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millfork/docs/stdlib/x16.md

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# Commander X16-oriented modules
**WARNING!** Commander X16 is not yet a finalised design.
Therefore, both the device itself and the modules for its support may change at any moment.
The X16-oriented modules may be out of date and not support the current design of the device.
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## x16_kernal
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The `x16_kernal` module is imported automatically on the X16 target.
Currently, it automatically imports the [`c64_kernal` module](./c64.md).
#### `void mouse_config(byte register(a) enable, byte register(x) scale)`
Configures the mouse pointer.
`enable` should be `1` to enable, `0` to disable and `$ff` to enable without reconfiguration.
`scale` should be `1` on 640×480 screens, `2` on 320×240 screens, and `0` to keep the current scale.
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## x16_hardware
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The `x16_hardware` module is imported automatically on the X16 target.
#### `void set_ram_bank(byte)`
Switches the RAM segment at $A000-$BFFF.
#### `void set_rom_bank(byte)`
Switches the ROM segment at $C000-$DFFF.
#### `void vera_poke(int24 address, byte value)`
Writes a byte into the VERA memory space.
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#### `byte vera_peek(int24 address)`
Reads a byte from the VERA memory space.
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#### `void vera_fill(int24 address, byte value, word size)`
Writes `size` bytes into the VERA memory space.
#### `void vera_upload(int24 address, pointer source, byte size)`
#### `void vera_upload_large(int24 address, pointer source, word size)`
Copies `size` bytes from the RAM at address `source` into the VERA memory space at address `address`.
#### `struct vera_layer_setup`
Hardware register values for a video layer. For VERA 0.7 and 0.8:
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byte ctrl0
byte ctrl1
word map_base
word tile_base
word hscroll
word vscroll
For VERA 0.9:
byte config
byte map_base
byte tile_base
word hscroll
word vscroll
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#### `void set_vera_layer1(pointer.vera_layer_setup)`
Sets up the layer 1. VERA 0.7 and 0.8 only.
On VERA 0.9, use `vera_layer0` directly.
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#### `void set_vera_layer2(pointer.vera_layer_setup)`
Sets up the layer 2. VERA 0.7 and 0.8 only.
On VERA 0.9, use `vera_layer1` directly.
#### `vera_layer_setup vera_layer0`
Direct access to registers for the layer 0. VERA 0.9 only.
#### `vera_layer_setup vera_layer1`
Direct access to registers for the layer 1. VERA 0.9 only.
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#### `struct vera_sprite_data`
Hardware register values for a sprite:
word address
word x
word y
byte ctrl0
byte ctrl1
#### `void vera_upload_sprite(byte sprite_id, pointer.vera_sprite_data source)`
Uploads sprite data for given sprite id.
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#### `const int24 VERA_PALETTE`
#### `const int24 VERA_SPRITES`
Various addresses in the VERA memory space.
#### `const int24 VERA_COMPOSER_CTRL`
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#### `const int24 VERA_LAYER_1`
#### `const int24 VERA_LAYER_2`
#### `const int24 VERA_SPRITE_CTRL`
Various addresses in the VERA memory space. VERA 0.7 and 0.8 only.
#### `void vera_reset()`
Resets the VERA.
#### `void vera_set_sprites_enable(bool enabled)`
Enables/disables sprites.
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#### `void set_border(byte color)`
Changes the color of the border.
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## x16_joy
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The `x16_joy` module implements a joystick driver compatible with the `joy` module.
#### `void read_joy1()`
Reads the joystick from the port 1.
#### `void read_joy2()`
Reads the joystick from the port 1.
#### `void read_also_joy1()`
Reads the joystick from the port 1 and adds its readouts to the current readouts.
#### `void read_also_joy2()`
Reads the joystick from the port 2 and adds its readouts to the current readouts.
#### `byte input_*`
The following variables have the value 1 if the key is pressed and 0 if not:
**Warning:** The assignment of NES controller buttons and keyboard keys may change in the future.
Variable | SNES controller | NES controller | Keyboard (joy 1 only)
---------------|-----------------|----------------|----------------------
`input_a` | A | |
`input_b` | B | A | Ctrl
`input_x` | X | B | Alt
`input_y` | Y | |
`input_start` | Start | Start | Enter
`input_select` | Select | Select | Space
`input_l` | L | |
`input_r` | R | |
`input_b` is an alias for `input_btn`. Single-button games should use `input_btn` for compatibility.
#### `x16_joy_type joy_type`
The type of the last read joystick. One of `joy_none`, `joy_nes`, `joy_snes`, `joy_keyboard`.
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## x16_joy1_default module
Defines the joystick in port 1 as the default joystick.
#### `alias read_joy = read_joy1`
## x16_mouse
The `x16_mouse` module implements a mouse driver compatible with the `mouse` module.
Before using this, you may want to call `mouse_config` from the `x16_kernal` module.
#### `void read_mouse()`
Reads the state of the mouse.