mirror of
https://github.com/KarolS/millfork.git
synced 2026-04-22 00:17:03 +00:00
Preliminary and experimental Game Boy support
This commit is contained in:
@@ -39,6 +39,10 @@ how to create a program made of multiple files loaded on demand
|
||||
|
||||
* [MMC4 example](nes/nestest_mmc4.mfk) – the same thing as above, but uses a MMC4 mapper just to test bankswitching
|
||||
|
||||
## Game Boy examples
|
||||
|
||||
* [GB test example](gb/gbtest.mfk) – a partial port of the NES example, with a rudimentary experimental text output implementation
|
||||
|
||||
## Atari 2600 examples
|
||||
|
||||
* [Colors](vcs/colors.mfk) – simple static rasterbars
|
||||
|
||||
@@ -0,0 +1,250 @@
|
||||
// compile with -t gb_small
|
||||
|
||||
import gb_hardware
|
||||
import gb_joy
|
||||
import stdio
|
||||
|
||||
array oam_buffer[$a0] align(256)
|
||||
|
||||
sbyte sprite_direction
|
||||
byte old_a
|
||||
|
||||
void on_vblank(){
|
||||
flush_putchar_buffer()
|
||||
sprite_dma(oam_buffer.addr.hi)
|
||||
oam_buffer[1] += sprite_direction
|
||||
react_to_input()
|
||||
if oam_buffer[1] == 160 { sprite_direction = -1 }
|
||||
if oam_buffer[1] == 8 { sprite_direction = 1 }
|
||||
}
|
||||
void on_lcdc(){
|
||||
|
||||
}
|
||||
void on_timer(){
|
||||
|
||||
}
|
||||
void on_serial(){
|
||||
|
||||
}
|
||||
void on_joypad(){
|
||||
|
||||
}
|
||||
|
||||
void react_to_input() {
|
||||
read_joy()
|
||||
if old_a == 0 && input_a != 0 { // A button
|
||||
sprite_direction = 0 - sprite_direction
|
||||
low_c()
|
||||
}
|
||||
old_a = input_a
|
||||
if input_dy < 0 { // Up button
|
||||
if oam_buffer[0] > 16 { oam_buffer[0] -= 1}
|
||||
}
|
||||
if input_dy > 0 { // Down button
|
||||
if oam_buffer[0] < 152 { oam_buffer[0] += 1}
|
||||
}
|
||||
}
|
||||
|
||||
void low_c() {
|
||||
}
|
||||
|
||||
void high_c() {
|
||||
}
|
||||
|
||||
|
||||
void main() {
|
||||
byte i
|
||||
for i,0,paralleluntil,$a0 {
|
||||
oam_buffer[i] = 0
|
||||
}
|
||||
reg_obj0_palette = 0q2222
|
||||
load_charset()
|
||||
init_putchar()
|
||||
reg_lcd_ctrl = lcd_tile_8000 | lcd_bg_on | lcd_obj_on | lcd_win_off | lcd_map_9800
|
||||
enable_lcd()
|
||||
enable_irq()
|
||||
putstrz("HELLO WORLD"z)
|
||||
new_line()
|
||||
sprite_direction = 1
|
||||
oam_buffer[0] = 50
|
||||
oam_buffer[1] = 8
|
||||
oam_buffer[2] = '@'
|
||||
oam_buffer[3] = 0
|
||||
while(true){}
|
||||
}
|
||||
|
||||
void load_charset() {
|
||||
pointer s
|
||||
pointer d
|
||||
s = charset.addr
|
||||
d = $8200
|
||||
