llvm-6502/include/llvm/ADT/BitVector.h
Jakob Stoklund Olesen ff5bad0787 Add portable bit mask operations to BitVector.
BitVector uses the native word size for its internal representation.
That doesn't work well for literal bit masks in source code.

This patch adds BitVector operations to efficiently apply literal bit
masks specified as arrays of uint32_t.  Since each array entry always
holds exactly 32 bits, these portable bit masks can be source code
literals, probably produced by TableGen.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148272 91177308-0d34-0410-b5e6-96231b3b80d8
2012-01-17 01:24:32 +00:00

497 lines
14 KiB
C++

//===- llvm/ADT/BitVector.h - Bit vectors -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the BitVector class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_BITVECTOR_H
#define LLVM_ADT_BITVECTOR_H
#include "llvm/Support/MathExtras.h"
#include <algorithm>
#include <cassert>
#include <climits>
#include <cstdlib>
#include <cstring>
namespace llvm {
class BitVector {
typedef unsigned long BitWord;
enum { BITWORD_SIZE = (unsigned)sizeof(BitWord) * CHAR_BIT };
BitWord *Bits; // Actual bits.
unsigned Size; // Size of bitvector in bits.
unsigned Capacity; // Size of allocated memory in BitWord.
public:
// Encapsulation of a single bit.
class reference {
friend class BitVector;
BitWord *WordRef;
unsigned BitPos;
reference(); // Undefined
public:
reference(BitVector &b, unsigned Idx) {
WordRef = &b.Bits[Idx / BITWORD_SIZE];
BitPos = Idx % BITWORD_SIZE;
}
~reference() {}
reference &operator=(reference t) {
*this = bool(t);
return *this;
}
reference& operator=(bool t) {
if (t)
*WordRef |= 1L << BitPos;
else
*WordRef &= ~(1L << BitPos);
return *this;
}
operator bool() const {
return ((*WordRef) & (1L << BitPos)) ? true : false;
}
};
/// BitVector default ctor - Creates an empty bitvector.
BitVector() : Size(0), Capacity(0) {
Bits = 0;
}
/// BitVector ctor - Creates a bitvector of specified number of bits. All
/// bits are initialized to the specified value.
explicit BitVector(unsigned s, bool t = false) : Size(s) {
Capacity = NumBitWords(s);
Bits = (BitWord *)std::malloc(Capacity * sizeof(BitWord));
init_words(Bits, Capacity, t);
if (t)
clear_unused_bits();
}
/// BitVector copy ctor.
BitVector(const BitVector &RHS) : Size(RHS.size()) {
if (Size == 0) {
Bits = 0;
Capacity = 0;
return;
}
Capacity = NumBitWords(RHS.size());
Bits = (BitWord *)std::malloc(Capacity * sizeof(BitWord));
std::memcpy(Bits, RHS.Bits, Capacity * sizeof(BitWord));
}
~BitVector() {
std::free(Bits);
}
/// empty - Tests whether there are no bits in this bitvector.
bool empty() const { return Size == 0; }
/// size - Returns the number of bits in this bitvector.
unsigned size() const { return Size; }
/// count - Returns the number of bits which are set.
unsigned count() const {
unsigned NumBits = 0;
for (unsigned i = 0; i < NumBitWords(size()); ++i)
if (sizeof(BitWord) == 4)
NumBits += CountPopulation_32((uint32_t)Bits[i]);
else if (sizeof(BitWord) == 8)
NumBits += CountPopulation_64(Bits[i]);
else
assert(0 && "Unsupported!");
return NumBits;
}
/// any - Returns true if any bit is set.
bool any() const {
for (unsigned i = 0; i < NumBitWords(size()); ++i)
if (Bits[i] != 0)
return true;
return false;
}
/// all - Returns true if all bits are set.
bool all() const {
// TODO: Optimize this.
return count() == size();
}
/// none - Returns true if none of the bits are set.
bool none() const {
return !any();
}
/// find_first - Returns the index of the first set bit, -1 if none
/// of the bits are set.
int find_first() const {
for (unsigned i = 0; i < NumBitWords(size()); ++i)
if (Bits[i] != 0) {
if (sizeof(BitWord) == 4)
return i * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Bits[i]);
else if (sizeof(BitWord) == 8)
return i * BITWORD_SIZE + CountTrailingZeros_64(Bits[i]);
else
assert(0 && "Unsupported!");
}
return -1;
}
/// find_next - Returns the index of the next set bit following the
/// "Prev" bit. Returns -1 if the next set bit is not found.
int find_next(unsigned Prev) const {
++Prev;
if (Prev >= Size)
return -1;
unsigned WordPos = Prev / BITWORD_SIZE;
unsigned BitPos = Prev % BITWORD_SIZE;
BitWord Copy = Bits[WordPos];
// Mask off previous bits.
