Sometimes, when linking several plugins together, one plugin needs to
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access options defined in some other plugin. Because of the way
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options are implemented, such options should be marked as
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``extern``. This is what the ``extern`` option property is
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for. Example::
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...
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(switch_option "E", (extern))
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...
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See also the section on plugin `priorities`__.
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__ priorities_
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.. _case:
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Conditional evaluation
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======================
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The 'case' construct is the main means by which programmability is
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achieved in LLVMC. It can be used to calculate edge weights, program
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actions and modify the shell commands to be executed. The 'case'
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expression is designed after the similarly-named construct in
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functional languages and takes the form ``(case (test_1), statement_1,
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(test_2), statement_2, ... (test_N), statement_N)``. The statements
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are evaluated only if the corresponding tests evaluate to true.
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Examples::
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// Edge weight calculation
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// Increases edge weight by 5 if "-A" is provided on the
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// command-line, and by 5 more if "-B" is also provided.
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(case
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(switch_on "A"), (inc_weight 5),
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(switch_on "B"), (inc_weight 5))
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// Tool command line specification
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// Evaluates to "cmdline1" if the option "-A" is provided on the
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// command line; to "cmdline2" if "-B" is provided;
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// otherwise to "cmdline3".
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(case
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(switch_on "A"), "cmdline1",
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(switch_on "B"), "cmdline2",
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(default), "cmdline3")
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Note the slight difference in 'case' expression handling in contexts
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of edge weights and command line specification - in the second example
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the value of the ``"B"`` switch is never checked when switch ``"A"`` is
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enabled, and the whole expression always evaluates to ``"cmdline1"`` in
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that case.
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Case expressions can also be nested, i.e. the following is legal::
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(case (switch_on "E"), (case (switch_on "o"), ..., (default), ...)
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(default), ...)
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You should, however, try to avoid doing that because it hurts
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readability. It is usually better to split tool descriptions and/or
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use TableGen inheritance instead.
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* Possible tests are:
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- ``switch_on`` - Returns true if a given command-line switch is
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provided by the user. Example: ``(switch_on "opt")``.
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- ``parameter_equals`` - Returns true if a command-line parameter equals
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a given value.
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Example: ``(parameter_equals "W", "all")``.
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- ``element_in_list`` - Returns true if a command-line parameter
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list contains a given value.
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Example: ``(parameter_in_list "l", "pthread")``.
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- ``input_languages_contain`` - Returns true if a given language
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belongs to the current input language set.
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Example: ``(input_languages_contain "c++")``.
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- ``in_language`` - Evaluates to true if the input file language
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equals to the argument. At the moment works only with ``cmd_line``
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and ``actions`` (on non-join nodes).
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Example: ``(in_language "c++")``.
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- ``not_empty`` - Returns true if a given option (which should be
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either a parameter or a parameter list) is set by the
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user.
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Example: ``(not_empty "o")``.
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- ``empty`` - The opposite of ``not_empty``. Equivalent to ``(not (not_empty
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X))``. Provided for convenience.
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- ``default`` - Always evaluates to true. Should always be the last
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test in the ``case`` expression.
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- ``and`` - A standard logical combinator that returns true iff all
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of its arguments return true. Used like this: ``(and (test1),
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(test2), ... (testN))``. Nesting of ``and`` and ``or`` is allowed,
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but not encouraged.
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- ``or`` - Another logical combinator that returns true only if any
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one of its arguments returns true. Example: ``(or (test1),
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(test2), ... (testN))``.
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Writing a tool description
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==========================
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As was said earlier, nodes in the compilation graph represent tools,
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which are described separately. A tool definition looks like this
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(taken from the ``include/llvm/CompilerDriver/Tools.td`` file)::
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def llvm_gcc_cpp : Tool<[
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(in_language "c++"),
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(out_language "llvm-assembler"),
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(output_suffix "bc"),
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(cmd_line "llvm-g++ -c $INFILE -o $OUTFILE -emit-llvm"),
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(sink)
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]>;
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This defines a new tool called ``llvm_gcc_cpp``, which is an alias for
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``llvm-g++``. As you can see, a tool definition is just a list of
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properties; most of them should be self-explanatory. The ``sink``
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property means that this tool should be passed all command-line
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options that aren't mentioned in the option list.