while s < charset.addr + $300 {
|
||||
d[0] = s[0]
|
||||
d += 1
|
||||
d[0] = s[0]
|
||||
d += 1
|
||||
s += 1
|
||||
}
|
||||
}
|
||||
|
||||
array charset = [
|
||||
$00,$00,$00,$00,$00,$00,$00,$00,
|
||||
$18,$18,$18,$18,$00,$00,$18,$00,
|
||||
$66,$66,$66,$00,$00,$00,$00,$00,
|
||||
$66,$66,$FF,$66,$FF,$66,$66,$00,
|
||||
$18,$3E,$60,$3C,$06,$7C,$18,$00,
|
||||
$62,$66,$0C,$18,$30,$66,$46,$00,
|
||||
$3C,$66,$3C,$38,$67,$66,$3F,$00,
|
||||
$06,$0C,$18,$00,$00,$00,$00,$00,
|
||||
$0C,$18,$30,$30,$30,$18,$0C,$00,
|
||||
$30,$18,$0C,$0C,$0C,$18,$30,$00,
|
||||
$00,$66,$3C,$FF,$3C,$66,$00,$00,
|
||||
$00,$18,$18,$7E,$18,$18,$00,$00,
|
||||
$00,$00,$00,$00,$00,$18,$18,$30,
|
||||
$00,$00,$00,$7E,$00,$00,$00,$00,
|
||||
$00,$00,$00,$00,$00,$18,$18,$00,
|
||||
$00,$03,$06,$0C,$18,$30,$60,$00,
|
||||
$3C,$66,$6E,$76,$66,$66,$3C,$00,
|
||||
$18,$18,$38,$18,$18,$18,$7E,$00,
|
||||
$3C,$66,$06,$0C,$30,$60,$7E,$00,
|
||||
$3C,$66,$06,$1C,$06,$66,$3C,$00,
|
||||
$06,$0E,$1E,$66,$7F,$06,$06,$00,
|
||||
$7E,$60,$7C,$06,$06,$66,$3C,$00,
|
||||
$3C,$66,$60,$7C,$66,$66,$3C,$00,
|
||||
$7E,$66,$0C,$18,$18,$18,$18,$00,
|
||||
$3C,$66,$66,$3C,$66,$66,$3C,$00,
|
||||
$3C,$66,$66,$3E,$06,$66,$3C,$00,
|
||||
$00,$00,$18,$00,$00,$18,$00,$00,
|
||||
$00,$00,$18,$00,$00,$18,$18,$30,
|
||||
$0E,$18,$30,$60,$30,$18,$0E,$00,
|
||||
$00,$00,$7E,$00,$7E,$00,$00,$00,
|
||||
$70,$18,$0C,$06,$0C,$18,$70,$00,
|
||||
$3C,$66,$06,$0C,$18,$00,$18,$00,
|
||||
$3C,$66,$6E,$6E,$60,$62,$3C,$00,
|
||||
$18,$3C,$66,$7E,$66,$66,$66,$00,
|
||||
$7C,$66,$66,$7C,$66,$66,$7C,$00,
|
||||
$3C,$66,$60,$60,$60,$66,$3C,$00,
|
||||
$78,$6C,$66,$66,$66,$6C,$78,$00,
|
||||
$7E,$60,$60,$78,$60,$60,$7E,$00,
|
||||
$7E,$60,$60,$78,$60,$60,$60,$00,
|
||||
$3C,$66,$60,$6E,$66,$66,$3C,$00,
|
||||
$66,$66,$66,$7E,$66,$66,$66,$00,
|
||||
$3C,$18,$18,$18,$18,$18,$3C,$00,
|
||||
$1E,$0C,$0C,$0C,$0C,$6C,$38,$00,
|
||||
$66,$6C,$78,$70,$78,$6C,$66,$00,
|
||||
$60,$60,$60,$60,$60,$60,$7E,$00,
|
||||
$63,$77,$7F,$6B,$63,$63,$63,$00,
|
||||
$66,$76,$7E,$7E,$6E,$66,$66,$00,
|
||||
$3C,$66,$66,$66,$66,$66,$3C,$00,
|
||||
$7C,$66,$66,$7C,$60,$60,$60,$00,
|
||||
$3C,$66,$66,$66,$66,$3C,$0E,$00,
|
||||
$7C,$66,$66,$7C,$78,$6C,$66,$00,
|
||||
$3C,$66,$60,$3C,$06,$66,$3C,$00,
|
||||
$7E,$18,$18,$18,$18,$18,$18,$00,
|
||||
$66,$66,$66,$66,$66,$66,$3C,$00,
|
||||
$66,$66,$66,$66,$66,$3C,$18,$00,
|
||||
$63,$63,$63,$6B,$7F,$77,$63,$00,
|
||||
$66,$66,$3C,$18,$3C,$66,$66,$00,
|
||||
$66,$66,$66,$3C,$18,$18,$18,$00,
|
||||
