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CHange semantics of reset_joy to make more sense
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+5
-1
@@ -19,12 +19,16 @@ macro void read_joy2() {
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}
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void nes_reset_joy() {
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input_dx = 0
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input_dy = 0
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input_a = 0
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input_b = 0
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input_select = 0
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input_start = 0
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reset_joy()
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}
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alias reset_joy = nes_reset_joy!
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inline void read_also_joy1() {
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strobe_joypad()
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__parse_nes_joypad1()
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