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The complete list of all currently implemented tool properties follows.
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* Possible tool properties:
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- ``in_language`` - input language name. Can be either a string or a
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list, in case the tool supports multiple input languages.
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- ``out_language`` - output language name. Tools are not allowed to
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have multiple output languages.
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- ``output_suffix`` - output file suffix. Can also be changed
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dynamically, see documentation on actions.
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- ``cmd_line`` - the actual command used to run the tool. You can
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use ``$INFILE`` and ``$OUTFILE`` variables, output redirection
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with ``>``, hook invocations (``$CALL``), environment variables
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(via ``$ENV``) and the ``case`` construct.
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- ``join`` - this tool is a "join node" in the graph, i.e. it gets a
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list of input files and joins them together. Used for linkers.
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- ``sink`` - all command-line options that are not handled by other
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tools are passed to this tool.
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- ``actions`` - A single big ``case`` expression that specifies how
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this tool reacts on command-line options (described in more detail
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below).
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Actions
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-------
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A tool often needs to react to command-line options, and this is
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precisely what the ``actions`` property is for. The next example
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illustrates this feature::
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def llvm_gcc_linker : Tool<[
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(in_language "object-code"),
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(out_language "executable"),
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(output_suffix "out"),
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(cmd_line "llvm-gcc $INFILE -o $OUTFILE"),
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(join),
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(actions (case (not_empty "L"), (forward "L"),
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(not_empty "l"), (forward "l"),
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(not_empty "dummy"),
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[(append_cmd "-dummy1"), (append_cmd "-dummy2")])
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]>;
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The ``actions`` tool property is implemented on top of the omnipresent
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``case`` expression. It associates one or more different *actions*
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with given conditions - in the example, the actions are ``forward``,
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which forwards a given option unchanged, and ``append_cmd``, which
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appends a given string to the tool execution command. Multiple actions
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can be associated with a single condition by using a list of actions
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(used in the example to append some dummy options). The same ``case``
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construct can also be used in the ``cmd_line`` property to modify the
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tool command line.
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The "join" property used in the example means that this tool behaves
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like a linker.
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The list of all possible actions follows.
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* Possible actions:
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- ``append_cmd`` - append a string to the tool invocation
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command.
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Example: ``(case (switch_on "pthread"), (append_cmd
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"-lpthread"))``
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- ``error` - exit with error.
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Example: ``(error "Mixing -c and -S is not allowed!")``.
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- ``forward`` - forward an option unchanged.
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Example: ``(forward "Wall")``.
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- ``forward_as`` - Change the name of an option, but forward the
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argument unchanged.
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Example: ``(forward_as "O0" "--disable-optimization")``.
|
|
|
|
- ``output_suffix`` - modify the output suffix of this
|
|
tool.
|
|
Example: ``(output_suffix "i")``.
|
|
|
|
- ``stop_compilation`` - stop compilation after this tool processes
|
|
its input. Used without arguments.
|
|
|
|
- ``unpack_values`` - used for for splitting and forwarding
|
|
comma-separated lists of options, e.g. ``-Wa,-foo=bar,-baz`` is
|
|
converted to ``-foo=bar -baz`` and appended to the tool invocation
|
|
command.
|
|
Example: ``(unpack_values "Wa,")``.
|
|
|
|
Language map
|
|
============
|
|
|
|
If you are adding support for a new language to LLVMC, you'll need to
|
|
modify the language map, which defines mappings from file extensions
|
|
to language names. It is used to choose the proper toolchain(s) for a
|
|
given input file set. Language map definition looks like this::
|
|
|
|
def LanguageMap : LanguageMap<
|
|
[LangToSuffixes<"c++", ["cc", "cp", "cxx", "cpp", "CPP", "c++", "C"]>,
|
|
LangToSuffixes<"c", ["c"]>,
|
|
...
