mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-09-04 09:30:13 +00:00
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163203 91177308-0d34-0410-b5e6-96231b3b80d8
76 lines
1.7 KiB
LLVM
76 lines
1.7 KiB
LLVM
; RUN: llc -mtriple armv7 %s -o - | FileCheck %s
|
|
|
|
; CHECK: f:
|
|
define float @f(<4 x i16>* nocapture %in) {
|
|
; CHECK: vldr
|
|
; CHECK: vmovl.u16
|
|
%1 = load <4 x i16>* %in
|
|
; CHECK: vcvt.f32.u32
|
|
%2 = uitofp <4 x i16> %1 to <4 x float>
|
|
%3 = extractelement <4 x float> %2, i32 0
|
|
%4 = extractelement <4 x float> %2, i32 1
|
|
%5 = extractelement <4 x float> %2, i32 2
|
|
|
|
; CHECK: vadd.f32
|
|
%6 = fadd float %3, %4
|
|
%7 = fadd float %6, %5
|
|
|
|
ret float %7
|
|
}
|
|
|
|
; CHECK: g:
|
|
define float @g(<4 x i8>* nocapture %in) {
|
|
; Note: vld1 here is reasonably important. Mixing VFP and NEON
|
|
; instructions is bad on some cores
|
|
; CHECK: vld1
|
|
; CHECK: vmovl.u8
|
|
; CHECK: vmovl.u16
|
|
%1 = load <4 x i8>* %in
|
|
; CHECK: vcvt.f32.u32
|
|
%2 = uitofp <4 x i8> %1 to <4 x float>
|
|
%3 = extractelement <4 x float> %2, i32 0
|
|
%4 = extractelement <4 x float> %2, i32 1
|
|
%5 = extractelement <4 x float> %2, i32 2
|
|
|
|
; CHECK: vadd.f32
|
|
%6 = fadd float %3, %4
|
|
%7 = fadd float %6, %5
|
|
|
|
ret float %7
|
|
}
|
|
|
|
; CHECK: h:
|
|
define <4 x i8> @h(<4 x float> %v) {
|
|
; CHECK: vcvt.{{[us]}}32.f32
|
|
; CHECK: vmovn.i32
|
|
%1 = fptoui <4 x float> %v to <4 x i8>
|
|
ret <4 x i8> %1
|
|
}
|
|
|
|
; CHECK: i:
|
|
define <4 x i8> @i(<4 x i8>* %x) {
|
|
; Note: vld1 here is reasonably important. Mixing VFP and NEON
|
|
; instructions is bad on some cores
|
|
; CHECK: vld1
|
|
; CHECK: vmovl.s8
|
|
; CHECK: vmovl.s16
|
|
; CHECK: vrecpe
|
|
; CHECK: vrecps
|
|
; CHECK: vmul
|
|
; CHECK: vmovn
|
|
%1 = load <4 x i8>* %x, align 4
|
|
%2 = sdiv <4 x i8> zeroinitializer, %1
|
|
ret <4 x i8> %2
|
|
}
|
|
; CHECK: j:
|
|
define <4 x i32> @j(<4 x i8>* %in) nounwind {
|
|
; CHECK: vld1
|
|
; CHECK: vmovl.u8
|
|
; CHECK: vmovl.u16
|
|
; CHECK-NOT: vand
|
|
%1 = load <4 x i8>* %in, align 4
|
|
%2 = zext <4 x i8> %1 to <4 x i32>
|
|
ret <4 x i32> %2
|
|
}
|
|
|