$7E,$06,$0C,$18,$30,$60,$7E,$00,
|
||||
$3C,$30,$30,$30,$30,$30,$3C,$00,
|
||||
$0C,$12,$30,$7C,$30,$62,$FC,$00,
|
||||
$3C,$0C,$0C,$0C,$0C,$0C,$3C,$00,
|
||||
$00,$18,$3C,$7E,$18,$18,$18,$18,
|
||||
$00,$10,$30,$7F,$7F,$30,$10,$00,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
|
||||
]
|
||||
|
||||
|
||||
|
||||
|
||||
// the following is an experimental implementation of text output for Game Boy
|
||||
// if it matures, it might get mainlined into the standard distribution
|
||||
|
||||
array putchar_buffer[256]
|
||||
byte putchar_buffer_start
|
||||
byte putchar_buffer_size
|
||||
byte putchar_column
|
||||
byte putchar_row
|
||||
volatile byte putchar_lock
|
||||
|
||||
void init_putchar() {
|
||||
putchar_buffer_start = 0
|
||||
putchar_buffer_size = 0
|
||||
putchar_column = 0
|
||||
putchar_row = 0
|
||||
putchar_lock = 0
|
||||
}
|
||||
|
||||
asm void putchar(byte e) {
|
||||
ld a,(putchar_buffer_size)
|
||||
cp $ff
|
||||
jr nz, __putchar_do
|
||||
halt
|
||||
jr putchar
|
||||
__putchar_do:
|
||||
ld b,a
|
||||
ld a,1
|
||||
ld (putchar_lock),a
|
||||
ld a,(putchar_buffer_start)
|
||||
add a,b
|
||||
ld c,a
|
||||
ld b,0
|
||||
ld hl,putchar_buffer.addr
|
||||
add hl,bc
|
||||
ld (hl),e
|
||||
ld hl,putchar_buffer_size.addr
|
||||
inc (hl)
|
||||
xor a
|
||||
ld (putchar_lock),a
|
||||
ret
|
||||
}
|
||||
|
||||
|
||||
// TODO: ???
|
||||
noinline pointer calculate_cursor() {
|
||||
pointer p
|
||||
p = putchar_column
|
||||
p <<= 5
|
||||
p += putchar_row
|
||||
p += $9800
|
||||
return p
|
||||
}
|
||||
|
||||
void new_line() {
|
||||
putchar(13)
|
||||
putchar(10)
|
||||
}
|
||||
|
||||
void flush_putchar_buffer() {
|
||||
pointer dest
|
||||
pointer src
|
||||
if putchar_lock != 0 { return }
|
||||
if putchar_buffer_size == 0 { return }
|
||||
src = putchar_buffer.addr + putchar_buffer_start
|
||||
dest = calculate_cursor()
|
||||
byte i
|
||||
byte c
|
||||
for i,0,paralleluntil,putchar_buffer_size {
|
||||
c = src[0]
|
||||
src += 1
|
||||
if c == 13 {
|
||||
putchar_column = 0
|
||||
dest.lo &= $E0
|
||||
} else if c == 10 {
|
||||
putchar_row += 1
|
||||
dest += 32
|
||||
} else {
|
||||
dest[0] = c
|
||||
dest += 1
|
||||
putchar_column += 1
|
||||
if putchar_column == 20 {
|
||||
putchar_column = 0
|
||||
putchar_row += 1
|
||||
dest.lo &= $E0
|
||||
dest += 32
|
||||
}
|
||||
}
|
||||
}
|
||||
putchar_buffer_start += putchar_buffer_size
|
||||
putchar_buffer_size = 0
|
||||
}
|
||||
Reference in New Issue
Block a user