mirror of
https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150679 91177308-0d34-0410-b5e6-96231b3b80d8
596 lines
21 KiB
C++
596 lines
21 KiB
C++
//===-- Module.cpp - Implement the Module class ---------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Module class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Module.h"
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#include "llvm/InstrTypes.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/GVMaterializer.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/Support/LeakDetector.h"
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#include "SymbolTableListTraitsImpl.h"
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#include <algorithm>
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#include <cstdarg>
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#include <cstdlib>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Methods to implement the globals and functions lists.
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//
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// Explicit instantiations of SymbolTableListTraits since some of the methods
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// are not in the public header file.
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template class llvm::SymbolTableListTraits<Function, Module>;
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template class llvm::SymbolTableListTraits<GlobalVariable, Module>;
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template class llvm::SymbolTableListTraits<GlobalAlias, Module>;
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//===----------------------------------------------------------------------===//
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// Primitive Module methods.
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//
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Module::Module(StringRef MID, LLVMContext& C)
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: Context(C), Materializer(NULL), ModuleID(MID) {
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ValSymTab = new ValueSymbolTable();
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NamedMDSymTab = new StringMap<NamedMDNode *>();
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Context.addModule(this);
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}
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Module::~Module() {
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Context.removeModule(this);
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dropAllReferences();
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GlobalList.clear();
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FunctionList.clear();
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AliasList.clear();
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LibraryList.clear();
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NamedMDList.clear();
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delete ValSymTab;
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delete static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab);
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}
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/// Target endian information.
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Module::Endianness Module::getEndianness() const {
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StringRef temp = DataLayout;
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Module::Endianness ret = AnyEndianness;
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while (!temp.empty()) {
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std::pair<StringRef, StringRef> P = getToken(temp, "-");
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StringRef token = P.first;
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temp = P.second;
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if (token[0] == 'e') {
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ret = LittleEndian;
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} else if (token[0] == 'E') {
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ret = BigEndian;
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}
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}
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return ret;
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}
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/// Target Pointer Size information.
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Module::PointerSize Module::getPointerSize() const {
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StringRef temp = DataLayout;
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Module::PointerSize ret = AnyPointerSize;
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while (!temp.empty()) {
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std::pair<StringRef, StringRef> TmpP = getToken(temp, "-");
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temp = TmpP.second;
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TmpP = getToken(TmpP.first, ":");
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StringRef token = TmpP.second, signalToken = TmpP.first;
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if (signalToken[0] == 'p') {
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int size = 0;
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getToken(token, ":").first.getAsInteger(10, size);
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if (size == 32)
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ret = Pointer32;
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else if (size == 64)
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ret = Pointer64;
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}
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}
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return ret;
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}
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/// getNamedValue - Return the first global value in the module with
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/// the specified name, of arbitrary type. This method returns null
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/// if a global with the specified name is not found.
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GlobalValue *Module::getNamedValue(StringRef Name) const {
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return cast_or_null<GlobalValue>(getValueSymbolTable().lookup(Name));
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}
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/// getMDKindID - Return a unique non-zero ID for the specified metadata kind.
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/// This ID is uniqued across modules in the current LLVMContext.
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unsigned Module::getMDKindID(StringRef Name) const {
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return Context.getMDKindID(Name);
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}
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/// getMDKindNames - Populate client supplied SmallVector with the name for
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/// custom metadata IDs registered in this LLVMContext. ID #0 is not used,
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/// so it is filled in as an empty string.
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void Module::getMDKindNames(SmallVectorImpl<StringRef> &Result) const {
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return Context.getMDKindNames(Result);
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}
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//===----------------------------------------------------------------------===//
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// Methods for easy access to the functions in the module.
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//
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// getOrInsertFunction - Look up the specified function in the module symbol
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// table. If it does not exist, add a prototype for the function and return
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// it. This is nice because it allows most passes to get away with not handling
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// the symbol table directly for this common task.
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//
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Constant *Module::getOrInsertFunction(StringRef Name,
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FunctionType *Ty,
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AttrListPtr AttributeList) {
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// See if we have a definition for the specified function already.
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GlobalValue *F = getNamedValue(Name);
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if (F == 0) {
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// Nope, add it
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Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name);
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if (!New->isIntrinsic()) // Intrinsics get attrs set on construction
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New->setAttributes(AttributeList);
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FunctionList.push_back(New);
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return New; // Return the new prototype.
