From be293235165e4c89c1254f8f6faf607bc7901711 Mon Sep 17 00:00:00 2001 From: introspec <31136975+specke@users.noreply.github.com> Date: Wed, 24 Mar 2021 10:35:19 +0000 Subject: [PATCH] Update README.md Added Marsmare: Alienation --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 4646c8f..ef5b2e5 100755 --- a/README.md +++ b/README.md @@ -17,6 +17,8 @@ The popular [rasm](https://github.com/EdouardBERGE/rasm) assembler for Z80 featu The [desolate](https://github.com/nzeemin/spectrum-desolate) game port to the ZX Spectrum uses LZSA compression on Z80. +[Marsmare: Alienation](https://zxonline.net/game/marsmare-alienation/), the winner of the recent [Yandex Retro Games Battle 2020](https://yandex.ru/museum/yrgb-2020-en), is using LZSA to compress its assets. + The LZSA compression tool uses an aggressive optimal packing strategy to try to find the sequence of commands that gives the smallest packed file that decompresses to the original while maintaining the maximum possible decompression speed. The compression formats give the user choices that range from decompressing faster than LZ4 on 8-bit systems with better compression, to compressing as well as ZX7 with much better decompression speed. LZSA1 is designed to replace LZ4 and LZSA2 to replace ZX7, in 8-bit scenarios.