|
|
]>;
|
|
|
|
For example, without those definitions the following command wouldn't work::
|
|
|
|
$ llvmc hello.cpp
|
|
llvmc: Unknown suffix: cpp
|
|
|
|
The language map entries should be added only for tools that are
|
|
linked with the root node. Since tools are not allowed to have
|
|
multiple output languages, for nodes "inside" the graph the input and
|
|
output languages should match. This is enforced at compile-time.
|
|
|
|
|
|
More advanced topics
|
|
====================
|
|
|
|
.. _hooks:
|
|
|
|
Hooks and environment variables
|
|
-------------------------------
|
|
|
|
Normally, LLVMC executes programs from the system ``PATH``. Sometimes,
|
|
this is not sufficient: for example, we may want to specify tool names
|
|
in the configuration file. This can be achieved via the mechanism of
|
|
hooks - to write your own hooks, just add their definitions to the
|
|
``PluginMain.cpp`` or drop a ``.cpp`` file into the
|
|
``$LLVMC_DIR/driver`` directory. Hooks should live in the ``hooks``
|
|
namespace and have the signature ``std::string hooks::MyHookName
|
|
(void)``. They can be used from the ``cmd_line`` tool property::
|
|
|
|
(cmd_line "$CALL(MyHook)/path/to/file -o $CALL(AnotherHook)")
|
|
|
|
It is also possible to use environment variables in the same manner::
|
|
|
|
(cmd_line "$ENV(VAR1)/path/to/file -o $ENV(VAR2)")
|
|
|
|
To change the command line string based on user-provided options use
|
|
the ``case`` expression (documented `above`__)::
|
|
|
|
(cmd_line
|
|
(case
|
|
(switch_on "E"),
|
|
"llvm-g++ -E -x c $INFILE -o $OUTFILE",
|
|
(default),
|
|
"llvm-g++ -c -x c $INFILE -o $OUTFILE -emit-llvm"))
|
|
|
|
__ case_
|
|
|
|
.. _priorities:
|
|
|
|
How plugins are loaded
|
|
----------------------
|
|
|
|
It is possible for LLVMC plugins to depend on each other. For example,
|
|
one can create edges between nodes defined in some other plugin. To
|
|
make this work, however, that plugin should be loaded first. To
|
|
achieve this, the concept of plugin priority was introduced. By
|
|
default, every plugin has priority zero; to specify the priority
|
|
explicitly, put the following line in your plugin's TableGen file::
|
|
|
|
def Priority : PluginPriority<$PRIORITY_VALUE>;
|
|
# Where PRIORITY_VALUE is some integer > 0
|
|
|
|
Plugins are loaded in order of their (increasing) priority, starting
|
|
with 0. Therefore, the plugin with the highest priority value will be
|
|
loaded last.
|
|
|
|
Debugging
|
|
---------
|
|
|
|
When writing LLVMC plugins, it can be useful to get a visual view of
|
|
the resulting compilation graph. This can be achieved via the command
|
|
line option ``--view-graph``. This command assumes that Graphviz_ and
|
|
Ghostview_ are installed. There is also a ``--dump-graph`` option that
|
|
creates a Graphviz source file (``compilation-graph.dot``) in the
|
|
current directory.
|
|
|
|
.. _Graphviz: http://www.graphviz.org/
|
|
.. _Ghostview: http://pages.cs.wisc.edu/~ghost/
|
|
|
|
.. raw:: html
|
|
|
|
<hr />
|
|
<address>
|
|
<a href="http://jigsaw.w3.org/css-validator/check/referer">
|
|
<img src="http://jigsaw.w3.org/css-validator/images/vcss-blue"
|
|
alt="Valid CSS" /></a>
|
|
<a href="http://validator.w3.org/check?uri=referer">
|
|
<img src="http://www.w3.org/Icons/valid-xhtml10-blue"
|
|
alt="Valid XHTML 1.0 Transitional"/></a>
|
|
|
|
<a href="mailto:foldr@codedgers.com">Mikhail Glushenkov</a><br />
|
|
<a href="http://llvm.org">LLVM Compiler Infrastructure</a><br />
|
|
|
|
Last modified: $Date: 2008-12-11 11:34:48 -0600 (Thu, 11 Dec 2008) $
|
|
</address>
|