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}
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// Okay, the function exists. Does it have externally visible linkage?
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if (F->hasLocalLinkage()) {
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// Clear the function's name.
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F->setName("");
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// Retry, now there won't be a conflict.
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Constant *NewF = getOrInsertFunction(Name, Ty);
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F->setName(Name);
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return NewF;
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}
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// If the function exists but has the wrong type, return a bitcast to the
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// right type.
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if (F->getType() != PointerType::getUnqual(Ty))
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return ConstantExpr::getBitCast(F, PointerType::getUnqual(Ty));
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// Otherwise, we just found the existing function or a prototype.
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return F;
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}
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Constant *Module::getOrInsertTargetIntrinsic(StringRef Name,
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FunctionType *Ty,
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AttrListPtr AttributeList) {
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// See if we have a definition for the specified function already.
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GlobalValue *F = getNamedValue(Name);
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if (F == 0) {
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// Nope, add it
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Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name);
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New->setAttributes(AttributeList);
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FunctionList.push_back(New);
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return New; // Return the new prototype.
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}
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// Otherwise, we just found the existing function or a prototype.
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return F;
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}
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Constant *Module::getOrInsertFunction(StringRef Name,
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FunctionType *Ty) {
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AttrListPtr AttributeList = AttrListPtr::get((AttributeWithIndex *)0, 0);
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return getOrInsertFunction(Name, Ty, AttributeList);
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}
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// getOrInsertFunction - Look up the specified function in the module symbol
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// table. If it does not exist, add a prototype for the function and return it.
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// This version of the method takes a null terminated list of function
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// arguments, which makes it easier for clients to use.
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//
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Constant *Module::getOrInsertFunction(StringRef Name,
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AttrListPtr AttributeList,
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Type *RetTy, ...) {
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va_list Args;
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va_start(Args, RetTy);
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// Build the list of argument types...
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std::vector<Type*> ArgTys;
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while (Type *ArgTy = va_arg(Args, Type*))
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ArgTys.push_back(ArgTy);
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va_end(Args);
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// Build the function type and chain to the other getOrInsertFunction...
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return getOrInsertFunction(Name,
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FunctionType::get(RetTy, ArgTys, false),
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AttributeList);
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}
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Constant *Module::getOrInsertFunction(StringRef Name,
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Type *RetTy, ...) {
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va_list Args;
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va_start(Args, RetTy);
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// Build the list of argument types...
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std::vector<Type*> ArgTys;
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while (Type *ArgTy = va_arg(Args, Type*))
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ArgTys.push_back(ArgTy);
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va_end(Args);
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// Build the function type and chain to the other getOrInsertFunction...
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return getOrInsertFunction(Name,
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FunctionType::get(RetTy, ArgTys, false),
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AttrListPtr::get((AttributeWithIndex *)0, 0));
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}
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// getFunction - Look up the specified function in the module symbol table.
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// If it does not exist, return null.
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//
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Function *Module::getFunction(StringRef Name) const {
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return dyn_cast_or_null<Function>(getNamedValue(Name));
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}
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//===----------------------------------------------------------------------===//
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// Methods for easy access to the global variables in the module.
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//
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/// getGlobalVariable - Look up the specified global variable in the module
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/// symbol table. If it does not exist, return null. The type argument
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/// should be the underlying type of the global, i.e., it should not have
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/// the top-level PointerType, which represents the address of the global.
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/// If AllowLocal is set to true, this function will return types that
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/// have an local. By default, these types are not returned.
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///
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GlobalVariable *Module::getGlobalVariable(StringRef Name,
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bool AllowLocal) const {
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if (GlobalVariable *Result =
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dyn_cast_or_null<GlobalVariable>(getNamedValue(Name)))
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if (AllowLocal || !Result->hasLocalLinkage())
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return Result;
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return 0;
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}
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/// getOrInsertGlobal - Look up the specified global in the module symbol table.
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/// 1. If it does not exist, add a declaration of the global and return it.
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/// 2. Else, the global exists but has the wrong type: return the function
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/// with a constantexpr cast to the right type.
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/// 3. Finally, if the existing global is the correct delclaration, return the
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/// existing global.