Copy &= ~0L << BitPos;
if (Copy != 0) {
if (sizeof(BitWord) == 4)
return WordPos * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Copy);
else if (sizeof(BitWord) == 8)
return WordPos * BITWORD_SIZE + CountTrailingZeros_64(Copy);
else
assert(0 && "Unsupported!");
}
// Check subsequent words.
for (unsigned i = WordPos+1; i < NumBitWords(size()); ++i)
if (Bits[i] != 0) {
if (sizeof(BitWord) == 4)
return i * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Bits[i]);
else if (sizeof(BitWord) == 8)
return i * BITWORD_SIZE + CountTrailingZeros_64(Bits[i]);
else
assert(0 && "Unsupported!");
}
return -1;
}
/// clear - Clear all bits.
void clear() {
Size = 0;
}
/// resize - Grow or shrink the bitvector.
void resize(unsigned N, bool t = false) {
if (N > Capacity * BITWORD_SIZE) {
unsigned OldCapacity = Capacity;
grow(N);
init_words(&Bits[OldCapacity], (Capacity-OldCapacity), t);
}
// Set any old unused bits that are now included in the BitVector. This
// may set bits that are not included in the new vector, but we will clear
// them back out below.
if (N > Size)
set_unused_bits(t);
// Update the size, and clear out any bits that are now unused
unsigned OldSize = Size;
Size = N;
if (t || N < OldSize)
clear_unused_bits();
}
void reserve(unsigned N) {
if (N > Capacity * BITWORD_SIZE)
grow(N);
}
// Set, reset, flip
BitVector &set() {
init_words(Bits, Capacity, true);
clear_unused_bits();
return *this;
}
BitVector &set(unsigned Idx) {
Bits[Idx / BITWORD_SIZE] |= 1L << (Idx % BITWORD_SIZE);
return *this;
}
BitVector &reset() {
init_words(Bits, Capacity, false);
return *this;
}
BitVector &reset(unsigned Idx) {
Bits[Idx / BITWORD_SIZE] &= ~(1L << (Idx % BITWORD_SIZE));
return *this;
}
BitVector &flip() {
for (unsigned i = 0; i < NumBitWords(size()); ++i)
Bits[i] = ~Bits[i];
clear_unused_bits();
return *this;
}
BitVector &flip(unsigned Idx) {
Bits[Idx / BITWORD_SIZE] ^= 1L << (Idx % BITWORD_SIZE);
return *this;
}
// No argument flip.
BitVector operator~() const {
return BitVector(*this).flip();
}
// Indexing.
reference operator[](unsigned Idx) {
assert (Idx < Size && "Out-of-bounds Bit access.");
return reference(*this, Idx);
}
bool operator[](unsigned Idx) const {
assert (Idx < Size && "Out-of-bounds Bit access.");
BitWord Mask = 1L << (Idx % BITWORD_SIZE);
return (Bits[Idx / BITWORD_SIZE] & Mask) != 0;
}
bool test(unsigned Idx) const {
return (*this)[Idx];
}
// Comparison operators.
bool operator==(const BitVector &RHS) const {
unsigned ThisWords = NumBitWords(size());
unsigned RHSWords = NumBitWords(RHS.size());
unsigned i;
for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
if (Bits[i] != RHS.Bits[i])
return false;
// Verify that any extra words are all zeros.
if (i != ThisWords) {
for (; i != ThisWords; ++i)
if (Bits[i])
return false;
} else if (i != RHSWords) {
for (; i != RHSWords; ++i)
if (RHS.Bits[i])
return false;
}
return true;
}
bool operator!=(const BitVector &RHS) const {
return !(*this == RHS);
}
// Intersection, union, disjoint union.
BitVector &operator&=(const BitVector &RHS) {
unsigned ThisWords = NumBitWords(size());
unsigned RHSWords = NumBitWords(RHS.size());
unsigned i;
for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
Bits[i] &= RHS.Bits[i];
// Any bits that are just in this bitvector become zero, because they aren't
// in the RHS bit vector. Any words only in RHS are ignored because they
// are already zero in the LHS.
for (; i != ThisWords; ++i)
Bits[i] = 0;
return *this;
}
BitVector &operator|=(const BitVector &RHS) {
if (size() < RHS.size())
resize(RHS.size());
for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i)
Bits[i] |= RHS.Bits[i];
return *this;
}
BitVector &operator^=(const BitVector &RHS) {
if (size() < RHS.size())
resize(RHS.size());
for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i)
Bits[i] ^= RHS.Bits[i];
return *this;
}
// Assignment operator.
const BitVector &operator=(const BitVector &RHS) {
if (this == &RHS) return *this;
Size = RHS.size();
unsigned RHSWords = NumBitWords(Size);
if (Size <= Capacity * BITWORD_SIZE) {
if (Size)
std::memcpy(Bits, RHS.Bits, RHSWords * sizeof(BitWord));
clear_unused_bits();
return *this;
}
// Grow the bitvector to have enough elements.
