llvm-6502/test/CodeGen/ARM/vrev.ll
Bob Wilson f20700ca77 SelectionDAG shuffle nodes do not allow operands with different numbers of
elements than the result vector type.  So, when an instruction like:

%8 = shufflevector <2 x float> %4, <2 x float> %7, <4 x i32> <i32 1, i32 0, i32 3, i32 2>

is translated to a DAG, each operand is changed to a concat_vectors node that appends 2 undef elements.  That is:

shuffle [a,b], [c,d] is changed to:
shuffle [a,b,u,u], [c,d,u,u]

That's probably the right thing for x86 but for NEON, we'd much rather have:

shuffle [a,b,c,d], undef

Teach the DAG combiner how to do that transformation for ARM.  Radar 8597007.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117482 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-27 20:38:28 +00:00

150 lines
5.1 KiB
LLVM

; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
define <8 x i8> @test_vrev64D8(<8 x i8>* %A) nounwind {
;CHECK: test_vrev64D8:
;CHECK: vrev64.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
ret <8 x i8> %tmp2
}
define <4 x i16> @test_vrev64D16(<4 x i16>* %A) nounwind {
;CHECK: test_vrev64D16:
;CHECK: vrev64.16
%tmp1 = load <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x i16> %tmp2
}
define <2 x i32> @test_vrev64D32(<2 x i32>* %A) nounwind {
;CHECK: test_vrev64D32:
;CHECK: vrev64.32
%tmp1 = load <2 x i32>* %A
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> <i32 1, i32 0>
ret <2 x i32> %tmp2
}
define <2 x float> @test_vrev64Df(<2 x float>* %A) nounwind {
;CHECK: test_vrev64Df:
;CHECK: vrev64.32
%tmp1 = load <2 x float>* %A
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> <i32 1, i32 0>
ret <2 x float> %tmp2
}
define <16 x i8> @test_vrev64Q8(<16 x i8>* %A) nounwind {
;CHECK: test_vrev64Q8:
;CHECK: vrev64.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
ret <16 x i8> %tmp2
}
define <8 x i16> @test_vrev64Q16(<8 x i16>* %A) nounwind {
;CHECK: test_vrev64Q16:
;CHECK: vrev64.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x i16> %tmp2
}
define <4 x i32> @test_vrev64Q32(<4 x i32>* %A) nounwind {
;CHECK: test_vrev64Q32:
;CHECK: vrev64.32
%tmp1 = load <4 x i32>* %A
%tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x i32> %tmp2
}
define <4 x float> @test_vrev64Qf(<4 x float>* %A) nounwind {
;CHECK: test_vrev64Qf:
;CHECK: vrev64.32
%tmp1 = load <4 x float>* %A
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x float> %tmp2
}
define <8 x i8> @test_vrev32D8(<8 x i8>* %A) nounwind {
;CHECK: test_vrev32D8:
;CHECK: vrev32.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x i8> %tmp2
}
define <4 x i16> @test_vrev32D16(<4 x i16>* %A) nounwind {
;CHECK: test_vrev32D16:
;CHECK: vrev32.16
%tmp1 = load <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x i16> %tmp2
}
define <16 x i8> @test_vrev32Q8(<16 x i8>* %A) nounwind {
;CHECK: test_vrev32Q8:
;CHECK: vrev32.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12>
ret <16 x i8> %tmp2
}
define <8 x i16> @test_vrev32Q16(<8 x i16>* %A) nounwind {
;CHECK: test_vrev32Q16:
;CHECK: vrev32.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
ret <8 x i16> %tmp2
}
define <8 x i8> @test_vrev16D8(<8 x i8>* %A) nounwind {
;CHECK: test_vrev16D8:
;CHECK: vrev16.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
ret <8 x i8> %tmp2
}
define <16 x i8> @test_vrev16Q8(<16 x i8>* %A) nounwind {
;CHECK: test_vrev16Q8:
;CHECK: vrev16.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
ret <16 x i8> %tmp2
}
; Undef shuffle indices should not prevent matching to VREV:
define <8 x i8> @test_vrev64D8_undef(<8 x i8>* %A) nounwind {
;CHECK: test_vrev64D8_undef:
;CHECK: vrev64.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 undef, i32 undef, i32 4, i32 3, i32 2, i32 1, i32 0>
ret <8 x i8> %tmp2
}
define <8 x i16> @test_vrev32Q16_undef(<8 x i16>* %A) nounwind {
;CHECK: test_vrev32Q16_undef:
;CHECK: vrev32.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 0, i32 undef, i32 2, i32 5, i32 4, i32 7, i32 undef>
ret <8 x i16> %tmp2
}
; A vcombine feeding a VREV should not obscure things. Radar 8597007.
define void @test_with_vcombine(<4 x float>* %v) nounwind {
;CHECK: test_with_vcombine:
;CHECK-NOT: vext
;CHECK: vrev64.32
%tmp1 = load <4 x float>* %v, align 16
%tmp2 = bitcast <4 x float> %tmp1 to <2 x double>
%tmp3 = extractelement <2 x double> %tmp2, i32 0
%tmp4 = bitcast double %tmp3 to <2 x float>
%tmp5 = extractelement <2 x double> %tmp2, i32 1
%tmp6 = bitcast double %tmp5 to <2 x float>
%tmp7 = fadd <2 x float> %tmp6, %tmp6
%tmp8 = shufflevector <2 x float> %tmp4, <2 x float> %tmp7, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
store <4 x float> %tmp8, <4 x float>* %v, align 16
ret void
}