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Constant *Module::getOrInsertGlobal(StringRef Name, Type *Ty) {
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// See if we have a definition for the specified global already.
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GlobalVariable *GV = dyn_cast_or_null<GlobalVariable>(getNamedValue(Name));
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if (GV == 0) {
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// Nope, add it
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GlobalVariable *New =
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new GlobalVariable(*this, Ty, false, GlobalVariable::ExternalLinkage,
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0, Name);
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return New; // Return the new declaration.
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}
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// If the variable exists but has the wrong type, return a bitcast to the
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// right type.
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if (GV->getType() != PointerType::getUnqual(Ty))
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return ConstantExpr::getBitCast(GV, PointerType::getUnqual(Ty));
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// Otherwise, we just found the existing function or a prototype.
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return GV;
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}
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//===----------------------------------------------------------------------===//
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// Methods for easy access to the global variables in the module.
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//
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// getNamedAlias - Look up the specified global in the module symbol table.
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// If it does not exist, return null.
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//
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GlobalAlias *Module::getNamedAlias(StringRef Name) const {
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return dyn_cast_or_null<GlobalAlias>(getNamedValue(Name));
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}
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/// getNamedMetadata - Return the first NamedMDNode in the module with the
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/// specified name. This method returns null if a NamedMDNode with the
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/// specified name is not found.
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NamedMDNode *Module::getNamedMetadata(const Twine &Name) const {
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SmallString<256> NameData;
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StringRef NameRef = Name.toStringRef(NameData);
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return static_cast<StringMap<NamedMDNode*> *>(NamedMDSymTab)->lookup(NameRef);
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}
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/// getOrInsertNamedMetadata - Return the first named MDNode in the module
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/// with the specified name. This method returns a new NamedMDNode if a
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/// NamedMDNode with the specified name is not found.
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NamedMDNode *Module::getOrInsertNamedMetadata(StringRef Name) {
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NamedMDNode *&NMD =
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(*static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab))[Name];
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if (!NMD) {
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NMD = new NamedMDNode(Name);
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NMD->setParent(this);
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NamedMDList.push_back(NMD);
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}
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return NMD;
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}
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/// eraseNamedMetadata - Remove the given NamedMDNode from this module and
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/// delete it.
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void Module::eraseNamedMetadata(NamedMDNode *NMD) {
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static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab)->erase(NMD->getName());
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NamedMDList.erase(NMD);
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}
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/// getModuleFlagsMetadata - Returns the module flags in the provided vector.
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void Module::
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getModuleFlagsMetadata(SmallVectorImpl<ModuleFlagEntry> &Flags) const {
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const NamedMDNode *ModFlags = getModuleFlagsMetadata();
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if (!ModFlags) return;
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for (unsigned i = 0, e = ModFlags->getNumOperands(); i != e; ++i) {
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MDNode *Flag = ModFlags->getOperand(i);
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ConstantInt *Behavior = cast<ConstantInt>(Flag->getOperand(0));
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MDString *Key = cast<MDString>(Flag->getOperand(1));
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Value *Val = Flag->getOperand(2);
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Flags.push_back(ModuleFlagEntry(ModFlagBehavior(Behavior->getZExtValue()),
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Key, Val));
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}
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}
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/// getModuleFlagsMetadata - Returns the NamedMDNode in the module that
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/// represents module-level flags. This method returns null if there are no
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/// module-level flags.
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NamedMDNode *Module::getModuleFlagsMetadata() const {
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return getNamedMetadata("llvm.module.flags");
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}
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/// getOrInsertModuleFlagsMetadata - Returns the NamedMDNode in the module that
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/// represents module-level flags. If module-level flags aren't found, it
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/// creates the named metadata that contains them.
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NamedMDNode *Module::getOrInsertModuleFlagsMetadata() {
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return getOrInsertNamedMetadata("llvm.module.flags");
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}
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/// addModuleFlag - Add a module-level flag to the module-level flags
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/// metadata. It will create the module-level flags named metadata if it doesn't
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/// already exist.