Capacity = RHSWords;
BitWord *NewBits = (BitWord *)std::malloc(Capacity * sizeof(BitWord));
std::memcpy(NewBits, RHS.Bits, Capacity * sizeof(BitWord));
// Destroy the old bits.
std::free(Bits);
Bits = NewBits;
return *this;
}
void swap(BitVector &RHS) {
std::swap(Bits, RHS.Bits);
std::swap(Size, RHS.Size);
std::swap(Capacity, RHS.Capacity);
}
//===--------------------------------------------------------------------===//
// Portable bit mask operations.
//===--------------------------------------------------------------------===//
//
// These methods all operate on arrays of uint32_t, each holding 32 bits. The
// fixed word size makes it easier to work with literal bit vector constants
// in portable code.
//
// The LSB in each word is the lowest numbered bit. The size of a portable
// bit mask is always a whole multiple of 32 bits. If no bit mask size is
// given, the bit mask is assumed to cover the entire BitVector.
/// setBitsInMask - Add '1' bits from Mask to this vector. Don't resize.
/// This computes "*this |= Mask".
void setBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
applyMask<true, false>(Mask, MaskWords);
}
/// clearBitsInMask - Clear any bits in this vector that are set in Mask.
/// Don't resize. This computes "*this &= ~Mask".
void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
applyMask<false, false>(Mask, MaskWords);
}
/// setBitsNotInMask - Add a bit to this vector for every '0' bit in Mask.
/// Don't resize. This computes "*this |= ~Mask".
void setBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
applyMask<true, true>(Mask, MaskWords);
}
/// clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask.
/// Don't resize. This computes "*this &= Mask".
void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
applyMask<false, true>(Mask, MaskWords);
}
private:
unsigned NumBitWords(unsigned S) const {
return (S + BITWORD_SIZE-1) / BITWORD_SIZE;
}
// Set the unused bits in the high words.
void set_unused_bits(bool t = true) {
// Set high words first.
unsigned UsedWords = NumBitWords(Size);
if (Capacity > UsedWords)
init_words(&Bits[UsedWords], (Capacity-UsedWords), t);
// Then set any stray high bits of the last used word.
unsigned ExtraBits = Size % BITWORD_SIZE;
if (ExtraBits) {
Bits[UsedWords-1] &= ~(~0L << ExtraBits);
Bits[UsedWords-1] |= (0 - (BitWord)t) << ExtraBits;
}
}
// Clear the unused bits in the high words.
void clear_unused_bits() {
set_unused_bits(false);
}
void grow(unsigned NewSize) {
Capacity = std::max(NumBitWords(NewSize), Capacity * 2);
Bits = (BitWord *)std::realloc(Bits, Capacity * sizeof(BitWord));
clear_unused_bits();
}
void init_words(BitWord *B, unsigned NumWords, bool t) {
memset(B, 0 - (int)t, NumWords*sizeof(BitWord));
}
template<bool AddBits, bool InvertMask>
void applyMask(const uint32_t *Mask, unsigned MaskWords) {
assert(BITWORD_SIZE % 32 == 0 && "Unsupported BitWord size.");
MaskWords = std::min(MaskWords, (size() + 31) / 32);
const unsigned Scale = BITWORD_SIZE / 32;
unsigned i;
for (i = 0; MaskWords >= Scale; ++i, MaskWords -= Scale) {
BitWord BW = Bits[i];
// This inner loop should unroll completely when BITWORD_SIZE > 32.
for (unsigned b = 0; b != BITWORD_SIZE; b += 32) {
uint32_t M = *Mask++;
if (InvertMask) M = ~M;
if (AddBits) BW |= BitWord(M) << b;
else BW &= ~(BitWord(M) << b);
}
Bits[i] = BW;
}
for (unsigned b = 0; MaskWords; b += 32, --MaskWords) {
uint32_t M = *Mask++;
if (InvertMask) M = ~M;
if (AddBits) Bits[i] |= BitWord(M) << b;
else Bits[i] &= ~(BitWord(M) << b);
}
if (AddBits)
clear_unused_bits();
}
};
inline BitVector operator&(const BitVector &LHS, const BitVector &RHS) {
BitVector Result(LHS);
Result &= RHS;
return Result;
}
inline BitVector operator|(const BitVector &LHS, const BitVector &RHS) {
BitVector Result(LHS);
Result |= RHS;
return Result;
}
inline BitVector operator^(const BitVector &LHS, const BitVector &RHS) {
BitVector Result(LHS);
Result ^= RHS;
return Result;
}
} // End llvm namespace
namespace std {
/// Implement std::swap in terms of BitVector swap.
inline void
swap(llvm::BitVector &LHS, llvm::BitVector &RHS) {
LHS.swap(RHS);
}
}
#endif