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Fix #46
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@ -44,7 +44,7 @@ The match offset is decoded according to the XYZ bits in the token
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XYZ
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XYZ
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00Z 5-bit offset: read a nibble for offset bits 1-4 and use the inverted bit Z of the token as bit 0 of the offset. set bits 5-15 of the offset to 1.
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00Z 5-bit offset: read a nibble for offset bits 1-4 and use the inverted bit Z of the token as bit 0 of the offset. set bits 5-15 of the offset to 1.
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01Z 9-bit offset: read a byte for offset bits 0-7 and use the inverted bit Z for bit 8 of the offset. set bits 9-15 of the offset to 1.
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01Z 9-bit offset: read a byte for offset bits 0-7 and use the inverted bit Z for bit 8 of the offset. set bits 9-15 of the offset to 1.
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10Z 13-bit offset: read a nibble for offset bits 9-12 and use the inverted bit Z for bit 8 of the offset, then read a byte for offset bits 0-7. set bits 13-15 of the offset to 1.
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10Z 13-bit offset: read a nibble for offset bits 9-12 and use the inverted bit Z for bit 8 of the offset, then read a byte for offset bits 0-7. set bits 13-15 of the offset to 1. substract 512 from the offset to get the final value.
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110 16-bit offset: read a byte for offset bits 8-15, then another byte for offset bits 0-7.
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110 16-bit offset: read a byte for offset bits 8-15, then another byte for offset bits 0-7.
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111 repeat offset: reuse the offset value of the previous match command.
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111 repeat offset: reuse the offset value of the previous match command.
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@ -17,7 +17,7 @@ The 3-bytes LZSA header contains a signature and a traits byte:
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Trait bits:
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Trait bits:
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* V: 3 bit code that indicates which block data encoding is used. 0 is LZSA1 and 2 is LZSA2.
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* V: 3 bit code that indicates which block data encoding is used. 0 is LZSA1 and 1 is LZSA2.
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* Z: these bits in the traits are set to 0 for LZSA1 and LZSA2.
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* Z: these bits in the traits are set to 0 for LZSA1 and LZSA2.
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# Frame format
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# Frame format
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