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void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key,
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Value *Val) {
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Type *Int32Ty = Type::getInt32Ty(Context);
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Value *Ops[3] = {
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ConstantInt::get(Int32Ty, Behavior), MDString::get(Context, Key), Val
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};
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getOrInsertModuleFlagsMetadata()->addOperand(MDNode::get(Context, Ops));
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}
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void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key,
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uint32_t Val) {
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Type *Int32Ty = Type::getInt32Ty(Context);
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addModuleFlag(Behavior, Key, ConstantInt::get(Int32Ty, Val));
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}
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void Module::addModuleFlag(MDNode *Node) {
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assert(Node->getNumOperands() == 3 &&
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"Invalid number of operands for module flag!");
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assert(isa<ConstantInt>(Node->getOperand(0)) &&
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isa<MDString>(Node->getOperand(1)) &&
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"Invalid operand types for module flag!");
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getOrInsertModuleFlagsMetadata()->addOperand(Node);
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}
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//===----------------------------------------------------------------------===//
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// Methods to control the materialization of GlobalValues in the Module.
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//
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void Module::setMaterializer(GVMaterializer *GVM) {
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assert(!Materializer &&
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"Module already has a GVMaterializer. Call MaterializeAllPermanently"
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" to clear it out before setting another one.");
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Materializer.reset(GVM);
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}
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bool Module::isMaterializable(const GlobalValue *GV) const {
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if (Materializer)
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return Materializer->isMaterializable(GV);
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return false;
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}
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bool Module::isDematerializable(const GlobalValue *GV) const {
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if (Materializer)
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return Materializer->isDematerializable(GV);
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return false;
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}
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bool Module::Materialize(GlobalValue *GV, std::string *ErrInfo) {
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if (Materializer)
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return Materializer->Materialize(GV, ErrInfo);
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return false;
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}
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void Module::Dematerialize(GlobalValue *GV) {
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if (Materializer)
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return Materializer->Dematerialize(GV);
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}
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bool Module::MaterializeAll(std::string *ErrInfo) {
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if (!Materializer)
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return false;
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return Materializer->MaterializeModule(this, ErrInfo);
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}
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bool Module::MaterializeAllPermanently(std::string *ErrInfo) {
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if (MaterializeAll(ErrInfo))
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return true;
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Materializer.reset();
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return false;
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}
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//===----------------------------------------------------------------------===//
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// Other module related stuff.
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//
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// dropAllReferences() - This function causes all the subelementss to "let go"
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// of all references that they are maintaining. This allows one to 'delete' a
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// whole module at a time, even though there may be circular references... first
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// all references are dropped, and all use counts go to zero. Then everything
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// is deleted for real. Note that no operations are valid on an object that
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// has "dropped all references", except operator delete.
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//
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void Module::dropAllReferences() {
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for(Module::iterator I = begin(), E = end(); I != E; ++I)
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I->dropAllReferences();
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for(Module::global_iterator I = global_begin(), E = global_end(); I != E; ++I)
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I->dropAllReferences();
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for(Module::alias_iterator I = alias_begin(), E = alias_end(); I != E; ++I)
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I->dropAllReferences();
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}
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void Module::addLibrary(StringRef Lib) {
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for (Module::lib_iterator I = lib_begin(), E = lib_end(); I != E; ++I)
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if (*I == Lib)
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return;
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LibraryList.push_back(Lib);
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}
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void Module::removeLibrary(StringRef Lib) {
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LibraryListType::iterator I = LibraryList.begin();
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LibraryListType::iterator E = LibraryList.end();
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for (;I != E; ++I)
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if (*I == Lib) {
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LibraryList.erase(I);
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return;
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}
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}
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//===----------------------------------------------------------------------===//
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// Type finding functionality.
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//===----------------------------------------------------------------------===//
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namespace {
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/// TypeFinder - Walk over a module, identifying all of the types that are
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/// used by the module.
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class TypeFinder {
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// To avoid walking constant expressions multiple times and other IR
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// objects, we keep several helper maps.
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DenseSet<const Value*> VisitedConstants;
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DenseSet<Type*> VisitedTypes;
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std::vector<StructType*> &StructTypes;
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public:
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TypeFinder(std::vector<StructType*> &structTypes)
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: StructTypes(structTypes) {}
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void run(const Module &M) {
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// Get types from global variables.
