llvm-6502/lib/ExecutionEngine/TargetSelect.cpp
Chandler Carruth d04a8d4b33 Use the new script to sort the includes of every file under lib.
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.

Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
2012-12-03 16:50:05 +00:00

101 lines
3.5 KiB
C++

//===-- TargetSelect.cpp - Target Chooser Code ----------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This just asks the TargetRegistry for the appropriate target to use, and
// allows the user to specify a specific one on the commandline with -march=x,
// -mcpu=y, and -mattr=a,-b,+c. Clients should initialize targets prior to
// calling selectTarget().
//
//===----------------------------------------------------------------------===//
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ADT/Triple.h"
#include "llvm/MC/SubtargetFeature.h"
#include "llvm/Module.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Host.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetMachine.h"
using namespace llvm;
TargetMachine *EngineBuilder::selectTarget() {
Triple TT;
// MCJIT can generate code for remote targets, but the old JIT and Interpreter
// must use the host architecture.
if (UseMCJIT && WhichEngine != EngineKind::Interpreter && M)
TT.setTriple(M->getTargetTriple());
else
TT.setTriple(LLVM_HOSTTRIPLE);
return selectTarget(TT, MArch, MCPU, MAttrs);
}
/// selectTarget - Pick a target either via -march or by guessing the native
/// arch. Add any CPU features specified via -mcpu or -mattr.
TargetMachine *EngineBuilder::selectTarget(const Triple &TargetTriple,
StringRef MArch,
StringRef MCPU,
const SmallVectorImpl<std::string>& MAttrs) {
Triple TheTriple(TargetTriple);
if (TheTriple.getTriple().empty())
TheTriple.setTriple(sys::getDefaultTargetTriple());
// Adjust the triple to match what the user requested.
const Target *TheTarget = 0;
if (!MArch.empty()) {
for (TargetRegistry::iterator it = TargetRegistry::begin(),
ie = TargetRegistry::end(); it != ie; ++it) {
if (MArch == it->getName()) {
TheTarget = &*it;
break;
}
}
if (!TheTarget) {
if (ErrorStr)
*ErrorStr = "No available targets are compatible with this -march, "
"see -version for the available targets.\n";
return 0;
}
// Adjust the triple to match (if known), otherwise stick with the
// requested/host triple.
Triple::ArchType Type = Triple::getArchTypeForLLVMName(MArch);
if (Type != Triple::UnknownArch)
TheTriple.setArch(Type);
} else {
std::string Error;
TheTarget = TargetRegistry::lookupTarget(TheTriple.getTriple(), Error);
if (TheTarget == 0) {
if (ErrorStr)
*ErrorStr = Error;
return 0;
}
}
// Package up features to be passed to target/subtarget
std::string FeaturesStr;
if (!MAttrs.empty()) {
SubtargetFeatures Features;
for (unsigned i = 0; i != MAttrs.size(); ++i)
Features.AddFeature(MAttrs[i]);
FeaturesStr = Features.getString();
}
// Allocate a target...
TargetMachine *Target = TheTarget->createTargetMachine(TheTriple.getTriple(),
MCPU, FeaturesStr,
Options,
RelocModel, CMModel,
OptLevel);
assert(Target && "Could not allocate target machine!");
return Target;
}