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Karol Stasiak
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[< back to index](../index.md)
# Game Boy programming guide
**This guide is incomplete.
Support for Game Boy targets is experimental and all information in this document may become obsolete.**
## Program lifecycle
The default Game Boy vectors are defined as following:
The minimal Game Boy program thus looks like this:
void main() {
// initialize things
while(true) { }
}
void on_vblank() {
// do things
}