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for (Module::const_global_iterator I = M.global_begin(),
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E = M.global_end(); I != E; ++I) {
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incorporateType(I->getType());
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if (I->hasInitializer())
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incorporateValue(I->getInitializer());
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}
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// Get types from aliases.
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for (Module::const_alias_iterator I = M.alias_begin(),
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E = M.alias_end(); I != E; ++I) {
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incorporateType(I->getType());
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if (const Value *Aliasee = I->getAliasee())
|
|
incorporateValue(Aliasee);
|
|
}
|
|
|
|
SmallVector<std::pair<unsigned, MDNode*>, 4> MDForInst;
|
|
|
|
// Get types from functions.
|
|
for (Module::const_iterator FI = M.begin(), E = M.end(); FI != E; ++FI) {
|
|
incorporateType(FI->getType());
|
|
|
|
for (Function::const_iterator BB = FI->begin(), E = FI->end();
|
|
BB != E;++BB)
|
|
for (BasicBlock::const_iterator II = BB->begin(),
|
|
E = BB->end(); II != E; ++II) {
|
|
const Instruction &I = *II;
|
|
// Incorporate the type of the instruction and all its operands.
|
|
incorporateType(I.getType());
|
|
for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
|
|
OI != OE; ++OI)
|
|
incorporateValue(*OI);
|
|
|
|
// Incorporate types hiding in metadata.
|
|
I.getAllMetadataOtherThanDebugLoc(MDForInst);
|
|
for (unsigned i = 0, e = MDForInst.size(); i != e; ++i)
|
|
incorporateMDNode(MDForInst[i].second);
|
|
MDForInst.clear();
|
|
}
|
|
}
|
|
|
|
for (Module::const_named_metadata_iterator I = M.named_metadata_begin(),
|
|
E = M.named_metadata_end(); I != E; ++I) {
|
|
const NamedMDNode *NMD = I;
|
|
for (unsigned i = 0, e = NMD->getNumOperands(); i != e; ++i)
|
|
incorporateMDNode(NMD->getOperand(i));
|
|
}
|
|
}
|
|
|
|
private:
|
|
void incorporateType(Type *Ty) {
|
|
// Check to see if we're already visited this type.
|
|
if (!VisitedTypes.insert(Ty).second)
|
|
return;
|
|
|
|
// If this is a structure or opaque type, add a name for the type.
|
|
if (StructType *STy = dyn_cast<StructType>(Ty))
|
|
StructTypes.push_back(STy);
|
|
|
|
// Recursively walk all contained types.
|
|
for (Type::subtype_iterator I = Ty->subtype_begin(),
|
|
E = Ty->subtype_end(); I != E; ++I)
|
|
incorporateType(*I);
|
|
}
|
|
|
|
/// incorporateValue - This method is used to walk operand lists finding
|
|
/// types hiding in constant expressions and other operands that won't be
|
|
/// walked in other ways. GlobalValues, basic blocks, instructions, and
|
|
/// inst operands are all explicitly enumerated.
|
|
void incorporateValue(const Value *V) {
|
|
if (const MDNode *M = dyn_cast<MDNode>(V))
|
|
return incorporateMDNode(M);
|
|
if (!isa<Constant>(V) || isa<GlobalValue>(V)) return;
|
|
|
|
// Already visited?
|
|
if (!VisitedConstants.insert(V).second)
|
|
return;
|
|
|
|
// Check this type.
|
|
incorporateType(V->getType());
|
|
|
|
// Look in operands for types.
|
|
const User *U = cast<User>(V);
|
|
for (Constant::const_op_iterator I = U->op_begin(),
|
|
E = U->op_end(); I != E;++I)
|
|
incorporateValue(*I);
|
|
}
|
|
|
|
void incorporateMDNode(const MDNode *V) {
|
|
|
|
// Already visited?
|
|
if (!VisitedConstants.insert(V).second)
|
|
return;
|
|
|
|
// Look in operands for types.
|
|
for (unsigned i = 0, e = V->getNumOperands(); i != e; ++i)
|
|
if (Value *Op = V->getOperand(i))
|
|
incorporateValue(Op);
|
|
}
|
|
};
|
|
} // end anonymous namespace
|
|
|
|
void Module::findUsedStructTypes(std::vector<StructType*> &StructTypes) const {
|
|
TypeFinder(StructTypes).run(*this);
|
|
}
|